Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop * Rename WindowEvent::Refresh to WindowEvent::Redraw * Remove second thread from win32 backend * Update run_forever to hijack thread * Replace windows Mutex with parking_lot Mutex * Implement new ControlFlow and associated events * Add StartCause::Init support, timer example * Add ability to send custom user events * Fully invert windows control flow so win32 calls into winit's callback * Add request_redraw * Rename platform to platform_impl * Rename os to platform, add Ext trait postfixes * Add platform::desktop module with EventLoopExt::run_return * Re-organize into module structure * Improve documentation * Small changes to examples * Improve docs for run and run_return * Change instances of "events_loop" to "event_loop" * Rename MonitorId to MonitorHandle * Add CHANGELOG entry * Improve WaitUntil timer precision * When SendEvent is called during event closure, buffer events * Fix resize lag when waiting in some situations * Update send test and errors that broke some examples/APIs * Improve clarity/fix typos in docs * Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events. * Fix crash when running in release mode * Remove crossbeam dependency and make drop events work again * Remove serde implementations from ControlFlow * Fix 1.24.1 build * Fix freeze when setting decorations * Replace &EventLoop in callback with &EventLoopWindowTarget * Document and implement Debug for EventLoopWindowTarget * Fix some deadlocks that could occur when changing window state * Fix thread executor not executing closure when called from non-loop thread * Fix buffered events not getting dispatched * Fix crash with runner refcell not getting dropped * Address review feedback * Fix CHANGELOG typo * Catch panics in user callback
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92 changed files with 3467 additions and 1260 deletions
34
src/platform_impl/linux/x11/util/icon.rs
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34
src/platform_impl/linux/x11/util/icon.rs
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@ -0,0 +1,34 @@
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use {Icon, Pixel, PIXEL_SIZE};
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use super::*;
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impl Pixel {
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pub fn to_packed_argb(&self) -> Cardinal {
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let mut cardinal = 0;
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assert!(CARDINAL_SIZE >= PIXEL_SIZE);
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let as_bytes = &mut cardinal as *mut _ as *mut u8;
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unsafe {
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*as_bytes.offset(0) = self.b;
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*as_bytes.offset(1) = self.g;
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*as_bytes.offset(2) = self.r;
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*as_bytes.offset(3) = self.a;
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}
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cardinal
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}
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}
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impl Icon {
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pub(crate) fn to_cardinals(&self) -> Vec<Cardinal> {
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assert_eq!(self.rgba.len() % PIXEL_SIZE, 0);
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let pixel_count = self.rgba.len() / PIXEL_SIZE;
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assert_eq!(pixel_count, (self.width * self.height) as usize);
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let mut data = Vec::with_capacity(pixel_count);
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data.push(self.width as Cardinal);
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data.push(self.height as Cardinal);
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let pixels = self.rgba.as_ptr() as *const Pixel;
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for pixel_index in 0..pixel_count {
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let pixel = unsafe { &*pixels.offset(pixel_index as isize) };
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data.push(pixel.to_packed_argb());
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}
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data
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}
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}
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