Rename enum variants of MouseButton
With enums that are namespaced by default, it seems reasonable to be less redundant in the variant naming here.
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5 changed files with 28 additions and 28 deletions
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@ -7,7 +7,7 @@ use {CreationError, Event, MouseCursor};
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use CreationError::OsError;
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use events::ElementState::{Pressed, Released};
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use events::Event::{MouseInput, MouseMoved};
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use events::MouseButton::LeftMouseButton;
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use events::MouseButton;
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use std::collections::RingBuf;
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@ -232,10 +232,10 @@ impl Window {
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match self.event_rx.try_recv() {
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Ok(event) => match event {
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android_glue::Event::EventDown => {
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events.push_back(MouseInput(Pressed, LeftMouseButton));
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events.push_back(MouseInput(Pressed, MouseButton::Left));
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},
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android_glue::Event::EventUp => {
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events.push_back(MouseInput(Released, LeftMouseButton));
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events.push_back(MouseInput(Released, MouseButton::Left));
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},
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android_glue::Event::EventMove(x, y) => {
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events.push_back(MouseMoved((x as i32, y as i32)));
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