feat(all): Custom cursor images for all desktop platforms
There seems to be many PRs relating to this issue, but they don't include all platforms and for some reason lost steam. This PR again tries to make this feature happen, and does it for all desktop platforms (x11, wayland, macos, windows, web). I think the best user of this feature and the reason I'm doing this is Bevy and game engines in general. There non laggy hardware cursors with custom images are very important. Game devs also like their PNGs so supporting platform native cursor files is not that important, but I guess could be added too. Co-authored-by: daxpedda <daxpedda@gmail.com> Co-authored-by: Mads Marquart <mads@marquart.dk> Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
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42 changed files with 1243 additions and 57 deletions
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@ -14,6 +14,7 @@ use std::{ffi::CStr, mem::MaybeUninit, os::raw::*, sync::Mutex};
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use once_cell::sync::Lazy;
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use smol_str::SmolStr;
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use crate::cursor::CustomCursor;
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#[cfg(x11_platform)]
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use crate::platform::x11::XlibErrorHook;
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use crate::{
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@ -40,6 +41,7 @@ pub use x11::XNotSupported;
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#[cfg(x11_platform)]
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use x11::{util::WindowType as XWindowType, X11Error, XConnection, XError};
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pub(crate) use crate::cursor::CursorImage as PlatformCustomCursor;
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pub(crate) use crate::icon::RgbaIcon as PlatformIcon;
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pub(crate) use crate::platform_impl::Fullscreen;
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@ -424,6 +426,11 @@ impl Window {
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x11_or_wayland!(match self; Window(w) => w.set_cursor_icon(cursor))
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}
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#[inline]
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pub fn set_custom_cursor(&self, cursor: CustomCursor) {
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x11_or_wayland!(match self; Window(w) => w.set_custom_cursor(cursor))
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}
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#[inline]
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pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
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x11_or_wayland!(match self; Window(window) => window.set_cursor_grab(mode))
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