x11:wayland: fix pump_events blocking with Wait
Using `Duration::Zero` with `Wait` polling mode was still blocking until the event was actually delivered. Thus when `pump_events` API is used, ensure that it's not happening. Fixes #4130.
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@ -240,3 +240,4 @@ changelog entry.
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- On macOS, fixed redundant `SurfaceResized` event at window creation.
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- On Windows, fixed ~500 ms pause when clicking the title bar during continuous redraw.
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- On macos, `WindowExtMacOS::set_simple_fullscreen` now honors `WindowExtMacOS::set_borderless_game`
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- On X11 and Wayland, fixed pump_events with `Some(Duration::Zero)` blocking with `Wait` polling mode
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