Rename enum variants of MouseButton

With enums that are namespaced by default, it seems reasonable to be less
redundant in the variant naming here.
This commit is contained in:
Eduard Bopp 2015-02-05 16:52:53 +01:00
parent a3cd89c2dc
commit b2367fe2e6
5 changed files with 28 additions and 28 deletions

View file

@ -7,7 +7,7 @@ use {CreationError, Event, MouseCursor};
use CreationError::OsError;
use events::ElementState::{Pressed, Released};
use events::Event::{MouseInput, MouseMoved};
use events::MouseButton::LeftMouseButton;
use events::MouseButton;
use std::collections::RingBuf;
@ -232,10 +232,10 @@ impl Window {
match self.event_rx.try_recv() {
Ok(event) => match event {
android_glue::Event::EventDown => {
events.push_back(MouseInput(Pressed, LeftMouseButton));
events.push_back(MouseInput(Pressed, MouseButton::Left));
},
android_glue::Event::EventUp => {
events.push_back(MouseInput(Released, LeftMouseButton));
events.push_back(MouseInput(Released, MouseButton::Left));
},
android_glue::Event::EventMove(x, y) => {
events.push_back(MouseMoved((x as i32, y as i32)));