expose platform-native monitor identifier
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6 changed files with 43 additions and 1 deletions
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@ -1,5 +1,6 @@
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use core_graphics::display;
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use std::collections::VecDeque;
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use window::NativeMonitorID;
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pub struct MonitorID(u32);
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@ -35,6 +36,11 @@ impl MonitorID {
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Some(format!("Monitor #{}", screen_num))
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}
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pub fn get_native_identifier(&self) -> NativeMonitorID {
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let MonitorID(display_id) = *self;
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NativeMonitorID::Numeric(display_id)
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}
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pub fn get_dimensions(&self) -> (u32, u32) {
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let MonitorID(display_id) = *self;
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let dimension = unsafe {
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