Rename MonitorID -> MonitorId
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aa5f5de109
commit
86fa1b58e5
19 changed files with 106 additions and 106 deletions
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@ -6,7 +6,7 @@ use std::thread;
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use super::callback;
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use super::Window;
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use super::MonitorID;
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use super::MonitorId;
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use super::WindowWrapper;
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use super::Context;
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@ -269,7 +269,7 @@ unsafe fn register_window_class() -> Vec<u16> {
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class_name
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}
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unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorID)
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unsafe fn switch_to_fullscreen(rect: &mut winapi::RECT, monitor: &MonitorId)
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-> Result<(), CreationError>
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{
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// adjusting the rect
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@ -21,7 +21,7 @@ use PixelFormat;
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use PixelFormatRequirements;
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use WindowAttributes;
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pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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use winapi;
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use user32;
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@ -6,9 +6,9 @@ use std::mem;
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use native_monitor::NativeMonitorId;
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/// Win32 implementation of the main `MonitorID` object.
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/// Win32 implementation of the main `MonitorId` object.
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#[derive(Clone)]
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pub struct MonitorID {
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pub struct MonitorId {
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/// The system name of the adapter.
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adapter_name: [winapi::WCHAR; 32],
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@ -93,7 +93,7 @@ fn wchar_as_string(wchar: &[winapi::WCHAR]) -> String {
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}
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/// Win32 implementation of the main `get_available_monitors` function.
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pub fn get_available_monitors() -> VecDeque<MonitorID> {
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pub fn get_available_monitors() -> VecDeque<MonitorId> {
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// return value
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let mut result = VecDeque::new();
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@ -120,7 +120,7 @@ pub fn get_available_monitors() -> VecDeque<MonitorID> {
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for (num, monitor) in DeviceEnumerator::monitors(adapter.DeviceName.as_ptr()).enumerate() {
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// adding to the resulting list
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result.push_back(MonitorID {
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result.push_back(MonitorId {
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adapter_name: adapter.DeviceName,
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monitor_name: wchar_as_string(&monitor.DeviceName),
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readable_name: wchar_as_string(&monitor.DeviceString),
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@ -136,7 +136,7 @@ pub fn get_available_monitors() -> VecDeque<MonitorID> {
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}
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/// Win32 implementation of the main `get_primary_monitor` function.
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pub fn get_primary_monitor() -> MonitorID {
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pub fn get_primary_monitor() -> MonitorId {
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// we simply get all available monitors and return the one with the `PRIMARY_DEVICE` flag
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// TODO: it is possible to query the win32 API for the primary monitor, this should be done
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// instead
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@ -149,7 +149,7 @@ pub fn get_primary_monitor() -> MonitorID {
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panic!("Failed to find the primary monitor")
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}
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impl MonitorID {
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impl MonitorId {
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/// See the docs if the crate root file.
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#[inline]
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pub fn get_name(&self) -> Option<String> {
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@ -169,14 +169,14 @@ impl MonitorID {
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self.dimensions
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}
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/// This is a Win32-only function for `MonitorID` that returns the system name of the adapter
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/// This is a Win32-only function for `MonitorId` that returns the system name of the adapter
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/// device.
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#[inline]
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pub fn get_adapter_name(&self) -> &[winapi::WCHAR] {
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&self.adapter_name
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}
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/// This is a Win32-only function for `MonitorID` that returns the position of the
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/// This is a Win32-only function for `MonitorId` that returns the position of the
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/// monitor on the desktop.
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/// A window that is positionned at these coordinates will overlap the monitor.
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#[inline]
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