Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop * Rename WindowEvent::Refresh to WindowEvent::Redraw * Remove second thread from win32 backend * Update run_forever to hijack thread * Replace windows Mutex with parking_lot Mutex * Implement new ControlFlow and associated events * Add StartCause::Init support, timer example * Add ability to send custom user events * Fully invert windows control flow so win32 calls into winit's callback * Add request_redraw * Rename platform to platform_impl * Rename os to platform, add Ext trait postfixes * Add platform::desktop module with EventLoopExt::run_return * Re-organize into module structure * Improve documentation * Small changes to examples * Improve docs for run and run_return * Change instances of "events_loop" to "event_loop" * Rename MonitorId to MonitorHandle * Add CHANGELOG entry * Improve WaitUntil timer precision * When SendEvent is called during event closure, buffer events * Fix resize lag when waiting in some situations * Update send test and errors that broke some examples/APIs * Improve clarity/fix typos in docs * Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events. * Fix crash when running in release mode * Remove crossbeam dependency and make drop events work again * Remove serde implementations from ControlFlow * Fix 1.24.1 build * Fix freeze when setting decorations * Replace &EventLoop in callback with &EventLoopWindowTarget * Document and implement Debug for EventLoopWindowTarget * Fix some deadlocks that could occur when changing window state * Fix thread executor not executing closure when called from non-loop thread * Fix buffered events not getting dispatched * Fix crash with runner refcell not getting dropped * Address review feedback * Fix CHANGELOG typo * Catch panics in user callback
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92 changed files with 3467 additions and 1260 deletions
219
src/platform_impl/linux/x11/dnd.rs
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219
src/platform_impl/linux/x11/dnd.rs
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@ -0,0 +1,219 @@
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use std::io;
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use std::sync::Arc;
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use std::path::{Path, PathBuf};
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use std::str::Utf8Error;
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use std::os::raw::*;
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use percent_encoding::percent_decode;
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use super::{ffi, util, XConnection, XError};
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#[derive(Debug)]
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pub struct DndAtoms {
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pub aware: ffi::Atom,
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pub enter: ffi::Atom,
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pub leave: ffi::Atom,
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pub drop: ffi::Atom,
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pub position: ffi::Atom,
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pub status: ffi::Atom,
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pub action_private: ffi::Atom,
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pub selection: ffi::Atom,
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pub finished: ffi::Atom,
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pub type_list: ffi::Atom,
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pub uri_list: ffi::Atom,
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pub none: ffi::Atom,
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}
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impl DndAtoms {
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pub fn new(xconn: &Arc<XConnection>) -> Result<Self, XError> {
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let names = [
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b"XdndAware\0".as_ptr() as *mut c_char,
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b"XdndEnter\0".as_ptr() as *mut c_char,
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b"XdndLeave\0".as_ptr() as *mut c_char,
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b"XdndDrop\0".as_ptr() as *mut c_char,
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b"XdndPosition\0".as_ptr() as *mut c_char,
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b"XdndStatus\0".as_ptr() as *mut c_char,
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b"XdndActionPrivate\0".as_ptr() as *mut c_char,
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b"XdndSelection\0".as_ptr() as *mut c_char,
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b"XdndFinished\0".as_ptr() as *mut c_char,
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b"XdndTypeList\0".as_ptr() as *mut c_char,
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b"text/uri-list\0".as_ptr() as *mut c_char,
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b"None\0".as_ptr() as *mut c_char,
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];
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let atoms = unsafe { xconn.get_atoms(&names) }?;
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Ok(DndAtoms {
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aware: atoms[0],
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enter: atoms[1],
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leave: atoms[2],
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drop: atoms[3],
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position: atoms[4],
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status: atoms[5],
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action_private: atoms[6],
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selection: atoms[7],
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finished: atoms[8],
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type_list: atoms[9],
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uri_list: atoms[10],
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none: atoms[11],
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})
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}
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}
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#[derive(Debug, Clone, Copy)]
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pub enum DndState {
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Accepted,
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Rejected,
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}
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#[derive(Debug)]
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pub enum DndDataParseError {
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EmptyData,
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InvalidUtf8(Utf8Error),
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HostnameSpecified(String),
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UnexpectedProtocol(String),
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UnresolvablePath(io::Error),
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}
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impl From<Utf8Error> for DndDataParseError {
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fn from(e: Utf8Error) -> Self {
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DndDataParseError::InvalidUtf8(e)
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}
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}
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impl From<io::Error> for DndDataParseError {
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fn from(e: io::Error) -> Self {
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DndDataParseError::UnresolvablePath(e)
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}
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}
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pub struct Dnd {
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xconn: Arc<XConnection>,
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pub atoms: DndAtoms,
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// Populated by XdndEnter event handler
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pub version: Option<c_long>,
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pub type_list: Option<Vec<c_ulong>>,
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// Populated by XdndPosition event handler
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pub source_window: Option<c_ulong>,
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// Populated by SelectionNotify event handler (triggered by XdndPosition event handler)
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pub result: Option<Result<Vec<PathBuf>, DndDataParseError>>,
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}
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impl Dnd {
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pub fn new(xconn: Arc<XConnection>) -> Result<Self, XError> {
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let atoms = DndAtoms::new(&xconn)?;
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Ok(Dnd {
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xconn,
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atoms,
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version: None,
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type_list: None,
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source_window: None,
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result: None,
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})
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}
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pub fn reset(&mut self) {
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self.version = None;
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self.type_list = None;
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self.source_window = None;
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self.result = None;
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}
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pub unsafe fn send_status(
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&self,
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this_window: c_ulong,
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target_window: c_ulong,
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state: DndState,
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) -> Result<(), XError> {
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let (accepted, action) = match state {
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DndState::Accepted => (1, self.atoms.action_private as c_long),
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DndState::Rejected => (0, self.atoms.none as c_long),
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};
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self.xconn.send_client_msg(
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target_window,
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target_window,
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self.atoms.status,
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None,
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[this_window as c_long, accepted, 0, 0, action],
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).flush()
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}
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pub unsafe fn send_finished(
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&self,
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this_window: c_ulong,
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target_window: c_ulong,
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state: DndState,
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) -> Result<(), XError> {
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let (accepted, action) = match state {
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DndState::Accepted => (1, self.atoms.action_private as c_long),
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DndState::Rejected => (0, self.atoms.none as c_long),
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};
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self.xconn.send_client_msg(
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target_window,
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target_window,
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self.atoms.finished,
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None,
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[this_window as c_long, accepted, action, 0, 0],
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).flush()
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}
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pub unsafe fn get_type_list(
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&self,
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source_window: c_ulong,
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) -> Result<Vec<ffi::Atom>, util::GetPropertyError> {
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self.xconn.get_property(
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source_window,
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self.atoms.type_list,
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ffi::XA_ATOM,
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)
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}
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pub unsafe fn convert_selection(&self, window: c_ulong, time: c_ulong) {
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(self.xconn.xlib.XConvertSelection)(
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self.xconn.display,
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self.atoms.selection,
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self.atoms.uri_list,
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self.atoms.selection,
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window,
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time,
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);
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}
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pub unsafe fn read_data(
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&self,
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window: c_ulong,
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) -> Result<Vec<c_uchar>, util::GetPropertyError> {
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self.xconn.get_property(
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window,
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self.atoms.selection,
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self.atoms.uri_list,
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)
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}
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pub fn parse_data(&self, data: &mut Vec<c_uchar>) -> Result<Vec<PathBuf>, DndDataParseError> {
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if !data.is_empty() {
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let mut path_list = Vec::new();
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let decoded = percent_decode(data).decode_utf8()?.into_owned();
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for uri in decoded.split("\r\n").filter(|u| !u.is_empty()) {
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// The format is specified as protocol://host/path
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// However, it's typically simply protocol:///path
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let path_str = if uri.starts_with("file://") {
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let path_str = uri.replace("file://", "");
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if !path_str.starts_with('/') {
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// A hostname is specified
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// Supporting this case is beyond the scope of my mental health
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return Err(DndDataParseError::HostnameSpecified(path_str));
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}
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path_str
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} else {
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// Only the file protocol is supported
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return Err(DndDataParseError::UnexpectedProtocol(uri.to_owned()));
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};
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let path = Path::new(&path_str).canonicalize()?;
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path_list.push(path);
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}
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Ok(path_list)
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} else {
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Err(DndDataParseError::EmptyData)
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}
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}
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}
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