Use XInput2 for event handling

This provides smooth scrolling for touchpad devices and will
enable support for touch events etc. in future.
This commit is contained in:
Robert Knight 2015-06-22 22:49:48 +01:00
parent 164d47b93c
commit 94c31e42a4
5 changed files with 416 additions and 86 deletions

View file

@ -2,10 +2,12 @@ use {Event, BuilderAttribs, MouseCursor};
use CreationError;
use CreationError::OsError;
use libc;
use std::borrow::Borrow;
use std::{mem, ptr};
use std::cell::Cell;
use std::sync::atomic::AtomicBool;
use std::collections::VecDeque;
use std::slice::from_raw_parts;
use std::sync::{Arc, Mutex};
use Api;
@ -20,6 +22,7 @@ use api::egl::Context as EglContext;
use platform::MonitorID as PlatformMonitorID;
use super::input::XInputEventHandler;
use super::{events, ffi};
use super::{MonitorID, XConnection};
@ -106,8 +109,64 @@ impl WindowProxy {
}
}
// XEvents of type GenericEvent store their actual data
// in an XGenericEventCookie data structure. This is a wrapper
// to extract the cookie from a GenericEvent XEvent and release
// the cookie data once it has been processed
struct GenericEventCookie<'a> {
display: &'a XConnection,
cookie: ffi::XGenericEventCookie
}
impl<'a> GenericEventCookie<'a> {
fn from_event<'b>(display: &'b XConnection, event: ffi::XEvent) -> Option<GenericEventCookie<'b>> {
unsafe {
let mut cookie: ffi::XGenericEventCookie = From::from(event);
if (display.xlib.XGetEventData)(display.display, &mut cookie) == ffi::True {
Some(GenericEventCookie{display: display, cookie: cookie})
} else {
None
}
}
}
}
impl<'a> Drop for GenericEventCookie<'a> {
fn drop(&mut self) {
unsafe {
let xlib = &self.display.xlib;
(xlib.XFreeEventData)(self.display.display, &mut self.cookie);
}
}
}
pub struct PollEventsIterator<'a> {
window: &'a Window,
window: &'a Window
}
impl<'a> PollEventsIterator<'a> {
fn queue_event(&mut self, event: Event) {
self.window.pending_events.lock().unwrap().push_back(event);
}
fn process_generic_event(&mut self, event: &ffi::XEvent) {
if let Some(cookie) = GenericEventCookie::from_event(self.window.x.display.borrow(), *event) {
match cookie.cookie.evtype {
ffi::XI_DeviceChanged...ffi::XI_LASTEVENT => {
match self.window.input_handler.lock() {
Ok(mut handler) => {
match handler.translate_event(&cookie.cookie) {
Some(event) => self.queue_event(event),
None => {}
}
},
Err(_) => {}
}
},
_ => {}
}
}
}
}
impl<'a> Iterator for PollEventsIterator<'a> {
@ -126,7 +185,10 @@ impl<'a> Iterator for PollEventsIterator<'a> {
let res = unsafe { (self.window.x.display.xlib.XCheckTypedEvent)(self.window.x.display.display, ffi::ClientMessage, &mut xev) };
if res == 0 {
return None;
let res = unsafe { (self.window.x.display.xlib.XCheckTypedEvent)(self.window.x.display.display, ffi::GenericEvent, &mut xev) };
if res == 0 {
return None;
}
}
}
@ -164,93 +226,16 @@ impl<'a> Iterator for PollEventsIterator<'a> {
return Some(Refresh);
},
ffi::MotionNotify => {
use events::Event::MouseMoved;
let event: &ffi::XMotionEvent = unsafe { mem::transmute(&xev) };
return Some(MouseMoved((event.x as i32, event.y as i32)));
},
ffi::KeyPress | ffi::KeyRelease => {
use events::Event::{KeyboardInput, ReceivedCharacter};
use events::ElementState::{Pressed, Released};
let event: &mut ffi::XKeyEvent = unsafe { mem::transmute(&mut xev) };
if event.type_ == ffi::KeyPress {
let raw_ev: *mut ffi::XKeyEvent = event;
unsafe { (self.window.x.display.xlib.XFilterEvent)(mem::transmute(raw_ev), self.window.x.window) };
ffi::KeyPress | ffi::KeyRelease => {
let mut event: &mut ffi::XKeyEvent = unsafe { mem::transmute(&mut xev) };
let events = self.window.input_handler.lock().unwrap().translate_key_event(&mut event);
for event in events {
self.queue_event(event);
}
let state = if xev.get_type() == ffi::KeyPress { Pressed } else { Released };
let mut kp_keysym = 0;
let written = unsafe {
use std::str;
let mut buffer: [u8; 16] = [mem::uninitialized(); 16];
let raw_ev: *mut ffi::XKeyEvent = event;
let count = (self.window.x.display.xlib.Xutf8LookupString)(self.window.x.ic, mem::transmute(raw_ev),
mem::transmute(buffer.as_mut_ptr()),
buffer.len() as libc::c_int, &mut kp_keysym, ptr::null_mut());
str::from_utf8(&buffer[..count as usize]).unwrap_or("").to_string()
};
{
let mut pending = self.window.pending_events.lock().unwrap();
for chr in written.chars() {
pending.push_back(ReceivedCharacter(chr));
}
}
let mut keysym = unsafe {
(self.window.x.display.xlib.XKeycodeToKeysym)(self.window.x.display.display, event.keycode as ffi::KeyCode, 0)
};
if (ffi::XK_KP_Space as libc::c_ulong <= keysym) && (keysym <= ffi::XK_KP_9 as libc::c_ulong) {
keysym = kp_keysym
};
let vkey = events::keycode_to_element(keysym as libc::c_uint);
return Some(KeyboardInput(state, event.keycode as u8, vkey));
},
ffi::GenericEvent => { self.process_generic_event(&mut xev); }
ffi::ButtonPress | ffi::ButtonRelease => {
use events::Event::{MouseInput, MouseWheel};
use events::ElementState::{Pressed, Released};
use events::MouseButton::{Left, Right, Middle};
use events::MouseScrollDelta::{LineDelta};
let event: &ffi::XButtonEvent = unsafe { mem::transmute(&xev) };
let state = if xev.get_type() == ffi::ButtonPress { Pressed } else { Released };
let button = match event.button {
ffi::Button1 => Some(Left),
ffi::Button2 => Some(Middle),
ffi::Button3 => Some(Right),
ffi::Button4 => {
let delta = LineDelta(0.0, 1.0);
self.window.pending_events.lock().unwrap().push_back(MouseWheel(delta));
None
}
ffi::Button5 => {
let delta = LineDelta(0.0, -1.0);
self.window.pending_events.lock().unwrap().push_back(MouseWheel(delta));
None
}
_ => None
};
match button {
Some(button) =>
return Some(MouseInput(state, button)),
None => ()
};
},
_ => ()
_ => {}
};
}
}
@ -296,6 +281,7 @@ pub struct Window {
/// Events that have been retreived with XLib but not dispatched with iterators yet
pending_events: Mutex<VecDeque<Event>>,
cursor_state: Mutex<CursorState>,
input_handler: Mutex<XInputEventHandler>
}
impl Window {
@ -608,6 +594,7 @@ impl Window {
pixel_format: pixel_format,
pending_events: Mutex::new(VecDeque::new()),
cursor_state: Mutex::new(CursorState::Normal),
input_handler: Mutex::new(XInputEventHandler::new(display, window, ic))
};
// returning