Remove call to glFlush() before swap_buffers

We may not want to call `swap_buffers` in the same thread as the
current thread, so we're moving the call to `glFlush` out of the scope
of glutin.
This commit is contained in:
Tomaka17 2014-10-29 19:00:32 +01:00
parent 089f47821c
commit bbcb4c8bea
4 changed files with 5 additions and 6 deletions

View file

@ -57,6 +57,8 @@ impl Context {
self.gl.Color3f(0.0, 0.0, 1.0);
self.gl.Vertex2f(0.5, -0.5);
self.gl.End();
self.gl.Flush();
}
#[cfg(target_os = "android")]
@ -78,6 +80,8 @@ impl Context {
self.gl.DrawArrays(gl::TRIANGLES, 0, 3);
self.gl.DisableClientState(gl::VERTEX_ARRAY);
self.gl.DisableClientState(gl::COLOR_ARRAY);
self.gl.Flush();
}
}