Move iOS and macOS implementations into new apple module (#3756)
Move iOS and macOS implementations to a shared folder called `apple`, to allow us to reduce the code-duplication between these platforms in the future. The folder structure is now: - `src/platform_impl/apple/` - `appkit/` - `uikit/` - `example_shared_file.rs` - `mod.rs` * Add preliminary support for tvOS, watchOS and visionOS * Reduce duplication in Cargo.toml when specifying dependencies
This commit is contained in:
parent
ecb887e5c3
commit
9d5412ffe1
28 changed files with 52 additions and 59 deletions
|
|
@ -1,312 +0,0 @@
|
|||
//! Utilities for working with `CFRunLoop`.
|
||||
//!
|
||||
//! See Apple's documentation on Run Loops for details:
|
||||
//! <https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Multithreading/RunLoopManagement/RunLoopManagement.html>
|
||||
use std::cell::Cell;
|
||||
use std::ffi::c_void;
|
||||
use std::panic::{AssertUnwindSafe, UnwindSafe};
|
||||
use std::ptr;
|
||||
use std::rc::Weak;
|
||||
use std::time::Instant;
|
||||
|
||||
use block2::Block;
|
||||
use core_foundation::base::{CFIndex, CFOptionFlags, CFRelease, CFTypeRef};
|
||||
use core_foundation::date::CFAbsoluteTimeGetCurrent;
|
||||
use core_foundation::runloop::{
|
||||
kCFRunLoopAfterWaiting, kCFRunLoopBeforeWaiting, kCFRunLoopCommonModes, kCFRunLoopDefaultMode,
|
||||
kCFRunLoopExit, CFRunLoopActivity, CFRunLoopAddObserver, CFRunLoopAddTimer, CFRunLoopGetMain,
|
||||
CFRunLoopObserverCallBack, CFRunLoopObserverContext, CFRunLoopObserverCreate,
|
||||
CFRunLoopObserverRef, CFRunLoopRef, CFRunLoopTimerCreate, CFRunLoopTimerInvalidate,
|
||||
CFRunLoopTimerRef, CFRunLoopTimerSetNextFireDate, CFRunLoopWakeUp,
|
||||
};
|
||||
use objc2_foundation::MainThreadMarker;
|
||||
use tracing::error;
|
||||
|
||||
use super::app_state::ApplicationDelegate;
|
||||
use super::event_loop::{stop_app_on_panic, PanicInfo};
|
||||
use super::ffi;
|
||||
|
||||
unsafe fn control_flow_handler<F>(panic_info: *mut c_void, f: F)
|
||||
where
|
||||
F: FnOnce(Weak<PanicInfo>) + UnwindSafe,
|
||||
{
|
||||
let info_from_raw = unsafe { Weak::from_raw(panic_info as *mut PanicInfo) };
|
||||
// Asserting unwind safety on this type should be fine because `PanicInfo` is
|
||||
// `RefUnwindSafe` and `Rc<T>` is `UnwindSafe` if `T` is `RefUnwindSafe`.
|
||||
let panic_info = AssertUnwindSafe(Weak::clone(&info_from_raw));
|
||||
// `from_raw` takes ownership of the data behind the pointer.
|
||||
// But if this scope takes ownership of the weak pointer, then
|
||||
// the weak pointer will get free'd at the end of the scope.
|
||||
// However we want to keep that weak reference around after the function.
|
||||
std::mem::forget(info_from_raw);
|
||||
|
||||
let mtm = MainThreadMarker::new().unwrap();
|
||||
stop_app_on_panic(mtm, Weak::clone(&panic_info), move || {
|
||||
let _ = &panic_info;
|
||||
f(panic_info.0)
|
||||
});
|
||||
}
|
||||
|
||||
// begin is queued with the highest priority to ensure it is processed before other observers
|
||||
extern "C" fn control_flow_begin_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
panic_info: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
control_flow_handler(panic_info, |panic_info| {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopAfterWaiting => {
|
||||
// trace!("Triggered `CFRunLoopAfterWaiting`");
|
||||
ApplicationDelegate::get(MainThreadMarker::new().unwrap()).wakeup(panic_info);
|
||||
// trace!("Completed `CFRunLoopAfterWaiting`");
|
||||
},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
// end is queued with the lowest priority to ensure it is processed after other observers
|
||||
// without that, LoopExiting would get sent after AboutToWait
|
||||
extern "C" fn control_flow_end_handler(
|
||||
_: CFRunLoopObserverRef,
|
||||
activity: CFRunLoopActivity,
|
||||
panic_info: *mut c_void,
|
||||
) {
|
||||
unsafe {
|
||||
control_flow_handler(panic_info, |panic_info| {
|
||||
#[allow(non_upper_case_globals)]
|
||||
match activity {
|
||||
kCFRunLoopBeforeWaiting => {
|
||||
// trace!("Triggered `CFRunLoopBeforeWaiting`");
|
||||
ApplicationDelegate::get(MainThreadMarker::new().unwrap()).cleared(panic_info);
|
||||
// trace!("Completed `CFRunLoopBeforeWaiting`");
|
||||
},
|
||||
kCFRunLoopExit => (), // unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct RunLoop(CFRunLoopRef);
|
||||
|
||||
impl Default for RunLoop {
|
||||
fn default() -> Self {
|
||||
Self(ptr::null_mut())
|
||||
}
|
||||
}
|
||||
|
||||
impl RunLoop {
|
||||
pub fn main(mtm: MainThreadMarker) -> Self {
|
||||
// SAFETY: We have a MainThreadMarker here, which means we know we're on the main thread, so
|
||||
// scheduling (and scheduling a non-`Send` block) to that thread is allowed.
|
||||
let _ = mtm;
|
||||
RunLoop(unsafe { CFRunLoopGetMain() })
|
||||
}
|
||||
|
||||
pub fn wakeup(&self) {
|
||||
unsafe { CFRunLoopWakeUp(self.0) }
|
||||
}
|
||||
|
||||
unsafe fn add_observer(
|
||||
&self,
|
||||
flags: CFOptionFlags,
|
||||
priority: CFIndex,
|
||||
handler: CFRunLoopObserverCallBack,
|
||||
context: *mut CFRunLoopObserverContext,
|
||||
) {
|
||||
let observer = unsafe {
|
||||
CFRunLoopObserverCreate(
|
||||
ptr::null_mut(),
|
||||
flags,
|
||||
ffi::TRUE, // Indicates we want this to run repeatedly
|
||||
priority, // The lower the value, the sooner this will run
|
||||
handler,
|
||||
context,
|
||||
)
|
||||
};
|
||||
unsafe { CFRunLoopAddObserver(self.0, observer, kCFRunLoopCommonModes) };
|
||||
}
|
||||
|
||||
/// Submit a closure to run on the main thread as the next step in the run loop, before other
|
||||
/// event sources are processed.
|
||||
///
|
||||
/// This is used for running event handlers, as those are not allowed to run re-entrantly.
|
||||
///
|
||||
/// # Implementation
|
||||
///
|
||||
/// This queuing could be implemented in the following several ways with subtle differences in
|
||||
/// timing. This list is sorted in rough order in which they are run:
|
||||
///
|
||||
/// 1. Using `CFRunLoopPerformBlock` or `-[NSRunLoop performBlock:]`.
|
||||
///
|
||||
/// 2. Using `-[NSObject performSelectorOnMainThread:withObject:waitUntilDone:]` or wrapping the
|
||||
/// event in `NSEvent` and posting that to `-[NSApplication postEvent:atStart:]` (both
|
||||
/// creates a custom `CFRunLoopSource`, and signals that to wake up the main event loop).
|
||||
///
|
||||
/// a. `atStart = true`.
|
||||
///
|
||||
/// b. `atStart = false`.
|
||||
///
|
||||
/// 3. `dispatch_async` or `dispatch_async_f`. Note that this may appear before 2b, it does not
|
||||
/// respect the ordering that runloop events have.
|
||||
///
|
||||
/// We choose the first one, both for ease-of-implementation, but mostly for consistency, as we
|
||||
/// want the event to be queued in a way that preserves the order the events originally arrived
|
||||
/// in.
|
||||
///
|
||||
/// As an example, let's assume that we receive two events from the user, a mouse click which we
|
||||
/// handled by queuing it, and a window resize which we handled immediately. If we allowed
|
||||
/// AppKit to choose the ordering when queuing the mouse event, it might get put in the back of
|
||||
/// the queue, and the events would appear out of order to the user of Winit. So we must instead
|
||||
/// put the event at the very front of the queue, to be handled as soon as possible after
|
||||
/// handling whatever event it's currently handling.
|
||||
pub fn queue_closure(&self, closure: impl FnOnce() + 'static) {
|
||||
extern "C" {
|
||||
fn CFRunLoopPerformBlock(rl: CFRunLoopRef, mode: CFTypeRef, block: &Block<dyn Fn()>);
|
||||
}
|
||||
|
||||
// Convert `FnOnce()` to `Block<dyn Fn()>`.
|
||||
let closure = Cell::new(Some(closure));
|
||||
let block = block2::RcBlock::new(move || {
|
||||
if let Some(closure) = closure.take() {
|
||||
closure()
|
||||
} else {
|
||||
error!("tried to execute queued closure on main thread twice");
|
||||
}
|
||||
});
|
||||
|
||||
// There are a few common modes (`kCFRunLoopCommonModes`) defined by Cocoa:
|
||||
// - `NSDefaultRunLoopMode`, alias of `kCFRunLoopDefaultMode`.
|
||||
// - `NSEventTrackingRunLoopMode`, used when mouse-dragging and live-resizing a window.
|
||||
// - `NSModalPanelRunLoopMode`, used when running a modal inside the Winit event loop.
|
||||
// - `NSConnectionReplyMode`: TODO.
|
||||
//
|
||||
// We only want to run event handlers in the default mode, as we support running a blocking
|
||||
// modal inside a Winit event handler (see [#1779]) which outrules the modal panel mode, and
|
||||
// resizing such panel window enters the event tracking run loop mode, so we can't directly
|
||||
// trigger events inside that mode either.
|
||||
//
|
||||
// Any events that are queued while running a modal or when live-resizing will instead wait,
|
||||
// and be delivered to the application afterwards.
|
||||
//
|
||||
// [#1779]: https://github.com/rust-windowing/winit/issues/1779
|
||||
let mode = unsafe { kCFRunLoopDefaultMode as CFTypeRef };
|
||||
|
||||
// SAFETY: The runloop is valid, the mode is a `CFStringRef`, and the block is `'static`.
|
||||
unsafe { CFRunLoopPerformBlock(self.0, mode, &block) }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn setup_control_flow_observers(mtm: MainThreadMarker, panic_info: Weak<PanicInfo>) {
|
||||
let run_loop = RunLoop::main(mtm);
|
||||
unsafe {
|
||||
let mut context = CFRunLoopObserverContext {
|
||||
info: Weak::into_raw(panic_info) as *mut _,
|
||||
version: 0,
|
||||
retain: None,
|
||||
release: None,
|
||||
copyDescription: None,
|
||||
};
|
||||
run_loop.add_observer(
|
||||
kCFRunLoopAfterWaiting,
|
||||
CFIndex::MIN,
|
||||
control_flow_begin_handler,
|
||||
&mut context as *mut _,
|
||||
);
|
||||
run_loop.add_observer(
|
||||
kCFRunLoopExit | kCFRunLoopBeforeWaiting,
|
||||
CFIndex::MAX,
|
||||
control_flow_end_handler,
|
||||
&mut context as *mut _,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct EventLoopWaker {
|
||||
timer: CFRunLoopTimerRef,
|
||||
|
||||
/// An arbitrary instant in the past, that will trigger an immediate wake
|
||||
/// We save this as the `next_fire_date` for consistency so we can
|
||||
/// easily check if the next_fire_date needs updating.
|
||||
start_instant: Instant,
|
||||
|
||||
/// This is what the `NextFireDate` has been set to.
|
||||
/// `None` corresponds to `waker.stop()` and `start_instant` is used
|
||||
/// for `waker.start()`
|
||||
next_fire_date: Option<Instant>,
|
||||
}
|
||||
|
||||
impl Drop for EventLoopWaker {
|
||||
fn drop(&mut self) {
|
||||
unsafe {
|
||||
CFRunLoopTimerInvalidate(self.timer);
|
||||
CFRelease(self.timer as _);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopWaker {
|
||||
pub(crate) fn new() -> Self {
|
||||
extern "C" fn wakeup_main_loop(_timer: CFRunLoopTimerRef, _info: *mut c_void) {}
|
||||
unsafe {
|
||||
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
|
||||
// It is initially setup with a first fire time really far into the
|
||||
// future, but that gets changed to fire immediately in did_finish_launching
|
||||
let timer = CFRunLoopTimerCreate(
|
||||
ptr::null_mut(),
|
||||
f64::MAX,
|
||||
0.000_000_1,
|
||||
0,
|
||||
0,
|
||||
wakeup_main_loop,
|
||||
ptr::null_mut(),
|
||||
);
|
||||
CFRunLoopAddTimer(CFRunLoopGetMain(), timer, kCFRunLoopCommonModes);
|
||||
Self { timer, start_instant: Instant::now(), next_fire_date: None }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stop(&mut self) {
|
||||
if self.next_fire_date.is_some() {
|
||||
self.next_fire_date = None;
|
||||
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, f64::MAX) }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start(&mut self) {
|
||||
if self.next_fire_date != Some(self.start_instant) {
|
||||
self.next_fire_date = Some(self.start_instant);
|
||||
unsafe { CFRunLoopTimerSetNextFireDate(self.timer, f64::MIN) }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start_at(&mut self, instant: Option<Instant>) {
|
||||
let now = Instant::now();
|
||||
match instant {
|
||||
Some(instant) if now >= instant => {
|
||||
self.start();
|
||||
},
|
||||
Some(instant) => {
|
||||
if self.next_fire_date != Some(instant) {
|
||||
self.next_fire_date = Some(instant);
|
||||
unsafe {
|
||||
let current = CFAbsoluteTimeGetCurrent();
|
||||
let duration = instant - now;
|
||||
let fsecs = duration.subsec_nanos() as f64 / 1_000_000_000.0
|
||||
+ duration.as_secs() as f64;
|
||||
CFRunLoopTimerSetNextFireDate(self.timer, current + fsecs)
|
||||
}
|
||||
}
|
||||
},
|
||||
None => {
|
||||
self.stop();
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue