Remove DeviceEvent::Text event
The event is never constructed inside the winit.
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2 changed files with 1 additions and 5 deletions
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@ -26,6 +26,7 @@ And please only add new entries to the top of this list, right below the `# Unre
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- Implement `PartialOrd` and `Ord` for `MouseButton`.
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- Implement `PartialOrd` and `Ord` for `MouseButton`.
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- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
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- On X11, fix event loop not waking up on `ControlFlow::Poll` and `ControlFlow::WaitUntil`.
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- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
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- **Breaking:** Change default `ControlFlow` from `Poll` to `Wait`.
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- **Breaking:** remove `DeviceEvent::Text`.
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# 0.29.1-beta
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# 0.29.1-beta
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@ -618,10 +618,6 @@ pub enum DeviceEvent {
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},
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},
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Key(RawKeyEvent),
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Key(RawKeyEvent),
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Text {
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codepoint: char,
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},
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}
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}
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/// Describes a keyboard input as a raw device event.
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/// Describes a keyboard input as a raw device event.
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@ -1221,7 +1217,6 @@ mod tests {
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button: 0,
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button: 0,
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state: event::ElementState::Pressed,
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state: event::ElementState::Pressed,
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});
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});
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with_device_event(Text { codepoint: 'a' });
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}
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}
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}};
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}};
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}
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}
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