Implement hidpi for web platform (#1233)

* fix: use a 'static lifetime for the web backend's `Event` types

* implement hidpi for stdweb (web-sys wip?)

* fix: make all canvas resizes go through backend::set_canvas_size

* update Window docs for web, make `inner/outer_position` return the position in the viewport
This commit is contained in:
Michael Tang 2019-12-31 14:39:33 -08:00 committed by Osspial
parent 28a20aec10
commit 777d9edeaa
11 changed files with 137 additions and 91 deletions

View file

@ -1,5 +1,5 @@
use super::{backend, device, proxy::Proxy, runner, window};
use crate::dpi::LogicalSize;
use crate::dpi::{PhysicalSize, Size};
use crate::event::{DeviceId, ElementState, Event, KeyboardInput, TouchPhase, WindowEvent};
use crate::event_loop::ControlFlow;
use crate::window::WindowId;
@ -28,7 +28,7 @@ impl<T> WindowTarget<T> {
Proxy::new(self.runner.clone())
}
pub fn run(&self, event_handler: Box<dyn FnMut(Event<T>, &mut ControlFlow)>) {
pub fn run(&self, event_handler: Box<dyn FnMut(Event<'static, T>, &mut ControlFlow)>) {
self.runner.set_listener(event_handler);
}
@ -170,25 +170,27 @@ impl<T> WindowTarget<T> {
let runner = self.runner.clone();
let raw = canvas.raw().clone();
let mut intended_size = LogicalSize {
width: raw.width() as f64,
height: raw.height() as f64,
// The size to restore to after exiting fullscreen.
let mut intended_size = PhysicalSize {
width: raw.width() as u32,
height: raw.height() as u32,
};
canvas.on_fullscreen_change(move || {
// If the canvas is marked as fullscreen, it is moving *into* fullscreen
// If it is not, it is moving *out of* fullscreen
let new_size = if backend::is_fullscreen(&raw) {
intended_size = LogicalSize {
width: raw.width() as f64,
height: raw.height() as f64,
intended_size = PhysicalSize {
width: raw.width() as u32,
height: raw.height() as u32,
};
backend::window_size()
backend::window_size().to_physical(backend::hidpi_factor())
} else {
intended_size
};
raw.set_width(new_size.width as u32);
raw.set_height(new_size.height as u32);
backend::set_canvas_size(&raw, Size::Physical(new_size));
runner.send_event(Event::WindowEvent {
window_id: WindowId(id),
event: WindowEvent::Resized(new_size),