expose platform-native monitor identifier
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6 changed files with 43 additions and 1 deletions
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@ -50,7 +50,7 @@ pub use headless::{HeadlessRendererBuilder, HeadlessContext};
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#[cfg(feature = "window")]
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pub use window::{WindowBuilder, Window, WindowProxy, PollEventsIterator, WaitEventsIterator};
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#[cfg(feature = "window")]
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pub use window::{AvailableMonitorsIter, MonitorID, get_available_monitors, get_primary_monitor};
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pub use window::{AvailableMonitorsIter, NativeMonitorID, MonitorID, get_available_monitors, get_primary_monitor};
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#[cfg(all(not(target_os = "windows"), not(target_os = "linux"), not(target_os = "macos"), not(target_os = "android")))]
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use this_platform_is_not_supported;
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