add android NDK event loop (#1556)
* add android NDK event loop * add Android build documentation & cargo-apk to CI Co-authored-by: David Craven <david@craven.ch>
This commit is contained in:
parent
007b195a5e
commit
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7 changed files with 532 additions and 546 deletions
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@ -1,122 +0,0 @@
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#![allow(dead_code)]
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#![allow(non_snake_case)]
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#![allow(non_camel_case_types)]
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#![allow(non_upper_case_globals)]
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use libc;
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use std::os::raw;
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#[link(name = "android")]
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#[link(name = "EGL")]
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#[link(name = "GLESv2")]
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extern "C" {}
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/**
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** asset_manager.h
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**/
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pub type AAssetManager = raw::c_void;
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/**
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** native_window.h
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**/
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pub type ANativeWindow = raw::c_void;
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extern "C" {
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pub fn ANativeWindow_getHeight(window: *const ANativeWindow) -> libc::int32_t;
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pub fn ANativeWindow_getWidth(window: *const ANativeWindow) -> libc::int32_t;
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}
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/**
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** native_activity.h
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**/
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pub type JavaVM = ();
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pub type JNIEnv = ();
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pub type jobject = *const libc::c_void;
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pub type AInputQueue = (); // FIXME: wrong
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pub type ARect = (); // FIXME: wrong
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#[repr(C)]
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pub struct ANativeActivity {
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pub callbacks: *mut ANativeActivityCallbacks,
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pub vm: *mut JavaVM,
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pub env: *mut JNIEnv,
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pub clazz: jobject,
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pub internalDataPath: *const libc::c_char,
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pub externalDataPath: *const libc::c_char,
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pub sdkVersion: libc::int32_t,
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pub instance: *mut libc::c_void,
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pub assetManager: *mut AAssetManager,
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pub obbPath: *const libc::c_char,
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}
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#[repr(C)]
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pub struct ANativeActivityCallbacks {
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pub onStart: extern "C" fn(*mut ANativeActivity),
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pub onResume: extern "C" fn(*mut ANativeActivity),
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pub onSaveInstanceState: extern "C" fn(*mut ANativeActivity, *mut libc::size_t),
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pub onPause: extern "C" fn(*mut ANativeActivity),
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pub onStop: extern "C" fn(*mut ANativeActivity),
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pub onDestroy: extern "C" fn(*mut ANativeActivity),
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pub onWindowFocusChanged: extern "C" fn(*mut ANativeActivity, libc::c_int),
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pub onNativeWindowCreated: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
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pub onNativeWindowResized: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
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pub onNativeWindowRedrawNeeded: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
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pub onNativeWindowDestroyed: extern "C" fn(*mut ANativeActivity, *const ANativeWindow),
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pub onInputQueueCreated: extern "C" fn(*mut ANativeActivity, *mut AInputQueue),
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pub onInputQueueDestroyed: extern "C" fn(*mut ANativeActivity, *mut AInputQueue),
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pub onContentRectChanged: extern "C" fn(*mut ANativeActivity, *const ARect),
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pub onConfigurationChanged: extern "C" fn(*mut ANativeActivity),
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pub onLowMemory: extern "C" fn(*mut ANativeActivity),
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}
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/**
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** looper.h
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**/
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pub type ALooper = ();
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#[link(name = "android")]
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extern "C" {
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pub fn ALooper_forThread() -> *const ALooper;
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pub fn ALooper_acquire(looper: *const ALooper);
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pub fn ALooper_release(looper: *const ALooper);
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pub fn ALooper_prepare(opts: libc::c_int) -> *const ALooper;
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pub fn ALooper_pollOnce(
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timeoutMillis: libc::c_int,
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outFd: *mut libc::c_int,
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outEvents: *mut libc::c_int,
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outData: *mut *mut libc::c_void,
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) -> libc::c_int;
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pub fn ALooper_pollAll(
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timeoutMillis: libc::c_int,
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outFd: *mut libc::c_int,
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outEvents: *mut libc::c_int,
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outData: *mut *mut libc::c_void,
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) -> libc::c_int;
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pub fn ALooper_wake(looper: *const ALooper);
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pub fn ALooper_addFd(
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looper: *const ALooper,
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fd: libc::c_int,
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ident: libc::c_int,
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events: libc::c_int,
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callback: ALooper_callbackFunc,
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data: *mut libc::c_void,
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) -> libc::c_int;
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pub fn ALooper_removeFd(looper: *const ALooper, fd: libc::c_int) -> libc::c_int;
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}
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pub const ALOOPER_PREPARE_ALLOW_NON_CALLBACKS: libc::c_int = 1 << 0;
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pub const ALOOPER_POLL_WAKE: libc::c_int = -1;
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pub const ALOOPER_POLL_CALLBACK: libc::c_int = -2;
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pub const ALOOPER_POLL_TIMEOUT: libc::c_int = -3;
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pub const ALOOPER_POLL_ERROR: libc::c_int = -4;
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pub const ALOOPER_EVENT_INPUT: libc::c_int = 1 << 0;
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pub const ALOOPER_EVENT_OUTPUT: libc::c_int = 1 << 1;
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pub const ALOOPER_EVENT_ERROR: libc::c_int = 1 << 2;
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pub const ALOOPER_EVENT_HANGUP: libc::c_int = 1 << 3;
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pub const ALOOPER_EVENT_INVALID: libc::c_int = 1 << 4;
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pub type ALooper_callbackFunc =
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extern "C" fn(libc::c_int, libc::c_int, *mut libc::c_void) -> libc::c_int;
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@ -1,450 +1,519 @@
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#![cfg(target_os = "android")]
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extern crate android_glue;
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mod ffi;
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use std::{
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cell::RefCell,
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collections::VecDeque,
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fmt,
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os::raw::c_void,
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sync::mpsc::{channel, Receiver},
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};
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use crate::{
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error::{ExternalError, NotSupportedError},
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events::{Touch, TouchPhase},
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window::MonitorHandle as RootMonitorHandle,
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CreationError, CursorIcon, Event, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize,
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WindowAttributes, WindowEvent, WindowId as RootWindowId,
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dpi::{PhysicalPosition, PhysicalSize, Position, Size},
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error, event,
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event_loop::{self, ControlFlow},
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monitor, window,
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};
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use ndk::{
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configuration::Configuration,
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event::{InputEvent, MotionAction},
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looper::{ForeignLooper, Poll, ThreadLooper},
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};
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use ndk_glue::{Event, Rect};
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use std::{
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collections::VecDeque,
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sync::{Arc, Mutex, RwLock},
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time::{Duration, Instant},
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};
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use raw_window_handle::{android::AndroidHandle, RawWindowHandle};
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use CreationError::OsError;
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pub(crate) use crate::icon::NoIcon as PlatformIcon;
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pub type OsError = std::io::Error;
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pub struct EventLoop {
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event_rx: Receiver<android_glue::Event>,
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suspend_callback: RefCell<Option<Box<dyn Fn(bool) -> ()>>>,
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lazy_static! {
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static ref CONFIG: RwLock<Configuration> = RwLock::new(Configuration::new());
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}
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#[derive(Clone)]
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pub struct EventLoopProxy;
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enum EventSource {
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Callback,
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InputQueue,
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User,
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}
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impl EventLoop {
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pub fn new() -> EventLoop {
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let (tx, rx) = channel();
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android_glue::add_sender(tx);
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EventLoop {
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event_rx: rx,
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suspend_callback: Default::default(),
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fn poll(poll: Poll) -> Option<EventSource> {
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match poll {
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Poll::Event { data, .. } => match data as usize {
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0 => Some(EventSource::Callback),
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1 => Some(EventSource::InputQueue),
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_ => unreachable!(),
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},
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Poll::Timeout => None,
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Poll::Wake => Some(EventSource::User),
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Poll::Callback => unreachable!(),
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}
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}
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pub struct EventLoop<T: 'static> {
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window_target: event_loop::EventLoopWindowTarget<T>,
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user_queue: Arc<Mutex<VecDeque<T>>>,
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}
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impl<T: 'static> EventLoop<T> {
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pub fn new() -> Self {
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Self {
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window_target: event_loop::EventLoopWindowTarget {
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p: EventLoopWindowTarget {
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_marker: std::marker::PhantomData,
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},
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_marker: std::marker::PhantomData,
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},
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user_queue: Default::default(),
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}
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}
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#[inline]
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pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
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let mut rb = VecDeque::with_capacity(1);
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rb.push_back(MonitorHandle);
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rb
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pub fn run<F>(self, mut event_handler: F) -> !
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where
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F: 'static
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+ FnMut(event::Event<'_, T>, &event_loop::EventLoopWindowTarget<T>, &mut ControlFlow),
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{
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let mut cf = ControlFlow::default();
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let mut first_event = None;
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let mut start_cause = event::StartCause::Init;
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let looper = ThreadLooper::for_thread().unwrap();
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let mut running = false;
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loop {
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event_handler(
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event::Event::NewEvents(start_cause),
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self.window_target(),
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&mut cf,
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);
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let mut redraw = false;
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let mut resized = false;
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match first_event.take() {
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Some(EventSource::Callback) => match ndk_glue::poll_events().unwrap() {
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Event::WindowCreated => {
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event_handler(event::Event::Resumed, self.window_target(), &mut cf);
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}
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Event::WindowResized => resized = true,
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Event::WindowRedrawNeeded => redraw = true,
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Event::WindowDestroyed => {
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event_handler(event::Event::Suspended, self.window_target(), &mut cf);
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}
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Event::Pause => running = false,
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Event::Resume => running = true,
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Event::ConfigChanged => {
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let am = ndk_glue::native_activity().asset_manager();
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let config = Configuration::from_asset_manager(&am);
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let old_scale_factor = MonitorHandle.scale_factor();
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*CONFIG.write().unwrap() = config;
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let scale_factor = MonitorHandle.scale_factor();
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if (scale_factor - old_scale_factor).abs() < f64::EPSILON {
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let mut size = MonitorHandle.size();
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let event = event::Event::WindowEvent {
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window_id: window::WindowId(WindowId),
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event: event::WindowEvent::ScaleFactorChanged {
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new_inner_size: &mut size,
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scale_factor,
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},
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};
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event_handler(event, self.window_target(), &mut cf);
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}
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}
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_ => {}
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},
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Some(EventSource::InputQueue) => {
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if let Some(input_queue) = ndk_glue::input_queue().as_ref() {
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while let Some(event) = input_queue.get_event() {
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println!("event {:?}", event);
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if let Some(event) = input_queue.pre_dispatch(event) {
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let window_id = window::WindowId(WindowId);
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let device_id = event::DeviceId(DeviceId);
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match &event {
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InputEvent::MotionEvent(motion_event) => {
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let phase = match motion_event.action() {
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MotionAction::Down => Some(event::TouchPhase::Started),
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MotionAction::Up => Some(event::TouchPhase::Ended),
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MotionAction::Move => Some(event::TouchPhase::Moved),
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MotionAction::Cancel => {
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Some(event::TouchPhase::Cancelled)
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}
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_ => None, // TODO mouse events
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};
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let pointer = motion_event.pointer_at_index(0);
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let location = PhysicalPosition {
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x: pointer.x() as _,
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y: pointer.y() as _,
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};
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if let Some(phase) = phase {
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let event = event::Event::WindowEvent {
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window_id,
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event: event::WindowEvent::Touch(event::Touch {
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device_id,
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phase,
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location,
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id: 0,
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force: None,
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}),
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};
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event_handler(event, self.window_target(), &mut cf);
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}
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}
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InputEvent::KeyEvent(_) => {} // TODO
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};
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input_queue.finish_event(event, true);
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}
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}
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}
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}
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Some(EventSource::User) => {
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let mut user_queue = self.user_queue.lock().unwrap();
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while let Some(event) = user_queue.pop_front() {
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event_handler(
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event::Event::UserEvent(event),
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self.window_target(),
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&mut cf,
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);
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}
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}
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None => {}
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}
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event_handler(
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event::Event::MainEventsCleared,
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self.window_target(),
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&mut cf,
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);
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if resized && running {
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let size = MonitorHandle.size();
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let event = event::Event::WindowEvent {
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window_id: window::WindowId(WindowId),
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event: event::WindowEvent::Resized(size),
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};
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event_handler(event, self.window_target(), &mut cf);
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}
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if redraw && running {
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let event = event::Event::RedrawRequested(window::WindowId(WindowId));
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event_handler(event, self.window_target(), &mut cf);
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}
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event_handler(
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event::Event::RedrawEventsCleared,
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self.window_target(),
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&mut cf,
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);
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match cf {
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ControlFlow::Exit => panic!(),
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ControlFlow::Poll => {
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start_cause = event::StartCause::Poll;
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}
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ControlFlow::Wait => {
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first_event = poll(looper.poll_all().unwrap());
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start_cause = event::StartCause::WaitCancelled {
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start: Instant::now(),
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requested_resume: None,
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}
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}
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ControlFlow::WaitUntil(instant) => {
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let start = Instant::now();
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let duration = if instant <= start {
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Duration::default()
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} else {
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instant - start
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};
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first_event = poll(looper.poll_all_timeout(duration).unwrap());
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start_cause = if first_event.is_some() {
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event::StartCause::WaitCancelled {
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start,
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requested_resume: Some(instant),
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}
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} else {
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event::StartCause::ResumeTimeReached {
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start,
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requested_resume: instant,
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}
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}
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}
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}
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}
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}
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pub fn window_target(&self) -> &event_loop::EventLoopWindowTarget<T> {
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&self.window_target
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}
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#[inline]
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pub fn primary_monitor(&self) -> MonitorHandle {
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MonitorHandle
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}
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pub fn poll_events<F>(&mut self, mut callback: F)
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where
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F: FnMut(::Event),
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{
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while let Ok(event) = self.event_rx.try_recv() {
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let e = match event {
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android_glue::Event::EventMotion(motion) => {
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let scale_factor = MonitorHandle.scale_factor();
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let location = LogicalPosition::from_physical(
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(motion.x as f64, motion.y as f64),
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scale_factor,
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);
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Some(Event::WindowEvent {
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window_id: RootWindowId(WindowId),
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event: WindowEvent::Touch(Touch {
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phase: match motion.action {
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android_glue::MotionAction::Down => TouchPhase::Started,
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android_glue::MotionAction::Move => TouchPhase::Moved,
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android_glue::MotionAction::Up => TouchPhase::Ended,
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android_glue::MotionAction::Cancel => TouchPhase::Cancelled,
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},
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location,
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force: None, // TODO
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id: motion.pointer_id as u64,
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device_id: DEVICE_ID,
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}),
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})
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}
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android_glue::Event::InitWindow => {
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// The activity went to foreground.
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if let Some(cb) = self.suspend_callback.borrow().as_ref() {
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(*cb)(false);
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}
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Some(Event::Resumed)
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}
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android_glue::Event::TermWindow => {
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// The activity went to background.
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if let Some(cb) = self.suspend_callback.borrow().as_ref() {
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(*cb)(true);
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}
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Some(Event::Suspended)
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}
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android_glue::Event::WindowResized | android_glue::Event::ConfigChanged => {
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// Activity Orientation changed or resized.
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let native_window = unsafe { android_glue::native_window() };
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if native_window.is_null() {
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None
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} else {
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let scale_factor = MonitorHandle.scale_factor();
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let physical_size = MonitorHandle.size();
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let size = LogicalSize::from_physical(physical_size, scale_factor);
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Some(Event::WindowEvent {
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window_id: RootWindowId(WindowId),
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event: WindowEvent::Resized(size),
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})
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}
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}
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android_glue::Event::WindowRedrawNeeded => {
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// The activity needs to be redrawn.
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Some(Event::WindowEvent {
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window_id: RootWindowId(WindowId),
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event: WindowEvent::Redraw,
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})
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}
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android_glue::Event::Wake => Some(Event::Awakened),
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_ => None,
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};
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pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut v = VecDeque::with_capacity(1);
|
||||
v.push_back(self.primary_monitor());
|
||||
v
|
||||
}
|
||||
|
||||
if let Some(event) = e {
|
||||
callback(event);
|
||||
}
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
EventLoopProxy {
|
||||
queue: self.user_queue.clone(),
|
||||
looper: ForeignLooper::for_thread().expect("called from event loop thread"),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_suspend_callback(&self, cb: Option<Box<dyn Fn(bool) -> ()>>) {
|
||||
*self.suspend_callback.borrow_mut() = cb;
|
||||
}
|
||||
|
||||
pub fn run_forever<F>(&mut self, mut callback: F)
|
||||
where
|
||||
F: FnMut(::Event) -> ::ControlFlow,
|
||||
{
|
||||
// Yeah that's a very bad implementation.
|
||||
loop {
|
||||
let mut control_flow = ::ControlFlow::Continue;
|
||||
self.poll_events(|e| {
|
||||
if let ::ControlFlow::Break = callback(e) {
|
||||
control_flow = ::ControlFlow::Break;
|
||||
}
|
||||
});
|
||||
if let ::ControlFlow::Break = control_flow {
|
||||
break;
|
||||
}
|
||||
::std::thread::sleep(::std::time::Duration::from_millis(5));
|
||||
}
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy {
|
||||
EventLoopProxy
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopProxy {
|
||||
pub fn wakeup(&self) -> Result<(), ::EventLoopClosed<()>> {
|
||||
android_glue::wake_event_loop();
|
||||
pub struct EventLoopProxy<T: 'static> {
|
||||
queue: Arc<Mutex<VecDeque<T>>>,
|
||||
looper: ForeignLooper,
|
||||
}
|
||||
|
||||
impl<T> EventLoopProxy<T> {
|
||||
pub fn send_event(&self, event: T) -> Result<(), event_loop::EventLoopClosed<T>> {
|
||||
self.queue.lock().unwrap().push_back(event);
|
||||
self.looper.wake();
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
impl<T> Clone for EventLoopProxy<T> {
|
||||
fn clone(&self) -> Self {
|
||||
EventLoopProxy {
|
||||
queue: self.queue.clone(),
|
||||
looper: self.looper.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoopWindowTarget<T: 'static> {
|
||||
_marker: std::marker::PhantomData<T>,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct WindowId;
|
||||
|
||||
impl WindowId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
pub fn dummy() -> Self {
|
||||
WindowId
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
|
||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct DeviceId;
|
||||
|
||||
impl DeviceId {
|
||||
pub unsafe fn dummy() -> Self {
|
||||
pub fn dummy() -> Self {
|
||||
DeviceId
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Window {
|
||||
native_window: *const c_void,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct MonitorHandle;
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
#[derive(Debug)]
|
||||
struct MonitorHandle {
|
||||
name: Option<String>,
|
||||
dimensions: PhysicalSize<u32>,
|
||||
position: PhysicalPosition<i32>,
|
||||
scale_factor: f64,
|
||||
}
|
||||
|
||||
let monitor_id_proxy = MonitorHandle {
|
||||
name: self.name(),
|
||||
dimensions: self.size(),
|
||||
position: self.outer_position(),
|
||||
scale_factor: self.scale_factor(),
|
||||
};
|
||||
|
||||
monitor_id_proxy.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandle {
|
||||
#[inline]
|
||||
pub fn name(&self) -> Option<String> {
|
||||
Some("Primary".to_string())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
unsafe {
|
||||
let window = android_glue::native_window();
|
||||
(
|
||||
ffi::ANativeWindow_getWidth(window) as f64,
|
||||
ffi::ANativeWindow_getHeight(window) as f64,
|
||||
)
|
||||
.into()
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> PhysicalPosition<i32> {
|
||||
// Android assumes single screen
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
1.0
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Default)]
|
||||
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
|
||||
pub struct PlatformSpecificWindowBuilderAttributes;
|
||||
#[derive(Clone, Default)]
|
||||
pub struct PlatformSpecificHeadlessBuilderAttributes;
|
||||
|
||||
pub struct Window;
|
||||
|
||||
impl Window {
|
||||
pub fn new(
|
||||
_: &EventLoop,
|
||||
win_attribs: WindowAttributes,
|
||||
pub fn new<T: 'static>(
|
||||
_el: &EventLoopWindowTarget<T>,
|
||||
_window_attrs: window::WindowAttributes,
|
||||
_: PlatformSpecificWindowBuilderAttributes,
|
||||
) -> Result<Window, CreationError> {
|
||||
let native_window = unsafe { android_glue::native_window() };
|
||||
if native_window.is_null() {
|
||||
return Err(OsError(format!("Android's native window is null")));
|
||||
}
|
||||
|
||||
android_glue::set_multitouch(true);
|
||||
|
||||
Ok(Window {
|
||||
native_window: native_window as *const _,
|
||||
})
|
||||
) -> Result<Self, error::OsError> {
|
||||
// FIXME this ignores requested window attributes
|
||||
Ok(Self)
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn native_window(&self) -> *const c_void {
|
||||
self.native_window
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_title(&self, _: &str) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn show(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide(&self) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_position(&self) -> Option<LogicalPosition<f64>> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_position(&self) -> Option<LogicalPosition<f64>> {
|
||||
// N/A
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_outer_position(&self, _position: LogicalPosition<f64>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_min_inner_size(&self, _dimensions: Option<LogicalSize<f64>>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_max_inner_size(&self, _dimensions: Option<LogicalSize<f64>>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_resizable(&self, _resizable: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn inner_size(&self) -> Option<LogicalSize<f64>> {
|
||||
if self.native_window.is_null() {
|
||||
None
|
||||
} else {
|
||||
let scale_factor = self.scale_factor();
|
||||
let physical_size = self.current_monitor().size();
|
||||
Some(LogicalSize::from_physical(physical_size, scale_factor))
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn outer_size(&self) -> Option<LogicalSize<f64>> {
|
||||
self.inner_size()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_inner_size(&self, _size: LogicalSize<f64>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
self.current_monitor().scale_factor()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_icon(&self, _: CursorIcon) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_grab(&self, _grab: bool) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn hide_cursor(&self, _hide: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_cursor_position(
|
||||
&self,
|
||||
_position: LogicalPosition<f64>,
|
||||
) -> Result<(), ExternalError> {
|
||||
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_minimized(&self, _minimized: bool) {
|
||||
unimplemented!()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_maximized(&self, _maximized: bool) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
None
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, _monitor: Option<RootMonitorHandle>) {
|
||||
// N/A
|
||||
// Android has single screen maximized apps so nothing to do
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_decorations(&self, _decorations: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_window_icon(&self, _icon: Option<::Icon>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_ime_position(&self, _spot: LogicalPosition<f64>) {
|
||||
// N/A
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn current_monitor(&self) -> RootMonitorHandle {
|
||||
RootMonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut rb = VecDeque::with_capacity(1);
|
||||
rb.push_back(MonitorHandle);
|
||||
rb
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn id(&self) -> WindowId {
|
||||
WindowId
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
||||
let handle = AndroidHandle {
|
||||
a_native_window: self.native_window,
|
||||
..WindowsHandle::empty()
|
||||
pub fn primary_monitor(&self) -> MonitorHandle {
|
||||
MonitorHandle
|
||||
}
|
||||
|
||||
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
||||
let mut v = VecDeque::with_capacity(1);
|
||||
v.push_back(MonitorHandle);
|
||||
v
|
||||
}
|
||||
|
||||
pub fn current_monitor(&self) -> monitor::MonitorHandle {
|
||||
monitor::MonitorHandle {
|
||||
inner: MonitorHandle,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
MonitorHandle.scale_factor()
|
||||
}
|
||||
|
||||
pub fn request_redraw(&self) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, error::NotSupportedError> {
|
||||
Err(error::NotSupportedError::new())
|
||||
}
|
||||
|
||||
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, error::NotSupportedError> {
|
||||
Err(error::NotSupportedError::new())
|
||||
}
|
||||
|
||||
pub fn set_outer_position(&self, _position: Position) {
|
||||
// no effect
|
||||
}
|
||||
|
||||
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
||||
self.outer_size()
|
||||
}
|
||||
|
||||
pub fn set_inner_size(&self, _size: Size) {
|
||||
panic!("Cannot set window size on Android");
|
||||
}
|
||||
|
||||
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
||||
MonitorHandle.size()
|
||||
}
|
||||
|
||||
pub fn set_min_inner_size(&self, _: Option<Size>) {}
|
||||
|
||||
pub fn set_max_inner_size(&self, _: Option<Size>) {}
|
||||
|
||||
pub fn set_title(&self, _title: &str) {}
|
||||
|
||||
pub fn set_visible(&self, _visibility: bool) {}
|
||||
|
||||
pub fn set_resizable(&self, _resizeable: bool) {}
|
||||
|
||||
pub fn set_minimized(&self, _minimized: bool) {}
|
||||
|
||||
pub fn set_maximized(&self, _maximized: bool) {}
|
||||
|
||||
pub fn set_fullscreen(&self, _monitor: Option<window::Fullscreen>) {
|
||||
panic!("Cannot set fullscreen on Android");
|
||||
}
|
||||
|
||||
pub fn fullscreen(&self) -> Option<window::Fullscreen> {
|
||||
None
|
||||
}
|
||||
|
||||
pub fn set_decorations(&self, _decorations: bool) {}
|
||||
|
||||
pub fn set_always_on_top(&self, _always_on_top: bool) {}
|
||||
|
||||
pub fn set_window_icon(&self, _window_icon: Option<crate::icon::Icon>) {}
|
||||
|
||||
pub fn set_ime_position(&self, _position: Position) {}
|
||||
|
||||
pub fn set_cursor_icon(&self, _: window::CursorIcon) {}
|
||||
|
||||
pub fn set_cursor_position(&self, _: Position) -> Result<(), error::ExternalError> {
|
||||
Err(error::ExternalError::NotSupported(
|
||||
error::NotSupportedError::new(),
|
||||
))
|
||||
}
|
||||
|
||||
pub fn set_cursor_grab(&self, _: bool) -> Result<(), error::ExternalError> {
|
||||
Err(error::ExternalError::NotSupported(
|
||||
error::NotSupportedError::new(),
|
||||
))
|
||||
}
|
||||
|
||||
pub fn set_cursor_visible(&self, _: bool) {}
|
||||
|
||||
pub fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle {
|
||||
let a_native_window = if let Some(native_window) = ndk_glue::native_window().as_ref() {
|
||||
unsafe { native_window.ptr().as_mut() as *mut _ as *mut _ }
|
||||
} else {
|
||||
panic!("native window null");
|
||||
};
|
||||
RawWindowHandle::Android(handle)
|
||||
let mut handle = raw_window_handle::android::AndroidHandle::empty();
|
||||
handle.a_native_window = a_native_window;
|
||||
raw_window_handle::RawWindowHandle::Android(handle)
|
||||
}
|
||||
|
||||
pub fn config(&self) -> Configuration {
|
||||
CONFIG.read().unwrap().clone()
|
||||
}
|
||||
|
||||
pub fn content_rect(&self) -> Rect {
|
||||
ndk_glue::content_rect()
|
||||
}
|
||||
}
|
||||
|
||||
unsafe impl Send for Window {}
|
||||
unsafe impl Sync for Window {}
|
||||
#[derive(Default, Clone, Debug)]
|
||||
pub struct OsError;
|
||||
|
||||
// Constant device ID, to be removed when this backend is updated to report real device IDs.
|
||||
const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
|
||||
use std::fmt::{self, Display, Formatter};
|
||||
impl Display for OsError {
|
||||
fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), fmt::Error> {
|
||||
write!(fmt, "Android OS Error")
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) use crate::icon::NoIcon as PlatformIcon;
|
||||
|
||||
#[derive(Clone, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct MonitorHandle;
|
||||
|
||||
impl MonitorHandle {
|
||||
pub fn name(&self) -> Option<String> {
|
||||
Some("Android Device".to_owned())
|
||||
}
|
||||
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
if let Some(native_window) = ndk_glue::native_window().as_ref() {
|
||||
let width = native_window.width() as _;
|
||||
let height = native_window.height() as _;
|
||||
PhysicalSize::new(width, height)
|
||||
} else {
|
||||
PhysicalSize::new(0, 0)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn position(&self) -> PhysicalPosition<i32> {
|
||||
(0, 0).into()
|
||||
}
|
||||
|
||||
pub fn scale_factor(&self) -> f64 {
|
||||
let config = CONFIG.read().unwrap();
|
||||
config
|
||||
.density()
|
||||
.map(|dpi| dpi as f64 / 160.0)
|
||||
.unwrap_or(1.0)
|
||||
}
|
||||
|
||||
pub fn video_modes(&self) -> impl Iterator<Item = monitor::VideoMode> {
|
||||
let size = self.size().into();
|
||||
let mut v = Vec::new();
|
||||
// FIXME this is not the real refresh rate
|
||||
// (it is guarunteed to support 32 bit color though)
|
||||
v.push(monitor::VideoMode {
|
||||
video_mode: VideoMode {
|
||||
size,
|
||||
bit_depth: 32,
|
||||
refresh_rate: 60,
|
||||
monitor: self.clone(),
|
||||
},
|
||||
});
|
||||
v.into_iter()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
|
||||
pub struct VideoMode {
|
||||
size: (u32, u32),
|
||||
bit_depth: u16,
|
||||
refresh_rate: u16,
|
||||
monitor: MonitorHandle,
|
||||
}
|
||||
|
||||
impl VideoMode {
|
||||
pub fn size(&self) -> PhysicalSize<u32> {
|
||||
self.size.into()
|
||||
}
|
||||
|
||||
pub fn bit_depth(&self) -> u16 {
|
||||
self.bit_depth
|
||||
}
|
||||
|
||||
pub fn refresh_rate(&self) -> u16 {
|
||||
self.refresh_rate
|
||||
}
|
||||
|
||||
pub fn monitor(&self) -> monitor::MonitorHandle {
|
||||
monitor::MonitorHandle {
|
||||
inner: self.monitor.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue