Rename "inner size" to "surface size" (#3889)

* Rename `WindowEvent::Resized` to `SurfaceResized`
* Rename `InnerSizeWriter` to `SurfaceSizeWriter`
* Replace `inner_size` with `surface_size`
* Rename `resize_increments` to `surface_resize_increments`
This commit is contained in:
Mads Marquart 2024-09-04 15:04:48 +02:00 committed by GitHub
parent d37c591378
commit 8db3e0e043
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GPG key ID: B5690EEEBB952194
32 changed files with 466 additions and 436 deletions

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@ -458,7 +458,7 @@ impl CoreWindow for Window {
}
}
fn inner_size(&self) -> PhysicalSize<u32> {
fn surface_size(&self) -> PhysicalSize<u32> {
let mut rect: RECT = unsafe { mem::zeroed() };
if unsafe { GetClientRect(self.hwnd(), &mut rect) } == false.into() {
panic!(
@ -478,14 +478,14 @@ impl CoreWindow for Window {
.unwrap()
}
fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
fn request_surface_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
let scale_factor = self.scale_factor();
let physical_size = size.to_physical::<u32>(scale_factor);
let window_flags = self.window_state_lock().window_flags;
window_flags.set_size(self.hwnd(), physical_size);
if physical_size != self.inner_size() {
if physical_size != self.surface_size() {
let window_state = Arc::clone(&self.window_state);
let window = self.window;
self.thread_executor.execute_in_thread(move || {
@ -499,28 +499,28 @@ impl CoreWindow for Window {
None
}
fn set_min_inner_size(&self, size: Option<Size>) {
fn set_min_surface_size(&self, size: Option<Size>) {
self.window_state_lock().min_size = size;
// Make windows re-check the window size bounds.
let size = self.inner_size();
let _ = self.request_inner_size(size.into());
let size = self.surface_size();
let _ = self.request_surface_size(size.into());
}
fn set_max_inner_size(&self, size: Option<Size>) {
fn set_max_surface_size(&self, size: Option<Size>) {
self.window_state_lock().max_size = size;
// Make windows re-check the window size bounds.
let size = self.inner_size();
let _ = self.request_inner_size(size.into());
let size = self.surface_size();
let _ = self.request_surface_size(size.into());
}
fn resize_increments(&self) -> Option<PhysicalSize<u32>> {
fn surface_resize_increments(&self) -> Option<PhysicalSize<u32>> {
let w = self.window_state_lock();
let scale_factor = w.scale_factor;
w.resize_increments.map(|size| size.to_physical(scale_factor))
w.surface_resize_increments.map(|size| size.to_physical(scale_factor))
}
fn set_resize_increments(&self, increments: Option<Size>) {
self.window_state_lock().resize_increments = increments;
fn set_surface_resize_increments(&self, increments: Option<Size>) {
self.window_state_lock().surface_resize_increments = increments;
}
fn set_resizable(&self, resizable: bool) {
@ -1209,13 +1209,14 @@ impl<'a> InitData<'a> {
win.set_enabled_buttons(attributes.enabled_buttons);
let size = attributes.inner_size.unwrap_or_else(|| PhysicalSize::new(800, 600).into());
let size = attributes.surface_size.unwrap_or_else(|| PhysicalSize::new(800, 600).into());
let max_size = attributes
.max_inner_size
.max_surface_size
.unwrap_or_else(|| PhysicalSize::new(f64::MAX, f64::MAX).into());
let min_size = attributes.min_inner_size.unwrap_or_else(|| PhysicalSize::new(0, 0).into());
let min_size =
attributes.min_surface_size.unwrap_or_else(|| PhysicalSize::new(0, 0).into());
let clamped_size = Size::clamp(size, min_size, max_size, win.scale_factor());
let _ = win.request_inner_size(clamped_size);
let _ = win.request_surface_size(clamped_size);
// let margins = MARGINS {
// cxLeftWidth: 1,