Revise Key and KeyCode enums
Split `Key` into clear categories, like `Named`, `Dead`, Character`, `Unidentified` removing the `#[non_exhaustive]` from the `Key` itself. Similar action was done for the `KeyCode`. Fixes: #2995 Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
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31 changed files with 1456 additions and 1277 deletions
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@ -1,14 +1,14 @@
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#![cfg(any(windows_platform, macos_platform, x11_platform, wayland_platform))]
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use crate::keyboard::KeyCode;
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use crate::keyboard::{KeyCode, PhysicalKey};
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// TODO: Describe what this value contains for each platform
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/// Additional methods for the [`KeyCode`] type that allow the user to access the platform-specific
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/// Additional methods for the [`PhysicalKey`] type that allow the user to access the platform-specific
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/// scancode.
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///
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/// [`KeyCode`]: crate::keyboard::KeyCode
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pub trait KeyCodeExtScancode {
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/// [`PhysicalKey`]: crate::keyboard::PhysicalKey
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pub trait PhysicalKeyExtScancode {
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/// The raw value of the platform-specific physical key identifier.
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///
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/// Returns `Some(key_id)` if the conversion was succesful; returns `None` otherwise.
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@ -18,13 +18,28 @@ pub trait KeyCodeExtScancode {
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/// - **Wayland/X11**: A 32-bit linux scancode, which is X11/Wayland keycode subtracted by 8.
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fn to_scancode(self) -> Option<u32>;
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/// Constructs a `KeyCode` from a platform-specific physical key identifier.
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/// Constructs a `PhysicalKey` from a platform-specific physical key identifier.
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///
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/// Note that this conversion may be lossy, i.e. converting the returned `KeyCode` back
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/// Note that this conversion may be lossy, i.e. converting the returned `PhysicalKey` back
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/// using `to_scancode` might not yield the original value.
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///
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/// ## Platform-specific
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/// - **Wayland/X11**: A 32-bit linux scancode. When building from X11/Wayland keycode subtract
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/// `8` to get the value you wanted.
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fn from_scancode(scancode: u32) -> KeyCode;
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fn from_scancode(scancode: u32) -> PhysicalKey;
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}
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impl PhysicalKeyExtScancode for KeyCode
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where
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PhysicalKey: PhysicalKeyExtScancode,
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{
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#[inline]
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fn from_scancode(scancode: u32) -> PhysicalKey {
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<PhysicalKey as PhysicalKeyExtScancode>::from_scancode(scancode)
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}
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#[inline]
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fn to_scancode(self) -> Option<u32> {
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<PhysicalKey as PhysicalKeyExtScancode>::to_scancode(PhysicalKey::Code(self))
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}
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}
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