iOS: Dpi overhaul (#1223)
* WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * On Windows, make AdjustRect calls DPI-aware when possible (#1015) * Use AdjustWidowRectExForDPI when available * Prioritize presevering logical size when handling WM_DPICHANGED * Format * Add changelog entry * macOS: Dpi overhaul (#997) * WIP - Make EL2 DPI changes and implement on Windows (#895) * Modify DPI API publicly and on Windows * Add generic Position and make dpi creation functions const * Make examples work * Fix fullscreen windows not appearing * Replace Logical coordinates in window events with Physical coordinates * Update HiDpiFactorChanged * Document to_static * fix app_state errors * fixes hidpi related errors in window_delegate * fix bad merge * dpi_factor edits in window_delegate * fixes type and lifetime errors in window and window_delegate * applies fmt * complies with @aleksijuvani requested changes * modifies Handler lifetimes * fixes lifetime isues, adds propper handling for HiDpiChanged * applies fmt * restore original lifetimes * solution is somewhere out there * applies fmt * pass as references * resolves issue with HANDLER * crate visible type error * fixes visibility issues * applies fmt * deals with warnings * simplifies new_inner_size setting algorthm * moves proxy instead of referencing it and removes double deref from proxy.ns_window * makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass * complies with @aleksijuvani suggested changes * makes max window size std::f32::MAX * On Windows, fix new DPI API not setting window size properly (#1130) * First attempt * Second attempt * Maintain cursor horizontal ratio * Fix DPI change handling when maximized * Revert window example * Make new DPI code more understandable * Format * Implement DPI Usability Upgrades for X11 and Wayland (#1098) * Fix compile errors * Use `mio` for the X11 event loop * Removes `calloop` from the X11 event loop, as the method of draining a source using a closure provided to the `calloop::EventLoop` instance conflicts with the need to deliver events directly to the callback provided to `EventLoop::run`, in order to respond to the value provided by `WindowEvent::HiDpiFactorChanged`. * Implement interactive `HiDpiFactorChanged` event for X11 * Implement interactive `HiDpiFactorChanged` event for Wayland * Run cargo fmt * Fix Wayland not processing events from EventQueue * Backport #981 * some lifetime tinkering * finishes lifetime tinkering * fixes all type errors * adds support ffi functions * adds wrappers for nonstatic events * replaces events with event wrappers * reimplementing hidpichanged event in app_state * implements HiDpiFactorChanged for iOS * applies formatter * complies with @aleksijuvani requested changes * resolves conflicts * applies fmt * removes merge blurp * corrects state of CHANGELOG * fix fmt check error * fixes hidpi_factor for armv7-apple-ios
This commit is contained in:
parent
cbf61e5cb9
commit
b16042a047
6 changed files with 267 additions and 117 deletions
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@ -7,14 +7,15 @@ use std::{
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use objc::runtime::{Class, Object, BOOL, NO, YES};
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use crate::{
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dpi::{self, LogicalPosition, LogicalSize},
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dpi::{self, LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size},
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error::{ExternalError, NotSupportedError, OsError as RootOsError},
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event::{Event, WindowEvent},
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icon::Icon,
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monitor::MonitorHandle as RootMonitorHandle,
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platform::ios::{MonitorHandleExtIOS, ScreenEdge, ValidOrientations},
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platform_impl::platform::{
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app_state, event_loop,
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app_state,
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event_loop::{self, EventProxy, EventWrapper},
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ffi::{
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id, CGFloat, CGPoint, CGRect, CGSize, UIEdgeInsets, UIInterfaceOrientationMask,
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UIRectEdge, UIScreenOverscanCompensation,
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@ -75,28 +76,34 @@ impl Inner {
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}
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}
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pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
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pub fn inner_position(&self) -> Result<PhysicalPosition, NotSupportedError> {
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unsafe {
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let safe_area = self.safe_area_screen_space();
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Ok(LogicalPosition {
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let position = LogicalPosition {
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x: safe_area.origin.x as _,
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y: safe_area.origin.y as _,
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})
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};
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let dpi_factor = self.hidpi_factor();
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Ok(position.to_physical(dpi_factor))
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}
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}
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pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
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pub fn outer_position(&self) -> Result<PhysicalPosition, NotSupportedError> {
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unsafe {
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let screen_frame = self.screen_frame();
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Ok(LogicalPosition {
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let position = LogicalPosition {
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x: screen_frame.origin.x as _,
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y: screen_frame.origin.y as _,
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})
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};
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let dpi_factor = self.hidpi_factor();
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Ok(position.to_physical(dpi_factor))
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}
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}
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pub fn set_outer_position(&self, position: LogicalPosition) {
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pub fn set_outer_position(&self, physical_position: Position) {
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unsafe {
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let dpi_factor = self.hidpi_factor();
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let position = physical_position.to_logical(dpi_factor);
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let screen_frame = self.screen_frame();
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let new_screen_frame = CGRect {
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origin: CGPoint {
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@ -110,35 +117,39 @@ impl Inner {
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}
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}
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pub fn inner_size(&self) -> LogicalSize {
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pub fn inner_size(&self) -> PhysicalSize {
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unsafe {
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let dpi_factor = self.hidpi_factor();
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let safe_area = self.safe_area_screen_space();
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LogicalSize {
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let size = LogicalSize {
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width: safe_area.size.width as _,
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height: safe_area.size.height as _,
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}
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};
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size.to_physical(dpi_factor)
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}
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}
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pub fn outer_size(&self) -> LogicalSize {
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pub fn outer_size(&self) -> PhysicalSize {
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unsafe {
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let dpi_factor = self.hidpi_factor();
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let screen_frame = self.screen_frame();
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LogicalSize {
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let size = LogicalSize {
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width: screen_frame.size.width as _,
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height: screen_frame.size.height as _,
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}
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};
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size.to_physical(dpi_factor)
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}
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}
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pub fn set_inner_size(&self, _size: LogicalSize) {
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pub fn set_inner_size(&self, _size: Size) {
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unimplemented!("not clear what `Window::set_inner_size` means on iOS");
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}
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pub fn set_min_inner_size(&self, _dimensions: Option<LogicalSize>) {
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pub fn set_min_inner_size(&self, _dimensions: Option<Size>) {
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warn!("`Window::set_min_inner_size` is ignored on iOS")
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}
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pub fn set_max_inner_size(&self, _dimensions: Option<LogicalSize>) {
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pub fn set_max_inner_size(&self, _dimensions: Option<Size>) {
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warn!("`Window::set_max_inner_size` is ignored on iOS")
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}
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@ -157,7 +168,7 @@ impl Inner {
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debug!("`Window::set_cursor_icon` ignored on iOS")
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}
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pub fn set_cursor_position(&self, _position: LogicalPosition) -> Result<(), ExternalError> {
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pub fn set_cursor_position(&self, _position: Position) -> Result<(), ExternalError> {
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Err(ExternalError::NotSupported(NotSupportedError::new()))
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}
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@ -243,7 +254,7 @@ impl Inner {
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warn!("`Window::set_window_icon` is ignored on iOS")
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}
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pub fn set_ime_position(&self, _position: LogicalPosition) {
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pub fn set_ime_position(&self, _position: Position) {
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warn!("`Window::set_ime_position` is ignored on iOS")
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}
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@ -343,13 +354,17 @@ impl Window {
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let screen_bounds: CGRect = msg_send![screen, bounds];
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let frame = match window_attributes.inner_size {
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Some(dim) => CGRect {
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origin: screen_bounds.origin,
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size: CGSize {
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width: dim.width as _,
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height: dim.height as _,
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},
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},
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Some(dim) => {
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let dpi_factor = msg_send![screen, scale];
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let size = dim.to_logical(dpi_factor);
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CGRect {
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origin: screen_bounds.origin,
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size: CGSize {
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width: size.width as _,
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height: size.height as _,
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},
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}
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}
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None => screen_bounds,
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};
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@ -385,7 +400,8 @@ impl Window {
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// Like the Windows and macOS backends, we send a `HiDpiFactorChanged` and `Resized`
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// event on window creation if the DPI factor != 1.0
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let hidpi_factor: CGFloat = msg_send![view, contentScaleFactor];
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let dpi_factor: CGFloat = msg_send![view, contentScaleFactor];
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let hidpi_factor: f64 = dpi_factor.into();
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if hidpi_factor != 1.0 {
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let bounds: CGRect = msg_send![view, bounds];
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let screen: id = msg_send![window, screen];
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@ -397,14 +413,19 @@ impl Window {
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height: screen_frame.size.height as _,
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};
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app_state::handle_nonuser_events(
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std::iter::once(Event::WindowEvent {
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window_id: RootWindowId(window.into()),
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event: WindowEvent::HiDpiFactorChanged(hidpi_factor as _),
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})
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.chain(std::iter::once(Event::WindowEvent {
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window_id: RootWindowId(window.into()),
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event: WindowEvent::Resized(size),
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})),
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std::iter::once(EventWrapper::EventProxy(
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EventProxy::HiDpiFactorChangedProxy {
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window_id: window,
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hidpi_factor,
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suggested_size: size,
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},
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))
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.chain(std::iter::once(EventWrapper::StaticEvent(
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Event::WindowEvent {
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window_id: RootWindowId(window.into()),
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event: WindowEvent::Resized(size.to_physical(hidpi_factor)),
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},
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))),
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);
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}
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