Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop * Rename WindowEvent::Refresh to WindowEvent::Redraw * Remove second thread from win32 backend * Update run_forever to hijack thread * Replace windows Mutex with parking_lot Mutex * Implement new ControlFlow and associated events * Add StartCause::Init support, timer example * Add ability to send custom user events * Fully invert windows control flow so win32 calls into winit's callback * Add request_redraw * Rename platform to platform_impl * Rename os to platform, add Ext trait postfixes * Add platform::desktop module with EventLoopExt::run_return * Re-organize into module structure * Improve documentation * Small changes to examples * Improve docs for run and run_return * Change instances of "events_loop" to "event_loop" * Rename MonitorId to MonitorHandle * Add CHANGELOG entry * Improve WaitUntil timer precision * When SendEvent is called during event closure, buffer events * Fix resize lag when waiting in some situations * Update send test and errors that broke some examples/APIs * Improve clarity/fix typos in docs * Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events. * Fix crash when running in release mode * Remove crossbeam dependency and make drop events work again * Remove serde implementations from ControlFlow * Fix 1.24.1 build * Fix freeze when setting decorations * Replace &EventLoop in callback with &EventLoopWindowTarget * Document and implement Debug for EventLoopWindowTarget * Fix some deadlocks that could occur when changing window state * Fix thread executor not executing closure when called from non-loop thread * Fix buffered events not getting dispatched * Fix crash with runner refcell not getting dropped * Address review feedback * Fix CHANGELOG typo * Catch panics in user callback
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92 changed files with 3467 additions and 1260 deletions
75
src/platform_impl/linux/x11/ime/inner.rs
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75
src/platform_impl/linux/x11/ime/inner.rs
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@ -0,0 +1,75 @@
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use std::mem;
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use std::ptr;
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use std::sync::Arc;
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use std::collections::HashMap;
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use super::{ffi, XConnection, XError};
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use super::input_method::PotentialInputMethods;
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use super::context::ImeContext;
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pub unsafe fn close_im(xconn: &Arc<XConnection>, im: ffi::XIM) -> Result<(), XError> {
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(xconn.xlib.XCloseIM)(im);
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xconn.check_errors()
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}
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pub unsafe fn destroy_ic(xconn: &Arc<XConnection>, ic: ffi::XIC) -> Result<(), XError> {
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(xconn.xlib.XDestroyIC)(ic);
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xconn.check_errors()
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}
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pub struct ImeInner {
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pub xconn: Arc<XConnection>,
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// WARNING: this is initially null!
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pub im: ffi::XIM,
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pub potential_input_methods: PotentialInputMethods,
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pub contexts: HashMap<ffi::Window, Option<ImeContext>>,
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// WARNING: this is initially zeroed!
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pub destroy_callback: ffi::XIMCallback,
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// Indicates whether or not the the input method was destroyed on the server end
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// (i.e. if ibus/fcitx/etc. was terminated/restarted)
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pub is_destroyed: bool,
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pub is_fallback: bool,
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}
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impl ImeInner {
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pub fn new(
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xconn: Arc<XConnection>,
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potential_input_methods: PotentialInputMethods,
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) -> Self {
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ImeInner {
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xconn,
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im: ptr::null_mut(),
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potential_input_methods,
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contexts: HashMap::new(),
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destroy_callback: unsafe { mem::zeroed() },
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is_destroyed: false,
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is_fallback: false,
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}
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}
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pub unsafe fn close_im_if_necessary(&self) -> Result<bool, XError> {
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if !self.is_destroyed {
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close_im(&self.xconn, self.im).map(|_| true)
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} else {
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Ok(false)
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}
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}
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pub unsafe fn destroy_ic_if_necessary(&self, ic: ffi::XIC) -> Result<bool, XError> {
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if !self.is_destroyed {
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destroy_ic(&self.xconn, ic).map(|_| true)
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} else {
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Ok(false)
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}
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}
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pub unsafe fn destroy_all_contexts_if_necessary(&self) -> Result<bool, XError> {
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for context in self.contexts.values() {
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if let &Some(ref context) = context {
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self.destroy_ic_if_necessary(context.ic)?;
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}
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}
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Ok(!self.is_destroyed)
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}
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}
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