Rename internal structs for consistency (#2149)
Proxy -> EventLoopProxy Id -> WindowId or DeviceId WindowTarget -> EventLoopWindowTarget Handle -> MonitorHandle Mode -> VideoMode PlatformSpecificBuilderAttributes -> PlatformSpecificWindowBuilderAttributes SuperWindowId -> RootWindowId
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12 changed files with 134 additions and 135 deletions
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@ -1,8 +1,8 @@
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct Id(pub i32);
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pub struct DeviceId(pub i32);
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impl Id {
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impl DeviceId {
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pub const unsafe fn dummy() -> Self {
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Id(0)
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Self(0)
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}
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}
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