Minimum/maximum dimensions for windows in win32 api

This commit is contained in:
Aceeri 2015-11-09 01:42:54 -08:00
parent 5ca4e89dd4
commit 78eb4a5990
5 changed files with 98 additions and 13 deletions

View file

@ -527,6 +527,16 @@ pub struct WindowAttributes {
/// The default is `None`.
pub dimensions: Option<(u32, u32)>,
/// The minimum dimensions a window can be, If this is `None`, the minimum will be set to 800x600.
///
/// The default is `None`.
pub min_dimensions: Option<(u32, u32)>,
/// The maximum dimensions a window can be, If this is `None`, the maximum will be the dimensions of the primary monitor.
///
/// The default is `None`.
pub max_dimensions: Option<(u32, u32)>,
/// If `Some`, the window will be in fullscreen mode with the given monitor.
///
/// The default is `None`.
@ -563,6 +573,8 @@ impl Default for WindowAttributes {
fn default() -> WindowAttributes {
WindowAttributes {
dimensions: None,
min_dimensions: None,
max_dimensions: None,
monitor: None,
title: "glutin window".to_owned(),
visible: true,