Revise Key and KeyCode enums

Split `Key` into clear categories, like `Named`, `Dead`, Character`, `Unidentified`
removing the `#[non_exhaustive]` from the `Key` itself.

Similar action was done for the `KeyCode`.

Fixes: #2995
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
This commit is contained in:
Diggory Hardy 2023-10-19 15:27:49 +01:00 committed by GitHub
parent b9e1e96eaa
commit acfeff5327
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31 changed files with 1456 additions and 1277 deletions

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@ -1201,7 +1201,7 @@ impl<T: 'static> EventProcessor<T> {
if keycode < KEYCODE_OFFSET as u32 {
return;
}
let physical_key = keymap::raw_keycode_to_keycode(keycode);
let physical_key = keymap::raw_keycode_to_physicalkey(keycode);
callback(Event::DeviceEvent {
device_id,