Refactor user event handling on macOS/iOS (#3422)
Move user event handling to inside main event loop
This commit is contained in:
parent
a5b08fc48c
commit
b36d8d1e52
4 changed files with 194 additions and 236 deletions
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@ -3,7 +3,7 @@
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use std::{
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cell::{RefCell, RefMut},
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collections::HashSet,
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mem,
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fmt, mem,
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os::raw::c_void,
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ptr,
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sync::{Arc, Mutex},
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@ -24,13 +24,12 @@ use objc2::runtime::AnyObject;
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use objc2::{msg_send, sel};
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use once_cell::sync::Lazy;
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use super::event_loop::{EventHandler, Never};
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use super::uikit::UIView;
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use super::view::WinitUIWindow;
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use crate::{
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dpi::PhysicalSize,
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event::{Event, InnerSizeWriter, StartCause, WindowEvent},
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event_loop::ControlFlow,
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event_loop::{ControlFlow, EventLoopWindowTarget as RootEventLoopWindowTarget},
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window::WindowId as RootWindowId,
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};
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@ -47,8 +46,32 @@ macro_rules! bug_assert {
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}
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#[derive(Debug)]
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pub enum EventWrapper {
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StaticEvent(Event<Never>),
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pub(crate) struct HandlePendingUserEvents;
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pub(crate) struct EventLoopHandler {
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#[allow(clippy::type_complexity)]
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pub(crate) handler: Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootEventLoopWindowTarget)>,
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pub(crate) event_loop: RootEventLoopWindowTarget,
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}
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impl fmt::Debug for EventLoopHandler {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("EventLoopHandler")
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.field("handler", &"...")
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.field("event_loop", &self.event_loop)
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.finish()
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}
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}
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impl EventLoopHandler {
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fn handle_event(&mut self, event: Event<HandlePendingUserEvents>) {
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(self.handler)(event, &self.event_loop)
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}
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}
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#[derive(Debug)]
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pub(crate) enum EventWrapper {
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StaticEvent(Event<HandlePendingUserEvents>),
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ScaleFactorChanged(ScaleFactorChanged),
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}
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@ -61,7 +84,7 @@ pub struct ScaleFactorChanged {
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enum UserCallbackTransitionResult<'a> {
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Success {
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event_handler: Box<dyn EventHandler>,
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handler: EventLoopHandler,
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active_control_flow: ControlFlow,
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processing_redraws: bool,
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},
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@ -70,7 +93,7 @@ enum UserCallbackTransitionResult<'a> {
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},
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}
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impl Event<Never> {
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impl Event<HandlePendingUserEvents> {
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fn is_redraw(&self) -> bool {
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matches!(
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self,
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@ -94,11 +117,11 @@ enum AppStateImpl {
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Launching {
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queued_windows: Vec<Id<WinitUIWindow>>,
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queued_events: Vec<EventWrapper>,
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queued_event_handler: Box<dyn EventHandler>,
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queued_handler: EventLoopHandler,
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queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
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},
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ProcessingEvents {
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event_handler: Box<dyn EventHandler>,
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handler: EventLoopHandler,
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queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
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active_control_flow: ControlFlow,
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},
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@ -108,15 +131,15 @@ enum AppStateImpl {
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queued_gpu_redraws: HashSet<Id<WinitUIWindow>>,
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},
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ProcessingRedraws {
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event_handler: Box<dyn EventHandler>,
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handler: EventLoopHandler,
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active_control_flow: ControlFlow,
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},
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Waiting {
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waiting_event_handler: Box<dyn EventHandler>,
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waiting_handler: EventLoopHandler,
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start: Instant,
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},
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PollFinished {
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waiting_event_handler: Box<dyn EventHandler>,
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waiting_handler: EventLoopHandler,
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},
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Terminated,
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}
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@ -204,7 +227,7 @@ impl AppState {
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matches!(self.state(), AppStateImpl::Terminated)
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}
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fn will_launch_transition(&mut self, queued_event_handler: Box<dyn EventHandler>) {
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fn will_launch_transition(&mut self, queued_handler: EventLoopHandler) {
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let (queued_windows, queued_events, queued_gpu_redraws) = match self.take_state() {
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AppStateImpl::NotLaunched {
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queued_windows,
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@ -216,28 +239,28 @@ impl AppState {
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self.set_state(AppStateImpl::Launching {
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queued_windows,
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queued_events,
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queued_event_handler,
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queued_handler,
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queued_gpu_redraws,
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});
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}
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fn did_finish_launching_transition(&mut self) -> (Vec<Id<WinitUIWindow>>, Vec<EventWrapper>) {
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let (windows, events, event_handler, queued_gpu_redraws) = match self.take_state() {
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let (windows, events, handler, queued_gpu_redraws) = match self.take_state() {
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AppStateImpl::Launching {
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queued_windows,
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queued_events,
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queued_event_handler,
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queued_handler,
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queued_gpu_redraws,
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} => (
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queued_windows,
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queued_events,
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queued_event_handler,
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queued_handler,
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queued_gpu_redraws,
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),
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s => bug!("unexpected state {:?}", s),
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};
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self.set_state(AppStateImpl::ProcessingEvents {
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event_handler,
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handler,
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active_control_flow: self.control_flow,
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queued_gpu_redraws,
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});
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@ -251,24 +274,19 @@ impl AppState {
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return None;
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}
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let (event_handler, event) = match (self.control_flow, self.take_state()) {
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(
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ControlFlow::Poll,
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AppStateImpl::PollFinished {
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waiting_event_handler,
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},
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) => (
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waiting_event_handler,
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let (handler, event) = match (self.control_flow, self.take_state()) {
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(ControlFlow::Poll, AppStateImpl::PollFinished { waiting_handler }) => (
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waiting_handler,
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EventWrapper::StaticEvent(Event::NewEvents(StartCause::Poll)),
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),
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(
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ControlFlow::Wait,
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AppStateImpl::Waiting {
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waiting_event_handler,
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waiting_handler,
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start,
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},
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) => (
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waiting_event_handler,
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waiting_handler,
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EventWrapper::StaticEvent(Event::NewEvents(StartCause::WaitCancelled {
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start,
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requested_resume: None,
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@ -277,7 +295,7 @@ impl AppState {
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(
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ControlFlow::WaitUntil(requested_resume),
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AppStateImpl::Waiting {
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waiting_event_handler,
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waiting_handler,
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start,
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},
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) => {
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@ -292,13 +310,13 @@ impl AppState {
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requested_resume: Some(requested_resume),
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}))
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};
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(waiting_event_handler, event)
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(waiting_handler, event)
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}
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s => bug!("`EventHandler` unexpectedly woke up {:?}", s),
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};
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self.set_state(AppStateImpl::ProcessingEvents {
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event_handler,
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handler,
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queued_gpu_redraws: Default::default(),
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active_control_flow: self.control_flow,
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});
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@ -343,25 +361,20 @@ impl AppState {
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}
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}
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let (event_handler, queued_gpu_redraws, active_control_flow, processing_redraws) =
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let (handler, queued_gpu_redraws, active_control_flow, processing_redraws) =
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match self.take_state() {
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AppStateImpl::Launching { .. }
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| AppStateImpl::NotLaunched { .. }
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| AppStateImpl::InUserCallback { .. } => unreachable!(),
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AppStateImpl::ProcessingEvents {
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event_handler,
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handler,
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queued_gpu_redraws,
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active_control_flow,
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} => (
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event_handler,
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queued_gpu_redraws,
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active_control_flow,
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false,
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),
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} => (handler, queued_gpu_redraws, active_control_flow, false),
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AppStateImpl::ProcessingRedraws {
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event_handler,
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handler,
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active_control_flow,
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} => (event_handler, Default::default(), active_control_flow, true),
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} => (handler, Default::default(), active_control_flow, true),
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AppStateImpl::PollFinished { .. }
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| AppStateImpl::Waiting { .. }
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| AppStateImpl::Terminated => unreachable!(),
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@ -371,23 +384,23 @@ impl AppState {
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queued_gpu_redraws,
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});
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UserCallbackTransitionResult::Success {
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event_handler,
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handler,
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active_control_flow,
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processing_redraws,
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}
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}
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fn main_events_cleared_transition(&mut self) -> HashSet<Id<WinitUIWindow>> {
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let (event_handler, queued_gpu_redraws, active_control_flow) = match self.take_state() {
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let (handler, queued_gpu_redraws, active_control_flow) = match self.take_state() {
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AppStateImpl::ProcessingEvents {
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event_handler,
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handler,
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queued_gpu_redraws,
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active_control_flow,
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} => (event_handler, queued_gpu_redraws, active_control_flow),
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} => (handler, queued_gpu_redraws, active_control_flow),
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s => bug!("unexpected state {:?}", s),
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};
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self.set_state(AppStateImpl::ProcessingRedraws {
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event_handler,
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handler,
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active_control_flow,
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});
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queued_gpu_redraws
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@ -397,11 +410,11 @@ impl AppState {
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if !self.has_launched() || self.has_terminated() {
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return;
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}
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let (waiting_event_handler, old) = match self.take_state() {
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let (waiting_handler, old) = match self.take_state() {
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AppStateImpl::ProcessingRedraws {
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event_handler,
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handler,
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active_control_flow,
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} => (event_handler, active_control_flow),
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} => (handler, active_control_flow),
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s => bug!("unexpected state {:?}", s),
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};
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@ -410,7 +423,7 @@ impl AppState {
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(ControlFlow::Wait, ControlFlow::Wait) => {
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let start = Instant::now();
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self.set_state(AppStateImpl::Waiting {
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waiting_event_handler,
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waiting_handler,
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start,
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});
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}
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@ -419,14 +432,14 @@ impl AppState {
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{
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let start = Instant::now();
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self.set_state(AppStateImpl::Waiting {
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waiting_event_handler,
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waiting_handler,
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start,
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});
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}
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(_, ControlFlow::Wait) => {
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let start = Instant::now();
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self.set_state(AppStateImpl::Waiting {
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waiting_event_handler,
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waiting_handler,
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start,
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});
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self.waker.stop()
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@ -434,24 +447,22 @@ impl AppState {
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(_, ControlFlow::WaitUntil(new_instant)) => {
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let start = Instant::now();
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self.set_state(AppStateImpl::Waiting {
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waiting_event_handler,
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waiting_handler,
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start,
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});
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self.waker.start_at(new_instant)
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}
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// Unlike on macOS, handle Poll to Poll transition here to call the waker
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(_, ControlFlow::Poll) => {
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self.set_state(AppStateImpl::PollFinished {
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waiting_event_handler,
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});
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self.set_state(AppStateImpl::PollFinished { waiting_handler });
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self.waker.start()
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}
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}
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}
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fn terminated_transition(&mut self) -> Box<dyn EventHandler> {
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fn terminated_transition(&mut self) -> EventLoopHandler {
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match self.replace_state(AppStateImpl::Terminated) {
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AppStateImpl::ProcessingEvents { event_handler, .. } => event_handler,
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AppStateImpl::ProcessingEvents { handler, .. } => handler,
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s => bug!("`LoopExiting` happened while not processing events {:?}", s),
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}
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}
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@ -516,8 +527,8 @@ pub(crate) fn queue_gl_or_metal_redraw(mtm: MainThreadMarker, window: Id<WinitUI
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}
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}
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pub fn will_launch(mtm: MainThreadMarker, queued_event_handler: Box<dyn EventHandler>) {
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AppState::get_mut(mtm).will_launch_transition(queued_event_handler)
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pub(crate) fn will_launch(mtm: MainThreadMarker, queued_handler: EventLoopHandler) {
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AppState::get_mut(mtm).will_launch_transition(queued_handler)
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}
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pub fn did_finish_launching(mtm: MainThreadMarker) {
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@ -594,17 +605,17 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
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return;
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}
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let (mut event_handler, active_control_flow, processing_redraws) =
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let (mut handler, active_control_flow, processing_redraws) =
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match this.try_user_callback_transition() {
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UserCallbackTransitionResult::ReentrancyPrevented { queued_events } => {
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queued_events.extend(events);
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return;
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}
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UserCallbackTransitionResult::Success {
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event_handler,
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handler,
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active_control_flow,
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processing_redraws,
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} => (event_handler, active_control_flow, processing_redraws),
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} => (handler, active_control_flow, processing_redraws),
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};
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drop(this);
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@ -619,11 +630,9 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
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event
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);
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}
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event_handler.handle_nonuser_event(event)
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}
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EventWrapper::ScaleFactorChanged(event) => {
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handle_hidpi_proxy(&mut event_handler, event)
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handler.handle_event(event)
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}
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EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
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}
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}
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@ -650,12 +659,12 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
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"redraw queued while processing redraws"
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);
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AppStateImpl::ProcessingRedraws {
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event_handler,
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handler,
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active_control_flow,
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}
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} else {
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AppStateImpl::ProcessingEvents {
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event_handler,
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handler,
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queued_gpu_redraws,
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active_control_flow,
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}
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@ -675,11 +684,9 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
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event
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);
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}
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event_handler.handle_nonuser_event(event)
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}
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EventWrapper::ScaleFactorChanged(event) => {
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handle_hidpi_proxy(&mut event_handler, event)
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handler.handle_event(event)
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}
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EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
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}
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}
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}
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@ -687,23 +694,23 @@ pub(crate) fn handle_nonuser_events<I: IntoIterator<Item = EventWrapper>>(
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fn handle_user_events(mtm: MainThreadMarker) {
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let mut this = AppState::get_mut(mtm);
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let (mut event_handler, active_control_flow, processing_redraws) =
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let (mut handler, active_control_flow, processing_redraws) =
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match this.try_user_callback_transition() {
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UserCallbackTransitionResult::ReentrancyPrevented { .. } => {
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bug!("unexpected attempted to process an event")
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}
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UserCallbackTransitionResult::Success {
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event_handler,
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handler,
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active_control_flow,
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processing_redraws,
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} => (event_handler, active_control_flow, processing_redraws),
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} => (handler, active_control_flow, processing_redraws),
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};
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if processing_redraws {
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bug!("user events attempted to be sent out while `ProcessingRedraws`");
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}
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drop(this);
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event_handler.handle_user_events();
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handler.handle_event(Event::UserEvent(HandlePendingUserEvents));
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loop {
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let mut this = AppState::get_mut(mtm);
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|
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@ -723,7 +730,7 @@ fn handle_user_events(mtm: MainThreadMarker) {
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_ => unreachable!(),
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};
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this.app_state = Some(AppStateImpl::ProcessingEvents {
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event_handler,
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handler,
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queued_gpu_redraws,
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active_control_flow,
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});
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@ -733,13 +740,12 @@ fn handle_user_events(mtm: MainThreadMarker) {
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for wrapper in queued_events {
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match wrapper {
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EventWrapper::StaticEvent(event) => event_handler.handle_nonuser_event(event),
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EventWrapper::ScaleFactorChanged(event) => {
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handle_hidpi_proxy(&mut event_handler, event)
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}
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EventWrapper::StaticEvent(event) => handler.handle_event(event),
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EventWrapper::ScaleFactorChanged(event) => handle_hidpi_proxy(&mut handler, event),
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}
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}
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event_handler.handle_user_events();
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|
||||
handler.handle_event(Event::UserEvent(HandlePendingUserEvents));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -779,13 +785,13 @@ pub fn handle_events_cleared(mtm: MainThreadMarker) {
|
|||
|
||||
pub fn terminated(mtm: MainThreadMarker) {
|
||||
let mut this = AppState::get_mut(mtm);
|
||||
let mut event_handler = this.terminated_transition();
|
||||
let mut handler = this.terminated_transition();
|
||||
drop(this);
|
||||
|
||||
event_handler.handle_nonuser_event(Event::LoopExiting)
|
||||
handler.handle_event(Event::LoopExiting)
|
||||
}
|
||||
|
||||
fn handle_hidpi_proxy(event_handler: &mut Box<dyn EventHandler>, event: ScaleFactorChanged) {
|
||||
fn handle_hidpi_proxy(handler: &mut EventLoopHandler, event: ScaleFactorChanged) {
|
||||
let ScaleFactorChanged {
|
||||
suggested_size,
|
||||
scale_factor,
|
||||
|
|
@ -799,7 +805,7 @@ fn handle_hidpi_proxy(event_handler: &mut Box<dyn EventHandler>, event: ScaleFac
|
|||
inner_size_writer: InnerSizeWriter::new(Arc::downgrade(&new_inner_size)),
|
||||
},
|
||||
};
|
||||
event_handler.handle_nonuser_event(event);
|
||||
handler.handle_event(event);
|
||||
let (view, screen_frame) = get_view_and_screen_frame(&window);
|
||||
let physical_size = *new_inner_size.lock().unwrap();
|
||||
drop(new_inner_size);
|
||||
|
|
|
|||
|
|
@ -1,7 +1,6 @@
|
|||
use std::{
|
||||
collections::VecDeque,
|
||||
ffi::c_void,
|
||||
fmt::{self, Debug},
|
||||
marker::PhantomData,
|
||||
ptr,
|
||||
sync::mpsc::{self, Receiver, Sender},
|
||||
|
|
@ -25,6 +24,7 @@ use crate::{
|
|||
EventLoopWindowTarget as RootEventLoopWindowTarget,
|
||||
},
|
||||
platform::ios::Idiom,
|
||||
platform_impl::platform::app_state::{EventLoopHandler, HandlePendingUserEvents},
|
||||
};
|
||||
|
||||
use super::{app_state, monitor, view, MonitorHandle};
|
||||
|
|
@ -108,6 +108,20 @@ impl OwnedDisplayHandle {
|
|||
}
|
||||
}
|
||||
|
||||
fn map_user_event<T: 'static>(
|
||||
mut handler: impl FnMut(Event<T>, &RootEventLoopWindowTarget),
|
||||
receiver: mpsc::Receiver<T>,
|
||||
) -> impl FnMut(Event<HandlePendingUserEvents>, &RootEventLoopWindowTarget) {
|
||||
move |event, window_target| match event.map_nonuser_event() {
|
||||
Ok(event) => (handler)(event, window_target),
|
||||
Err(_) => {
|
||||
for event in receiver.try_iter() {
|
||||
(handler)(Event::UserEvent(event), window_target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
mtm: MainThreadMarker,
|
||||
sender: Sender<T>,
|
||||
|
|
@ -151,43 +165,46 @@ impl<T: 'static> EventLoop<T> {
|
|||
})
|
||||
}
|
||||
|
||||
pub fn run<F>(self, event_handler: F) -> !
|
||||
pub fn run<F>(self, handler: F) -> !
|
||||
where
|
||||
F: FnMut(Event<T>, &RootEventLoopWindowTarget),
|
||||
{
|
||||
unsafe {
|
||||
let application = UIApplication::shared(self.mtm);
|
||||
assert!(
|
||||
application.is_none(),
|
||||
"\
|
||||
let application = UIApplication::shared(self.mtm);
|
||||
assert!(
|
||||
application.is_none(),
|
||||
"\
|
||||
`EventLoop` cannot be `run` after a call to `UIApplicationMain` on iOS\n\
|
||||
Note: `EventLoop::run` calls `UIApplicationMain` on iOS",
|
||||
);
|
||||
);
|
||||
|
||||
let event_handler = std::mem::transmute::<
|
||||
Box<dyn FnMut(Event<T>, &RootEventLoopWindowTarget)>,
|
||||
Box<EventHandlerCallback<T>>,
|
||||
>(Box::new(event_handler));
|
||||
let handler = map_user_event(handler, self.receiver);
|
||||
|
||||
let handler = EventLoopHandler {
|
||||
f: event_handler,
|
||||
receiver: self.receiver,
|
||||
event_loop: self.window_target,
|
||||
};
|
||||
let handler = unsafe {
|
||||
std::mem::transmute::<
|
||||
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootEventLoopWindowTarget)>,
|
||||
Box<dyn FnMut(Event<HandlePendingUserEvents>, &RootEventLoopWindowTarget)>,
|
||||
>(Box::new(handler))
|
||||
};
|
||||
|
||||
app_state::will_launch(self.mtm, Box::new(handler));
|
||||
let handler = EventLoopHandler {
|
||||
handler,
|
||||
event_loop: self.window_target,
|
||||
};
|
||||
|
||||
// Ensure application delegate is initialized
|
||||
view::WinitApplicationDelegate::class();
|
||||
app_state::will_launch(self.mtm, handler);
|
||||
|
||||
// Ensure application delegate is initialized
|
||||
view::WinitApplicationDelegate::class();
|
||||
|
||||
unsafe {
|
||||
UIApplicationMain(
|
||||
0,
|
||||
ptr::null(),
|
||||
None,
|
||||
Some(&NSString::from_str("WinitApplicationDelegate")),
|
||||
);
|
||||
unreachable!()
|
||||
}
|
||||
)
|
||||
};
|
||||
unreachable!()
|
||||
}
|
||||
|
||||
pub fn create_proxy(&self) -> EventLoopProxy<T> {
|
||||
|
|
@ -361,39 +378,3 @@ fn setup_control_flow_observers() {
|
|||
CFRunLoopAddObserver(main_loop, end_observer, kCFRunLoopDefaultMode);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Never {}
|
||||
|
||||
type EventHandlerCallback<T> = dyn FnMut(Event<T>, &RootEventLoopWindowTarget) + 'static;
|
||||
|
||||
pub trait EventHandler: Debug {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>);
|
||||
fn handle_user_events(&mut self);
|
||||
}
|
||||
|
||||
struct EventLoopHandler<T: 'static> {
|
||||
f: Box<EventHandlerCallback<T>>,
|
||||
receiver: Receiver<T>,
|
||||
event_loop: RootEventLoopWindowTarget,
|
||||
}
|
||||
|
||||
impl<T: 'static> Debug for EventLoopHandler<T> {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("EventLoopHandler")
|
||||
.field("event_loop", &self.event_loop)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: 'static> EventHandler for EventLoopHandler<T> {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>) {
|
||||
(self.f)(event.map_nonuser_event().unwrap(), &self.event_loop);
|
||||
}
|
||||
|
||||
fn handle_user_events(&mut self) {
|
||||
for event in self.receiver.try_iter() {
|
||||
(self.f)(Event::UserEvent(event), &self.event_loop);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,9 +1,8 @@
|
|||
use std::cell::{Cell, RefCell, RefMut};
|
||||
use std::cell::{Cell, RefCell};
|
||||
use std::collections::VecDeque;
|
||||
use std::fmt;
|
||||
use std::mem;
|
||||
use std::rc::{Rc, Weak};
|
||||
use std::sync::{mpsc, Arc, Mutex};
|
||||
use std::sync::{Arc, Mutex};
|
||||
use std::time::Instant;
|
||||
|
||||
use icrate::AppKit::{NSApplication, NSApplicationActivationPolicy, NSApplicationDelegate};
|
||||
|
|
@ -14,7 +13,6 @@ use objc2::{declare_class, msg_send_id, mutability, ClassType, DeclaredClass};
|
|||
|
||||
use super::event_loop::{stop_app_immediately, PanicInfo};
|
||||
use super::observer::{EventLoopWaker, RunLoop};
|
||||
use super::util::Never;
|
||||
use super::window::WinitWindow;
|
||||
use super::{menu, WindowId, DEVICE_ID};
|
||||
use crate::dpi::PhysicalSize;
|
||||
|
|
@ -30,7 +28,7 @@ pub(super) struct State {
|
|||
/// Whether the application is currently executing a callback.
|
||||
in_callback: Cell<bool>,
|
||||
/// The lifetime-erased callback.
|
||||
callback: RefCell<Option<Box<dyn EventHandler>>>,
|
||||
callback: RefCell<Option<EventLoopHandler>>,
|
||||
stop_on_launch: Cell<bool>,
|
||||
stop_before_wait: Cell<bool>,
|
||||
stop_after_wait: Cell<bool>,
|
||||
|
|
@ -158,17 +156,16 @@ impl ApplicationDelegate {
|
|||
/// All public APIs that take an event callback (`run`, `run_on_demand`,
|
||||
/// `pump_events`) _must_ pair a call to `set_callback` with
|
||||
/// a call to `clear_callback` before returning to avoid undefined behaviour.
|
||||
pub unsafe fn set_callback<T>(
|
||||
#[allow(clippy::type_complexity)]
|
||||
pub unsafe fn set_callback(
|
||||
&self,
|
||||
callback: Weak<Callback<T>>,
|
||||
callback: Weak<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>,
|
||||
window_target: Rc<RootWindowTarget>,
|
||||
receiver: Rc<mpsc::Receiver<T>>,
|
||||
) {
|
||||
*self.ivars().callback.borrow_mut() = Some(Box::new(EventLoopHandler {
|
||||
*self.ivars().callback.borrow_mut() = Some(EventLoopHandler {
|
||||
callback,
|
||||
window_target,
|
||||
receiver,
|
||||
}));
|
||||
});
|
||||
}
|
||||
|
||||
pub fn clear_callback(&self) {
|
||||
|
|
@ -208,7 +205,7 @@ impl ApplicationDelegate {
|
|||
/// and we won't need to re-launch the app if subsequent EventLoops are run.
|
||||
pub fn internal_exit(&self) {
|
||||
self.set_in_callback(true);
|
||||
self.handle_nonuser_event(Event::LoopExiting);
|
||||
self.handle_event(Event::LoopExiting);
|
||||
self.set_in_callback(false);
|
||||
|
||||
self.set_is_running(false);
|
||||
|
|
@ -290,7 +287,7 @@ impl ApplicationDelegate {
|
|||
// Redraw request might come out of order from the OS.
|
||||
// -> Don't go back into the callback when our callstack originates from there
|
||||
if !self.ivars().in_callback.get() {
|
||||
self.handle_nonuser_event(Event::WindowEvent {
|
||||
self.handle_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window_id),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
|
|
@ -313,19 +310,19 @@ impl ApplicationDelegate {
|
|||
unsafe { RunLoop::get() }.wakeup();
|
||||
}
|
||||
|
||||
fn handle_nonuser_event(&self, event: Event<Never>) {
|
||||
fn handle_event(&self, event: Event<HandlePendingUserEvents>) {
|
||||
if let Some(ref mut callback) = *self.ivars().callback.borrow_mut() {
|
||||
callback.handle_nonuser_event(event)
|
||||
callback.handle_event(event)
|
||||
}
|
||||
}
|
||||
|
||||
/// dispatch `NewEvents(Init)` + `Resumed`
|
||||
pub fn dispatch_init_events(&self) {
|
||||
self.set_in_callback(true);
|
||||
self.handle_nonuser_event(Event::NewEvents(StartCause::Init));
|
||||
self.handle_event(Event::NewEvents(StartCause::Init));
|
||||
// NB: For consistency all platforms must emit a 'resumed' event even though macOS
|
||||
// applications don't themselves have a formal suspend/resume lifecycle.
|
||||
self.handle_nonuser_event(Event::Resumed);
|
||||
self.handle_event(Event::Resumed);
|
||||
self.set_in_callback(false);
|
||||
}
|
||||
|
||||
|
|
@ -373,7 +370,7 @@ impl ApplicationDelegate {
|
|||
};
|
||||
|
||||
self.set_in_callback(true);
|
||||
self.handle_nonuser_event(Event::NewEvents(cause));
|
||||
self.handle_event(Event::NewEvents(cause));
|
||||
self.set_in_callback(false);
|
||||
}
|
||||
|
||||
|
|
@ -396,21 +393,19 @@ impl ApplicationDelegate {
|
|||
}
|
||||
|
||||
self.set_in_callback(true);
|
||||
if let Some(ref mut callback) = *self.ivars().callback.borrow_mut() {
|
||||
callback.handle_user_events();
|
||||
}
|
||||
self.handle_event(Event::UserEvent(HandlePendingUserEvents));
|
||||
|
||||
let events = mem::take(&mut *self.ivars().pending_events.borrow_mut());
|
||||
for event in events {
|
||||
match event {
|
||||
QueuedEvent::WindowEvent(window_id, event) => {
|
||||
self.handle_nonuser_event(Event::WindowEvent {
|
||||
self.handle_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window_id),
|
||||
event,
|
||||
});
|
||||
}
|
||||
QueuedEvent::DeviceEvent(event) => {
|
||||
self.handle_nonuser_event(Event::DeviceEvent {
|
||||
self.handle_event(Event::DeviceEvent {
|
||||
device_id: DEVICE_ID,
|
||||
event,
|
||||
});
|
||||
|
|
@ -432,7 +427,7 @@ impl ApplicationDelegate {
|
|||
},
|
||||
};
|
||||
|
||||
callback.handle_nonuser_event(scale_factor_changed_event);
|
||||
callback.handle_event(scale_factor_changed_event);
|
||||
|
||||
let physical_size = *new_inner_size.lock().unwrap();
|
||||
drop(new_inner_size);
|
||||
|
|
@ -444,7 +439,7 @@ impl ApplicationDelegate {
|
|||
window_id: RootWindowId(window.id()),
|
||||
event: WindowEvent::Resized(physical_size),
|
||||
};
|
||||
callback.handle_nonuser_event(resized_event);
|
||||
callback.handle_event(resized_event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -452,13 +447,13 @@ impl ApplicationDelegate {
|
|||
|
||||
let redraw = mem::take(&mut *self.ivars().pending_redraw.borrow_mut());
|
||||
for window_id in redraw {
|
||||
self.handle_nonuser_event(Event::WindowEvent {
|
||||
self.handle_event(Event::WindowEvent {
|
||||
window_id: RootWindowId(window_id),
|
||||
event: WindowEvent::RedrawRequested,
|
||||
});
|
||||
}
|
||||
|
||||
self.handle_nonuser_event(Event::AboutToWait);
|
||||
self.handle_event(Event::AboutToWait);
|
||||
self.set_in_callback(false);
|
||||
|
||||
if self.exiting() {
|
||||
|
|
@ -495,34 +490,18 @@ pub(crate) enum QueuedEvent {
|
|||
},
|
||||
}
|
||||
|
||||
trait EventHandler: fmt::Debug {
|
||||
// Not sure probably it should accept Event<'static, Never>
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>);
|
||||
fn handle_user_events(&mut self);
|
||||
}
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct HandlePendingUserEvents;
|
||||
|
||||
pub(super) type Callback<T> = RefCell<dyn FnMut(Event<T>, &RootWindowTarget)>;
|
||||
|
||||
struct EventLoopHandler<T: 'static> {
|
||||
callback: Weak<Callback<T>>,
|
||||
#[derive(Debug)]
|
||||
struct EventLoopHandler {
|
||||
#[allow(clippy::type_complexity)]
|
||||
callback: Weak<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>,
|
||||
window_target: Rc<RootWindowTarget>,
|
||||
receiver: Rc<mpsc::Receiver<T>>,
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for EventLoopHandler<T> {
|
||||
fn fmt(&self, formatter: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
formatter
|
||||
.debug_struct("EventLoopHandler")
|
||||
.field("window_target", &self.window_target)
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventLoopHandler<T> {
|
||||
fn with_callback<F>(&mut self, f: F)
|
||||
where
|
||||
F: FnOnce(&mut EventLoopHandler<T>, RefMut<'_, dyn FnMut(Event<T>, &RootWindowTarget)>),
|
||||
{
|
||||
impl EventLoopHandler {
|
||||
fn handle_event(&mut self, event: Event<HandlePendingUserEvents>) {
|
||||
// `NSApplication` and our app delegate are global state and so it's possible
|
||||
// that we could get a delegate callback after the application has exit an
|
||||
// `EventLoop`. If the loop has been exit then our weak `self.callback`
|
||||
|
|
@ -532,32 +511,12 @@ impl<T> EventLoopHandler<T> {
|
|||
// upgrade the weak reference since it might be valid that the application
|
||||
// re-starts the `NSApplication` after exiting a Winit `EventLoop`
|
||||
if let Some(callback) = self.callback.upgrade() {
|
||||
let callback = callback.borrow_mut();
|
||||
(f)(self, callback);
|
||||
let mut callback = callback.borrow_mut();
|
||||
(callback)(event, &self.window_target);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> EventHandler for EventLoopHandler<T> {
|
||||
fn handle_nonuser_event(&mut self, event: Event<Never>) {
|
||||
// `Never` can't be constructed, so the `UserEvent` variant can't
|
||||
// be present here.
|
||||
let event = event.map_nonuser_event().unwrap_or_else(|_| unreachable!());
|
||||
|
||||
self.with_callback(|this, mut callback| {
|
||||
(callback)(event, &this.window_target);
|
||||
});
|
||||
}
|
||||
|
||||
fn handle_user_events(&mut self) {
|
||||
self.with_callback(|this, mut callback| {
|
||||
for event in this.receiver.try_iter() {
|
||||
(callback)(Event::UserEvent(event), &this.window_target);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the minimum `Option<Instant>`, taking into account that `None`
|
||||
/// equates to an infinite timeout, not a zero timeout (so can't just use
|
||||
/// `Option::min`)
|
||||
|
|
|
|||
|
|
@ -31,7 +31,7 @@ use objc2::{
|
|||
use super::event::dummy_event;
|
||||
use super::{
|
||||
app::WinitApplication,
|
||||
app_delegate::{ApplicationDelegate, Callback},
|
||||
app_delegate::{ApplicationDelegate, HandlePendingUserEvents},
|
||||
monitor::{self, MonitorHandle},
|
||||
observer::setup_control_flow_observers,
|
||||
};
|
||||
|
|
@ -152,6 +152,20 @@ impl EventLoopWindowTarget {
|
|||
}
|
||||
}
|
||||
|
||||
fn map_user_event<T: 'static>(
|
||||
mut handler: impl FnMut(Event<T>, &RootWindowTarget),
|
||||
receiver: Rc<mpsc::Receiver<T>>,
|
||||
) -> impl FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget) {
|
||||
move |event, window_target| match event.map_nonuser_event() {
|
||||
Ok(event) => (handler)(event, window_target),
|
||||
Err(_) => {
|
||||
for event in receiver.try_iter() {
|
||||
(handler)(Event::UserEvent(event), window_target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct EventLoop<T: 'static> {
|
||||
/// Store a reference to the application for convenience.
|
||||
///
|
||||
|
|
@ -177,7 +191,8 @@ pub struct EventLoop<T: 'static> {
|
|||
/// Every other reference should be a Weak reference which is only upgraded
|
||||
/// into a strong reference in order to call the callback but then the
|
||||
/// strong reference should be dropped as soon as possible.
|
||||
_callback: Option<Rc<Callback<T>>>,
|
||||
#[allow(clippy::type_complexity)]
|
||||
_callback: Option<Rc<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
|
|
@ -268,6 +283,8 @@ impl<T> EventLoop<T> {
|
|||
return Err(EventLoopError::AlreadyRunning);
|
||||
}
|
||||
|
||||
let callback = map_user_event(callback, self.receiver.clone());
|
||||
|
||||
// # Safety
|
||||
// We are erasing the lifetime of the application callback here so that we
|
||||
// can (temporarily) store it within 'static app delegate that's
|
||||
|
|
@ -276,11 +293,10 @@ impl<T> EventLoop<T> {
|
|||
// The safety of this depends on on making sure to also clear the callback
|
||||
// from the app delegate before we return from here, ensuring that we don't
|
||||
// retain a reference beyond the real lifetime of the callback.
|
||||
|
||||
let callback = unsafe {
|
||||
mem::transmute::<
|
||||
Rc<RefCell<dyn FnMut(Event<T>, &RootWindowTarget)>>,
|
||||
Rc<RefCell<dyn FnMut(Event<T>, &RootWindowTarget)>>,
|
||||
Rc<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>,
|
||||
Rc<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>,
|
||||
>(Rc::new(RefCell::new(callback)))
|
||||
};
|
||||
|
||||
|
|
@ -295,11 +311,8 @@ impl<T> EventLoop<T> {
|
|||
// # Safety
|
||||
// We make sure to call `delegate.clear_callback` before returning
|
||||
unsafe {
|
||||
self.delegate.set_callback(
|
||||
weak_cb,
|
||||
Rc::clone(&self.window_target),
|
||||
Rc::clone(&self.receiver),
|
||||
);
|
||||
self.delegate
|
||||
.set_callback(weak_cb, Rc::clone(&self.window_target));
|
||||
}
|
||||
|
||||
// catch panics to make sure we can't unwind without clearing the set callback
|
||||
|
|
@ -348,6 +361,8 @@ impl<T> EventLoop<T> {
|
|||
where
|
||||
F: FnMut(Event<T>, &RootWindowTarget),
|
||||
{
|
||||
let callback = map_user_event(callback, self.receiver.clone());
|
||||
|
||||
// # Safety
|
||||
// We are erasing the lifetime of the application callback here so that we
|
||||
// can (temporarily) store it within 'static global app delegate that's
|
||||
|
|
@ -359,8 +374,8 @@ impl<T> EventLoop<T> {
|
|||
|
||||
let callback = unsafe {
|
||||
mem::transmute::<
|
||||
Rc<RefCell<dyn FnMut(Event<T>, &RootWindowTarget)>>,
|
||||
Rc<RefCell<dyn FnMut(Event<T>, &RootWindowTarget)>>,
|
||||
Rc<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>,
|
||||
Rc<RefCell<dyn FnMut(Event<HandlePendingUserEvents>, &RootWindowTarget)>>,
|
||||
>(Rc::new(RefCell::new(callback)))
|
||||
};
|
||||
|
||||
|
|
@ -377,11 +392,8 @@ impl<T> EventLoop<T> {
|
|||
// to ensure that we don't hold on to the callback beyond its (erased)
|
||||
// lifetime
|
||||
unsafe {
|
||||
self.delegate.set_callback(
|
||||
weak_cb,
|
||||
Rc::clone(&self.window_target),
|
||||
Rc::clone(&self.receiver),
|
||||
);
|
||||
self.delegate
|
||||
.set_callback(weak_cb, Rc::clone(&self.window_target));
|
||||
}
|
||||
|
||||
// catch panics to make sure we can't unwind without clearing the set callback
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue