Improve macOS/iOS/Web thread safety

Co-authored-by: daxpedda <daxpedda@gmail.com>
This commit is contained in:
Mads Marquart 2023-08-14 21:19:57 +02:00 committed by GitHub
parent 119462795a
commit af6c343d0e
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GPG key ID: 4AEE18F83AFDEB23
20 changed files with 552 additions and 724 deletions

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@ -22,6 +22,7 @@ use crate::{
platform_impl::platform::{
app_state::AppState,
appkit::NSWindowOrderingMode,
event_loop::EventLoopWindowTarget,
ffi,
monitor::{self, MonitorHandle, VideoMode},
util,
@ -36,8 +37,8 @@ use crate::{
};
use core_graphics::display::{CGDisplay, CGPoint};
use icrate::Foundation::{
is_main_thread, CGFloat, NSArray, NSCopying, NSInteger, NSObject, NSPoint, NSRect, NSSize,
NSString,
CGFloat, MainThreadBound, MainThreadMarker, NSArray, NSCopying, NSInteger, NSObject, NSPoint,
NSRect, NSSize, NSString,
};
use objc2::declare::{Ivar, IvarDrop};
use objc2::rc::{autoreleasepool, Id};
@ -50,6 +51,47 @@ use super::appkit::{
NSWindowTabbingMode, NSWindowTitleVisibility,
};
pub(crate) struct Window {
window: MainThreadBound<Id<WinitWindow>>,
// We keep this around so that it doesn't get dropped until the window does.
_delegate: MainThreadBound<Id<WinitWindowDelegate>>,
}
impl Drop for Window {
fn drop(&mut self) {
self.window
.get_on_main(|window, _| autoreleasepool(|_| window.close()))
}
}
impl Window {
pub(crate) fn new<T: 'static>(
_window_target: &EventLoopWindowTarget<T>,
attributes: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
) -> Result<Self, RootOsError> {
let mtm = MainThreadMarker::new()
.expect("windows can only be created on the main thread on macOS");
let (window, _delegate) = autoreleasepool(|_| WinitWindow::new(attributes, pl_attribs))?;
Ok(Window {
window: MainThreadBound::new(window, mtm),
_delegate: MainThreadBound::new(_delegate, mtm),
})
}
pub(crate) fn maybe_queue_on_main(&self, f: impl FnOnce(&WinitWindow) + Send + 'static) {
// For now, don't actually do queuing, since it may be less predictable
self.maybe_wait_on_main(f)
}
pub(crate) fn maybe_wait_on_main<R: Send>(
&self,
f: impl FnOnce(&WinitWindow) -> R + Send,
) -> R {
self.window.get_on_main(|window, _mtm| f(window))
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(pub usize);
@ -250,16 +292,12 @@ impl Drop for SharedStateMutexGuard<'_> {
impl WinitWindow {
#[allow(clippy::type_complexity)]
pub(crate) fn new(
fn new(
attrs: WindowAttributes,
pl_attrs: PlatformSpecificWindowBuilderAttributes,
) -> Result<(Id<Self>, Id<WinitWindowDelegate>), RootOsError> {
trace_scope!("WinitWindow::new");
if !is_main_thread() {
panic!("Windows can only be created on the main thread on macOS");
}
let this = autoreleasepool(|_| {
let screen = match attrs.fullscreen.clone().map(Into::into) {
Some(Fullscreen::Borderless(Some(monitor)))
@ -537,16 +575,21 @@ impl WinitWindow {
SharedStateMutexGuard::new(self.shared_state.lock().unwrap(), called_from_fn)
}
fn set_style_mask_sync(&self, mask: NSWindowStyleMask) {
util::set_style_mask_sync(self, mask);
fn set_style_mask(&self, mask: NSWindowStyleMask) {
self.setStyleMask(mask);
// If we don't do this, key handling will break
// (at least until the window is clicked again/etc.)
let _ = self.makeFirstResponder(Some(&self.contentView()));
}
}
impl WinitWindow {
pub fn id(&self) -> WindowId {
WindowId(self as *const Self as usize)
}
pub fn set_title(&self, title: &str) {
util::set_title_sync(self, title);
self.setTitle(&NSString::from_str(title))
}
pub fn set_transparent(&self, transparent: bool) {
@ -555,8 +598,8 @@ impl WinitWindow {
pub fn set_visible(&self, visible: bool) {
match visible {
true => util::make_key_and_order_front_sync(self),
false => util::order_out_sync(self),
true => self.makeKeyAndOrderFront(None),
false => self.orderOut(None),
}
}
@ -595,7 +638,7 @@ impl WinitWindow {
pub fn set_outer_position(&self, position: Position) {
let scale_factor = self.scale_factor();
let position = position.to_logical(scale_factor);
util::set_frame_top_left_point_sync(self, util::window_position(position));
self.setFrameTopLeftPoint(util::window_position(position));
}
#[inline]
@ -617,7 +660,8 @@ impl WinitWindow {
#[inline]
pub fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
let scale_factor = self.scale_factor();
util::set_content_size_sync(self, size.to_logical(scale_factor));
let size: LogicalSize<f64> = size.to_logical(scale_factor);
self.setContentSize(NSSize::new(size.width as CGFloat, size.height as CGFloat));
None
}
@ -725,7 +769,7 @@ impl WinitWindow {
} else {
mask &= !NSWindowStyleMask::NSResizableWindowMask;
}
self.set_style_mask_sync(mask);
self.set_style_mask(mask);
}
// Otherwise, we don't change the mask until we exit fullscreen.
}
@ -753,7 +797,7 @@ impl WinitWindow {
// This must happen before the button's "enabled" status has been set,
// hence we do it synchronously.
self.set_style_mask_sync(mask);
self.set_style_mask(mask);
// We edit the button directly instead of using `NSResizableWindowMask`,
// since that mask also affect the resizability of the window (which is
@ -849,7 +893,7 @@ impl WinitWindow {
#[inline]
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
util::set_ignore_mouse_events_sync(self, !hittest);
self.setIgnoresMouseEvents(!hittest);
Ok(())
}
@ -862,14 +906,14 @@ impl WinitWindow {
NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
let needs_temp_mask = !curr_mask.contains(required);
if needs_temp_mask {
self.set_style_mask_sync(required);
self.set_style_mask(required);
}
let is_zoomed = self.isZoomed();
// Roll back temp styles
if needs_temp_mask {
self.set_style_mask_sync(curr_mask);
self.set_style_mask(curr_mask);
}
is_zoomed
@ -900,7 +944,7 @@ impl WinitWindow {
drop(shared_state_lock);
self.set_style_mask_sync(mask);
self.set_style_mask(mask);
self.set_maximized(maximized);
}
@ -929,7 +973,38 @@ impl WinitWindow {
if is_zoomed == maximized {
return;
};
util::set_maximized_sync(self, is_zoomed, maximized);
let mut shared_state = self.lock_shared_state("set_maximized");
// Save the standard frame sized if it is not zoomed
if !is_zoomed {
shared_state.standard_frame = Some(self.frame());
}
shared_state.maximized = maximized;
if shared_state.fullscreen.is_some() {
// Handle it in window_did_exit_fullscreen
return;
}
if self
.styleMask()
.contains(NSWindowStyleMask::NSResizableWindowMask)
{
drop(shared_state);
// Just use the native zoom if resizable
self.zoom(None);
} else {
// if it's not resizable, we set the frame directly
let new_rect = if maximized {
let screen = NSScreen::main().expect("no screen found");
screen.visibleFrame()
} else {
shared_state.saved_standard_frame()
};
drop(shared_state);
self.setFrame_display(new_rect, false);
}
}
#[inline]
@ -985,7 +1060,7 @@ impl WinitWindow {
// The coordinate system here has its origin at bottom-left
// and Y goes up
screen_frame.origin.y += screen_frame.size.height;
util::set_frame_top_left_point_sync(self, screen_frame.origin);
self.setFrameTopLeftPoint(screen_frame.origin);
}
}
@ -1061,22 +1136,43 @@ impl WinitWindow {
self.lock_shared_state("set_fullscreen").fullscreen = fullscreen.clone();
match (&old_fullscreen, &fullscreen) {
(&None, &Some(_)) => {
util::toggle_full_screen_sync(self, old_fullscreen.is_none());
fn toggle_fullscreen(window: &WinitWindow) {
// Window level must be restored from `CGShieldingWindowLevel()
// + 1` back to normal in order for `toggleFullScreen` to do
// anything
window.setLevel(NSWindowLevel::Normal);
window.toggleFullScreen(None);
}
match (old_fullscreen, fullscreen) {
(None, Some(_)) => {
// `toggleFullScreen` doesn't work if the `StyleMask` is none, so we
// set a normal style temporarily. The previous state will be
// restored in `WindowDelegate::window_did_exit_fullscreen`.
let curr_mask = self.styleMask();
let required = NSWindowStyleMask::NSTitledWindowMask
| NSWindowStyleMask::NSResizableWindowMask;
if !curr_mask.contains(required) {
self.set_style_mask(required);
self.lock_shared_state("set_fullscreen").saved_style = Some(curr_mask);
}
toggle_fullscreen(self);
}
(&Some(Fullscreen::Borderless(_)), &None) => {
(Some(Fullscreen::Borderless(_)), None) => {
// State is restored by `window_did_exit_fullscreen`
util::toggle_full_screen_sync(self, old_fullscreen.is_none());
toggle_fullscreen(self);
}
(&Some(Fullscreen::Exclusive(ref video_mode)), &None) => {
(Some(Fullscreen::Exclusive(ref video_mode)), None) => {
unsafe {
util::restore_display_mode_sync(video_mode.monitor().native_identifier())
ffi::CGRestorePermanentDisplayConfiguration();
assert_eq!(
ffi::CGDisplayRelease(video_mode.monitor().native_identifier()),
ffi::kCGErrorSuccess
);
};
// Rest of the state is restored by `window_did_exit_fullscreen`
util::toggle_full_screen_sync(self, old_fullscreen.is_none());
toggle_fullscreen(self);
}
(&Some(Fullscreen::Borderless(_)), &Some(Fullscreen::Exclusive(_))) => {
(Some(Fullscreen::Borderless(_)), Some(Fullscreen::Exclusive(_))) => {
// If we're already in fullscreen mode, calling
// `CGDisplayCapture` will place the shielding window on top of
// our window, which results in a black display and is not what
@ -1099,7 +1195,7 @@ impl WinitWindow {
NSWindowLevel(unsafe { ffi::CGShieldingWindowLevel() } as NSInteger + 1);
self.setLevel(window_level);
}
(&Some(Fullscreen::Exclusive(ref video_mode)), &Some(Fullscreen::Borderless(_))) => {
(Some(Fullscreen::Exclusive(ref video_mode)), Some(Fullscreen::Borderless(_))) => {
let presentation_options = self
.lock_shared_state("set_fullscreen")
.save_presentation_opts
@ -1111,7 +1207,11 @@ impl WinitWindow {
NSApp().setPresentationOptions(presentation_options);
unsafe {
util::restore_display_mode_sync(video_mode.monitor().native_identifier())
ffi::CGRestorePermanentDisplayConfiguration();
assert_eq!(
ffi::CGDisplayRelease(video_mode.monitor().native_identifier()),
ffi::kCGErrorSuccess
);
};
// Restore the normal window level following the Borderless fullscreen
@ -1156,7 +1256,7 @@ impl WinitWindow {
}
new_mask
};
self.set_style_mask_sync(new_mask);
self.set_style_mask(new_mask);
}
#[inline]
@ -1171,7 +1271,7 @@ impl WinitWindow {
WindowLevel::AlwaysOnBottom => NSWindowLevel::BELOW_NORMAL,
WindowLevel::Normal => NSWindowLevel::Normal,
};
util::set_level_sync(self, level);
self.setLevel(level);
}
#[inline]
@ -1191,7 +1291,7 @@ impl WinitWindow {
let scale_factor = self.scale_factor();
let logical_spot = spot.to_logical(scale_factor);
let size = size.to_logical(scale_factor);
util::set_ime_cursor_area_sync(self, logical_spot, size);
self.view().set_ime_cursor_area(logical_spot, size);
}
#[inline]
@ -1209,7 +1309,7 @@ impl WinitWindow {
if !is_minimized && is_visible {
NSApp().activateIgnoringOtherApps(true);
util::make_key_and_order_front_sync(self);
self.makeKeyAndOrderFront(None);
}
}
@ -1263,9 +1363,9 @@ impl WinitWindow {
fn toggle_style_mask(&self, mask: NSWindowStyleMask, on: bool) {
let current_style_mask = self.styleMask();
if on {
util::set_style_mask_sync(self, current_style_mask | mask);
self.set_style_mask(current_style_mask | mask);
} else {
util::set_style_mask_sync(self, current_style_mask & (!mask));
self.set_style_mask(current_style_mask & (!mask));
}
}
@ -1360,7 +1460,7 @@ impl WindowExtMacOS for WinitWindow {
true
} else {
let new_mask = self.saved_style(&mut shared_state_lock);
self.set_style_mask_sync(new_mask);
self.set_style_mask(new_mask);
shared_state_lock.is_simple_fullscreen = false;
let save_presentation_opts = shared_state_lock.save_presentation_opts;