Rename "inner size" to "surface size" (#3889)

* Rename `WindowEvent::Resized` to `SurfaceResized`
* Rename `InnerSizeWriter` to `SurfaceSizeWriter`
* Replace `inner_size` with `surface_size`
* Rename `resize_increments` to `surface_resize_increments`
This commit is contained in:
Mads Marquart 2024-09-04 15:04:48 +02:00 committed by GitHub
parent d37c591378
commit 8db3e0e043
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GPG key ID: B5690EEEBB952194
32 changed files with 466 additions and 436 deletions

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@ -127,11 +127,11 @@ impl RootWindow for Window {
})
}
fn inner_size(&self) -> PhysicalSize<u32> {
self.inner.queue(|inner| inner.canvas.inner_size())
fn surface_size(&self) -> PhysicalSize<u32> {
self.inner.queue(|inner| inner.canvas.surface_size())
}
fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
fn request_surface_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
self.inner.queue(|inner| {
let size = size.to_logical(self.scale_factor());
backend::set_canvas_size(
@ -145,11 +145,11 @@ impl RootWindow for Window {
}
fn outer_size(&self) -> PhysicalSize<u32> {
// Note: the canvas element has no window decorations, so this is equal to `inner_size`.
self.inner_size()
// Note: the canvas element has no window decorations, so this is equal to `surface_size`.
self.surface_size()
}
fn set_min_inner_size(&self, min_size: Option<Size>) {
fn set_min_surface_size(&self, min_size: Option<Size>) {
self.inner.dispatch(move |inner| {
let dimensions = min_size.map(|min_size| min_size.to_logical(inner.scale_factor()));
backend::set_canvas_min_size(
@ -161,7 +161,7 @@ impl RootWindow for Window {
})
}
fn set_max_inner_size(&self, max_size: Option<Size>) {
fn set_max_surface_size(&self, max_size: Option<Size>) {
self.inner.dispatch(move |inner| {
let dimensions = max_size.map(|dimensions| dimensions.to_logical(inner.scale_factor()));
backend::set_canvas_max_size(
@ -173,11 +173,11 @@ impl RootWindow for Window {
})
}
fn resize_increments(&self) -> Option<PhysicalSize<u32>> {
fn surface_resize_increments(&self) -> Option<PhysicalSize<u32>> {
None
}
fn set_resize_increments(&self, _: Option<Size>) {
fn set_surface_resize_increments(&self, _: Option<Size>) {
// Intentionally a no-op: users can't resize canvas elements
}