Add API for transparency and decorations and add support for win32
This commit is contained in:
parent
1377f276b7
commit
81314f91d8
5 changed files with 80 additions and 2 deletions
38
examples/transparent.rs
Normal file
38
examples/transparent.rs
Normal file
|
|
@ -0,0 +1,38 @@
|
|||
#[cfg(target_os = "android")]
|
||||
#[macro_use]
|
||||
extern crate android_glue;
|
||||
|
||||
extern crate glutin;
|
||||
|
||||
mod support;
|
||||
|
||||
#[cfg(target_os = "android")]
|
||||
android_start!(main);
|
||||
|
||||
#[cfg(not(feature = "window"))]
|
||||
fn main() { println!("This example requires glutin to be compiled with the `window` feature"); }
|
||||
|
||||
#[cfg(feature = "window")]
|
||||
fn resize_callback(width: u32, height: u32) {
|
||||
println!("Window resized to {}x{}", width, height);
|
||||
}
|
||||
|
||||
#[cfg(feature = "window")]
|
||||
fn main() {
|
||||
let mut window = glutin::WindowBuilder::new().with_decorations(false).with_transparency(true)
|
||||
.build().unwrap();
|
||||
window.set_title("A fantastic window!");
|
||||
window.set_window_resize_callback(Some(resize_callback as fn(u32, u32)));
|
||||
unsafe { window.make_current() };
|
||||
|
||||
println!("Pixel format of the window: {:?}", window.get_pixel_format());
|
||||
|
||||
let context = support::load(&window);
|
||||
|
||||
while !window.is_closed() {
|
||||
context.draw_frame((0.0, 0.0, 0.0, 0.0));
|
||||
window.swap_buffers();
|
||||
|
||||
println!("{:?}", window.wait_events().next());
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue