Remove call to glFlush() before swap_buffers

We may not want to call `swap_buffers` in the same thread as the
current thread, so we're moving the call to `glFlush` out of the scope
of glutin.
This commit is contained in:
Tomaka17 2014-10-29 19:00:32 +01:00
parent 089f47821c
commit bbcb4c8bea
4 changed files with 5 additions and 6 deletions

View file

@ -720,9 +720,6 @@ extern "system" {
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms633519(v=vs.85).aspx
pub fn GetWindowRect(hWnd: HWND, lpRect: *mut RECT) -> BOOL;
//
pub fn glFlush();
// http://msdn.microsoft.com/en-us/library/windows/desktop/ms684175(v=vs.85).aspx
pub fn LoadLibraryW(lpFileName: LPCWSTR) -> HMODULE;

View file

@ -228,9 +228,6 @@ impl Window {
/// See the docs in the crate root file.
pub fn swap_buffers(&self) {
unsafe {
// calling glFlush is necessary on Windows 8
ffi::glFlush();
ffi::SwapBuffers(self.hdc);
}
}