Rework 'Fullscreen::Borderless' enum variant
This changes 'Fullscreen::Borderless' enum variant from 'Fullscreen::Borderless(MonitorHandle)' to 'Fullscreen::Borderless(Option<MonitorHandle>)'. Providing 'None' to it will result in picking the current monitor.
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14 changed files with 89 additions and 46 deletions
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@ -496,9 +496,12 @@ impl Window {
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// Update window bounds
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match &fullscreen {
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Some(fullscreen) => {
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let monitor = match fullscreen {
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Fullscreen::Exclusive(ref video_mode) => video_mode.monitor(),
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Fullscreen::Borderless(ref monitor) => monitor.clone(),
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let monitor = match &fullscreen {
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Fullscreen::Exclusive(video_mode) => video_mode.monitor(),
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Fullscreen::Borderless(Some(monitor)) => monitor.clone(),
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Fullscreen::Borderless(None) => RootMonitorHandle {
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inner: monitor::current_monitor(window.0),
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},
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};
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let position: (i32, i32) = monitor.position().into();
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