Update to objc2 v0.6 (#4092)
* Use available! macro * Use objc2-core-foundation and objc2-core-graphics * Use MainThreadBound instead of StaticMainThreadBound hack
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f5dcd2aabe
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953d9b4268
25 changed files with 787 additions and 1103 deletions
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@ -3,8 +3,9 @@ use std::cell::{Cell, RefCell};
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use objc2::rc::Retained;
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use objc2::runtime::{NSObjectProtocol, ProtocolObject};
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use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType, DeclaredClass};
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use objc2_foundation::{CGFloat, CGPoint, CGRect, MainThreadMarker, NSObject, NSSet, NSString};
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use objc2::{available, define_class, msg_send, sel, DefinedClass, MainThreadMarker};
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use objc2_core_foundation::{CGFloat, CGPoint, CGRect};
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use objc2_foundation::{NSObject, NSSet, NSString};
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use objc2_ui_kit::{
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UIEvent, UIForceTouchCapability, UIGestureRecognizer, UIGestureRecognizerDelegate,
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UIGestureRecognizerState, UIKeyInput, UIPanGestureRecognizer, UIPinchGestureRecognizer,
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@ -39,36 +40,26 @@ pub struct WinitViewState {
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fingers: Cell<u8>,
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}
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declare_class!(
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define_class!(
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#[unsafe(super(UIView, UIResponder, NSObject))]
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#[name = "WinitUIView"]
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#[ivars = WinitViewState]
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pub(crate) struct WinitView;
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unsafe impl ClassType for WinitView {
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#[inherits(UIResponder, NSObject)]
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type Super = UIView;
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type Mutability = mutability::MainThreadOnly;
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const NAME: &'static str = "WinitUIView";
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}
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impl DeclaredClass for WinitView {
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type Ivars = WinitViewState;
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}
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unsafe impl WinitView {
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#[method(drawRect:)]
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/// This documentation attribute makes rustfmt work for some reason?
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impl WinitView {
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#[unsafe(method(drawRect:))]
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fn draw_rect(&self, rect: CGRect) {
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let mtm = MainThreadMarker::new().unwrap();
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let window = self.window().unwrap();
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app_state::handle_nonuser_event(
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mtm,
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EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::RedrawRequested,
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},
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);
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app_state::handle_nonuser_event(mtm, EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::RedrawRequested,
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});
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let _: () = unsafe { msg_send![super(self), drawRect: rect] };
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}
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#[method(layoutSubviews)]
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#[unsafe(method(layoutSubviews))]
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fn layout_subviews(&self) {
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let mtm = MainThreadMarker::new().unwrap();
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let _: () = unsafe { msg_send![super(self), layoutSubviews] };
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@ -82,16 +73,13 @@ declare_class!(
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.to_physical(scale_factor);
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let window = self.window().unwrap();
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app_state::handle_nonuser_event(
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mtm,
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EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::SurfaceResized(size),
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},
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);
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app_state::handle_nonuser_event(mtm, EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::SurfaceResized(size),
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});
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}
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#[method(setContentScaleFactor:)]
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#[unsafe(method(setContentScaleFactor:))]
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fn set_content_scale_factor(&self, untrusted_scale_factor: CGFloat) {
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let mtm = MainThreadMarker::new().unwrap();
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let _: () =
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@ -124,49 +112,46 @@ declare_class!(
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let window_id = window.id();
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app_state::handle_nonuser_events(
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mtm,
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std::iter::once(EventWrapper::ScaleFactorChanged(
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app_state::ScaleFactorChanged {
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window,
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scale_factor,
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suggested_size: size.to_physical(scale_factor),
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},
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))
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std::iter::once(EventWrapper::ScaleFactorChanged(app_state::ScaleFactorChanged {
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window,
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scale_factor,
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suggested_size: size.to_physical(scale_factor),
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}))
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.chain(std::iter::once(EventWrapper::Window {
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window_id,
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event: WindowEvent::SurfaceResized(size.to_physical(scale_factor)),
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},
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)),
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window_id,
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event: WindowEvent::SurfaceResized(size.to_physical(scale_factor)),
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})),
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);
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}
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#[method(safeAreaInsetsDidChange)]
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#[unsafe(method(safeAreaInsetsDidChange))]
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fn safe_area_changed(&self) {
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debug!("safeAreaInsetsDidChange was called, requesting redraw");
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// When the safe area changes we want to make sure to emit a redraw event
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self.setNeedsDisplay();
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}
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#[method(touchesBegan:withEvent:)]
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#[unsafe(method(touchesBegan:withEvent:))]
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fn touches_began(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(touchesMoved:withEvent:)]
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#[unsafe(method(touchesMoved:withEvent:))]
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fn touches_moved(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(touchesEnded:withEvent:)]
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#[unsafe(method(touchesEnded:withEvent:))]
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fn touches_ended(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(touchesCancelled:withEvent:)]
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#[unsafe(method(touchesCancelled:withEvent:))]
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fn touches_cancelled(&self, touches: &NSSet<UITouch>, _event: Option<&UIEvent>) {
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self.handle_touches(touches)
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}
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#[method(pinchGesture:)]
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#[unsafe(method(pinchGesture:))]
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fn pinch_gesture(&self, recognizer: &UIPinchGestureRecognizer) {
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let window = self.window().unwrap();
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@ -174,46 +159,40 @@ declare_class!(
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UIGestureRecognizerState::Began => {
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self.ivars().pinch_last_delta.set(recognizer.scale());
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(TouchPhase::Started, 0.0)
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}
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},
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UIGestureRecognizerState::Changed => {
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let last_scale: f64 = self.ivars().pinch_last_delta.replace(recognizer.scale());
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(TouchPhase::Moved, recognizer.scale() - last_scale)
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}
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},
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UIGestureRecognizerState::Ended => {
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let last_scale: f64 = self.ivars().pinch_last_delta.replace(0.0);
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(TouchPhase::Moved, recognizer.scale() - last_scale)
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}
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},
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UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
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self.ivars().rotation_last_delta.set(0.0);
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// Pass -delta so that action is reversed
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(TouchPhase::Cancelled, -recognizer.scale())
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}
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},
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state => panic!("unexpected recognizer state: {state:?}"),
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};
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let gesture_event = EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::PinchGesture {
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device_id: None,
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delta: delta as f64,
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phase,
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},
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event: WindowEvent::PinchGesture { device_id: None, delta: delta as f64, phase },
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};
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let mtm = MainThreadMarker::new().unwrap();
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app_state::handle_nonuser_event(mtm, gesture_event);
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}
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#[method(doubleTapGesture:)]
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#[unsafe(method(doubleTapGesture:))]
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fn double_tap_gesture(&self, recognizer: &UITapGestureRecognizer) {
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let window = self.window().unwrap();
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if recognizer.state() == UIGestureRecognizerState::Ended {
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let gesture_event = EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::DoubleTapGesture {
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device_id: None,
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},
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event: WindowEvent::DoubleTapGesture { device_id: None },
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};
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let mtm = MainThreadMarker::new().unwrap();
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@ -221,7 +200,7 @@ declare_class!(
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}
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}
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#[method(rotationGesture:)]
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#[unsafe(method(rotationGesture:))]
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fn rotation_gesture(&self, recognizer: &UIRotationGestureRecognizer) {
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let window = self.window().unwrap();
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@ -230,23 +209,24 @@ declare_class!(
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self.ivars().rotation_last_delta.set(0.0);
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(TouchPhase::Started, 0.0)
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}
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},
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UIGestureRecognizerState::Changed => {
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let last_rotation = self.ivars().rotation_last_delta.replace(recognizer.rotation());
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let last_rotation =
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self.ivars().rotation_last_delta.replace(recognizer.rotation());
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(TouchPhase::Moved, recognizer.rotation() - last_rotation)
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}
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},
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UIGestureRecognizerState::Ended => {
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let last_rotation = self.ivars().rotation_last_delta.replace(0.0);
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(TouchPhase::Ended, recognizer.rotation() - last_rotation)
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}
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},
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UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
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self.ivars().rotation_last_delta.set(0.0);
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// Pass -delta so that action is reversed
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(TouchPhase::Cancelled, -recognizer.rotation())
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}
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},
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state => panic!("unexpected recognizer state: {state:?}"),
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};
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@ -264,7 +244,7 @@ declare_class!(
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app_state::handle_nonuser_event(mtm, gesture_event);
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}
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#[method(panGesture:)]
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#[unsafe(method(panGesture:))]
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fn pan_gesture(&self, recognizer: &UIPanGestureRecognizer) {
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let window = self.window().unwrap();
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@ -275,7 +255,7 @@ declare_class!(
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self.ivars().pan_last_delta.set(translation);
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(TouchPhase::Started, 0.0, 0.0)
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}
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},
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UIGestureRecognizerState::Changed => {
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let last_pan: CGPoint = self.ivars().pan_last_delta.replace(translation);
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@ -283,25 +263,26 @@ declare_class!(
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let dy = translation.y - last_pan.y;
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(TouchPhase::Moved, dx, dy)
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}
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},
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UIGestureRecognizerState::Ended => {
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let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
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let last_pan: CGPoint =
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self.ivars().pan_last_delta.replace(CGPoint { x: 0.0, y: 0.0 });
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let dx = translation.x - last_pan.x;
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let dy = translation.y - last_pan.y;
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(TouchPhase::Ended, dx, dy)
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}
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},
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UIGestureRecognizerState::Cancelled | UIGestureRecognizerState::Failed => {
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let last_pan: CGPoint = self.ivars().pan_last_delta.replace(CGPoint{x:0.0, y:0.0});
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let last_pan: CGPoint =
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self.ivars().pan_last_delta.replace(CGPoint { x: 0.0, y: 0.0 });
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// Pass -delta so that action is reversed
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(TouchPhase::Cancelled, -last_pan.x, -last_pan.y)
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}
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},
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state => panic!("unexpected recognizer state: {state:?}"),
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};
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let gesture_event = EventWrapper::Window {
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window_id: window.id(),
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event: WindowEvent::PanGesture {
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@ -315,7 +296,7 @@ declare_class!(
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app_state::handle_nonuser_event(mtm, gesture_event);
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}
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#[method(canBecomeFirstResponder)]
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#[unsafe(method(canBecomeFirstResponder))]
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fn can_become_first_responder(&self) -> bool {
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true
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}
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@ -324,27 +305,30 @@ declare_class!(
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unsafe impl NSObjectProtocol for WinitView {}
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unsafe impl UIGestureRecognizerDelegate for WinitView {
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#[method(gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:)]
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fn should_recognize_simultaneously(&self, _gesture_recognizer: &UIGestureRecognizer, _other_gesture_recognizer: &UIGestureRecognizer) -> bool {
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#[unsafe(method(gestureRecognizer:shouldRecognizeSimultaneouslyWithGestureRecognizer:))]
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fn should_recognize_simultaneously(
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&self,
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_gesture_recognizer: &UIGestureRecognizer,
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_other_gesture_recognizer: &UIGestureRecognizer,
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) -> bool {
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true
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}
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}
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unsafe impl UITextInputTraits for WinitView {
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}
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unsafe impl UITextInputTraits for WinitView {}
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unsafe impl UIKeyInput for WinitView {
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#[method(hasText)]
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#[unsafe(method(hasText))]
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fn has_text(&self) -> bool {
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true
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}
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#[method(insertText:)]
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#[unsafe(method(insertText:))]
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fn insert_text(&self, text: &NSString) {
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self.handle_insert_text(text)
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}
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#[method(deleteBackward)]
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#[unsafe(method(deleteBackward))]
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fn delete_backward(&self) {
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self.handle_delete_backward()
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}
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@ -370,7 +354,7 @@ impl WinitView {
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primary_finger: Cell::new(None),
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fingers: Cell::new(0),
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});
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let this: Retained<Self> = unsafe { msg_send_id![super(this), initWithFrame: frame] };
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let this: Retained<Self> = unsafe { msg_send![super(this), initWithFrame: frame] };
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this.setMultipleTouchEnabled(true);
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@ -382,8 +366,8 @@ impl WinitView {
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}
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fn window(&self) -> Option<Retained<WinitUIWindow>> {
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// SAFETY: `WinitView`s are always installed in a `WinitUIWindow`
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(**self).window().map(|window| unsafe { Retained::cast(window) })
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// `WinitView`s should always be installed in a `WinitUIWindow`
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(**self).window().map(|window| window.downcast().unwrap())
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}
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pub(crate) fn recognize_pinch_gesture(&self, should_recognize: bool) {
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@ -478,13 +462,12 @@ impl WinitView {
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fn handle_touches(&self, touches: &NSSet<UITouch>) {
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let window = self.window().unwrap();
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let mut touch_events = Vec::new();
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let os_supports_force = app_state::os_capabilities().force_touch;
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for touch in touches {
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let logical_location = touch.locationInView(None);
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let touch_type = touch.r#type();
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let force = if let UITouchType::Pencil = touch_type {
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None
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} else if os_supports_force {
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} else if available!(ios = 9.0, tvos = 9.0, visionos = 1.0) {
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let trait_collection = self.traitCollection();
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let touch_capability = trait_collection.forceTouchCapability();
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// Both the OS _and_ the device need to be checked for force touch support.
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@ -501,7 +484,7 @@ impl WinitView {
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} else {
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None
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};
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let touch_id = touch as *const UITouch as usize;
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let touch_id = Retained::as_ptr(&touch) as usize;
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let phase = touch.phase();
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let position = {
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let scale_factor = self.contentScaleFactor();
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