Web: return MonitorHandle in Window::fullscreen() (#3861)

- Change `OrientationData::natural` type from `bool` to `Orientation`, just telling the user what the natural orientation is.
- Fix and improve some monitor related documentation.
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daxpedda 2024-08-13 22:13:12 +02:00 committed by GitHub
parent d96fd02f33
commit a96491f302
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5 changed files with 16 additions and 14 deletions

View file

@ -322,22 +322,22 @@ impl Inner {
OrientationType::LandscapePrimary => OrientationData {
orientation: Orientation::Landscape,
flipped: false,
natural: angle == 0,
natural: if angle == 0 { Orientation::Landscape } else { Orientation::Portrait },
},
OrientationType::LandscapeSecondary => OrientationData {
orientation: Orientation::Landscape,
flipped: true,
natural: angle == 180,
natural: if angle == 180 { Orientation::Landscape } else { Orientation::Portrait },
},
OrientationType::PortraitPrimary => OrientationData {
orientation: Orientation::Portrait,
flipped: false,
natural: angle == 0,
natural: if angle == 0 { Orientation::Portrait } else { Orientation::Landscape },
},
OrientationType::PortraitSecondary => OrientationData {
orientation: Orientation::Portrait,
flipped: true,
natural: angle == 180,
natural: if angle == 180 { Orientation::Portrait } else { Orientation::Landscape },
},
_ => {
unreachable!("found unrecognized orientation: {}", orientation.type_string())

View file

@ -312,7 +312,7 @@ impl Inner {
#[inline]
pub(crate) fn fullscreen(&self) -> Option<Fullscreen> {
if self.canvas.is_fullscreen() {
Some(Fullscreen::Borderless(None))
Some(Fullscreen::Borderless(Some(self.monitor.current_monitor())))
} else {
None
}