Move iOS and macOS implementations into new apple module (#3756)
Move iOS and macOS implementations to a shared folder called `apple`, to allow us to reduce the code-duplication between these platforms in the future. The folder structure is now: - `src/platform_impl/apple/` - `appkit/` - `uikit/` - `example_shared_file.rs` - `mod.rs` * Add preliminary support for tvOS, watchOS and visionOS * Reduce duplication in Cargo.toml when specifying dependencies
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28 changed files with 52 additions and 59 deletions
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@ -1,244 +0,0 @@
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#![allow(clippy::unnecessary_cast)]
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use std::collections::{BTreeSet, VecDeque};
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use std::{fmt, hash, ptr};
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use objc2::mutability::IsRetainable;
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use objc2::rc::Retained;
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use objc2::Message;
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use objc2_foundation::{run_on_main, MainThreadBound, MainThreadMarker, NSInteger};
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use objc2_ui_kit::{UIScreen, UIScreenMode};
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use crate::dpi::{PhysicalPosition, PhysicalSize};
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use crate::monitor::VideoModeHandle as RootVideoModeHandle;
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use crate::platform_impl::platform::app_state;
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// Workaround for `MainThreadBound` implementing almost no traits
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#[derive(Debug)]
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struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Retained<T>>);
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impl<T: IsRetainable + Message> Clone for MainThreadBoundDelegateImpls<T> {
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fn clone(&self) -> Self {
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Self(run_on_main(|mtm| MainThreadBound::new(Retained::clone(self.0.get(mtm)), mtm)))
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}
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}
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impl<T: IsRetainable + Message> hash::Hash for MainThreadBoundDelegateImpls<T> {
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fn hash<H: hash::Hasher>(&self, state: &mut H) {
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// SAFETY: Marker only used to get the pointer
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let mtm = unsafe { MainThreadMarker::new_unchecked() };
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Retained::as_ptr(self.0.get(mtm)).hash(state);
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}
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}
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impl<T: IsRetainable + Message> PartialEq for MainThreadBoundDelegateImpls<T> {
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fn eq(&self, other: &Self) -> bool {
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// SAFETY: Marker only used to get the pointer
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let mtm = unsafe { MainThreadMarker::new_unchecked() };
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Retained::as_ptr(self.0.get(mtm)) == Retained::as_ptr(other.0.get(mtm))
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}
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}
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impl<T: IsRetainable + Message> Eq for MainThreadBoundDelegateImpls<T> {}
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#[derive(Debug, PartialEq, Eq, Hash, Clone)]
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pub struct VideoModeHandle {
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pub(crate) size: (u32, u32),
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pub(crate) bit_depth: u16,
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pub(crate) refresh_rate_millihertz: u32,
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screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
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pub(crate) monitor: MonitorHandle,
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}
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impl VideoModeHandle {
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fn new(
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uiscreen: Retained<UIScreen>,
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screen_mode: Retained<UIScreenMode>,
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mtm: MainThreadMarker,
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) -> VideoModeHandle {
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let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
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let size = screen_mode.size();
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VideoModeHandle {
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size: (size.width as u32, size.height as u32),
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bit_depth: 32,
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refresh_rate_millihertz,
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screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
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monitor: MonitorHandle::new(uiscreen),
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}
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}
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pub fn size(&self) -> PhysicalSize<u32> {
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self.size.into()
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}
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pub fn bit_depth(&self) -> u16 {
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self.bit_depth
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}
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pub fn refresh_rate_millihertz(&self) -> u32 {
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self.refresh_rate_millihertz
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}
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pub fn monitor(&self) -> MonitorHandle {
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self.monitor.clone()
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}
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pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Retained<UIScreenMode> {
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self.screen_mode.0.get(mtm)
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}
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}
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pub struct MonitorHandle {
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ui_screen: MainThreadBound<Retained<UIScreen>>,
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}
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impl Clone for MonitorHandle {
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fn clone(&self) -> Self {
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run_on_main(|mtm| Self {
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ui_screen: MainThreadBound::new(self.ui_screen.get(mtm).clone(), mtm),
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})
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}
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}
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impl hash::Hash for MonitorHandle {
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fn hash<H: hash::Hasher>(&self, state: &mut H) {
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(self as *const Self).hash(state);
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}
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}
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impl PartialEq for MonitorHandle {
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fn eq(&self, other: &Self) -> bool {
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ptr::eq(self, other)
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}
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}
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impl Eq for MonitorHandle {}
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impl PartialOrd for MonitorHandle {
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fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
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Some(self.cmp(other))
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}
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}
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impl Ord for MonitorHandle {
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fn cmp(&self, other: &Self) -> std::cmp::Ordering {
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// TODO: Make a better ordering
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(self as *const Self).cmp(&(other as *const Self))
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}
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}
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impl fmt::Debug for MonitorHandle {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("MonitorHandle")
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.field("name", &self.name())
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.field("size", &self.size())
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.field("position", &self.position())
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.field("scale_factor", &self.scale_factor())
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.field("refresh_rate_millihertz", &self.refresh_rate_millihertz())
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.finish_non_exhaustive()
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}
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}
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impl MonitorHandle {
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pub(crate) fn new(ui_screen: Retained<UIScreen>) -> Self {
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// Holding `Retained<UIScreen>` implies we're on the main thread.
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let mtm = MainThreadMarker::new().unwrap();
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Self { ui_screen: MainThreadBound::new(ui_screen, mtm) }
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}
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pub fn name(&self) -> Option<String> {
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run_on_main(|mtm| {
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#[allow(deprecated)]
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let main = UIScreen::mainScreen(mtm);
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if *self.ui_screen(mtm) == main {
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Some("Primary".to_string())
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} else if Some(self.ui_screen(mtm)) == main.mirroredScreen().as_ref() {
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Some("Mirrored".to_string())
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} else {
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#[allow(deprecated)]
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UIScreen::screens(mtm)
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.iter()
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.position(|rhs| rhs == &**self.ui_screen(mtm))
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.map(|idx| idx.to_string())
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}
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})
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}
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pub fn size(&self) -> PhysicalSize<u32> {
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let bounds = self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeBounds());
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PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
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}
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pub fn position(&self) -> PhysicalPosition<i32> {
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let bounds = self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeBounds());
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(bounds.origin.x as f64, bounds.origin.y as f64).into()
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}
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pub fn scale_factor(&self) -> f64 {
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self.ui_screen.get_on_main(|ui_screen| ui_screen.nativeScale()) as f64
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}
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pub fn refresh_rate_millihertz(&self) -> Option<u32> {
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Some(self.ui_screen.get_on_main(|ui_screen| refresh_rate_millihertz(ui_screen)))
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}
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pub fn video_modes(&self) -> impl Iterator<Item = VideoModeHandle> {
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run_on_main(|mtm| {
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let ui_screen = self.ui_screen(mtm);
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// Use Ord impl of RootVideoModeHandle
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let modes: BTreeSet<_> = ui_screen
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.availableModes()
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.into_iter()
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.map(|mode| RootVideoModeHandle {
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video_mode: VideoModeHandle::new(ui_screen.clone(), mode, mtm),
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})
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.collect();
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modes.into_iter().map(|mode| mode.video_mode)
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})
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}
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pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Retained<UIScreen> {
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self.ui_screen.get(mtm)
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}
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pub fn preferred_video_mode(&self) -> VideoModeHandle {
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run_on_main(|mtm| {
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VideoModeHandle::new(
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self.ui_screen(mtm).clone(),
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self.ui_screen(mtm).preferredMode().unwrap(),
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mtm,
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)
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})
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}
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}
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fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
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let refresh_rate_millihertz: NSInteger = {
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let os_capabilities = app_state::os_capabilities();
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if os_capabilities.maximum_frames_per_second {
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uiscreen.maximumFramesPerSecond()
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} else {
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// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
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// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
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//
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// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
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// supported, they are all guaranteed to have 60hz refresh rates. This does not
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// correctly handle external displays. ProMotion displays support 120fps, but they were
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// introduced at the same time as the `maximumFramesPerSecond` API.
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//
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// FIXME: earlier OSs could calculate the refresh rate using
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// `-[CADisplayLink duration]`.
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os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
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60
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}
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};
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refresh_rate_millihertz as u32 * 1000
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}
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pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
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#[allow(deprecated)]
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UIScreen::screens(mtm).into_iter().map(MonitorHandle::new).collect()
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}
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