wayland: use an invisible surface as shell surface (#835)
This decorelates the window management from the actual user content, meaning: - the created window no longer needs the user to draw something to start existing - it reduces our need to do roundtrips during initialization to avoid protocol errors
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3 changed files with 48 additions and 15 deletions
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@ -41,6 +41,7 @@
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- Remove `WindowBuilder::multitouch` field, since it was only implemented on a few platforms. Multitouch is always enabled now.
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- **Breaking:** On macOS, change `ns` identifiers to use snake_case for consistency with iOS's `ui` identifiers.
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- Add `MonitorHandle::video_modes` method for retrieving supported video modes for the given monitor.
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- On Wayland, the window now exists even if nothing has been drawn.
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# Version 0.19.1 (2019-04-08)
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