Refine Window::set_cursor_grab API
This commit renames `Window::set_cursor_grab` to `Window::set_cursor_grab_mode`. The new API now accepts enumeration to control the way cursor grab is performed. The value could be: `lock`, `confine`, or `none`. This commit also implements `Window::set_cursor_position` for Wayland, since it's tied to locked cursor. Implements API from #1677.
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19 changed files with 359 additions and 131 deletions
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@ -29,7 +29,8 @@ use crate::{
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OsError,
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},
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window::{
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CursorIcon, Fullscreen, UserAttentionType, WindowAttributes, WindowId as RootWindowId,
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CursorGrabMode, CursorIcon, Fullscreen, UserAttentionType, WindowAttributes,
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WindowId as RootWindowId,
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},
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};
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use cocoa::{
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@ -621,9 +622,17 @@ impl UnownedWindow {
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}
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#[inline]
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pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
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pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
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let associate_mouse_cursor = match mode {
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CursorGrabMode::Locked => false,
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CursorGrabMode::None => true,
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CursorGrabMode::Confined => {
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return Err(ExternalError::NotSupported(NotSupportedError::new()))
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}
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};
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// TODO: Do this for real https://stackoverflow.com/a/40922095/5435443
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CGDisplay::associate_mouse_and_mouse_cursor_position(!grab)
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CGDisplay::associate_mouse_and_mouse_cursor_position(associate_mouse_cursor)
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.map_err(|status| ExternalError::Os(os_error!(OsError::CGError(status))))
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}
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