Implement ApplicationHandler::can_create|destroy_surfaces() (#3765)
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a0d69c782a
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75ce71f05a
21 changed files with 178 additions and 114 deletions
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@ -216,6 +216,7 @@ impl EventLoop {
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Event::UserWakeUp => app.proxy_wake_up(event_loop_windows_ref),
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Event::Suspended => app.suspended(event_loop_windows_ref),
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Event::Resumed => app.resumed(event_loop_windows_ref),
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Event::CreateSurfaces => app.can_create_surfaces(event_loop_windows_ref),
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Event::AboutToWait => app.about_to_wait(event_loop_windows_ref),
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Event::LoopExiting => app.exiting(event_loop_windows_ref),
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Event::MemoryWarning => app.memory_warning(event_loop_windows_ref),
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@ -281,6 +282,7 @@ impl EventLoop {
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Event::UserWakeUp => app.proxy_wake_up(event_loop_windows_ref),
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Event::Suspended => app.suspended(event_loop_windows_ref),
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Event::Resumed => app.resumed(event_loop_windows_ref),
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Event::CreateSurfaces => app.can_create_surfaces(event_loop_windows_ref),
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Event::AboutToWait => app.about_to_wait(event_loop_windows_ref),
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Event::LoopExiting => app.exiting(event_loop_windows_ref),
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Event::MemoryWarning => app.memory_warning(event_loop_windows_ref),
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@ -345,10 +345,10 @@ impl EventLoopRunner {
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},
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};
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self.call_event_handler(Event::NewEvents(start_cause));
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// NB: For consistency all platforms must emit a 'resumed' event even though Windows
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// applications don't themselves have a formal suspend/resume lifecycle.
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// NB: For consistency all platforms must call `can_create_surfaces` even though Windows
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// applications don't themselves have a formal surface destroy/create lifecycle.
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if init {
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self.call_event_handler(Event::Resumed);
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self.call_event_handler(Event::CreateSurfaces);
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}
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self.dispatch_buffered_events();
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}
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