Event Loop 2.0 API and Windows implementation (#638)
* Rename EventsLoop and associated types to EventLoop * Rename WindowEvent::Refresh to WindowEvent::Redraw * Remove second thread from win32 backend * Update run_forever to hijack thread * Replace windows Mutex with parking_lot Mutex * Implement new ControlFlow and associated events * Add StartCause::Init support, timer example * Add ability to send custom user events * Fully invert windows control flow so win32 calls into winit's callback * Add request_redraw * Rename platform to platform_impl * Rename os to platform, add Ext trait postfixes * Add platform::desktop module with EventLoopExt::run_return * Re-organize into module structure * Improve documentation * Small changes to examples * Improve docs for run and run_return * Change instances of "events_loop" to "event_loop" * Rename MonitorId to MonitorHandle * Add CHANGELOG entry * Improve WaitUntil timer precision * When SendEvent is called during event closure, buffer events * Fix resize lag when waiting in some situations * Update send test and errors that broke some examples/APIs * Improve clarity/fix typos in docs * Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events. * Fix crash when running in release mode * Remove crossbeam dependency and make drop events work again * Remove serde implementations from ControlFlow * Fix 1.24.1 build * Fix freeze when setting decorations * Replace &EventLoop in callback with &EventLoopWindowTarget * Document and implement Debug for EventLoopWindowTarget * Fix some deadlocks that could occur when changing window state * Fix thread executor not executing closure when called from non-loop thread * Fix buffered events not getting dispatched * Fix crash with runner refcell not getting dropped * Address review feedback * Fix CHANGELOG typo * Catch panics in user callback
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92 changed files with 3467 additions and 1260 deletions
189
src/platform_impl/linux/wayland/pointer.rs
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189
src/platform_impl/linux/wayland/pointer.rs
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@ -0,0 +1,189 @@
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use std::sync::{Arc, Mutex};
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use {ElementState, MouseButton, MouseScrollDelta, TouchPhase, WindowEvent};
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use events::ModifiersState;
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use super::DeviceId;
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use super::event_loop::EventLoopSink;
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use super::window::WindowStore;
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use sctk::reexports::client::Proxy;
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use sctk::reexports::client::protocol::wl_pointer::{self, Event as PtrEvent, WlPointer};
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use sctk::reexports::client::protocol::wl_seat;
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use sctk::reexports::client::protocol::wl_seat::RequestsTrait as SeatRequests;
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pub fn implement_pointer(
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seat: &Proxy<wl_seat::WlSeat>,
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sink: Arc<Mutex<EventLoopSink>>,
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store: Arc<Mutex<WindowStore>>,
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modifiers_tracker: Arc<Mutex<ModifiersState>>,
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) -> Proxy<WlPointer> {
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let mut mouse_focus = None;
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let mut axis_buffer = None;
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let mut axis_discrete_buffer = None;
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let mut axis_state = TouchPhase::Ended;
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seat.get_pointer(|pointer| {
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pointer.implement(move |evt, pointer| {
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let mut sink = sink.lock().unwrap();
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let store = store.lock().unwrap();
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match evt {
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PtrEvent::Enter {
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surface,
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surface_x,
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surface_y,
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..
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} => {
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let wid = store.find_wid(&surface);
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if let Some(wid) = wid {
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mouse_focus = Some(wid);
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sink.send_event(
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WindowEvent::CursorEntered {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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},
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wid,
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);
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sink.send_event(
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WindowEvent::CursorMoved {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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position: (surface_x, surface_y).into(),
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modifiers: modifiers_tracker.lock().unwrap().clone(),
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},
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wid,
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);
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}
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}
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PtrEvent::Leave { surface, .. } => {
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mouse_focus = None;
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let wid = store.find_wid(&surface);
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if let Some(wid) = wid {
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sink.send_event(
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WindowEvent::CursorLeft {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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},
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wid,
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);
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}
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}
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PtrEvent::Motion {
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surface_x,
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surface_y,
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..
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} => {
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if let Some(wid) = mouse_focus {
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sink.send_event(
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WindowEvent::CursorMoved {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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position: (surface_x, surface_y).into(),
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modifiers: modifiers_tracker.lock().unwrap().clone(),
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},
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wid,
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);
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}
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}
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PtrEvent::Button { button, state, .. } => {
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if let Some(wid) = mouse_focus {
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let state = match state {
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wl_pointer::ButtonState::Pressed => ElementState::Pressed,
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wl_pointer::ButtonState::Released => ElementState::Released,
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};
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let button = match button {
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0x110 => MouseButton::Left,
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0x111 => MouseButton::Right,
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0x112 => MouseButton::Middle,
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// TODO figure out the translation ?
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_ => return,
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};
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sink.send_event(
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WindowEvent::MouseInput {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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state: state,
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button: button,
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modifiers: modifiers_tracker.lock().unwrap().clone(),
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},
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wid,
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);
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}
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}
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PtrEvent::Axis { axis, value, .. } => {
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if let Some(wid) = mouse_focus {
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if pointer.version() < 5 {
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let (mut x, mut y) = (0.0, 0.0);
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// old seat compatibility
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match axis {
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// wayland vertical sign convention is the inverse of winit
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wl_pointer::Axis::VerticalScroll => y -= value as f32,
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wl_pointer::Axis::HorizontalScroll => x += value as f32,
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}
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sink.send_event(
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WindowEvent::MouseWheel {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
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phase: TouchPhase::Moved,
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modifiers: modifiers_tracker.lock().unwrap().clone(),
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},
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wid,
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);
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} else {
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let (mut x, mut y) = axis_buffer.unwrap_or((0.0, 0.0));
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match axis {
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// wayland vertical sign convention is the inverse of winit
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wl_pointer::Axis::VerticalScroll => y -= value as f32,
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wl_pointer::Axis::HorizontalScroll => x += value as f32,
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}
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axis_buffer = Some((x, y));
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axis_state = match axis_state {
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TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
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_ => TouchPhase::Started,
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}
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}
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}
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}
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PtrEvent::Frame => {
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let axis_buffer = axis_buffer.take();
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let axis_discrete_buffer = axis_discrete_buffer.take();
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if let Some(wid) = mouse_focus {
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if let Some((x, y)) = axis_discrete_buffer {
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sink.send_event(
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WindowEvent::MouseWheel {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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delta: MouseScrollDelta::LineDelta(x as f32, y as f32),
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phase: axis_state,
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modifiers: modifiers_tracker.lock().unwrap().clone(),
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},
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wid,
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);
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} else if let Some((x, y)) = axis_buffer {
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sink.send_event(
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WindowEvent::MouseWheel {
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device_id: ::DeviceId(::platform::DeviceId::Wayland(DeviceId)),
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delta: MouseScrollDelta::PixelDelta((x as f64, y as f64).into()),
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phase: axis_state,
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modifiers: modifiers_tracker.lock().unwrap().clone(),
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},
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wid,
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);
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}
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}
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}
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PtrEvent::AxisSource { .. } => (),
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PtrEvent::AxisStop { .. } => {
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axis_state = TouchPhase::Ended;
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}
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PtrEvent::AxisDiscrete { axis, discrete } => {
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let (mut x, mut y) = axis_discrete_buffer.unwrap_or((0, 0));
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match axis {
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// wayland vertical sign convention is the inverse of winit
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wl_pointer::Axis::VerticalScroll => y -= discrete,
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wl_pointer::Axis::HorizontalScroll => x += discrete,
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}
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axis_discrete_buffer = Some((x, y));
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axis_state = match axis_state {
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TouchPhase::Started | TouchPhase::Moved => TouchPhase::Moved,
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_ => TouchPhase::Started,
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}
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}
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}
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}, ())
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}).unwrap()
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}
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