Make legacy functions crash on osx core contexts
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parent
e48c853b9c
commit
a8fef35dbf
10 changed files with 22 additions and 8 deletions
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@ -17,7 +17,7 @@ fn main() { println!("This example requires glutin to be compiled with the `wind
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#[cfg(feature = "window")]
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fn main() {
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let window = glutin::Window::new().unwrap();
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let window = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility).build().unwrap();
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window.set_title("A fantastic window!");
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unsafe { window.make_current() };
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@ -35,6 +35,7 @@ fn main() {
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};
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let window = glutin::WindowBuilder::new()
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.with_gl_profile(glutin::GlProfile::Compatibility)
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.with_title("Hello world!".to_string())
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.with_fullscreen(monitor)
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.build()
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@ -16,7 +16,7 @@ fn main() { println!("This example requires glutin to be compiled with the `wind
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#[cfg(feature = "window")]
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fn main() {
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let window = glutin::Window::new().unwrap();
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let window = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility).build().unwrap();
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window.set_title("glutin - Cursor grabbing test");
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unsafe { window.make_current() };
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@ -16,9 +16,9 @@ fn main() { println!("This example requires glutin to be compiled with the `wind
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#[cfg(feature = "window")]
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fn main() {
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let window1 = glutin::Window::new().unwrap();
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let window2 = glutin::Window::new().unwrap();
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let window3 = glutin::Window::new().unwrap();
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let window1 = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility).build().unwrap();
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let window2 = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility).build().unwrap();
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let window3 = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility).build().unwrap();
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let t1 = thread::spawn(move || {
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run(window1, (0.0, 1.0, 0.0, 1.0));
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@ -19,7 +19,9 @@ fn resize_callback(width: u32, height: u32) {
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#[cfg(feature = "window")]
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fn main() {
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let mut window = glutin::WindowBuilder::new().with_decorations(false).with_transparency(true)
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let mut window = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility)
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.with_decorations(false)
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.with_transparency(true)
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.build().unwrap();
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window.set_title("A fantastic window!");
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window.set_window_resize_callback(Some(resize_callback as fn(u32, u32)));
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@ -23,7 +23,9 @@ fn main() {
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println!("Vsync example. This example may panic if your driver or your system forces \
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you out of vsync. This is intended when `build_strict` is used.");
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let mut window = glutin::WindowBuilder::new().with_vsync().build_strict().unwrap();
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let mut window = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility)
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.with_vsync()
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.build_strict().unwrap();
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window.set_window_resize_callback(Some(resize_callback as fn(u32, u32)));
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unsafe { window.make_current() };
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@ -19,7 +19,7 @@ fn resize_callback(width: u32, height: u32) {
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#[cfg(feature = "window")]
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fn main() {
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let mut window = glutin::Window::new().unwrap();
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let mut window = glutin::WindowBuilder::new().with_gl_profile(glutin::GlProfile::Compatibility).build().unwrap();
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window.set_title("A fantastic window!");
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window.set_window_resize_callback(Some(resize_callback as fn(u32, u32)));
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unsafe { window.make_current() };
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