Implement DeviceEvent::Button on Mac (#967)
* Add deviceevent logging to cursor_grab example * Implement DeviceEvent::Button on Mac
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# Unreleased
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- On Mac, implement `DeviceEvent::Button`.
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- Change `Event::Suspended(true / false)` to `Event::Suspended` and `Event::Resumed`.
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- On X11, fix sanity check which checks that a monitor's reported width and height (in millimeters) are non-zero when calculating the DPI factor.
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- On Windows, when a window is initially invisible, it won't take focus from the existing visible windows.
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