Overhaul the Keyboard API

Overhaul the keyboard API in winit to mimic the W3C specification
to achieve better crossplatform parity. The `KeyboardInput` event
is now uses `KeyEvent` which consists of:

  - `physical_key` - a cross platform way to refer to scancodes;
  - `logical_key`  - keysym value, which shows your key respecting the
                     layout;
  - `text`         - the text produced by this keypress;
  - `location`     - the location of the key on the keyboard;
  - `repeat`       - whether the key was produced by the repeat.

And also a `platform_specific` field which encapsulates extra
information on desktop platforms, like key without modifiers
and text with all modifiers.

The `Modifiers` were also slightly reworked as in, the information
whether the left or right modifier is pressed is now also exposed
on platforms where it could be queried reliably. The support was
also added for the web and orbital platforms finishing the API
change.

This change made the `OptionAsAlt` API on macOS redundant thus it
was removed all together.

Co-authored-by: Artúr Kovács <kovacs.artur.barnabas@gmail.com>
Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
Co-authored-by: daxpedda <daxpedda@gmail.com>
Fixes: #2631.
Fixes: #2055.
Fixes: #2032.
Fixes: #1904.
Fixes: #1810.
Fixes: #1700.
Fixes: #1443.
Fixes: #1343.
Fixes: #1208.
Fixes: #1151.
Fixes: #812.
Fixes: #600.
Fixes: #361.
Fixes: #343.
This commit is contained in:
Markus Røyset 2023-05-28 20:02:59 +02:00 committed by GitHub
parent f3f46cb3f6
commit 918430979f
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
81 changed files with 9577 additions and 3419 deletions

View file

@ -5,7 +5,7 @@ fn main() {
use raw_window_handle::HasRawWindowHandle;
use winit::{
dpi::{LogicalPosition, LogicalSize, Position},
event::{ElementState, Event, KeyboardInput, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::{ControlFlow, EventLoop, EventLoopWindowTarget},
window::{Window, WindowBuilder, WindowId},
};
@ -59,8 +59,8 @@ fn main() {
println!("cursor entered in the window {window_id:?}");
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Pressed,
..
},

View file

@ -4,8 +4,9 @@ use std::{thread, time};
use simple_logger::SimpleLogger;
use winit::{
event::{Event, KeyboardInput, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::Key,
window::WindowBuilder,
};
@ -40,7 +41,7 @@ fn main() {
let mut close_requested = false;
event_loop.run(move |event, _, control_flow| {
use winit::event::{ElementState, StartCause, VirtualKeyCode};
use winit::event::StartCause;
println!("{event:?}");
match event {
Event::NewEvents(start_cause) => {
@ -54,31 +55,33 @@ fn main() {
close_requested = true;
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(virtual_code),
event:
KeyEvent {
logical_key: key,
state: ElementState::Pressed,
..
},
..
} => match virtual_code {
VirtualKeyCode::Key1 => {
} => match key.as_ref() {
// WARNING: Consider using `key_without_modifers()` if available on your platform.
// See the `key_binding` example
Key::Character("1") => {
mode = Mode::Wait;
println!("\nmode: {mode:?}\n");
}
VirtualKeyCode::Key2 => {
Key::Character("2") => {
mode = Mode::WaitUntil;
println!("\nmode: {mode:?}\n");
}
VirtualKeyCode::Key3 => {
Key::Character("3") => {
mode = Mode::Poll;
println!("\nmode: {mode:?}\n");
}
VirtualKeyCode::R => {
Key::Character("r") => {
request_redraw = !request_redraw;
println!("\nrequest_redraw: {request_redraw}\n");
}
VirtualKeyCode::Escape => {
Key::Escape => {
close_requested = true;
}
_ => (),

View file

@ -2,7 +2,7 @@
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
window::{CursorIcon, WindowBuilder},
};
@ -23,8 +23,8 @@ fn main() {
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Pressed,
..
},

View file

@ -2,8 +2,9 @@
use simple_logger::SimpleLogger;
use winit::{
event::{DeviceEvent, ElementState, Event, KeyboardInput, ModifiersState, WindowEvent},
event::{DeviceEvent, ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{Key, ModifiersState},
window::{CursorGrabMode, WindowBuilder},
};
@ -25,27 +26,29 @@ fn main() {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
logical_key: key,
state: ElementState::Released,
virtual_keycode: Some(key),
..
},
..
} => {
use winit::event::VirtualKeyCode::*;
let result = match key {
Escape => {
Key::Escape => {
control_flow.set_exit();
Ok(())
}
G => window.set_cursor_grab(CursorGrabMode::Confined),
L => window.set_cursor_grab(CursorGrabMode::Locked),
A => window.set_cursor_grab(CursorGrabMode::None),
H => {
window.set_cursor_visible(modifiers.shift());
Ok(())
}
Key::Character(ch) => match ch.to_lowercase().as_str() {
"g" => window.set_cursor_grab(CursorGrabMode::Confined),
"l" => window.set_cursor_grab(CursorGrabMode::Locked),
"a" => window.set_cursor_grab(CursorGrabMode::None),
"h" => {
window.set_cursor_visible(modifiers.shift_key());
Ok(())
}
_ => Ok(()),
},
_ => Ok(()),
};
@ -53,7 +56,7 @@ fn main() {
println!("error: {err}");
}
}
WindowEvent::ModifiersChanged(m) => modifiers = m,
WindowEvent::ModifiersChanged(new) => modifiers = new.state(),
_ => (),
},
Event::DeviceEvent { event, .. } => match event {

View file

@ -2,10 +2,9 @@
use simple_logger::SimpleLogger;
use winit::{
event::{
ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
},
event::{ElementState, Event, KeyEvent, MouseButton, StartCause, WindowEvent},
event_loop::EventLoop,
keyboard::Key,
window::{Window, WindowBuilder, WindowId},
};
@ -45,14 +44,14 @@ fn main() {
name_windows(entered_id, switched, &window_1, &window_2)
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Released,
virtual_keycode: Some(VirtualKeyCode::X),
logical_key: Key::Character(c),
..
},
..
} => {
} if c == "x" => {
switched = !switched;
name_windows(entered_id, switched, &window_1, &window_2);
println!("Switched!")

View file

@ -1,8 +1,9 @@
#![allow(clippy::single_match)]
use simple_logger::SimpleLogger;
use winit::event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent};
use winit::event::{ElementState, Event, KeyEvent, WindowEvent};
use winit::event_loop::EventLoop;
use winit::keyboard::Key;
use winit::window::{Fullscreen, WindowBuilder};
#[cfg(target_os = "macos")]
@ -50,68 +51,74 @@ fn main() {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(virtual_code),
event:
KeyEvent {
logical_key: key,
state: ElementState::Pressed,
..
},
..
} => match virtual_code {
VirtualKeyCode::Escape => control_flow.set_exit(),
VirtualKeyCode::F | VirtualKeyCode::B if window.fullscreen().is_some() => {
window.set_fullscreen(None);
}
VirtualKeyCode::F => {
let fullscreen = Some(Fullscreen::Exclusive(mode.clone()));
println!("Setting mode: {fullscreen:?}");
window.set_fullscreen(fullscreen);
}
VirtualKeyCode::B => {
let fullscreen = Some(Fullscreen::Borderless(Some(monitor.clone())));
println!("Setting mode: {fullscreen:?}");
window.set_fullscreen(fullscreen);
}
#[cfg(target_os = "macos")]
VirtualKeyCode::C => {
window.set_simple_fullscreen(!window.simple_fullscreen());
}
VirtualKeyCode::S => {
monitor_index += 1;
if let Some(mon) = elwt.available_monitors().nth(monitor_index) {
monitor = mon;
} else {
monitor_index = 0;
monitor = elwt.available_monitors().next().expect("no monitor found!");
} => match key {
Key::Escape => control_flow.set_exit(),
// WARNING: Consider using `key_without_modifers()` if available on your platform.
// See the `key_binding` example
Key::Character(ch) => match ch.to_lowercase().as_str() {
"f" | "b" if window.fullscreen().is_some() => {
window.set_fullscreen(None);
}
println!("Monitor: {:?}", monitor.name());
"f" => {
let fullscreen = Some(Fullscreen::Exclusive(mode.clone()));
println!("Setting mode: {fullscreen:?}");
window.set_fullscreen(fullscreen);
}
"b" => {
let fullscreen = Some(Fullscreen::Borderless(Some(monitor.clone())));
println!("Setting mode: {fullscreen:?}");
window.set_fullscreen(fullscreen);
}
#[cfg(target_os = "macos")]
"c" => {
window.set_simple_fullscreen(!window.simple_fullscreen());
}
"s" => {
monitor_index += 1;
if let Some(mon) = elwt.available_monitors().nth(monitor_index) {
monitor = mon;
} else {
monitor_index = 0;
monitor =
elwt.available_monitors().next().expect("no monitor found!");
}
println!("Monitor: {:?}", monitor.name());
mode_index = 0;
mode = monitor.video_modes().next().expect("no mode found");
println!("Mode: {mode}");
}
VirtualKeyCode::M => {
mode_index += 1;
if let Some(m) = monitor.video_modes().nth(mode_index) {
mode = m;
} else {
mode_index = 0;
mode = monitor.video_modes().next().expect("no mode found");
println!("Mode: {mode}");
}
println!("Mode: {mode}");
}
VirtualKeyCode::D => {
decorations = !decorations;
window.set_decorations(decorations);
}
VirtualKeyCode::X => {
let is_maximized = window.is_maximized();
window.set_maximized(!is_maximized);
}
VirtualKeyCode::Z => {
minimized = !minimized;
window.set_minimized(minimized);
}
"m" => {
mode_index += 1;
if let Some(m) = monitor.video_modes().nth(mode_index) {
mode = m;
} else {
mode_index = 0;
mode = monitor.video_modes().next().expect("no mode found");
}
println!("Mode: {mode}");
}
"d" => {
decorations = !decorations;
window.set_decorations(decorations);
}
"x" => {
let is_maximized = window.is_maximized();
window.set_maximized(!is_maximized);
}
"z" => {
minimized = !minimized;
window.set_minimized(minimized);
}
_ => (),
},
_ => (),
},
_ => (),

View file

@ -2,8 +2,9 @@
use simple_logger::SimpleLogger;
use winit::{
event::{Event, KeyboardInput, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::Key,
window::WindowBuilder,
};
@ -19,10 +20,6 @@ fn main() {
let mut close_requested = false;
event_loop.run(move |event, _, control_flow| {
use winit::event::{
ElementState::Released,
VirtualKeyCode::{N, Y},
};
control_flow.set_wait();
match event {
@ -46,16 +43,18 @@ fn main() {
// the Y key.
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(virtual_code),
state: Released,
event:
KeyEvent {
logical_key: key,
state: ElementState::Released,
..
},
..
} => {
match virtual_code {
Y => {
// WARNING: Consider using `key_without_modifers()` if available on your platform.
// See the `key_binding` example
match key.as_ref() {
Key::Character("y") => {
if close_requested {
// This is where you'll want to do any cleanup you need.
println!("Buh-bye!");
@ -68,7 +67,7 @@ fn main() {
control_flow.set_exit();
}
}
N => {
Key::Character("n") => {
if close_requested {
println!("Your window will continue to stay by your side.");
close_requested = false;

View file

@ -4,8 +4,9 @@ use log::LevelFilter;
use simple_logger::SimpleLogger;
use winit::{
dpi::PhysicalPosition,
event::{ElementState, Event, Ime, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, Ime, WindowEvent},
event_loop::{ControlFlow, EventLoop},
keyboard::{Key, KeyCode},
window::{ImePurpose, WindowBuilder},
};
@ -76,27 +77,17 @@ fn main() {
}
}
Event::WindowEvent {
event: WindowEvent::ReceivedCharacter(ch),
event: WindowEvent::KeyboardInput { event, .. },
..
} => {
println!("ch: {ch:?}");
}
Event::WindowEvent {
event: WindowEvent::KeyboardInput { input, .. },
..
} => {
println!("key: {input:?}");
println!("key: {event:?}");
if input.state == ElementState::Pressed
&& input.virtual_keycode == Some(VirtualKeyCode::F2)
{
if event.state == ElementState::Pressed && event.physical_key == KeyCode::F2 {
ime_allowed = !ime_allowed;
window.set_ime_allowed(ime_allowed);
println!("\nIME allowed: {ime_allowed}\n");
}
if input.state == ElementState::Pressed
&& input.virtual_keycode == Some(VirtualKeyCode::F3)
{
if event.state == ElementState::Pressed && event.logical_key == Key::F3 {
ime_purpose = match ime_purpose {
ImePurpose::Normal => ImePurpose::Password,
ImePurpose::Password => ImePurpose::Terminal,

59
examples/key_binding.rs Normal file
View file

@ -0,0 +1,59 @@
#![allow(clippy::single_match)]
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, WindowEvent},
event_loop::{ControlFlow, EventLoop},
keyboard::{Key, ModifiersState},
// WARNING: This is not available on all platforms (for example on the web).
platform::modifier_supplement::KeyEventExtModifierSupplement,
window::WindowBuilder,
};
#[cfg(not(any(target_os = "macos", target_os = "windows", target_os = "linux")))]
fn main() {
println!("This example is not supported on this platform");
}
#[cfg(any(target_os = "macos", target_os = "windows", target_os = "linux"))]
fn main() {
simple_logger::SimpleLogger::new().init().unwrap();
let event_loop = EventLoop::new();
let _window = WindowBuilder::new()
.with_inner_size(LogicalSize::new(400.0, 200.0))
.build(&event_loop)
.unwrap();
let mut modifiers = ModifiersState::default();
event_loop.run(move |event, _, control_flow| {
*control_flow = ControlFlow::Wait;
match event {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
WindowEvent::ModifiersChanged(new) => {
modifiers = new.state();
}
WindowEvent::KeyboardInput { event, .. } => {
if event.state == ElementState::Pressed && !event.repeat {
match event.key_without_modifiers().as_ref() {
Key::Character("1") => {
if modifiers.shift_key() {
println!("Shift + 1 | logical_key: {:?}", event.logical_key);
} else {
println!("1");
}
}
_ => (),
}
}
}
_ => (),
},
_ => (),
};
});
}

View file

@ -7,8 +7,9 @@ fn main() {
use simple_logger::SimpleLogger;
use winit::{
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::{Key, ModifiersState},
window::{CursorGrabMode, CursorIcon, Fullscreen, WindowBuilder, WindowLevel},
};
@ -29,6 +30,7 @@ fn main() {
let (tx, rx) = mpsc::channel();
window_senders.insert(window.id(), tx);
let mut modifiers = ModifiersState::default();
thread::spawn(move || {
while let Ok(event) = rx.recv() {
match event {
@ -51,107 +53,116 @@ fn main() {
);
}
}
#[allow(deprecated)]
WindowEvent::ModifiersChanged(new) => {
modifiers = new.state();
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Released,
virtual_keycode: Some(key),
modifiers,
logical_key: key,
..
},
..
} => {
use Key::{ArrowLeft, ArrowRight};
window.set_title(&format!("{key:?}"));
let state = !modifiers.shift();
use VirtualKeyCode::*;
let state = !modifiers.shift_key();
match key {
Key1 => window.set_window_level(WindowLevel::AlwaysOnTop),
Key2 => window.set_window_level(WindowLevel::AlwaysOnBottom),
Key3 => window.set_window_level(WindowLevel::Normal),
C => window.set_cursor_icon(match state {
true => CursorIcon::Progress,
false => CursorIcon::Default,
}),
D => window.set_decorations(!state),
// Cycle through video modes
Right | Left => {
Key::ArrowRight | Key::ArrowLeft => {
video_mode_id = match key {
Left => video_mode_id.saturating_sub(1),
Right => (video_modes.len() - 1).min(video_mode_id + 1),
ArrowLeft => video_mode_id.saturating_sub(1),
ArrowRight => (video_modes.len() - 1).min(video_mode_id + 1),
_ => unreachable!(),
};
println!("Picking video mode: {}", video_modes[video_mode_id]);
}
F => window.set_fullscreen(match (state, modifiers.alt()) {
(true, false) => Some(Fullscreen::Borderless(None)),
(true, true) => {
Some(Fullscreen::Exclusive(video_modes[video_mode_id].clone()))
// WARNING: Consider using `key_without_modifers()` if available on your platform.
// See the `key_binding` example
Key::Character(ch) => match ch.to_lowercase().as_str() {
"1" => window.set_window_level(WindowLevel::AlwaysOnTop),
"2" => window.set_window_level(WindowLevel::AlwaysOnBottom),
"3" => window.set_window_level(WindowLevel::Normal),
"c" => window.set_cursor_icon(match state {
true => CursorIcon::Progress,
false => CursorIcon::Default,
}),
"d" => window.set_decorations(!state),
"f" => window.set_fullscreen(match (state, modifiers.alt_key()) {
(true, false) => Some(Fullscreen::Borderless(None)),
(true, true) => Some(Fullscreen::Exclusive(
video_modes[video_mode_id].clone(),
)),
(false, _) => None,
}),
"l" if state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Locked)
{
println!("error: {err}");
}
}
(false, _) => None,
}),
L if state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Locked) {
println!("error: {err}");
"g" if state => {
if let Err(err) =
window.set_cursor_grab(CursorGrabMode::Confined)
{
println!("error: {err}");
}
}
}
G if state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::Confined) {
println!("error: {err}");
"g" | "l" if !state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::None) {
println!("error: {err}");
}
}
}
G | L if !state => {
if let Err(err) = window.set_cursor_grab(CursorGrabMode::None) {
println!("error: {err}");
"h" => window.set_cursor_visible(!state),
"i" => {
println!("Info:");
println!("-> outer_position : {:?}", window.outer_position());
println!("-> inner_position : {:?}", window.inner_position());
println!("-> outer_size : {:?}", window.outer_size());
println!("-> inner_size : {:?}", window.inner_size());
println!("-> fullscreen : {:?}", window.fullscreen());
}
}
H => window.set_cursor_visible(!state),
I => {
println!("Info:");
println!("-> outer_position : {:?}", window.outer_position());
println!("-> inner_position : {:?}", window.inner_position());
println!("-> outer_size : {:?}", window.outer_size());
println!("-> inner_size : {:?}", window.inner_size());
println!("-> fullscreen : {:?}", window.fullscreen());
}
L => window.set_min_inner_size(match state {
true => Some(WINDOW_SIZE),
false => None,
}),
M => window.set_maximized(state),
P => window.set_outer_position({
let mut position = window.outer_position().unwrap();
let sign = if state { 1 } else { -1 };
position.x += 10 * sign;
position.y += 10 * sign;
position
}),
Q => window.request_redraw(),
R => window.set_resizable(state),
S => window.set_inner_size(match state {
true => PhysicalSize::new(
WINDOW_SIZE.width + 100,
WINDOW_SIZE.height + 100,
),
false => WINDOW_SIZE,
}),
W => {
if let Size::Physical(size) = WINDOW_SIZE.into() {
window
.set_cursor_position(Position::Physical(
PhysicalPosition::new(
size.width as i32 / 2,
size.height as i32 / 2,
),
))
.unwrap()
"l" => window.set_min_inner_size(match state {
true => Some(WINDOW_SIZE),
false => None,
}),
"m" => window.set_maximized(state),
"p" => window.set_outer_position({
let mut position = window.outer_position().unwrap();
let sign = if state { 1 } else { -1 };
position.x += 10 * sign;
position.y += 10 * sign;
position
}),
"q" => window.request_redraw(),
"r" => window.set_resizable(state),
"s" => window.set_inner_size(match state {
true => PhysicalSize::new(
WINDOW_SIZE.width + 100,
WINDOW_SIZE.height + 100,
),
false => WINDOW_SIZE,
}),
"w" => {
if let Size::Physical(size) = WINDOW_SIZE.into() {
window
.set_cursor_position(Position::Physical(
PhysicalPosition::new(
size.width as i32 / 2,
size.height as i32 / 2,
),
))
.unwrap()
}
}
}
Z => {
window.set_visible(false);
thread::sleep(Duration::from_secs(1));
window.set_visible(true);
}
"z" => {
window.set_visible(false);
thread::sleep(Duration::from_secs(1));
window.set_visible(true);
}
_ => (),
},
_ => (),
}
}
@ -170,10 +181,10 @@ fn main() {
WindowEvent::CloseRequested
| WindowEvent::Destroyed
| WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Released,
virtual_keycode: Some(VirtualKeyCode::Escape),
logical_key: Key::Escape,
..
},
..

View file

@ -4,8 +4,9 @@ use std::collections::HashMap;
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::Key,
window::Window,
};
@ -39,15 +40,15 @@ fn main() {
}
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Pressed,
virtual_keycode: Some(VirtualKeyCode::N),
logical_key: Key::Character(c),
..
},
is_synthetic: false,
..
} => {
} if matches!(c.as_ref(), "n" | "N") => {
let window = Window::new(event_loop).unwrap();
println!("Opened a new window: {:?}", window.id());
windows.insert(window.id(), window);

View file

@ -3,8 +3,9 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::KeyCode,
window::WindowBuilder,
};
@ -30,9 +31,9 @@ fn main() {
Event::WindowEvent { event, .. } => match event {
WindowEvent::CloseRequested => control_flow.set_exit(),
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(VirtualKeyCode::Space),
event:
KeyEvent {
physical_key: KeyCode::Space,
state: ElementState::Released,
..
},

View file

@ -2,8 +2,9 @@
use simple_logger::SimpleLogger;
use winit::{
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::{ControlFlow, EventLoop},
keyboard::Key,
window::{Theme, WindowBuilder},
};
@ -41,25 +42,25 @@ fn main() {
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(key),
event:
KeyEvent {
logical_key: key,
state: ElementState::Pressed,
..
},
..
},
..
} => match key {
VirtualKeyCode::A => {
} => match key.as_ref() {
Key::Character("A" | "a") => {
println!("Theme was: {:?}", window.theme());
window.set_theme(None);
}
VirtualKeyCode::L => {
Key::Character("L" | "l") => {
println!("Theme was: {:?}", window.theme());
window.set_theme(Some(Theme::Light));
}
VirtualKeyCode::D => {
Key::Character("D" | "d") => {
println!("Theme was: {:?}", window.theme());
window.set_theme(Some(Theme::Dark));
}

View file

@ -5,8 +5,9 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::{DeviceEventFilter, EventLoop},
keyboard::Key,
window::{WindowBuilder, WindowButtons},
};
@ -34,25 +35,25 @@ fn main() {
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(key),
event:
KeyEvent {
logical_key: key,
state: ElementState::Pressed,
..
},
..
},
..
} => match key {
VirtualKeyCode::F => {
} => match key.as_ref() {
Key::Character("F" | "f") => {
let buttons = window.enabled_buttons();
window.set_enabled_buttons(buttons ^ WindowButtons::CLOSE);
}
VirtualKeyCode::G => {
Key::Character("G" | "g") => {
let buttons = window.enabled_buttons();
window.set_enabled_buttons(buttons ^ WindowButtons::MAXIMIZE);
}
VirtualKeyCode::H => {
Key::Character("H" | "h") => {
let buttons = window.enabled_buttons();
window.set_enabled_buttons(buttons ^ WindowButtons::MINIMIZE);
}

View file

@ -5,8 +5,9 @@
use simple_logger::SimpleLogger;
use winit::{
dpi::{LogicalSize, PhysicalSize},
event::{DeviceEvent, ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{DeviceEvent, ElementState, Event, KeyEvent, RawKeyEvent, WindowEvent},
event_loop::{DeviceEventFilter, EventLoop},
keyboard::{Key, KeyCode},
window::{Fullscreen, WindowBuilder},
};
@ -38,23 +39,25 @@ fn main() {
control_flow.set_wait();
match event {
// This used to use the virtual key, but the new API
// only provides the `physical_key` (`Code`).
Event::DeviceEvent {
event:
DeviceEvent::Key(KeyboardInput {
virtual_keycode: Some(key),
state: ElementState::Pressed,
DeviceEvent::Key(RawKeyEvent {
physical_key,
state: ElementState::Released,
..
}),
..
} => match key {
VirtualKeyCode::M => {
} => match physical_key {
KeyCode::KeyM => {
if minimized {
minimized = !minimized;
window.set_minimized(minimized);
window.focus_window();
}
}
VirtualKeyCode::V => {
KeyCode::KeyV => {
if !visible {
visible = !visible;
window.set_visible(visible);
@ -65,17 +68,19 @@ fn main() {
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(key),
event:
KeyEvent {
logical_key: Key::Character(key_str),
state: ElementState::Pressed,
..
},
..
},
..
} => match key {
VirtualKeyCode::E => {
} => match key_str.as_ref() {
// WARNING: Consider using `key_without_modifers()` if available on your platform.
// See the `key_binding` example
"e" => {
fn area(size: PhysicalSize<u32>) -> u32 {
size.width * size.height
}
@ -90,7 +95,7 @@ fn main() {
eprintln!("no video modes available");
}
}
VirtualKeyCode::F => {
"f" => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
@ -98,25 +103,25 @@ fn main() {
window.set_fullscreen(Some(Fullscreen::Borderless(monitor)));
}
}
VirtualKeyCode::P => {
"p" => {
if window.fullscreen().is_some() {
window.set_fullscreen(None);
} else {
window.set_fullscreen(Some(Fullscreen::Borderless(None)));
}
}
VirtualKeyCode::M => {
"m" => {
minimized = !minimized;
window.set_minimized(minimized);
}
VirtualKeyCode::Q => {
"q" => {
control_flow.set_exit();
}
VirtualKeyCode::V => {
"v" => {
visible = !visible;
window.set_visible(visible);
}
VirtualKeyCode::X => {
"x" => {
let is_maximized = window.is_maximized();
window.set_maximized(!is_maximized);
}

View file

@ -2,10 +2,9 @@
use simple_logger::SimpleLogger;
use winit::{
event::{
ElementState, Event, KeyboardInput, MouseButton, StartCause, VirtualKeyCode, WindowEvent,
},
event::{ElementState, Event, KeyEvent, MouseButton, StartCause, WindowEvent},
event_loop::{ControlFlow, EventLoop},
keyboard::Key,
window::{CursorIcon, ResizeDirection, WindowBuilder},
};
@ -53,14 +52,14 @@ fn main() {
}
}
WindowEvent::KeyboardInput {
input:
KeyboardInput {
event:
KeyEvent {
state: ElementState::Released,
virtual_keycode: Some(VirtualKeyCode::B),
logical_key: Key::Character(c),
..
},
..
} => {
} if matches!(c.as_ref(), "B" | "b") => {
border = !border;
window.set_decorations(border);
}

View file

@ -1,67 +0,0 @@
#![allow(clippy::single_match)]
#[cfg(target_os = "macos")]
use winit::platform::macos::{OptionAsAlt, WindowExtMacOS};
#[cfg(target_os = "macos")]
use winit::{
event::ElementState,
event::{Event, MouseButton, WindowEvent},
event_loop::EventLoop,
window::WindowBuilder,
};
/// Prints the keyboard events characters received when option_is_alt is true versus false.
/// A left mouse click will toggle option_is_alt.
#[cfg(target_os = "macos")]
fn main() {
let event_loop = EventLoop::new();
let window = WindowBuilder::new()
.with_title("A fantastic window!")
.with_inner_size(winit::dpi::LogicalSize::new(128.0, 128.0))
.build(&event_loop)
.unwrap();
let mut option_as_alt = window.option_as_alt();
event_loop.run(move |event, _, control_flow| {
control_flow.set_wait();
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
window_id,
} if window_id == window.id() => control_flow.set_exit(),
Event::WindowEvent { event, .. } => match event {
WindowEvent::MouseInput {
state: ElementState::Pressed,
button: MouseButton::Left,
..
} => {
option_as_alt = match option_as_alt {
OptionAsAlt::None => OptionAsAlt::OnlyLeft,
OptionAsAlt::OnlyLeft => OptionAsAlt::OnlyRight,
OptionAsAlt::OnlyRight => OptionAsAlt::Both,
OptionAsAlt::Both => OptionAsAlt::None,
};
println!("Received Mouse click, toggling option_as_alt to: {option_as_alt:?}");
window.set_option_as_alt(option_as_alt);
}
WindowEvent::ReceivedCharacter(c) => println!("ReceivedCharacter: {c:?}"),
WindowEvent::KeyboardInput { .. } => println!("KeyboardInput: {event:?}"),
_ => (),
},
Event::MainEventsCleared => {
window.request_redraw();
}
_ => (),
}
});
}
#[cfg(not(target_os = "macos"))]
fn main() {
println!("This example is only supported on MacOS");
}

View file

@ -2,8 +2,9 @@ use log::debug;
use simple_logger::SimpleLogger;
use winit::{
dpi::LogicalSize,
event::{ElementState, Event, KeyboardInput, VirtualKeyCode, WindowEvent},
event::{ElementState, Event, KeyEvent, WindowEvent},
event_loop::EventLoop,
keyboard::Key,
window::WindowBuilder,
};
@ -31,9 +32,9 @@ fn main() {
Event::WindowEvent {
event:
WindowEvent::KeyboardInput {
input:
KeyboardInput {
virtual_keycode: Some(VirtualKeyCode::Space),
event:
KeyEvent {
logical_key: Key::Space,
state: ElementState::Released,
..
},