Switch win32 implementation to new design
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05cd9f2114
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6 changed files with 1203 additions and 1054 deletions
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@ -1,21 +1,10 @@
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#![cfg(target_os = "windows")]
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use std::mem;
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use std::ptr;
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use std::ffi::OsStr;
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use std::os::windows::ffi::OsStrExt;
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use std::os::raw::c_int;
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use std::sync::{
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Arc,
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Mutex
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};
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use std::sync::mpsc::Receiver;
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use {CreationError, WindowEvent as Event, MouseCursor};
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use CursorState;
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use winapi;
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use WindowAttributes;
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gen_api_transition!();
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pub use self::events_loop::{EventsLoop, EventsLoopProxy};
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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pub use self::window::Window;
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes {
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@ -25,361 +14,23 @@ pub struct PlatformSpecificWindowBuilderAttributes {
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unsafe impl Send for PlatformSpecificWindowBuilderAttributes {}
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unsafe impl Sync for PlatformSpecificWindowBuilderAttributes {}
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#[derive(Clone, Default)]
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pub struct PlatformSpecificHeadlessBuilderAttributes;
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pub use self::monitor::{MonitorId, get_available_monitors, get_primary_monitor};
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use winapi;
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use user32;
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use kernel32;
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mod callback;
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mod event;
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mod init;
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mod monitor;
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lazy_static! {
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static ref WAKEUP_MSG_ID: u32 = unsafe { user32::RegisterWindowMessageA("Glutin::EventID".as_ptr() as *const i8) };
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}
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/// Cursor
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// TODO: document what this means
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pub type Cursor = *const winapi::wchar_t;
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/// Contains information about states and the window for the callback.
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#[derive(Clone)]
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pub struct WindowState {
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pub cursor: Cursor,
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pub cursor_state: CursorState,
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pub attributes: WindowAttributes
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}
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// TODO: remove
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pub type Window2 = Window;
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/// The Win32 implementation of the main `Window` object.
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pub struct Window {
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/// Main handle for the window.
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window: WindowWrapper,
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// Constant device ID, to be removed when this backend is updated to report real device IDs.
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct DeviceId;
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const DEVICE_ID: ::DeviceId = ::DeviceId(DeviceId);
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/// Receiver for the events dispatched by the window callback.
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events_receiver: Receiver<Event>,
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct WindowId(winapi::HWND);
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unsafe impl Send for WindowId {}
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unsafe impl Sync for WindowId {}
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/// The current window state.
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window_state: Arc<Mutex<WindowState>>,
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}
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unsafe impl Send for Window {}
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unsafe impl Sync for Window {}
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/// A simple wrapper that destroys the window when it is destroyed.
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#[doc(hidden)]
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pub struct WindowWrapper(winapi::HWND, winapi::HDC);
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impl Drop for WindowWrapper {
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#[inline]
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fn drop(&mut self) {
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unsafe {
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user32::DestroyWindow(self.0);
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}
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}
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}
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#[derive(Clone)]
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pub struct WindowProxy {
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hwnd: winapi::HWND,
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}
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unsafe impl Send for WindowProxy {}
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unsafe impl Sync for WindowProxy {}
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impl WindowProxy {
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#[inline]
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pub fn wakeup_event_loop(&self) {
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unsafe {
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user32::PostMessageA(self.hwnd, *WAKEUP_MSG_ID, 0, 0);
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}
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}
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}
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impl Window {
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/// See the docs in the crate root file.
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pub fn new(window: &WindowAttributes, pl_attribs: &PlatformSpecificWindowBuilderAttributes)
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-> Result<Window, CreationError>
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{
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init::new_window(window, pl_attribs)
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}
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/// See the docs in the crate root file.
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///
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/// Calls SetWindowText on the HWND.
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pub fn set_title(&self, text: &str) {
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let text = OsStr::new(text).encode_wide().chain(Some(0).into_iter())
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.collect::<Vec<_>>();
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unsafe {
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user32::SetWindowTextW(self.window.0, text.as_ptr() as winapi::LPCWSTR);
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}
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}
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#[inline]
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pub fn show(&self) {
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unsafe {
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user32::ShowWindow(self.window.0, winapi::SW_SHOW);
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}
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}
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#[inline]
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pub fn hide(&self) {
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unsafe {
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user32::ShowWindow(self.window.0, winapi::SW_HIDE);
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}
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}
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/// See the docs in the crate root file.
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pub fn get_position(&self) -> Option<(i32, i32)> {
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use std::mem;
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let mut placement: winapi::WINDOWPLACEMENT = unsafe { mem::zeroed() };
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placement.length = mem::size_of::<winapi::WINDOWPLACEMENT>() as winapi::UINT;
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if unsafe { user32::GetWindowPlacement(self.window.0, &mut placement) } == 0 {
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return None
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}
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let ref rect = placement.rcNormalPosition;
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Some((rect.left as i32, rect.top as i32))
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}
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/// See the docs in the crate root file.
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pub fn set_position(&self, x: i32, y: i32) {
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unsafe {
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user32::SetWindowPos(self.window.0, ptr::null_mut(), x as c_int, y as c_int,
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0, 0, winapi::SWP_NOZORDER | winapi::SWP_NOSIZE);
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user32::UpdateWindow(self.window.0);
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}
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}
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/// See the docs in the crate root file.
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#[inline]
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pub fn get_inner_size(&self) -> Option<(u32, u32)> {
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let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
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if unsafe { user32::GetClientRect(self.window.0, &mut rect) } == 0 {
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return None
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}
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Some((
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(rect.right - rect.left) as u32,
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(rect.bottom - rect.top) as u32
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))
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}
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/// See the docs in the crate root file.
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#[inline]
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pub fn get_outer_size(&self) -> Option<(u32, u32)> {
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let mut rect: winapi::RECT = unsafe { mem::uninitialized() };
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if unsafe { user32::GetWindowRect(self.window.0, &mut rect) } == 0 {
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return None
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}
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Some((
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(rect.right - rect.left) as u32,
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(rect.bottom - rect.top) as u32
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))
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}
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/// See the docs in the crate root file.
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pub fn set_inner_size(&self, x: u32, y: u32) {
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unsafe {
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// Calculate the outer size based upon the specified inner size
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let mut rect = winapi::RECT { top: 0, left: 0, bottom: y as winapi::LONG, right: x as winapi::LONG };
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let dw_style = user32::GetWindowLongA(self.window.0, winapi::GWL_STYLE) as winapi::DWORD;
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let b_menu = !user32::GetMenu(self.window.0).is_null() as winapi::BOOL;
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let dw_style_ex = user32::GetWindowLongA(self.window.0, winapi::GWL_EXSTYLE) as winapi::DWORD;
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user32::AdjustWindowRectEx(&mut rect, dw_style, b_menu, dw_style_ex);
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let outer_x = (rect.right - rect.left).abs() as c_int;
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let outer_y = (rect.top - rect.bottom).abs() as c_int;
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user32::SetWindowPos(self.window.0, ptr::null_mut(), 0, 0, outer_x, outer_y,
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winapi::SWP_NOZORDER | winapi::SWP_NOREPOSITION | winapi::SWP_NOMOVE);
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user32::UpdateWindow(self.window.0);
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}
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}
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#[inline]
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pub fn create_window_proxy(&self) -> WindowProxy {
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WindowProxy { hwnd: self.window.0 }
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}
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/// See the docs in the crate root file.
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#[inline]
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pub fn poll_events(&self) -> PollEventsIterator {
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PollEventsIterator {
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window: self,
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}
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}
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/// See the docs in the crate root file.
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#[inline]
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pub fn wait_events(&self) -> WaitEventsIterator {
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WaitEventsIterator {
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window: self,
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}
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}
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#[inline]
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pub fn platform_display(&self) -> *mut ::libc::c_void {
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// What should this return on win32?
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// It could be GetDC(NULL), but that requires a ReleaseDC()
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// to avoid leaking the DC.
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ptr::null_mut()
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}
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#[inline]
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pub fn platform_window(&self) -> *mut ::libc::c_void {
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self.window.0 as *mut ::libc::c_void
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}
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#[inline]
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pub fn set_window_resize_callback(&mut self, _: Option<fn(u32, u32)>) {
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}
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#[inline]
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pub fn set_cursor(&self, _cursor: MouseCursor) {
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let cursor_id = match _cursor {
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MouseCursor::Arrow | MouseCursor::Default => winapi::IDC_ARROW,
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MouseCursor::Hand => winapi::IDC_HAND,
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MouseCursor::Crosshair => winapi::IDC_CROSS,
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MouseCursor::Text | MouseCursor::VerticalText => winapi::IDC_IBEAM,
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MouseCursor::NotAllowed | MouseCursor::NoDrop => winapi::IDC_NO,
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MouseCursor::EResize => winapi::IDC_SIZEWE,
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MouseCursor::NResize => winapi::IDC_SIZENS,
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MouseCursor::WResize => winapi::IDC_SIZEWE,
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MouseCursor::SResize => winapi::IDC_SIZENS,
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MouseCursor::EwResize | MouseCursor::ColResize => winapi::IDC_SIZEWE,
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MouseCursor::NsResize | MouseCursor::RowResize => winapi::IDC_SIZENS,
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MouseCursor::Wait | MouseCursor::Progress => winapi::IDC_WAIT,
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MouseCursor::Help => winapi::IDC_HELP,
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_ => winapi::IDC_ARROW, // use arrow for the missing cases.
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};
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let mut cur = self.window_state.lock().unwrap();
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cur.cursor = cursor_id;
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}
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pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
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let mut current_state = self.window_state.lock().unwrap();
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let foreground_thread_id = unsafe { user32::GetWindowThreadProcessId(self.window.0, ptr::null_mut()) };
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let current_thread_id = unsafe { kernel32::GetCurrentThreadId() };
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unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 1) };
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let res = match (state, current_state.cursor_state) {
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(CursorState::Normal, CursorState::Normal) => Ok(()),
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(CursorState::Hide, CursorState::Hide) => Ok(()),
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(CursorState::Grab, CursorState::Grab) => Ok(()),
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(CursorState::Hide, CursorState::Normal) => {
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current_state.cursor_state = CursorState::Hide;
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Ok(())
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},
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(CursorState::Normal, CursorState::Hide) => {
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current_state.cursor_state = CursorState::Normal;
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Ok(())
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},
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(CursorState::Grab, CursorState::Normal) | (CursorState::Grab, CursorState::Hide) => {
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unsafe {
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let mut rect = mem::uninitialized();
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if user32::GetClientRect(self.window.0, &mut rect) == 0 {
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return Err(format!("GetWindowRect failed"));
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}
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user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.left));
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user32::ClientToScreen(self.window.0, mem::transmute(&mut rect.right));
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if user32::ClipCursor(&rect) == 0 {
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return Err(format!("ClipCursor failed"));
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}
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current_state.cursor_state = CursorState::Grab;
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Ok(())
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}
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},
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(CursorState::Normal, CursorState::Grab) => {
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unsafe {
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if user32::ClipCursor(ptr::null()) == 0 {
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return Err(format!("ClipCursor failed"));
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}
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current_state.cursor_state = CursorState::Normal;
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Ok(())
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}
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},
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_ => unimplemented!(),
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};
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unsafe { user32::AttachThreadInput(foreground_thread_id, current_thread_id, 0) };
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res
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}
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#[inline]
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pub fn hidpi_factor(&self) -> f32 {
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1.0
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}
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pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
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let mut point = winapi::POINT {
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x: x,
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y: y,
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};
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unsafe {
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if user32::ClientToScreen(self.window.0, &mut point) == 0 {
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return Err(());
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}
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if user32::SetCursorPos(point.x, point.y) == 0 {
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return Err(());
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}
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}
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Ok(())
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}
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}
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impl Drop for Window {
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#[inline]
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fn drop(&mut self) {
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unsafe {
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user32::PostMessageW(self.window.0, winapi::WM_DESTROY, 0, 0);
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}
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}
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}
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pub struct PollEventsIterator<'a> {
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window: &'a Window,
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}
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impl<'a> Iterator for PollEventsIterator<'a> {
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type Item = Event;
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#[inline]
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fn next(&mut self) -> Option<Event> {
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self.window.events_receiver.try_recv().ok()
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}
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}
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pub struct WaitEventsIterator<'a> {
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window: &'a Window,
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}
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impl<'a> Iterator for WaitEventsIterator<'a> {
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type Item = Event;
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#[inline]
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fn next(&mut self) -> Option<Event> {
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self.window.events_receiver.recv().ok()
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}
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}
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mod event;
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mod events_loop;
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mod monitor;
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mod window;
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