Remove BuilderAttribs

This commit is contained in:
Pierre Krieger 2015-09-21 13:15:43 +02:00
parent a8d3342468
commit 62bafe2130
13 changed files with 138 additions and 134 deletions

View file

@ -1,8 +1,9 @@
use ContextError;
use CreationError;
use CreationError::OsError;
use BuilderAttribs;
use GlAttributes;
use GlContext;
use PixelFormatRequirements;
use libc;
use std::ptr;
@ -27,8 +28,9 @@ pub struct HeadlessContext {
}
impl HeadlessContext {
pub fn new(builder: BuilderAttribs) -> Result<HeadlessContext, CreationError> {
let (width, height) = builder.window.dimensions.unwrap_or((1024, 768));
pub fn new((width, height): (u32, u32), pf_reqs: &PixelFormatRequirements,
opengl: &GlAttributes<&HeadlessContext>) -> Result<HeadlessContext, CreationError>
{
let context = unsafe {
let attributes = [
NSOpenGLPFAAccelerated as u32,

View file

@ -7,7 +7,6 @@ use CreationError::OsError;
use libc;
use Api;
use BuilderAttribs;
use ContextError;
use GlAttributes;
use GlContext;
@ -269,12 +268,14 @@ impl<'a> Iterator for WaitEventsIterator<'a> {
impl Window {
#[cfg(feature = "window")]
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
if builder.opengl.sharing.is_some() {
pub fn new(win_attribs: &WindowAttributes, pf_reqs: &PixelFormatRequirements,
opengl: &GlAttributes<&Window>) -> Result<Window, CreationError>
{
if opengl.sharing.is_some() {
unimplemented!()
}
match builder.opengl.robustness {
match opengl.robustness {
Robustness::RobustNoResetNotification | Robustness::RobustLoseContextOnReset => {
return Err(CreationError::RobustnessNotSupported);
},
@ -286,7 +287,7 @@ impl Window {
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
};
let window = match Window::create_window(&builder.window)
let window = match Window::create_window(win_attribs)
{
Some(window) => window,
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
@ -298,13 +299,13 @@ impl Window {
// TODO: perhaps we should return error from create_context so we can
// determine the cause of failure and possibly recover?
let (context, pf) = match Window::create_context(*view, &builder.pf_reqs, &builder.opengl) {
let (context, pf) = match Window::create_context(*view, pf_reqs, opengl) {
Ok((context, pf)) => (context, pf),
Err(e) => { return Err(OsError(format!("Couldn't create OpenGL context: {}", e))); },
};
unsafe {
if builder.window.transparent {
if win_attribs.transparent {
let clear_col = {
let cls = Class::get("NSColor").unwrap();
@ -320,7 +321,7 @@ impl Window {
}
app.activateIgnoringOtherApps_(YES);
if builder.window.visible {
if win_attribs.visible {
window.makeKeyAndOrderFront_(nil);
} else {
window.makeKeyWindow();