Drop application handler on run loop exit (#4149)
Calling the `Drop` impl of the user's `ApplicationHandler` is important on iOS and Web, since they don't return from `EventLoop::run_app`. And now that we reliably call `Drop`, the `ApplicationHandler::exited` event/callback is unnecessary; using `Drop` composes much better (open files etc. stored in the app state will be automatically flushed), and prevents weirdness like attempting to create a new window while exiting.
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19 changed files with 170 additions and 137 deletions
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@ -333,7 +333,6 @@ impl EventLoopRunner {
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self.call_new_events(true);
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self.call_event_handler(|app, event_loop| app.about_to_wait(event_loop));
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self.last_events_cleared.set(Instant::now());
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self.call_event_handler(|app, event_loop| app.exiting(event_loop));
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},
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(_, Uninitialized) => panic!("cannot move state to Uninitialized"),
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@ -341,9 +340,7 @@ impl EventLoopRunner {
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(Idle, HandlingMainEvents) => {
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self.call_new_events(false);
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},
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(Idle, Destroyed) => {
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self.call_event_handler(|app, event_loop| app.exiting(event_loop));
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},
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(Idle, Destroyed) => {},
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(HandlingMainEvents, Idle) => {
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// This is always the last event we dispatch before waiting for new events
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@ -353,7 +350,6 @@ impl EventLoopRunner {
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(HandlingMainEvents, Destroyed) => {
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self.call_event_handler(|app, event_loop| app.about_to_wait(event_loop));
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self.last_events_cleared.set(Instant::now());
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self.call_event_handler(|app, event_loop| app.exiting(event_loop));
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},
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(Destroyed, _) => panic!("cannot move state from Destroyed"),
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