Make iOS fully thread safe (#3045)
* macOS & iOS: Refactor EventWrapper * macOS & iOS: Make EventLoopWindowTarget independent of the user event * iOS: Use MainThreadMarker instead of marking functions unsafe * Make iOS thread safe
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14 changed files with 457 additions and 445 deletions
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@ -2,11 +2,11 @@
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use std::{
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collections::{BTreeSet, VecDeque},
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fmt,
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ops::{Deref, DerefMut},
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fmt, hash, ptr,
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};
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use icrate::Foundation::{MainThreadMarker, NSInteger};
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use icrate::Foundation::{MainThreadBound, MainThreadMarker, NSInteger};
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use objc2::mutability::IsRetainable;
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use objc2::rc::Id;
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use super::uikit::{UIScreen, UIScreenMode};
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@ -16,32 +16,59 @@ use crate::{
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platform_impl::platform::app_state,
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};
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// TODO(madsmtm): Remove or refactor this
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#[derive(Debug, PartialEq, Eq, Hash, Clone)]
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pub(crate) struct ScreenModeSendSync(pub(crate) Id<UIScreenMode>);
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// Workaround for `MainThreadBound` implementing almost no traits
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#[derive(Debug)]
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struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Id<T>>);
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unsafe impl Send for ScreenModeSendSync {}
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unsafe impl Sync for ScreenModeSendSync {}
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impl<T: IsRetainable> Clone for MainThreadBoundDelegateImpls<T> {
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fn clone(&self) -> Self {
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Self(
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self.0
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.get_on_main(|inner, mtm| MainThreadBound::new(Id::clone(inner), mtm)),
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)
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}
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}
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impl<T: IsRetainable> hash::Hash for MainThreadBoundDelegateImpls<T> {
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fn hash<H: hash::Hasher>(&self, state: &mut H) {
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// SAFETY: Marker only used to get the pointer
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let mtm = unsafe { MainThreadMarker::new_unchecked() };
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Id::as_ptr(self.0.get(mtm)).hash(state);
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}
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}
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impl<T: IsRetainable> PartialEq for MainThreadBoundDelegateImpls<T> {
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fn eq(&self, other: &Self) -> bool {
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// SAFETY: Marker only used to get the pointer
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let mtm = unsafe { MainThreadMarker::new_unchecked() };
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Id::as_ptr(self.0.get(mtm)) == Id::as_ptr(other.0.get(mtm))
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}
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}
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impl<T: IsRetainable> Eq for MainThreadBoundDelegateImpls<T> {}
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#[derive(Debug, PartialEq, Eq, Hash, Clone)]
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pub struct VideoMode {
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pub(crate) size: (u32, u32),
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pub(crate) bit_depth: u16,
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pub(crate) refresh_rate_millihertz: u32,
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pub(crate) screen_mode: ScreenModeSendSync,
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screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
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pub(crate) monitor: MonitorHandle,
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}
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impl VideoMode {
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fn new(uiscreen: Id<UIScreen>, screen_mode: Id<UIScreenMode>) -> VideoMode {
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assert_main_thread!("`VideoMode` can only be created on the main thread on iOS");
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fn new(
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uiscreen: Id<UIScreen>,
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screen_mode: Id<UIScreenMode>,
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mtm: MainThreadMarker,
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) -> VideoMode {
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let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
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let size = screen_mode.size();
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VideoMode {
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size: (size.width as u32, size.height as u32),
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bit_depth: 32,
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refresh_rate_millihertz,
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screen_mode: ScreenModeSendSync(screen_mode),
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screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
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monitor: MonitorHandle::new(uiscreen),
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}
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}
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@ -61,18 +88,40 @@ impl VideoMode {
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pub fn monitor(&self) -> MonitorHandle {
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self.monitor.clone()
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}
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pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Id<UIScreenMode> {
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self.screen_mode.0.get(mtm)
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}
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}
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#[derive(Clone, PartialEq, Eq, Hash)]
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pub struct Inner {
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uiscreen: Id<UIScreen>,
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}
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#[derive(Clone, PartialEq, Eq, Hash)]
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pub struct MonitorHandle {
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inner: Inner,
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ui_screen: MainThreadBound<Id<UIScreen>>,
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}
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impl Clone for MonitorHandle {
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fn clone(&self) -> Self {
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Self {
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ui_screen: self
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.ui_screen
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.get_on_main(|inner, mtm| MainThreadBound::new(inner.clone(), mtm)),
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}
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}
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}
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impl hash::Hash for MonitorHandle {
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fn hash<H: hash::Hasher>(&self, state: &mut H) {
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(self as *const Self).hash(state);
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}
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}
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impl PartialEq for MonitorHandle {
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fn eq(&self, other: &Self) -> bool {
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ptr::eq(self, other)
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}
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}
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impl Eq for MonitorHandle {}
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impl PartialOrd for MonitorHandle {
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fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
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Some(self.cmp(other))
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@ -86,31 +135,6 @@ impl Ord for MonitorHandle {
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}
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}
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impl Deref for MonitorHandle {
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type Target = Inner;
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fn deref(&self) -> &Inner {
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assert_main_thread!("`MonitorHandle` methods can only be run on the main thread on iOS");
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&self.inner
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}
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}
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impl DerefMut for MonitorHandle {
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fn deref_mut(&mut self) -> &mut Inner {
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assert_main_thread!("`MonitorHandle` methods can only be run on the main thread on iOS");
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&mut self.inner
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}
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}
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unsafe impl Send for MonitorHandle {}
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unsafe impl Sync for MonitorHandle {}
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impl Drop for MonitorHandle {
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fn drop(&mut self) {
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assert_main_thread!("`MonitorHandle` can only be dropped on the main thread on iOS");
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}
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}
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impl fmt::Debug for MonitorHandle {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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// TODO: Do this using the proper fmt API
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@ -135,59 +159,80 @@ impl fmt::Debug for MonitorHandle {
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}
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impl MonitorHandle {
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pub(crate) fn new(uiscreen: Id<UIScreen>) -> Self {
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assert_main_thread!("`MonitorHandle` can only be created on the main thread on iOS");
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pub(crate) fn new(ui_screen: Id<UIScreen>) -> Self {
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// Holding `Id<UIScreen>` implies we're on the main thread.
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let mtm = MainThreadMarker::new().unwrap();
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Self {
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inner: Inner { uiscreen },
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ui_screen: MainThreadBound::new(ui_screen, mtm),
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}
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}
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}
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impl Inner {
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pub fn name(&self) -> Option<String> {
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let main = UIScreen::main(MainThreadMarker::new().unwrap());
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if self.uiscreen == main {
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Some("Primary".to_string())
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} else if self.uiscreen == main.mirroredScreen() {
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Some("Mirrored".to_string())
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} else {
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UIScreen::screens(MainThreadMarker::new().unwrap())
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.iter()
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.position(|rhs| rhs == &*self.uiscreen)
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.map(|idx| idx.to_string())
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}
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self.ui_screen.get_on_main(|ui_screen, mtm| {
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let main = UIScreen::main(mtm);
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if *ui_screen == main {
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Some("Primary".to_string())
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} else if *ui_screen == main.mirroredScreen() {
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Some("Mirrored".to_string())
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} else {
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UIScreen::screens(mtm)
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.iter()
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.position(|rhs| rhs == &**ui_screen)
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.map(|idx| idx.to_string())
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}
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})
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}
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pub fn size(&self) -> PhysicalSize<u32> {
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let bounds = self.uiscreen.nativeBounds();
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let bounds = self
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.ui_screen
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.get_on_main(|ui_screen, _| ui_screen.nativeBounds());
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PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
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}
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pub fn position(&self) -> PhysicalPosition<i32> {
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let bounds = self.uiscreen.nativeBounds();
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let bounds = self
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.ui_screen
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.get_on_main(|ui_screen, _| ui_screen.nativeBounds());
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(bounds.origin.x as f64, bounds.origin.y as f64).into()
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}
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pub fn scale_factor(&self) -> f64 {
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self.uiscreen.nativeScale() as f64
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self.ui_screen
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.get_on_main(|ui_screen, _| ui_screen.nativeScale()) as f64
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}
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pub fn refresh_rate_millihertz(&self) -> Option<u32> {
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Some(refresh_rate_millihertz(&self.uiscreen))
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Some(
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self.ui_screen
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.get_on_main(|ui_screen, _| refresh_rate_millihertz(ui_screen)),
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)
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}
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pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
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// Use Ord impl of RootVideoMode
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let modes: BTreeSet<_> = self
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.uiscreen
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.availableModes()
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.into_iter()
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.map(|mode| RootVideoMode {
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video_mode: VideoMode::new(self.uiscreen.clone(), mode),
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})
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.collect();
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self.ui_screen.get_on_main(|ui_screen, mtm| {
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// Use Ord impl of RootVideoMode
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modes.into_iter().map(|mode| mode.video_mode)
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let modes: BTreeSet<_> = ui_screen
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.availableModes()
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.into_iter()
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.map(|mode| RootVideoMode {
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video_mode: VideoMode::new(ui_screen.clone(), mode, mtm),
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})
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.collect();
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modes.into_iter().map(|mode| mode.video_mode)
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})
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}
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pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Id<UIScreen> {
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self.ui_screen.get(mtm)
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}
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pub fn preferred_video_mode(&self) -> VideoMode {
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self.ui_screen.get_on_main(|ui_screen, mtm| {
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VideoMode::new(ui_screen.clone(), ui_screen.preferredMode().unwrap(), mtm)
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})
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}
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}
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@ -215,20 +260,6 @@ fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
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refresh_rate_millihertz as u32 * 1000
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}
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// MonitorHandleExtIOS
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impl Inner {
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pub(crate) fn ui_screen(&self) -> &Id<UIScreen> {
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&self.uiscreen
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}
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pub fn preferred_video_mode(&self) -> VideoMode {
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VideoMode::new(
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self.uiscreen.clone(),
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self.uiscreen.preferredMode().unwrap(),
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)
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}
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}
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pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
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UIScreen::screens(mtm)
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.into_iter()
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