Bump version on master

This commit does not represent a release and only synchronizes CHANGELOG
from the latest release.
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Kirill Chibisov 2024-07-16 22:04:12 +03:00 committed by GitHub
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5 changed files with 17 additions and 12 deletions

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@ -1,6 +1,6 @@
[package]
name = "winit"
version = "0.30.3"
version = "0.30.4"
authors = [
"The winit contributors",
"Pierre Krieger <pierre.krieger1708@gmail.com>",

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@ -8,7 +8,7 @@
```toml
[dependencies]
winit = "0.30.3"
winit = "0.30.4"
```
## [Documentation](https://docs.rs/winit)

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@ -68,7 +68,6 @@ changelog entry.
- Change signature of `EventLoop::run_app`, `EventLoopExtPumpEvents::pump_app_events` and
`EventLoopExtRunOnDemand::run_app_on_demand` to accept a `impl ApplicationHandler` directly,
instead of requiring a `&mut` reference to it.
- `DeviceId::dummy()` and `WindowId::dummy()` are no longer marked `unsafe`.
### Removed
@ -80,11 +79,3 @@ changelog entry.
This feature was incomplete, and the equivalent functionality can be trivially achieved outside
of `winit` using `objc2-ui-kit` and calling `UIDevice::currentDevice().userInterfaceIdiom()`.
### Fixed
- On Wayland, avoid crashing when compositor is misbehaving.
- Account for different browser engine implementations of pointer movement coordinate space.
- On Web, fix `WindowEvent::Resized` not using `requestAnimationFrame` when sending
`WindowEvent::RedrawRequested` and also potentially causing `WindowEvent::RedrawRequested`
to not be de-duplicated.

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@ -1,3 +1,17 @@
## 0.30.4
### Changed
- `DeviceId::dummy()` and `WindowId::dummy()` are no longer marked `unsafe`.
### Fixed
- On Wayland, avoid crashing when compositor is misbehaving.
- On Web, fix `WindowEvent::Resized` not using `requestAnimationFrame` when sending
`WindowEvent::RedrawRequested` and also potentially causing `WindowEvent::RedrawRequested`
to not be de-duplicated.
- Account for different browser engine implementations of pointer movement coordinate space.
## 0.30.3
### Added

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@ -62,7 +62,7 @@
//! If your application is currently based on `NativeActivity` via the `ndk-glue` crate and building
//! with `cargo apk`, then the minimal changes would be:
//! 1. Remove `ndk-glue` from your `Cargo.toml`
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.3",
//! 2. Enable the `"android-native-activity"` feature for Winit: `winit = { version = "0.30.4",
//! features = [ "android-native-activity" ] }`
//! 3. Add an `android_main` entrypoint (as above), instead of using the '`[ndk_glue::main]` proc
//! macro from `ndk-macros` (optionally add a dependency on `android_logger` and initialize