Event Loop 2.0 API and Windows implementation (#638)

* Rename EventsLoop and associated types to EventLoop

* Rename WindowEvent::Refresh to WindowEvent::Redraw

* Remove second thread from win32 backend

* Update run_forever to hijack thread

* Replace windows Mutex with parking_lot Mutex

* Implement new ControlFlow and associated events

* Add StartCause::Init support, timer example

* Add ability to send custom user events

* Fully invert windows control flow so win32 calls into winit's callback

* Add request_redraw

* Rename platform to platform_impl

* Rename os to platform, add Ext trait postfixes

* Add platform::desktop module with EventLoopExt::run_return

* Re-organize into module structure

* Improve documentation

* Small changes to examples

* Improve docs for run and run_return

* Change instances of "events_loop" to "event_loop"

* Rename MonitorId to MonitorHandle

* Add CHANGELOG entry

* Improve WaitUntil timer precision

* When SendEvent is called during event closure, buffer events

* Fix resize lag when waiting in some situations

* Update send test and errors that broke some examples/APIs

* Improve clarity/fix typos in docs

* Fix unreachable panic after setting ControlFlow to Poll during some RedrawRequested events.

* Fix crash when running in release mode

* Remove crossbeam dependency and make drop events work again

* Remove serde implementations from ControlFlow

* Fix 1.24.1 build

* Fix freeze when setting decorations

* Replace &EventLoop in callback with &EventLoopWindowTarget

* Document and implement Debug for EventLoopWindowTarget

* Fix some deadlocks that could occur when changing window state

* Fix thread executor not executing closure when called from non-loop thread

* Fix buffered events not getting dispatched

* Fix crash with runner refcell not getting dropped

* Address review feedback

* Fix CHANGELOG typo

* Catch panics in user callback
This commit is contained in:
Osspial 2019-02-05 10:30:33 -05:00 committed by GitHub
parent 7be1d16263
commit 9602716ed2
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92 changed files with 3467 additions and 1260 deletions

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#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd",
target_os = "netbsd", target_os = "openbsd"))]
pub use self::window::Window;
pub use self::event_loop::{EventLoop, EventLoopProxy, EventLoopSink, MonitorHandle};
use sctk::reexports::client::protocol::wl_surface;
use sctk::reexports::client::Proxy;
mod event_loop;
mod pointer;
mod touch;
mod keyboard;
mod window;
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct DeviceId;
impl DeviceId {
pub unsafe fn dummy() -> Self {
DeviceId
}
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WindowId(usize);
impl WindowId {
pub unsafe fn dummy() -> Self {
WindowId(0)
}
}
#[inline]
fn make_wid(s: &Proxy<wl_surface::WlSurface>) -> WindowId {
WindowId(s.c_ptr() as usize)
}