Rename enum variants of MouseButton

With enums that are namespaced by default, it seems reasonable to be less
redundant in the variant naming here.
This commit is contained in:
Eduard Bopp 2015-02-05 16:52:53 +01:00
parent a3cd89c2dc
commit b2367fe2e6
5 changed files with 28 additions and 28 deletions

View file

@ -594,16 +594,16 @@ impl Window {
ffi::ButtonPress | ffi::ButtonRelease => {
use events::Event::{MouseInput, MouseWheel};
use events::ElementState::{Pressed, Released};
use events::MouseButton::{LeftMouseButton, RightMouseButton, MiddleMouseButton};
use events::MouseButton::{Left, Right, Middle};
let event: &ffi::XButtonEvent = unsafe { mem::transmute(&xev) };
let state = if xev.type_ == ffi::ButtonPress { Pressed } else { Released };
let button = match event.button {
ffi::Button1 => Some(LeftMouseButton),
ffi::Button2 => Some(MiddleMouseButton),
ffi::Button3 => Some(RightMouseButton),
ffi::Button1 => Some(Left),
ffi::Button2 => Some(Middle),
ffi::Button3 => Some(Right),
ffi::Button4 => {
events.push_back(MouseWheel(1));
None