Add with_vsync to WindowBuilder, plus the win32 implementation
This commit is contained in:
parent
e887cf57b8
commit
8249e545f8
4 changed files with 26 additions and 5 deletions
|
|
@ -25,7 +25,7 @@ impl HeadlessContext {
|
|||
/// See the docs in the crate root file.
|
||||
pub fn new(builder: HeadlessRendererBuilder) -> Result<HeadlessContext, String> {
|
||||
let HeadlessRendererBuilder { dimensions, gl_version } = builder;
|
||||
init::new_window(Some(dimensions), "".to_string(), None, gl_version, true)
|
||||
init::new_window(Some(dimensions), "".to_string(), None, gl_version, false, true)
|
||||
.map(|w| HeadlessContext(w))
|
||||
}
|
||||
|
||||
|
|
@ -68,8 +68,8 @@ pub struct Window {
|
|||
impl Window {
|
||||
/// See the docs in the crate root file.
|
||||
pub fn new(builder: WindowBuilder) -> Result<Window, String> {
|
||||
let WindowBuilder { dimensions, title, monitor, gl_version } = builder;
|
||||
init::new_window(dimensions, title, monitor, gl_version, false)
|
||||
let WindowBuilder { dimensions, title, monitor, gl_version, vsync } = builder;
|
||||
init::new_window(dimensions, title, monitor, gl_version, vsync, false)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue