Convert new fullscreen API in all platforms

This commit is contained in:
Pedro Côrte-Real 2017-08-29 01:46:03 +01:00
parent 1382adbf11
commit 9693f7caa9
10 changed files with 14 additions and 28 deletions

View file

@ -34,12 +34,6 @@ pub struct MonitorId {
dimensions: (u32, u32),
}
impl PartialEq for MonitorId {
fn eq(&self, other: &MonitorId) -> bool {
self.monitor_name == other.monitor_name
}
}
struct DeviceEnumerator {
parent_device: *const winapi::WCHAR,
current_index: u32,

View file

@ -20,6 +20,7 @@ use CreationError;
use CursorState;
use MouseCursor;
use WindowAttributes;
use FullScreenState;
use dwmapi;
use kernel32;
@ -282,7 +283,7 @@ impl Window {
}
#[inline]
pub fn set_fullscreen_windowed(&self, fullscreen: bool) {
pub fn set_fullscreen(&self, state: FullScreenState) {
}
}
@ -329,7 +330,7 @@ unsafe fn init(window: WindowAttributes, pl_attribs: PlatformSpecificWindowBuild
// and change the monitor's resolution if necessary
if let Some(ref monitor) = window.fullscreen.get_monitor() {
try!(switch_to_fullscreen(&mut rect, monitor));
}
};
let fullscreen = window.fullscreen.get_monitor().is_some();