Swizzle sendEvent: instead of subclassing NSApplication (#4036)
This is done to avoid order-dependent behavior that you'd otherwise encounter where `EventLoop::new` had to be called at the beginning of `fn main` to ensure that Winit's application was the one being registered as the main application by calling `sharedApplication`. Fixes https://github.com/rust-windowing/winit/issues/3772. This should also make it (more) possible to use multiple versions of Winit in the same application (though that's still untested). Finally, it should allow the user to override `NSApplication` themselves if they need to do that for some reason.
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3 changed files with 145 additions and 42 deletions
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@ -1,44 +1,101 @@
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#![allow(clippy::unnecessary_cast)]
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use std::cell::Cell;
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use std::mem;
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use std::rc::Rc;
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use objc2::{define_class, msg_send, MainThreadMarker};
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use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType, NSResponder};
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use objc2_foundation::NSObject;
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use dispatch2::MainThreadBound;
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use objc2::runtime::{Imp, Sel};
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use objc2::sel;
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use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType};
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use objc2_foundation::MainThreadMarker;
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use super::app_state::AppState;
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use crate::event::{DeviceEvent, ElementState};
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define_class!(
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#[unsafe(super(NSApplication, NSResponder, NSObject))]
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#[name = "WinitApplication"]
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pub(super) struct WinitApplication;
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type SendEvent = extern "C-unwind" fn(&NSApplication, Sel, &NSEvent);
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impl WinitApplication {
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// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
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// Overriding `sendEvent:` like this fixes that. (https://stackoverflow.com/a/15294196)
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// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
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#[unsafe(method(sendEvent:))]
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fn send_event(&self, event: &NSEvent) {
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// For posterity, there are some undocumented event types
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// (https://github.com/servo/cocoa-rs/issues/155)
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// but that doesn't really matter here.
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let event_type = unsafe { event.r#type() };
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let modifier_flags = unsafe { event.modifierFlags() };
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if event_type == NSEventType::KeyUp
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&& modifier_flags.contains(NSEventModifierFlags::Command)
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{
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if let Some(key_window) = self.keyWindow() {
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key_window.sendEvent(event);
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}
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} else {
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let app_state = AppState::get(MainThreadMarker::from(self));
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maybe_dispatch_device_event(&app_state, event);
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unsafe { msg_send![super(self), sendEvent: event] }
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}
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static ORIGINAL: MainThreadBound<Cell<Option<SendEvent>>> = {
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// SAFETY: Creating in a `const` context, where there is no concept of the main thread.
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MainThreadBound::new(Cell::new(None), unsafe { MainThreadMarker::new_unchecked() })
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};
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extern "C-unwind" fn send_event(app: &NSApplication, sel: Sel, event: &NSEvent) {
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let mtm = MainThreadMarker::from(app);
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// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
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// Overriding `sendEvent:` fixes that. (https://stackoverflow.com/a/15294196)
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// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
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//
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// For posterity, there are some undocumented event types
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// (https://github.com/servo/cocoa-rs/issues/155)
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// but that doesn't really matter here.
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let event_type = unsafe { event.r#type() };
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let modifier_flags = unsafe { event.modifierFlags() };
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if event_type == NSEventType::KeyUp && modifier_flags.contains(NSEventModifierFlags::Command) {
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if let Some(key_window) = app.keyWindow() {
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key_window.sendEvent(event);
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}
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return;
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}
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);
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// Events are generally scoped to the window level, so the best way
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// to get device events is to listen for them on NSApplication.
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let app_state = AppState::get(mtm);
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maybe_dispatch_device_event(&app_state, event);
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let original = ORIGINAL.get(mtm).get().expect("no existing sendEvent: handler set");
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original(app, sel, event)
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}
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/// Override the [`sendEvent:`][NSApplication::sendEvent] method on the given application class.
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///
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/// The previous implementation created a subclass of [`NSApplication`], however we would like to
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/// give the user full control over their `NSApplication`, so we override the method here using
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/// method swizzling instead.
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///
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/// This _should_ also allow two versions of Winit to exist in the same application.
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///
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/// See the following links for more info on method swizzling:
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/// - <https://nshipster.com/method-swizzling/>
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/// - <https://spin.atomicobject.com/method-swizzling-objective-c/>
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/// - <https://web.archive.org/web/20130308110627/http://cocoadev.com/wiki/MethodSwizzling>
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///
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/// NOTE: This function assumes that the passed in application object is the one returned from
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/// [`NSApplication::sharedApplication`], i.e. the one and only global shared application object.
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/// For testing though, we allow it to be a different object.
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pub(crate) fn override_send_event(global_app: &NSApplication) {
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let mtm = MainThreadMarker::from(global_app);
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let class = global_app.class();
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let method =
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class.instance_method(sel!(sendEvent:)).expect("NSApplication must have sendEvent: method");
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// SAFETY: Converting our `sendEvent:` implementation to an IMP.
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let overridden = unsafe { mem::transmute::<SendEvent, Imp>(send_event) };
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// If we've already overridden the method, don't do anything.
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// FIXME(madsmtm): Use `std::ptr::fn_addr_eq` (Rust 1.85) once available in MSRV.
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#[allow(unknown_lints, unpredictable_function_pointer_comparisons)]
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if overridden == method.implementation() {
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return;
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}
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// SAFETY: Our implementation has:
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// 1. The same signature as `sendEvent:`.
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// 2. Does not impose extra safety requirements on callers.
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let original = unsafe { method.set_implementation(overridden) };
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// SAFETY: This is the actual signature of `sendEvent:`.
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let original = unsafe { mem::transmute::<Imp, SendEvent>(original) };
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// NOTE: If NSApplication was safe to use from multiple threads, then this would potentially be
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// a (checked) race-condition, since one could call `sendEvent:` before the original had been
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// stored here.
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//
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// It is only usable from the main thread, however, so we're good!
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ORIGINAL.get(mtm).set(Some(original));
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}
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fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
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let event_type = unsafe { event.r#type() };
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@ -80,3 +137,52 @@ fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
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_ => (),
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}
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}
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#[cfg(test)]
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mod tests {
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use objc2::rc::Retained;
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use objc2::{define_class, msg_send, ClassType};
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use objc2_app_kit::NSResponder;
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use objc2_foundation::NSObject;
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use super::*;
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#[test]
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fn test_override() {
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// FIXME(madsmtm): Ensure this always runs (maybe use cargo-nextest or `--test-threads=1`?)
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let Some(mtm) = MainThreadMarker::new() else { return };
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// Create a new application, without making it the shared application.
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let app = unsafe { NSApplication::new(mtm) };
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override_send_event(&app);
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// Test calling twice works.
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override_send_event(&app);
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// FIXME(madsmtm): Can't test this yet, need some way to mock AppState.
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// unsafe {
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// let event = super::super::event::dummy_event().unwrap();
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// app.sendEvent(&event)
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// }
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}
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#[test]
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fn test_custom_class() {
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let Some(_mtm) = MainThreadMarker::new() else { return };
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define_class!(
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#[unsafe(super(NSApplication, NSResponder, NSObject))]
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#[name = "TestApplication"]
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pub(super) struct TestApplication;
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impl TestApplication {
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#[unsafe(method(sendEvent:))]
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fn send_event(&self, _event: &NSEvent) {
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todo!()
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}
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}
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);
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let app: Retained<TestApplication> = unsafe { msg_send![TestApplication::class(), new] };
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override_send_event(&app);
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}
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}
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@ -10,7 +10,7 @@ use std::time::{Duration, Instant};
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use objc2::rc::{autoreleasepool, Retained};
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use objc2::runtime::ProtocolObject;
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use objc2::{available, msg_send, ClassType, MainThreadMarker};
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use objc2::{available, MainThreadMarker};
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use objc2_app_kit::{
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NSApplication, NSApplicationActivationPolicy, NSApplicationDidFinishLaunchingNotification,
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NSApplicationWillTerminateNotification, NSWindow,
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@ -24,7 +24,7 @@ use objc2_foundation::{NSNotificationCenter, NSObjectProtocol};
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use rwh_06::HasDisplayHandle;
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use super::super::notification_center::create_observer;
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use super::app::WinitApplication;
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use super::app::override_send_event;
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use super::app_state::AppState;
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use super::cursor::CustomCursor;
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use super::event::dummy_event;
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@ -209,16 +209,6 @@ impl EventLoop {
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let mtm = MainThreadMarker::new()
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.expect("on macOS, `EventLoop` must be created on the main thread!");
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let app: Retained<NSApplication> =
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unsafe { msg_send![WinitApplication::class(), sharedApplication] };
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if !app.isKindOfClass(WinitApplication::class()) {
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panic!(
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"`winit` requires control over the principal class. You must create the event \
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loop before other parts of your application initialize NSApplication"
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);
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}
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let activation_policy = match attributes.activation_policy {
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None => None,
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Some(ActivationPolicy::Regular) => Some(NSApplicationActivationPolicy::Regular),
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attributes.activate_ignoring_other_apps,
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);
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// Initialize the application (if it has not already been).
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let app = NSApplication::sharedApplication(mtm);
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// Override `sendEvent:` on the application to forward to our application state.
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override_send_event(&app);
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let center = unsafe { NSNotificationCenter::defaultCenter() };
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let weak_app_state = Rc::downgrade(&app_state);
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