Move AppKit (macOS) backend to winit-appkit (#4248)
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parent
256bbe949e
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5f2c7350e9
27 changed files with 232 additions and 203 deletions
188
winit-appkit/src/app.rs
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188
winit-appkit/src/app.rs
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#![allow(clippy::unnecessary_cast)]
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use std::cell::Cell;
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use std::mem;
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use std::rc::Rc;
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use dispatch2::MainThreadBound;
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use objc2::runtime::{Imp, Sel};
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use objc2::sel;
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use objc2_app_kit::{NSApplication, NSEvent, NSEventModifierFlags, NSEventType};
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use objc2_foundation::MainThreadMarker;
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use winit_core::event::{DeviceEvent, ElementState};
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use super::app_state::AppState;
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type SendEvent = extern "C-unwind" fn(&NSApplication, Sel, &NSEvent);
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static ORIGINAL: MainThreadBound<Cell<Option<SendEvent>>> = {
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// SAFETY: Creating in a `const` context, where there is no concept of the main thread.
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MainThreadBound::new(Cell::new(None), unsafe { MainThreadMarker::new_unchecked() })
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};
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extern "C-unwind" fn send_event(app: &NSApplication, sel: Sel, event: &NSEvent) {
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let mtm = MainThreadMarker::from(app);
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// Normally, holding Cmd + any key never sends us a `keyUp` event for that key.
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// Overriding `sendEvent:` fixes that. (https://stackoverflow.com/a/15294196)
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// Fun fact: Firefox still has this bug! (https://bugzilla.mozilla.org/show_bug.cgi?id=1299553)
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//
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// For posterity, there are some undocumented event types
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// (https://github.com/servo/cocoa-rs/issues/155)
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// but that doesn't really matter here.
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let event_type = unsafe { event.r#type() };
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let modifier_flags = unsafe { event.modifierFlags() };
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if event_type == NSEventType::KeyUp && modifier_flags.contains(NSEventModifierFlags::Command) {
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if let Some(key_window) = app.keyWindow() {
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key_window.sendEvent(event);
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}
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return;
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}
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// Events are generally scoped to the window level, so the best way
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// to get device events is to listen for them on NSApplication.
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let app_state = AppState::get(mtm);
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maybe_dispatch_device_event(&app_state, event);
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let original = ORIGINAL.get(mtm).get().expect("no existing sendEvent: handler set");
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original(app, sel, event)
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}
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/// Override the [`sendEvent:`][NSApplication::sendEvent] method on the given application class.
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///
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/// The previous implementation created a subclass of [`NSApplication`], however we would like to
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/// give the user full control over their `NSApplication`, so we override the method here using
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/// method swizzling instead.
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///
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/// This _should_ also allow two versions of Winit to exist in the same application.
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///
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/// See the following links for more info on method swizzling:
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/// - <https://nshipster.com/method-swizzling/>
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/// - <https://spin.atomicobject.com/method-swizzling-objective-c/>
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/// - <https://web.archive.org/web/20130308110627/http://cocoadev.com/wiki/MethodSwizzling>
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///
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/// NOTE: This function assumes that the passed in application object is the one returned from
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/// [`NSApplication::sharedApplication`], i.e. the one and only global shared application object.
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/// For testing though, we allow it to be a different object.
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pub(crate) fn override_send_event(global_app: &NSApplication) {
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let mtm = MainThreadMarker::from(global_app);
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let class = global_app.class();
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let method =
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class.instance_method(sel!(sendEvent:)).expect("NSApplication must have sendEvent: method");
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// SAFETY: Converting our `sendEvent:` implementation to an IMP.
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let overridden = unsafe { mem::transmute::<SendEvent, Imp>(send_event) };
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// If we've already overridden the method, don't do anything.
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// FIXME(madsmtm): Use `std::ptr::fn_addr_eq` (Rust 1.85) once available in MSRV.
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#[allow(unknown_lints, unpredictable_function_pointer_comparisons)]
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if overridden == method.implementation() {
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return;
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}
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// SAFETY: Our implementation has:
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// 1. The same signature as `sendEvent:`.
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// 2. Does not impose extra safety requirements on callers.
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let original = unsafe { method.set_implementation(overridden) };
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// SAFETY: This is the actual signature of `sendEvent:`.
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let original = unsafe { mem::transmute::<Imp, SendEvent>(original) };
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// NOTE: If NSApplication was safe to use from multiple threads, then this would potentially be
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// a (checked) race-condition, since one could call `sendEvent:` before the original had been
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// stored here.
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//
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// It is only usable from the main thread, however, so we're good!
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ORIGINAL.get(mtm).set(Some(original));
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}
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fn maybe_dispatch_device_event(app_state: &Rc<AppState>, event: &NSEvent) {
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let event_type = unsafe { event.r#type() };
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#[allow(non_upper_case_globals)]
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match event_type {
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NSEventType::MouseMoved
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| NSEventType::LeftMouseDragged
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| NSEventType::OtherMouseDragged
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| NSEventType::RightMouseDragged => {
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let delta_x = unsafe { event.deltaX() } as f64;
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let delta_y = unsafe { event.deltaY() } as f64;
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if delta_x != 0.0 || delta_y != 0.0 {
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app_state.maybe_queue_with_handler(move |app, event_loop| {
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app.device_event(event_loop, None, DeviceEvent::PointerMotion {
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delta: (delta_x, delta_y),
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});
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});
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}
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},
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NSEventType::LeftMouseDown | NSEventType::RightMouseDown | NSEventType::OtherMouseDown => {
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let button = unsafe { event.buttonNumber() } as u32;
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app_state.maybe_queue_with_handler(move |app, event_loop| {
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app.device_event(event_loop, None, DeviceEvent::Button {
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button,
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state: ElementState::Pressed,
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});
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});
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},
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NSEventType::LeftMouseUp | NSEventType::RightMouseUp | NSEventType::OtherMouseUp => {
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let button = unsafe { event.buttonNumber() } as u32;
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app_state.maybe_queue_with_handler(move |app, event_loop| {
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app.device_event(event_loop, None, DeviceEvent::Button {
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button,
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state: ElementState::Released,
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});
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});
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},
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_ => (),
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}
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}
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#[cfg(test)]
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mod tests {
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use objc2::rc::Retained;
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use objc2::{define_class, msg_send, ClassType};
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use objc2_app_kit::NSResponder;
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use objc2_foundation::NSObject;
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use super::*;
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#[test]
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fn test_override() {
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// FIXME(madsmtm): Ensure this always runs (maybe use cargo-nextest or `--test-threads=1`?)
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let Some(mtm) = MainThreadMarker::new() else { return };
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// Create a new application, without making it the shared application.
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let app = unsafe { NSApplication::new(mtm) };
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override_send_event(&app);
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// Test calling twice works.
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override_send_event(&app);
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// FIXME(madsmtm): Can't test this yet, need some way to mock AppState.
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// unsafe {
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// let event = super::super::event::dummy_event().unwrap();
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// app.sendEvent(&event)
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// }
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}
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#[test]
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fn test_custom_class() {
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let Some(_mtm) = MainThreadMarker::new() else { return };
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define_class!(
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#[unsafe(super(NSApplication, NSResponder, NSObject))]
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#[name = "TestApplication"]
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pub(super) struct TestApplication;
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impl TestApplication {
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#[unsafe(method(sendEvent:))]
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fn send_event(&self, _event: &NSEvent) {
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todo!()
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}
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}
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);
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let app: Retained<TestApplication> = unsafe { msg_send![TestApplication::class(), new] };
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override_send_event(&app);
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}
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}
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384
winit-appkit/src/app_state.rs
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384
winit-appkit/src/app_state.rs
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use std::cell::{Cell, OnceCell, RefCell};
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use std::mem;
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use std::rc::Rc;
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use std::sync::Arc;
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use std::time::Instant;
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use dispatch2::MainThreadBound;
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use objc2::MainThreadMarker;
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use objc2_app_kit::{NSApplication, NSApplicationActivationPolicy, NSRunningApplication};
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use objc2_foundation::NSNotification;
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use winit_common::core_foundation::EventLoopProxy;
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use winit_common::event_handler::EventHandler;
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use winit_core::application::ApplicationHandler;
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use winit_core::event::{StartCause, WindowEvent};
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use winit_core::event_loop::ControlFlow;
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use winit_core::window::WindowId;
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use super::event_loop::{notify_windows_of_exit, stop_app_immediately, ActiveEventLoop};
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use super::menu;
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use super::observer::{EventLoopWaker, RunLoop};
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#[derive(Debug)]
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pub(super) struct AppState {
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mtm: MainThreadMarker,
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activation_policy: Option<NSApplicationActivationPolicy>,
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default_menu: bool,
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activate_ignoring_other_apps: bool,
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run_loop: RunLoop,
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event_loop_proxy: Arc<EventLoopProxy>,
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event_handler: EventHandler,
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stop_on_launch: Cell<bool>,
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stop_before_wait: Cell<bool>,
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stop_after_wait: Cell<bool>,
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stop_on_redraw: Cell<bool>,
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/// Whether `applicationDidFinishLaunching:` has been run or not.
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is_launched: Cell<bool>,
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/// Whether an `EventLoop` is currently running.
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is_running: Cell<bool>,
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/// Whether the user has requested the event loop to exit.
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exit: Cell<bool>,
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control_flow: Cell<ControlFlow>,
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waker: RefCell<EventLoopWaker>,
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start_time: Cell<Option<Instant>>,
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wait_timeout: Cell<Option<Instant>>,
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pending_redraw: RefCell<Vec<WindowId>>,
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// NOTE: This is strongly referenced by our `NSWindowDelegate` and our `NSView` subclass, and
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// as such should be careful to not add fields that, in turn, strongly reference those.
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}
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// SAFETY: Creating `MainThreadBound` in a `const` context, where there is no concept of the
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// main thread.
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static GLOBAL: MainThreadBound<OnceCell<Rc<AppState>>> =
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MainThreadBound::new(OnceCell::new(), unsafe { MainThreadMarker::new_unchecked() });
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impl AppState {
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pub(super) fn setup_global(
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mtm: MainThreadMarker,
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activation_policy: Option<NSApplicationActivationPolicy>,
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default_menu: bool,
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activate_ignoring_other_apps: bool,
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) -> Rc<Self> {
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let event_loop_proxy = Arc::new(EventLoopProxy::new(mtm, move || {
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Self::get(mtm).with_handler(|app, event_loop| app.proxy_wake_up(event_loop));
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}));
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let this = Rc::new(Self {
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mtm,
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activation_policy,
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default_menu,
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activate_ignoring_other_apps,
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run_loop: RunLoop::main(mtm),
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event_loop_proxy,
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event_handler: EventHandler::new(),
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stop_on_launch: Cell::new(false),
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stop_before_wait: Cell::new(false),
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stop_after_wait: Cell::new(false),
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stop_on_redraw: Cell::new(false),
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is_launched: Cell::new(false),
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is_running: Cell::new(false),
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exit: Cell::new(false),
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control_flow: Cell::new(ControlFlow::default()),
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waker: RefCell::new(EventLoopWaker::new()),
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start_time: Cell::new(None),
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wait_timeout: Cell::new(None),
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pending_redraw: RefCell::new(vec![]),
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});
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GLOBAL.get(mtm).set(this.clone()).expect("application state can only be set once");
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this
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}
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pub fn get(mtm: MainThreadMarker) -> Rc<Self> {
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GLOBAL
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.get(mtm)
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.get()
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.expect("tried to get application state before it was registered")
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.clone()
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}
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// NOTE: This notification will, globally, only be emitted once,
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// no matter how many `EventLoop`s the user creates.
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pub fn did_finish_launching(self: &Rc<Self>, _notification: &NSNotification) {
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trace_scope!("NSApplicationDidFinishLaunchingNotification");
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self.is_launched.set(true);
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let app = NSApplication::sharedApplication(self.mtm);
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// We need to delay setting the activation policy and activating the app
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// until `applicationDidFinishLaunching` has been called. Otherwise the
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// menu bar is initially unresponsive on macOS 10.15.
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if let Some(activation_policy) = self.activation_policy {
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app.setActivationPolicy(activation_policy);
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} else {
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// If no activation policy is explicitly provided, and the application
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// is bundled, do not set the activation policy at all, to allow the
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// package manifest to define the behavior via LSUIElement.
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//
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// See:
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// - https://github.com/rust-windowing/winit/issues/261
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// - https://github.com/rust-windowing/winit/issues/3958
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let is_bundled =
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unsafe { NSRunningApplication::currentApplication().bundleIdentifier().is_some() };
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if !is_bundled {
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app.setActivationPolicy(NSApplicationActivationPolicy::Regular);
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}
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}
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#[allow(deprecated)]
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app.activateIgnoringOtherApps(self.activate_ignoring_other_apps);
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if self.default_menu {
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// The menubar initialization should be before the `NewEvents` event, to allow
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// overriding of the default menu even if it's created
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menu::initialize(&app);
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}
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self.waker.borrow_mut().start();
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self.set_is_running(true);
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self.dispatch_init_events();
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// If the application is being launched via `EventLoop::pump_app_events()` then we'll
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// want to stop the app once it is launched (and return to the external loop)
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//
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// In this case we still want to consider Winit's `EventLoop` to be "running",
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// so we call `start_running()` above.
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if self.stop_on_launch.get() {
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// NOTE: the original idea had been to only stop the underlying `RunLoop`
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// for the app but that didn't work as expected (`-[NSApplication run]`
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// effectively ignored the attempt to stop the RunLoop and re-started it).
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//
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// So we return from `pump_events` by stopping the application.
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let app = NSApplication::sharedApplication(self.mtm);
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stop_app_immediately(&app);
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}
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}
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pub fn will_terminate(self: &Rc<Self>, _notification: &NSNotification) {
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trace_scope!("NSApplicationWillTerminateNotification");
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let app = NSApplication::sharedApplication(self.mtm);
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notify_windows_of_exit(&app);
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self.event_handler.terminate();
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self.internal_exit();
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}
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/// Place the event handler in the application state for the duration
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/// of the given closure.
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pub fn set_event_handler<R>(
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&self,
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handler: impl ApplicationHandler,
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closure: impl FnOnce() -> R,
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) -> R {
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self.event_handler.set(Box::new(handler), closure)
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}
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pub fn event_loop_proxy(&self) -> &Arc<EventLoopProxy> {
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&self.event_loop_proxy
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}
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/// If `pump_events` is called to progress the event loop then we
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/// bootstrap the event loop via `-[NSApplication run]` but will use
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/// `CFRunLoopRunInMode` for subsequent calls to `pump_events`.
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pub fn set_stop_on_launch(&self) {
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self.stop_on_launch.set(true);
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}
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pub fn set_stop_before_wait(&self, value: bool) {
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self.stop_before_wait.set(value)
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}
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pub fn set_stop_after_wait(&self, value: bool) {
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self.stop_after_wait.set(value)
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}
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pub fn set_stop_on_redraw(&self, value: bool) {
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self.stop_on_redraw.set(value)
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}
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pub fn set_wait_timeout(&self, value: Option<Instant>) {
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self.wait_timeout.set(value)
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}
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/// Clears the `running` state and resets the `control_flow` state when an `EventLoop` exits.
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///
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/// NOTE: that if the `NSApplication` has been launched then that state is preserved,
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/// and we won't need to re-launch the app if subsequent EventLoops are run.
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pub fn internal_exit(self: &Rc<Self>) {
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self.set_is_running(false);
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self.set_stop_on_redraw(false);
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self.set_stop_before_wait(false);
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self.set_stop_after_wait(false);
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self.set_wait_timeout(None);
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}
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pub fn is_launched(&self) -> bool {
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self.is_launched.get()
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}
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pub fn set_is_running(&self, value: bool) {
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self.is_running.set(value)
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}
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pub fn is_running(&self) -> bool {
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self.is_running.get()
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}
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pub fn exit(&self) {
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self.exit.set(true)
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}
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pub fn clear_exit(&self) {
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self.exit.set(false)
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}
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pub fn exiting(&self) -> bool {
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self.exit.get()
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}
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pub fn set_control_flow(&self, value: ControlFlow) {
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self.control_flow.set(value)
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}
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pub fn control_flow(&self) -> ControlFlow {
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self.control_flow.get()
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}
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pub fn handle_redraw(self: &Rc<Self>, window_id: WindowId) {
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// Redraw request might come out of order from the OS.
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// -> Don't go back into the event handler when our callstack originates from there
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if !self.event_handler.in_use() {
|
||||
self.with_handler(|app, event_loop| {
|
||||
app.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
|
||||
});
|
||||
|
||||
// `pump_events` will request to stop immediately _after_ dispatching RedrawRequested
|
||||
// events as a way to ensure that `pump_events` can't block an external loop
|
||||
// indefinitely
|
||||
if self.stop_on_redraw.get() {
|
||||
let app = NSApplication::sharedApplication(self.mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn queue_redraw(&self, window_id: WindowId) {
|
||||
let mut pending_redraw = self.pending_redraw.borrow_mut();
|
||||
if !pending_redraw.contains(&window_id) {
|
||||
pending_redraw.push(window_id);
|
||||
}
|
||||
self.run_loop.wakeup();
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
pub fn maybe_queue_with_handler(
|
||||
self: &Rc<Self>,
|
||||
callback: impl FnOnce(&mut dyn ApplicationHandler, &ActiveEventLoop) + 'static,
|
||||
) {
|
||||
// Most programmer actions in AppKit (e.g. change window fullscreen, set focused, etc.)
|
||||
// result in an event being queued, and applied at a later point.
|
||||
//
|
||||
// However, it is not documented which actions do this, and which ones are done immediately,
|
||||
// so to make sure that we don't encounter re-entrancy issues, we first check if we're
|
||||
// currently handling another event, and if we are, we queue the event instead.
|
||||
if !self.event_handler.in_use() {
|
||||
self.with_handler(callback);
|
||||
} else {
|
||||
tracing::debug!("had to queue event since another is currently being handled");
|
||||
let this = Rc::clone(self);
|
||||
self.run_loop.queue_closure(move || {
|
||||
this.with_handler(callback);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
fn with_handler(
|
||||
self: &Rc<Self>,
|
||||
callback: impl FnOnce(&mut dyn ApplicationHandler, &ActiveEventLoop),
|
||||
) {
|
||||
let event_loop = ActiveEventLoop { app_state: Rc::clone(self), mtm: self.mtm };
|
||||
self.event_handler.handle(|app| callback(app, &event_loop));
|
||||
}
|
||||
|
||||
/// dispatch `NewEvents(Init)` + `Resumed`
|
||||
pub fn dispatch_init_events(self: &Rc<Self>) {
|
||||
self.with_handler(|app, event_loop| app.new_events(event_loop, StartCause::Init));
|
||||
// NB: For consistency all platforms must call `can_create_surfaces` even though macOS
|
||||
// applications don't themselves have a formal surface destroy/create lifecycle.
|
||||
self.with_handler(|app, event_loop| app.can_create_surfaces(event_loop));
|
||||
}
|
||||
|
||||
// Called by RunLoopObserver after finishing waiting for new events
|
||||
pub fn wakeup(self: &Rc<Self>) {
|
||||
// Return when in event handler due to https://github.com/rust-windowing/winit/issues/1779
|
||||
if !self.event_handler.ready() || !self.is_running() {
|
||||
return;
|
||||
}
|
||||
|
||||
if self.stop_after_wait.get() {
|
||||
let app = NSApplication::sharedApplication(self.mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
|
||||
let start = self.start_time.get().unwrap();
|
||||
let cause = match self.control_flow() {
|
||||
ControlFlow::Poll => StartCause::Poll,
|
||||
ControlFlow::Wait => StartCause::WaitCancelled { start, requested_resume: None },
|
||||
ControlFlow::WaitUntil(requested_resume) => {
|
||||
if Instant::now() >= requested_resume {
|
||||
StartCause::ResumeTimeReached { start, requested_resume }
|
||||
} else {
|
||||
StartCause::WaitCancelled { start, requested_resume: Some(requested_resume) }
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
self.with_handler(|app, event_loop| app.new_events(event_loop, cause));
|
||||
}
|
||||
|
||||
// Called by RunLoopObserver before waiting for new events
|
||||
pub fn cleared(self: &Rc<Self>) {
|
||||
// Return when in event handler due to https://github.com/rust-windowing/winit/issues/1779
|
||||
// XXX: how does it make sense that `event_handler.ready()` can ever return `false` here if
|
||||
// we're about to return to the `CFRunLoop` to poll for new events?
|
||||
if !self.event_handler.ready() || !self.is_running() {
|
||||
return;
|
||||
}
|
||||
|
||||
let redraw = mem::take(&mut *self.pending_redraw.borrow_mut());
|
||||
for window_id in redraw {
|
||||
self.with_handler(|app, event_loop| {
|
||||
app.window_event(event_loop, window_id, WindowEvent::RedrawRequested);
|
||||
});
|
||||
}
|
||||
self.with_handler(|app, event_loop| {
|
||||
app.about_to_wait(event_loop);
|
||||
});
|
||||
|
||||
if self.exiting() {
|
||||
let app = NSApplication::sharedApplication(self.mtm);
|
||||
stop_app_immediately(&app);
|
||||
notify_windows_of_exit(&app);
|
||||
}
|
||||
|
||||
if self.stop_before_wait.get() {
|
||||
let app = NSApplication::sharedApplication(self.mtm);
|
||||
stop_app_immediately(&app);
|
||||
}
|
||||
self.start_time.set(Some(Instant::now()));
|
||||
let wait_timeout = self.wait_timeout.get(); // configured by pump_events
|
||||
let app_timeout = match self.control_flow() {
|
||||
ControlFlow::Wait => None,
|
||||
ControlFlow::Poll => Some(Instant::now()),
|
||||
ControlFlow::WaitUntil(instant) => Some(instant),
|
||||
};
|
||||
self.waker.borrow_mut().start_at(min_timeout(wait_timeout, app_timeout));
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the minimum `Option<Instant>`, taking into account that `None`
|
||||
/// equates to an infinite timeout, not a zero timeout (so can't just use
|
||||
/// `Option::min`)
|
||||
fn min_timeout(a: Option<Instant>, b: Option<Instant>) -> Option<Instant> {
|
||||
a.map_or(b, |a_timeout| b.map_or(Some(a_timeout), |b_timeout| Some(a_timeout.min(b_timeout))))
|
||||
}
|
||||
236
winit-appkit/src/cursor.rs
Normal file
236
winit-appkit/src/cursor.rs
Normal file
|
|
@ -0,0 +1,236 @@
|
|||
use std::ffi::c_uchar;
|
||||
use std::slice;
|
||||
use std::sync::OnceLock;
|
||||
|
||||
use objc2::rc::Retained;
|
||||
use objc2::runtime::Sel;
|
||||
use objc2::{available, msg_send, sel, AllocAnyThread, ClassType};
|
||||
use objc2_app_kit::{NSBitmapImageRep, NSCursor, NSDeviceRGBColorSpace, NSImage};
|
||||
use objc2_foundation::{
|
||||
ns_string, NSData, NSDictionary, NSNumber, NSObject, NSPoint, NSSize, NSString,
|
||||
};
|
||||
use winit_core::cursor::{CursorIcon, CursorImage, CustomCursorProvider, CustomCursorSource};
|
||||
use winit_core::error::{NotSupportedError, RequestError};
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
|
||||
pub struct CustomCursor(pub(crate) Retained<NSCursor>);
|
||||
|
||||
impl CustomCursorProvider for CustomCursor {
|
||||
fn is_animated(&self) -> bool {
|
||||
false
|
||||
}
|
||||
}
|
||||
|
||||
// SAFETY: NSCursor is immutable and thread-safe
|
||||
// TODO(madsmtm): Put this logic in objc2-app-kit itself
|
||||
unsafe impl Send for CustomCursor {}
|
||||
unsafe impl Sync for CustomCursor {}
|
||||
|
||||
impl CustomCursor {
|
||||
pub(crate) fn new(cursor: CustomCursorSource) -> Result<CustomCursor, RequestError> {
|
||||
let cursor = match cursor {
|
||||
CustomCursorSource::Image(cursor_image) => cursor_image,
|
||||
CustomCursorSource::Animation { .. } | CustomCursorSource::Url { .. } => {
|
||||
return Err(NotSupportedError::new("unsupported cursor kind").into())
|
||||
},
|
||||
};
|
||||
|
||||
cursor_from_image(&cursor).map(Self)
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn cursor_from_image(cursor: &CursorImage) -> Result<Retained<NSCursor>, RequestError> {
|
||||
let width = cursor.width();
|
||||
let height = cursor.height();
|
||||
|
||||
let bitmap = unsafe {
|
||||
NSBitmapImageRep::initWithBitmapDataPlanes_pixelsWide_pixelsHigh_bitsPerSample_samplesPerPixel_hasAlpha_isPlanar_colorSpaceName_bytesPerRow_bitsPerPixel(
|
||||
NSBitmapImageRep::alloc(),
|
||||
std::ptr::null_mut::<*mut c_uchar>(),
|
||||
width as isize,
|
||||
height as isize,
|
||||
8,
|
||||
4,
|
||||
true,
|
||||
false,
|
||||
NSDeviceRGBColorSpace,
|
||||
width as isize * 4,
|
||||
32,
|
||||
)
|
||||
}.ok_or_else(|| os_error!("parent view should be installed in a window"))?;
|
||||
let bitmap_data =
|
||||
unsafe { slice::from_raw_parts_mut(bitmap.bitmapData(), cursor.buffer().len()) };
|
||||
bitmap_data.copy_from_slice(cursor.buffer());
|
||||
|
||||
let image = unsafe {
|
||||
NSImage::initWithSize(NSImage::alloc(), NSSize::new(width.into(), height.into()))
|
||||
};
|
||||
unsafe { image.addRepresentation(&bitmap) };
|
||||
|
||||
let hotspot = NSPoint::new(cursor.hotspot_x() as f64, cursor.hotspot_y() as f64);
|
||||
|
||||
Ok(NSCursor::initWithImage_hotSpot(NSCursor::alloc(), &image, hotspot))
|
||||
}
|
||||
|
||||
pub(crate) fn default_cursor() -> Retained<NSCursor> {
|
||||
NSCursor::arrowCursor()
|
||||
}
|
||||
|
||||
unsafe fn try_cursor_from_selector(sel: Sel) -> Option<Retained<NSCursor>> {
|
||||
let cls = NSCursor::class();
|
||||
if unsafe { msg_send![cls, respondsToSelector: sel] } {
|
||||
let cursor: Retained<NSCursor> = unsafe { msg_send![cls, performSelector: sel] };
|
||||
Some(cursor)
|
||||
} else {
|
||||
tracing::warn!("cursor `{sel}` appears to be invalid");
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
macro_rules! def_undocumented_cursor {
|
||||
{$(
|
||||
$(#[$($m:meta)*])*
|
||||
fn $name:ident();
|
||||
)*} => {$(
|
||||
$(#[$($m)*])*
|
||||
#[allow(non_snake_case)]
|
||||
fn $name() -> Retained<NSCursor> {
|
||||
unsafe { try_cursor_from_selector(sel!($name)).unwrap_or_else(|| default_cursor()) }
|
||||
}
|
||||
)*};
|
||||
}
|
||||
|
||||
def_undocumented_cursor!(
|
||||
// Undocumented cursors: https://stackoverflow.com/a/46635398/5435443
|
||||
fn _helpCursor();
|
||||
fn _zoomInCursor();
|
||||
fn _zoomOutCursor();
|
||||
fn _windowResizeNorthEastCursor();
|
||||
fn _windowResizeNorthWestCursor();
|
||||
fn _windowResizeSouthEastCursor();
|
||||
fn _windowResizeSouthWestCursor();
|
||||
fn _windowResizeNorthEastSouthWestCursor();
|
||||
fn _windowResizeNorthWestSouthEastCursor();
|
||||
|
||||
// While these two are available, the former just loads a white arrow,
|
||||
// and the latter loads an ugly deflated beachball!
|
||||
// pub fn _moveCursor();
|
||||
// pub fn _waitCursor();
|
||||
|
||||
// An even more undocumented cursor...
|
||||
// https://bugs.eclipse.org/bugs/show_bug.cgi?id=522349
|
||||
fn busyButClickableCursor();
|
||||
);
|
||||
|
||||
// Note that loading `busybutclickable` with this code won't animate
|
||||
// the frames; instead you'll just get them all in a column.
|
||||
unsafe fn load_webkit_cursor(name: &NSString) -> Retained<NSCursor> {
|
||||
// Snatch a cursor from WebKit; They fit the style of the native
|
||||
// cursors, and will seem completely standard to macOS users.
|
||||
//
|
||||
// https://stackoverflow.com/a/21786835/5435443
|
||||
let root = ns_string!(
|
||||
"/System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/\
|
||||
HIServices.framework/Versions/A/Resources/cursors"
|
||||
);
|
||||
let cursor_path = root.stringByAppendingPathComponent(name);
|
||||
|
||||
let pdf_path = cursor_path.stringByAppendingPathComponent(ns_string!("cursor.pdf"));
|
||||
let image = NSImage::initByReferencingFile(NSImage::alloc(), &pdf_path).unwrap();
|
||||
|
||||
// TODO: Handle PLists better
|
||||
let info_path = cursor_path.stringByAppendingPathComponent(ns_string!("info.plist"));
|
||||
let info: Retained<NSDictionary<NSObject, NSObject>> = unsafe {
|
||||
msg_send![
|
||||
<NSDictionary<NSObject, NSObject>>::class(),
|
||||
dictionaryWithContentsOfFile: &*info_path,
|
||||
]
|
||||
};
|
||||
let mut x = 0.0;
|
||||
if let Some(n) = info.objectForKey(ns_string!("hotx")) {
|
||||
if let Ok(n) = n.downcast::<NSNumber>() {
|
||||
x = n.as_cgfloat();
|
||||
}
|
||||
}
|
||||
let mut y = 0.0;
|
||||
if let Some(n) = info.objectForKey(ns_string!("hoty")) {
|
||||
if let Ok(n) = n.downcast::<NSNumber>() {
|
||||
y = n.as_cgfloat();
|
||||
}
|
||||
}
|
||||
|
||||
let hotspot = NSPoint::new(x, y);
|
||||
NSCursor::initWithImage_hotSpot(NSCursor::alloc(), &image, hotspot)
|
||||
}
|
||||
|
||||
fn webkit_move() -> Retained<NSCursor> {
|
||||
unsafe { load_webkit_cursor(ns_string!("move")) }
|
||||
}
|
||||
|
||||
fn webkit_cell() -> Retained<NSCursor> {
|
||||
unsafe { load_webkit_cursor(ns_string!("cell")) }
|
||||
}
|
||||
|
||||
pub(crate) fn invisible_cursor() -> Retained<NSCursor> {
|
||||
// 16x16 GIF data for invisible cursor
|
||||
// You can reproduce this via ImageMagick.
|
||||
// $ convert -size 16x16 xc:none cursor.gif
|
||||
static CURSOR_BYTES: &[u8] = &[
|
||||
0x47, 0x49, 0x46, 0x38, 0x39, 0x61, 0x10, 0x00, 0x10, 0x00, 0xf0, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x21, 0xf9, 0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00,
|
||||
0x00, 0x00, 0x10, 0x00, 0x10, 0x00, 0x00, 0x02, 0x0e, 0x84, 0x8f, 0xa9, 0xcb, 0xed, 0x0f,
|
||||
0xa3, 0x9c, 0xb4, 0xda, 0x8b, 0xb3, 0x3e, 0x05, 0x00, 0x3b,
|
||||
];
|
||||
|
||||
fn new_invisible() -> Retained<NSCursor> {
|
||||
// TODO: Consider using `dataWithBytesNoCopy:`
|
||||
let data = NSData::with_bytes(CURSOR_BYTES);
|
||||
let image = NSImage::initWithData(NSImage::alloc(), &data).unwrap();
|
||||
let hotspot = NSPoint::new(0.0, 0.0);
|
||||
NSCursor::initWithImage_hotSpot(NSCursor::alloc(), &image, hotspot)
|
||||
}
|
||||
|
||||
// Cache this for efficiency
|
||||
static CURSOR: OnceLock<CustomCursor> = OnceLock::new();
|
||||
CURSOR.get_or_init(|| CustomCursor(new_invisible())).0.clone()
|
||||
}
|
||||
|
||||
#[allow(deprecated)]
|
||||
pub(crate) fn cursor_from_icon(icon: CursorIcon) -> Retained<NSCursor> {
|
||||
match icon {
|
||||
CursorIcon::Default => default_cursor(),
|
||||
CursorIcon::Pointer => NSCursor::pointingHandCursor(),
|
||||
CursorIcon::Grab => NSCursor::openHandCursor(),
|
||||
CursorIcon::Grabbing => NSCursor::closedHandCursor(),
|
||||
CursorIcon::Text => NSCursor::IBeamCursor(),
|
||||
CursorIcon::VerticalText => NSCursor::IBeamCursorForVerticalLayout(),
|
||||
CursorIcon::Copy => NSCursor::dragCopyCursor(),
|
||||
CursorIcon::Alias => NSCursor::dragLinkCursor(),
|
||||
CursorIcon::NotAllowed | CursorIcon::NoDrop => NSCursor::operationNotAllowedCursor(),
|
||||
CursorIcon::ContextMenu => NSCursor::contextualMenuCursor(),
|
||||
CursorIcon::Crosshair => NSCursor::crosshairCursor(),
|
||||
CursorIcon::EResize => NSCursor::resizeRightCursor(),
|
||||
CursorIcon::NResize => NSCursor::resizeUpCursor(),
|
||||
CursorIcon::WResize => NSCursor::resizeLeftCursor(),
|
||||
CursorIcon::SResize => NSCursor::resizeDownCursor(),
|
||||
CursorIcon::EwResize | CursorIcon::ColResize => NSCursor::resizeLeftRightCursor(),
|
||||
CursorIcon::NsResize | CursorIcon::RowResize => NSCursor::resizeUpDownCursor(),
|
||||
CursorIcon::Help => _helpCursor(),
|
||||
CursorIcon::ZoomIn if available!(macos = 15.0) => unsafe { NSCursor::zoomInCursor() },
|
||||
CursorIcon::ZoomIn => _zoomInCursor(),
|
||||
CursorIcon::ZoomOut if available!(macos = 15.0) => unsafe { NSCursor::zoomOutCursor() },
|
||||
CursorIcon::ZoomOut => _zoomOutCursor(),
|
||||
CursorIcon::NeResize => _windowResizeNorthEastCursor(),
|
||||
CursorIcon::NwResize => _windowResizeNorthWestCursor(),
|
||||
CursorIcon::SeResize => _windowResizeSouthEastCursor(),
|
||||
CursorIcon::SwResize => _windowResizeSouthWestCursor(),
|
||||
CursorIcon::NeswResize => _windowResizeNorthEastSouthWestCursor(),
|
||||
CursorIcon::NwseResize => _windowResizeNorthWestSouthEastCursor(),
|
||||
// This is the wrong semantics for `Wait`, but it's the same as
|
||||
// what's used in Safari and Chrome.
|
||||
CursorIcon::Wait | CursorIcon::Progress => busyButClickableCursor(),
|
||||
CursorIcon::Move | CursorIcon::AllScroll => webkit_move(),
|
||||
CursorIcon::Cell => webkit_cell(),
|
||||
_ => default_cursor(),
|
||||
}
|
||||
}
|
||||
634
winit-appkit/src/event.rs
Normal file
634
winit-appkit/src/event.rs
Normal file
|
|
@ -0,0 +1,634 @@
|
|||
use std::ptr::NonNull;
|
||||
|
||||
use dispatch2::run_on_main;
|
||||
use objc2::rc::Retained;
|
||||
use objc2_app_kit::{NSEvent, NSEventModifierFlags, NSEventSubtype, NSEventType};
|
||||
use objc2_core_foundation::{CFData, CFRetained};
|
||||
use objc2_foundation::NSPoint;
|
||||
use smol_str::SmolStr;
|
||||
use winit_core::event::{ElementState, KeyEvent, Modifiers};
|
||||
use winit_core::keyboard::{
|
||||
Key, KeyCode, KeyLocation, ModifiersKeys, ModifiersState, NamedKey, NativeKey, NativeKeyCode,
|
||||
PhysicalKey,
|
||||
};
|
||||
|
||||
use super::ffi;
|
||||
|
||||
/// Ignores ALL modifiers.
|
||||
pub fn get_modifierless_char(scancode: u16) -> Key {
|
||||
let Some(ptr) = NonNull::new(unsafe { ffi::TISCopyCurrentKeyboardLayoutInputSource() }) else {
|
||||
tracing::error!("`TISCopyCurrentKeyboardLayoutInputSource` returned null ptr");
|
||||
return Key::Unidentified(NativeKey::MacOS(scancode));
|
||||
};
|
||||
let input_source = unsafe { CFRetained::from_raw(ptr) };
|
||||
|
||||
let layout_data = unsafe {
|
||||
ffi::TISGetInputSourceProperty(&input_source, ffi::kTISPropertyUnicodeKeyLayoutData)
|
||||
};
|
||||
let Some(layout_data) = (unsafe { layout_data.cast::<CFData>().as_ref() }) else {
|
||||
tracing::error!("`TISGetInputSourceProperty` returned null ptr");
|
||||
return Key::Unidentified(NativeKey::MacOS(scancode));
|
||||
};
|
||||
|
||||
let layout = layout_data.byte_ptr().cast();
|
||||
let keyboard_type = run_on_main(|_mtm| unsafe { ffi::LMGetKbdType() });
|
||||
|
||||
let mut result_len = 0;
|
||||
let mut dead_keys = 0;
|
||||
let modifiers = 0;
|
||||
let mut string = [0; 16];
|
||||
let translate_result = unsafe {
|
||||
ffi::UCKeyTranslate(
|
||||
layout,
|
||||
scancode,
|
||||
ffi::kUCKeyActionDisplay,
|
||||
modifiers,
|
||||
keyboard_type as u32,
|
||||
ffi::kUCKeyTranslateNoDeadKeysMask,
|
||||
&mut dead_keys,
|
||||
string.len() as ffi::UniCharCount,
|
||||
&mut result_len,
|
||||
string.as_mut_ptr(),
|
||||
)
|
||||
};
|
||||
if translate_result != 0 {
|
||||
tracing::error!("`UCKeyTranslate` returned with the non-zero value: {}", translate_result);
|
||||
return Key::Unidentified(NativeKey::MacOS(scancode));
|
||||
}
|
||||
if result_len == 0 {
|
||||
// This is fine - not all keys have text representation.
|
||||
// For instance, users that have mapped the `Fn` key to toggle
|
||||
// keyboard layouts will hit this code path.
|
||||
return Key::Unidentified(NativeKey::MacOS(scancode));
|
||||
}
|
||||
let chars = String::from_utf16_lossy(&string[0..result_len as usize]);
|
||||
Key::Character(SmolStr::new(chars))
|
||||
}
|
||||
|
||||
// Ignores all modifiers except for SHIFT (yes, even ALT is ignored).
|
||||
fn get_logical_key_char(ns_event: &NSEvent, modifierless_chars: &str) -> Key {
|
||||
let string = unsafe { ns_event.charactersIgnoringModifiers() }
|
||||
.map(|s| s.to_string())
|
||||
.unwrap_or_default();
|
||||
if string.is_empty() {
|
||||
// Probably a dead key
|
||||
let first_char = modifierless_chars.chars().next();
|
||||
return Key::Dead(first_char);
|
||||
}
|
||||
Key::Character(SmolStr::new(string))
|
||||
}
|
||||
|
||||
/// Create `KeyEvent` for the given `NSEvent`.
|
||||
///
|
||||
/// This function shouldn't be called when the IME input is in process.
|
||||
pub(crate) fn create_key_event(ns_event: &NSEvent, is_press: bool, is_repeat: bool) -> KeyEvent {
|
||||
use ElementState::{Pressed, Released};
|
||||
let state = if is_press { Pressed } else { Released };
|
||||
|
||||
let scancode = unsafe { ns_event.keyCode() };
|
||||
let mut physical_key = scancode_to_physicalkey(scancode as u32);
|
||||
|
||||
// NOTE: The logical key should heed both SHIFT and ALT if possible.
|
||||
// For instance:
|
||||
// * Pressing the A key: logical key should be "a"
|
||||
// * Pressing SHIFT A: logical key should be "A"
|
||||
// * Pressing CTRL SHIFT A: logical key should also be "A"
|
||||
// This is not easy to tease out of `NSEvent`, but we do our best.
|
||||
|
||||
let characters = unsafe { ns_event.characters() }.map(|s| s.to_string()).unwrap_or_default();
|
||||
let text_with_all_modifiers = if characters.is_empty() {
|
||||
None
|
||||
} else {
|
||||
if matches!(physical_key, PhysicalKey::Unidentified(_)) {
|
||||
// The key may be one of the funky function keys
|
||||
physical_key = extra_function_key_to_code(scancode, &characters);
|
||||
}
|
||||
Some(SmolStr::new(characters))
|
||||
};
|
||||
|
||||
let key_from_code = code_to_key(physical_key, scancode);
|
||||
let (logical_key, key_without_modifiers) = if matches!(key_from_code, Key::Unidentified(_)) {
|
||||
// `get_modifierless_char/key_without_modifiers` ignores ALL modifiers.
|
||||
let key_without_modifiers = get_modifierless_char(scancode);
|
||||
|
||||
let modifiers = unsafe { ns_event.modifierFlags() };
|
||||
let has_ctrl = modifiers.contains(NSEventModifierFlags::Control);
|
||||
let has_cmd = modifiers.contains(NSEventModifierFlags::Command);
|
||||
|
||||
let logical_key = match text_with_all_modifiers.as_ref() {
|
||||
// Only checking for ctrl and cmd here, not checking for alt because we DO want to
|
||||
// include its effect in the key. For example if -on the Germay layout- one
|
||||
// presses alt+8, the logical key should be "{"
|
||||
// Also not checking if this is a release event because then this issue would
|
||||
// still affect the key release.
|
||||
Some(text) if !has_ctrl && !has_cmd => {
|
||||
// Character heeding both SHIFT and ALT.
|
||||
Key::Character(text.clone())
|
||||
},
|
||||
|
||||
_ => match key_without_modifiers.as_ref() {
|
||||
// Character heeding just SHIFT, ignoring ALT.
|
||||
Key::Character(ch) => get_logical_key_char(ns_event, ch),
|
||||
|
||||
// Character ignoring ALL modifiers.
|
||||
_ => key_without_modifiers.clone(),
|
||||
},
|
||||
};
|
||||
|
||||
(logical_key, key_without_modifiers)
|
||||
} else {
|
||||
(key_from_code.clone(), key_from_code)
|
||||
};
|
||||
|
||||
let text = if is_press { logical_key.to_text().map(SmolStr::new) } else { None };
|
||||
|
||||
let location = code_to_location(physical_key);
|
||||
|
||||
KeyEvent {
|
||||
location,
|
||||
logical_key,
|
||||
physical_key,
|
||||
repeat: is_repeat,
|
||||
state,
|
||||
text,
|
||||
text_with_all_modifiers,
|
||||
key_without_modifiers,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn code_to_key(key: PhysicalKey, scancode: u16) -> Key {
|
||||
let code = match key {
|
||||
PhysicalKey::Code(code) => code,
|
||||
PhysicalKey::Unidentified(code) => return Key::Unidentified(code.into()),
|
||||
};
|
||||
|
||||
// Roughly same handling as Firefox and Chromium:
|
||||
// https://searchfox.org/mozilla-central/rev/c597e9c789ad36af84a0370d395be066b7dc94f4/widget/NativeKeyToDOMKeyName.h
|
||||
// https://chromium.googlesource.com/chromium/src.git/+/010a75a426c4a2292955a52f480e9251cacf750e/ui/events/keycodes/keyboard_code_conversion_mac.mm#100
|
||||
Key::Named(match code {
|
||||
KeyCode::Enter => NamedKey::Enter,
|
||||
KeyCode::Tab => NamedKey::Tab,
|
||||
KeyCode::Space => return Key::Character(" ".into()),
|
||||
KeyCode::Backspace => NamedKey::Backspace,
|
||||
KeyCode::Escape => NamedKey::Escape,
|
||||
KeyCode::MetaRight => NamedKey::Meta,
|
||||
KeyCode::MetaLeft => NamedKey::Meta,
|
||||
KeyCode::ShiftLeft => NamedKey::Shift,
|
||||
KeyCode::AltLeft => NamedKey::Alt,
|
||||
KeyCode::ControlLeft => NamedKey::Control,
|
||||
KeyCode::ShiftRight => NamedKey::Shift,
|
||||
KeyCode::AltRight => NamedKey::Alt,
|
||||
KeyCode::ControlRight => NamedKey::Control,
|
||||
KeyCode::CapsLock => NamedKey::CapsLock,
|
||||
|
||||
KeyCode::NumLock => NamedKey::NumLock,
|
||||
KeyCode::AudioVolumeUp => NamedKey::AudioVolumeUp,
|
||||
KeyCode::AudioVolumeDown => NamedKey::AudioVolumeDown,
|
||||
KeyCode::AudioVolumeMute => NamedKey::AudioVolumeMute,
|
||||
|
||||
// Other numpad keys all generate text on macOS (if I understand correctly)
|
||||
KeyCode::NumpadEnter => NamedKey::Enter,
|
||||
|
||||
KeyCode::Fn => NamedKey::Fn,
|
||||
KeyCode::F1 => NamedKey::F1,
|
||||
KeyCode::F2 => NamedKey::F2,
|
||||
KeyCode::F3 => NamedKey::F3,
|
||||
KeyCode::F4 => NamedKey::F4,
|
||||
KeyCode::F5 => NamedKey::F5,
|
||||
KeyCode::F6 => NamedKey::F6,
|
||||
KeyCode::F7 => NamedKey::F7,
|
||||
KeyCode::F8 => NamedKey::F8,
|
||||
KeyCode::F9 => NamedKey::F9,
|
||||
KeyCode::F10 => NamedKey::F10,
|
||||
KeyCode::F11 => NamedKey::F11,
|
||||
KeyCode::F12 => NamedKey::F12,
|
||||
KeyCode::F13 => NamedKey::F13,
|
||||
KeyCode::F14 => NamedKey::F14,
|
||||
KeyCode::F15 => NamedKey::F15,
|
||||
KeyCode::F16 => NamedKey::F16,
|
||||
KeyCode::F17 => NamedKey::F17,
|
||||
KeyCode::F18 => NamedKey::F18,
|
||||
KeyCode::F19 => NamedKey::F19,
|
||||
KeyCode::F20 => NamedKey::F20,
|
||||
KeyCode::F21 => NamedKey::F21,
|
||||
KeyCode::F22 => NamedKey::F22,
|
||||
KeyCode::F23 => NamedKey::F23,
|
||||
KeyCode::F24 => NamedKey::F24,
|
||||
|
||||
KeyCode::Insert => NamedKey::Insert,
|
||||
KeyCode::Home => NamedKey::Home,
|
||||
KeyCode::PageUp => NamedKey::PageUp,
|
||||
KeyCode::Delete => NamedKey::Delete,
|
||||
KeyCode::End => NamedKey::End,
|
||||
KeyCode::Help => NamedKey::Help,
|
||||
KeyCode::PageDown => NamedKey::PageDown,
|
||||
KeyCode::ArrowLeft => NamedKey::ArrowLeft,
|
||||
KeyCode::ArrowRight => NamedKey::ArrowRight,
|
||||
KeyCode::ArrowDown => NamedKey::ArrowDown,
|
||||
KeyCode::ArrowUp => NamedKey::ArrowUp,
|
||||
KeyCode::ContextMenu => NamedKey::ContextMenu,
|
||||
|
||||
KeyCode::Lang2 => NamedKey::Eisu,
|
||||
KeyCode::Lang1 => NamedKey::KanjiMode,
|
||||
|
||||
_ => return Key::Unidentified(NativeKey::MacOS(scancode)),
|
||||
})
|
||||
}
|
||||
|
||||
pub fn code_to_location(key: PhysicalKey) -> KeyLocation {
|
||||
let code = match key {
|
||||
PhysicalKey::Code(code) => code,
|
||||
PhysicalKey::Unidentified(_) => return KeyLocation::Standard,
|
||||
};
|
||||
|
||||
match code {
|
||||
KeyCode::MetaRight => KeyLocation::Right,
|
||||
KeyCode::MetaLeft => KeyLocation::Left,
|
||||
KeyCode::ShiftLeft => KeyLocation::Left,
|
||||
KeyCode::AltLeft => KeyLocation::Left,
|
||||
KeyCode::ControlLeft => KeyLocation::Left,
|
||||
KeyCode::ShiftRight => KeyLocation::Right,
|
||||
KeyCode::AltRight => KeyLocation::Right,
|
||||
KeyCode::ControlRight => KeyLocation::Right,
|
||||
|
||||
KeyCode::NumLock => KeyLocation::Numpad,
|
||||
KeyCode::NumpadDecimal => KeyLocation::Numpad,
|
||||
KeyCode::NumpadMultiply => KeyLocation::Numpad,
|
||||
KeyCode::NumpadAdd => KeyLocation::Numpad,
|
||||
KeyCode::NumpadDivide => KeyLocation::Numpad,
|
||||
KeyCode::NumpadEnter => KeyLocation::Numpad,
|
||||
KeyCode::NumpadSubtract => KeyLocation::Numpad,
|
||||
KeyCode::NumpadEqual => KeyLocation::Numpad,
|
||||
KeyCode::Numpad0 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad1 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad2 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad3 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad4 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad5 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad6 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad7 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad8 => KeyLocation::Numpad,
|
||||
KeyCode::Numpad9 => KeyLocation::Numpad,
|
||||
|
||||
_ => KeyLocation::Standard,
|
||||
}
|
||||
}
|
||||
|
||||
// While F1-F20 have scancodes we can match on, we have to check against UTF-16
|
||||
// constants for the rest.
|
||||
// https://developer.apple.com/documentation/appkit/1535851-function-key_unicodes?preferredLanguage=occ
|
||||
pub fn extra_function_key_to_code(scancode: u16, string: &str) -> PhysicalKey {
|
||||
if let Some(ch) = string.encode_utf16().next() {
|
||||
match ch {
|
||||
0xf718 => PhysicalKey::Code(KeyCode::F21),
|
||||
0xf719 => PhysicalKey::Code(KeyCode::F22),
|
||||
0xf71a => PhysicalKey::Code(KeyCode::F23),
|
||||
0xf71b => PhysicalKey::Code(KeyCode::F24),
|
||||
_ => PhysicalKey::Unidentified(NativeKeyCode::MacOS(scancode)),
|
||||
}
|
||||
} else {
|
||||
PhysicalKey::Unidentified(NativeKeyCode::MacOS(scancode))
|
||||
}
|
||||
}
|
||||
|
||||
// The values are from the https://github.com/apple-oss-distributions/IOHIDFamily/blob/19666c840a6d896468416ff0007040a10b7b46b8/IOHIDSystem/IOKit/hidsystem/IOLLEvent.h#L258-L259
|
||||
const NX_DEVICELCTLKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000001);
|
||||
const NX_DEVICELSHIFTKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000002);
|
||||
const NX_DEVICERSHIFTKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000004);
|
||||
const NX_DEVICELCMDKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000008);
|
||||
const NX_DEVICERCMDKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000010);
|
||||
const NX_DEVICELALTKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000020);
|
||||
const NX_DEVICERALTKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00000040);
|
||||
const NX_DEVICERCTLKEYMASK: NSEventModifierFlags = NSEventModifierFlags(0x00002000);
|
||||
|
||||
pub(super) fn lalt_pressed(event: &NSEvent) -> bool {
|
||||
unsafe { event.modifierFlags() }.contains(NX_DEVICELALTKEYMASK)
|
||||
}
|
||||
|
||||
pub(super) fn ralt_pressed(event: &NSEvent) -> bool {
|
||||
unsafe { event.modifierFlags() }.contains(NX_DEVICERALTKEYMASK)
|
||||
}
|
||||
|
||||
pub(super) fn event_mods(event: &NSEvent) -> Modifiers {
|
||||
let flags = unsafe { event.modifierFlags() };
|
||||
let mut state = ModifiersState::empty();
|
||||
let mut pressed_mods = ModifiersKeys::empty();
|
||||
|
||||
state.set(ModifiersState::SHIFT, flags.contains(NSEventModifierFlags::Shift));
|
||||
pressed_mods.set(ModifiersKeys::LSHIFT, flags.contains(NX_DEVICELSHIFTKEYMASK));
|
||||
pressed_mods.set(ModifiersKeys::RSHIFT, flags.contains(NX_DEVICERSHIFTKEYMASK));
|
||||
|
||||
state.set(ModifiersState::CONTROL, flags.contains(NSEventModifierFlags::Control));
|
||||
pressed_mods.set(ModifiersKeys::LCONTROL, flags.contains(NX_DEVICELCTLKEYMASK));
|
||||
pressed_mods.set(ModifiersKeys::RCONTROL, flags.contains(NX_DEVICERCTLKEYMASK));
|
||||
|
||||
state.set(ModifiersState::ALT, flags.contains(NSEventModifierFlags::Option));
|
||||
pressed_mods.set(ModifiersKeys::LALT, flags.contains(NX_DEVICELALTKEYMASK));
|
||||
pressed_mods.set(ModifiersKeys::RALT, flags.contains(NX_DEVICERALTKEYMASK));
|
||||
|
||||
state.set(ModifiersState::META, flags.contains(NSEventModifierFlags::Command));
|
||||
pressed_mods.set(ModifiersKeys::LMETA, flags.contains(NX_DEVICELCMDKEYMASK));
|
||||
pressed_mods.set(ModifiersKeys::RMETA, flags.contains(NX_DEVICERCMDKEYMASK));
|
||||
|
||||
Modifiers::new(state, pressed_mods)
|
||||
}
|
||||
|
||||
pub(super) fn dummy_event() -> Option<Retained<NSEvent>> {
|
||||
unsafe {
|
||||
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2(
|
||||
NSEventType::ApplicationDefined,
|
||||
NSPoint::new(0.0, 0.0),
|
||||
NSEventModifierFlags(0),
|
||||
0.0,
|
||||
0,
|
||||
None,
|
||||
NSEventSubtype::WindowExposed.0,
|
||||
0,
|
||||
0,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn physicalkey_to_scancode(physical_key: PhysicalKey) -> Option<u32> {
|
||||
let code = match physical_key {
|
||||
PhysicalKey::Code(code) => code,
|
||||
PhysicalKey::Unidentified(_) => return None,
|
||||
};
|
||||
|
||||
match code {
|
||||
KeyCode::KeyA => Some(0x00),
|
||||
KeyCode::KeyS => Some(0x01),
|
||||
KeyCode::KeyD => Some(0x02),
|
||||
KeyCode::KeyF => Some(0x03),
|
||||
KeyCode::KeyH => Some(0x04),
|
||||
KeyCode::KeyG => Some(0x05),
|
||||
KeyCode::KeyZ => Some(0x06),
|
||||
KeyCode::KeyX => Some(0x07),
|
||||
KeyCode::KeyC => Some(0x08),
|
||||
KeyCode::KeyV => Some(0x09),
|
||||
KeyCode::IntlBackslash => Some(0x0a),
|
||||
KeyCode::KeyB => Some(0x0b),
|
||||
KeyCode::KeyQ => Some(0x0c),
|
||||
KeyCode::KeyW => Some(0x0d),
|
||||
KeyCode::KeyE => Some(0x0e),
|
||||
KeyCode::KeyR => Some(0x0f),
|
||||
KeyCode::KeyY => Some(0x10),
|
||||
KeyCode::KeyT => Some(0x11),
|
||||
KeyCode::Digit1 => Some(0x12),
|
||||
KeyCode::Digit2 => Some(0x13),
|
||||
KeyCode::Digit3 => Some(0x14),
|
||||
KeyCode::Digit4 => Some(0x15),
|
||||
KeyCode::Digit6 => Some(0x16),
|
||||
KeyCode::Digit5 => Some(0x17),
|
||||
KeyCode::Equal => Some(0x18),
|
||||
KeyCode::Digit9 => Some(0x19),
|
||||
KeyCode::Digit7 => Some(0x1a),
|
||||
KeyCode::Minus => Some(0x1b),
|
||||
KeyCode::Digit8 => Some(0x1c),
|
||||
KeyCode::Digit0 => Some(0x1d),
|
||||
KeyCode::BracketRight => Some(0x1e),
|
||||
KeyCode::KeyO => Some(0x1f),
|
||||
KeyCode::KeyU => Some(0x20),
|
||||
KeyCode::BracketLeft => Some(0x21),
|
||||
KeyCode::KeyI => Some(0x22),
|
||||
KeyCode::KeyP => Some(0x23),
|
||||
KeyCode::Enter => Some(0x24),
|
||||
KeyCode::KeyL => Some(0x25),
|
||||
KeyCode::KeyJ => Some(0x26),
|
||||
KeyCode::Quote => Some(0x27),
|
||||
KeyCode::KeyK => Some(0x28),
|
||||
KeyCode::Semicolon => Some(0x29),
|
||||
KeyCode::Backslash => Some(0x2a),
|
||||
KeyCode::Comma => Some(0x2b),
|
||||
KeyCode::Slash => Some(0x2c),
|
||||
KeyCode::KeyN => Some(0x2d),
|
||||
KeyCode::KeyM => Some(0x2e),
|
||||
KeyCode::Period => Some(0x2f),
|
||||
KeyCode::Tab => Some(0x30),
|
||||
KeyCode::Space => Some(0x31),
|
||||
KeyCode::Backquote => Some(0x32),
|
||||
KeyCode::Backspace => Some(0x33),
|
||||
KeyCode::Escape => Some(0x35),
|
||||
KeyCode::MetaRight => Some(0x36),
|
||||
KeyCode::MetaLeft => Some(0x37),
|
||||
KeyCode::ShiftLeft => Some(0x38),
|
||||
KeyCode::CapsLock => Some(0x39),
|
||||
KeyCode::AltLeft => Some(0x3a),
|
||||
KeyCode::ControlLeft => Some(0x3b),
|
||||
KeyCode::ShiftRight => Some(0x3c),
|
||||
KeyCode::AltRight => Some(0x3d),
|
||||
KeyCode::ControlRight => Some(0x3e),
|
||||
KeyCode::Fn => Some(0x3f),
|
||||
KeyCode::F17 => Some(0x40),
|
||||
KeyCode::NumpadDecimal => Some(0x41),
|
||||
KeyCode::NumpadMultiply => Some(0x43),
|
||||
KeyCode::NumpadAdd => Some(0x45),
|
||||
KeyCode::NumLock => Some(0x47),
|
||||
KeyCode::AudioVolumeUp => Some(0x48),
|
||||
KeyCode::AudioVolumeDown => Some(0x49),
|
||||
KeyCode::AudioVolumeMute => Some(0x4a),
|
||||
KeyCode::NumpadDivide => Some(0x4b),
|
||||
KeyCode::NumpadEnter => Some(0x4c),
|
||||
KeyCode::NumpadSubtract => Some(0x4e),
|
||||
KeyCode::F18 => Some(0x4f),
|
||||
KeyCode::F19 => Some(0x50),
|
||||
KeyCode::NumpadEqual => Some(0x51),
|
||||
KeyCode::Numpad0 => Some(0x52),
|
||||
KeyCode::Numpad1 => Some(0x53),
|
||||
KeyCode::Numpad2 => Some(0x54),
|
||||
KeyCode::Numpad3 => Some(0x55),
|
||||
KeyCode::Numpad4 => Some(0x56),
|
||||
KeyCode::Numpad5 => Some(0x57),
|
||||
KeyCode::Numpad6 => Some(0x58),
|
||||
KeyCode::Numpad7 => Some(0x59),
|
||||
KeyCode::F20 => Some(0x5a),
|
||||
KeyCode::Numpad8 => Some(0x5b),
|
||||
KeyCode::Numpad9 => Some(0x5c),
|
||||
KeyCode::IntlYen => Some(0x5d),
|
||||
KeyCode::IntlRo => Some(0x5e),
|
||||
KeyCode::NumpadComma => Some(0x5f),
|
||||
KeyCode::F5 => Some(0x60),
|
||||
KeyCode::F6 => Some(0x61),
|
||||
KeyCode::F7 => Some(0x62),
|
||||
KeyCode::F3 => Some(0x63),
|
||||
KeyCode::F8 => Some(0x64),
|
||||
KeyCode::F9 => Some(0x65),
|
||||
KeyCode::Lang2 => Some(0x66),
|
||||
KeyCode::F11 => Some(0x67),
|
||||
KeyCode::Lang1 => Some(0x68),
|
||||
KeyCode::F13 => Some(0x69),
|
||||
KeyCode::F16 => Some(0x6a),
|
||||
KeyCode::F14 => Some(0x6b),
|
||||
KeyCode::F10 => Some(0x6d),
|
||||
KeyCode::ContextMenu => Some(0x6e),
|
||||
KeyCode::F12 => Some(0x6f),
|
||||
KeyCode::F15 => Some(0x71),
|
||||
KeyCode::Insert => Some(0x72),
|
||||
KeyCode::Home => Some(0x73),
|
||||
KeyCode::PageUp => Some(0x74),
|
||||
KeyCode::Delete => Some(0x75),
|
||||
KeyCode::F4 => Some(0x76),
|
||||
KeyCode::End => Some(0x77),
|
||||
KeyCode::F2 => Some(0x78),
|
||||
KeyCode::PageDown => Some(0x79),
|
||||
KeyCode::F1 => Some(0x7a),
|
||||
KeyCode::ArrowLeft => Some(0x7b),
|
||||
KeyCode::ArrowRight => Some(0x7c),
|
||||
KeyCode::ArrowDown => Some(0x7d),
|
||||
KeyCode::ArrowUp => Some(0x7e),
|
||||
KeyCode::Power => Some(0x7f),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scancode_to_physicalkey(scancode: u32) -> PhysicalKey {
|
||||
// Follows what Chromium and Firefox do:
|
||||
// https://chromium.googlesource.com/chromium/src.git/+/3e1a26c44c024d97dc9a4c09bbc6a2365398ca2c/ui/events/keycodes/dom/dom_code_data.inc
|
||||
// https://searchfox.org/mozilla-central/rev/c597e9c789ad36af84a0370d395be066b7dc94f4/widget/NativeKeyToDOMCodeName.h
|
||||
//
|
||||
// See also:
|
||||
// Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/Headers/Events.h
|
||||
//
|
||||
// Also see https://developer.apple.com/documentation/appkit/function-key-unicode-values:
|
||||
//
|
||||
// > the system handles some function keys at a lower level and your app never sees them.
|
||||
// > Examples include the Volume Up key, Volume Down key, Volume Mute key, Eject key, and
|
||||
// > Function key found on many Macs.
|
||||
//
|
||||
// So the handling of some of these is mostly for show.
|
||||
PhysicalKey::Code(match scancode {
|
||||
0x00 => KeyCode::KeyA,
|
||||
0x01 => KeyCode::KeyS,
|
||||
0x02 => KeyCode::KeyD,
|
||||
0x03 => KeyCode::KeyF,
|
||||
0x04 => KeyCode::KeyH,
|
||||
0x05 => KeyCode::KeyG,
|
||||
0x06 => KeyCode::KeyZ,
|
||||
0x07 => KeyCode::KeyX,
|
||||
0x08 => KeyCode::KeyC,
|
||||
0x09 => KeyCode::KeyV,
|
||||
// This key is typically located near LeftShift key, roughly the same location as backquote
|
||||
// (`) on Windows' US layout.
|
||||
//
|
||||
// The keycap varies on international keyboards.
|
||||
0x0a => KeyCode::IntlBackslash,
|
||||
0x0b => KeyCode::KeyB,
|
||||
0x0c => KeyCode::KeyQ,
|
||||
0x0d => KeyCode::KeyW,
|
||||
0x0e => KeyCode::KeyE,
|
||||
0x0f => KeyCode::KeyR,
|
||||
0x10 => KeyCode::KeyY,
|
||||
0x11 => KeyCode::KeyT,
|
||||
0x12 => KeyCode::Digit1,
|
||||
0x13 => KeyCode::Digit2,
|
||||
0x14 => KeyCode::Digit3,
|
||||
0x15 => KeyCode::Digit4,
|
||||
0x16 => KeyCode::Digit6,
|
||||
0x17 => KeyCode::Digit5,
|
||||
0x18 => KeyCode::Equal,
|
||||
0x19 => KeyCode::Digit9,
|
||||
0x1a => KeyCode::Digit7,
|
||||
0x1b => KeyCode::Minus,
|
||||
0x1c => KeyCode::Digit8,
|
||||
0x1d => KeyCode::Digit0,
|
||||
0x1e => KeyCode::BracketRight,
|
||||
0x1f => KeyCode::KeyO,
|
||||
0x20 => KeyCode::KeyU,
|
||||
0x21 => KeyCode::BracketLeft,
|
||||
0x22 => KeyCode::KeyI,
|
||||
0x23 => KeyCode::KeyP,
|
||||
0x24 => KeyCode::Enter,
|
||||
0x25 => KeyCode::KeyL,
|
||||
0x26 => KeyCode::KeyJ,
|
||||
0x27 => KeyCode::Quote,
|
||||
0x28 => KeyCode::KeyK,
|
||||
0x29 => KeyCode::Semicolon,
|
||||
0x2a => KeyCode::Backslash,
|
||||
0x2b => KeyCode::Comma,
|
||||
0x2c => KeyCode::Slash,
|
||||
0x2d => KeyCode::KeyN,
|
||||
0x2e => KeyCode::KeyM,
|
||||
0x2f => KeyCode::Period,
|
||||
0x30 => KeyCode::Tab,
|
||||
0x31 => KeyCode::Space,
|
||||
0x32 => KeyCode::Backquote,
|
||||
0x33 => KeyCode::Backspace,
|
||||
// 0x34 => unknown, // kVK_Powerbook_KeypadEnter
|
||||
0x35 => KeyCode::Escape,
|
||||
0x36 => KeyCode::MetaRight,
|
||||
0x37 => KeyCode::MetaLeft,
|
||||
0x38 => KeyCode::ShiftLeft,
|
||||
0x39 => KeyCode::CapsLock,
|
||||
0x3a => KeyCode::AltLeft,
|
||||
0x3b => KeyCode::ControlLeft,
|
||||
0x3c => KeyCode::ShiftRight,
|
||||
0x3d => KeyCode::AltRight,
|
||||
0x3e => KeyCode::ControlRight,
|
||||
0x3f => KeyCode::Fn,
|
||||
0x40 => KeyCode::F17,
|
||||
0x41 => KeyCode::NumpadDecimal,
|
||||
// 0x42 -> unknown,
|
||||
0x43 => KeyCode::NumpadMultiply,
|
||||
// 0x44 => unknown,
|
||||
0x45 => KeyCode::NumpadAdd,
|
||||
// 0x46 => unknown,
|
||||
0x47 => KeyCode::NumLock, // kVK_ANSI_KeypadClear
|
||||
0x48 => KeyCode::AudioVolumeUp,
|
||||
0x49 => KeyCode::AudioVolumeDown,
|
||||
0x4a => KeyCode::AudioVolumeMute,
|
||||
0x4b => KeyCode::NumpadDivide,
|
||||
0x4c => KeyCode::NumpadEnter,
|
||||
// 0x4d => unknown,
|
||||
0x4e => KeyCode::NumpadSubtract,
|
||||
0x4f => KeyCode::F18,
|
||||
0x50 => KeyCode::F19,
|
||||
0x51 => KeyCode::NumpadEqual,
|
||||
0x52 => KeyCode::Numpad0,
|
||||
0x53 => KeyCode::Numpad1,
|
||||
0x54 => KeyCode::Numpad2,
|
||||
0x55 => KeyCode::Numpad3,
|
||||
0x56 => KeyCode::Numpad4,
|
||||
0x57 => KeyCode::Numpad5,
|
||||
0x58 => KeyCode::Numpad6,
|
||||
0x59 => KeyCode::Numpad7,
|
||||
0x5a => KeyCode::F20,
|
||||
0x5b => KeyCode::Numpad8,
|
||||
0x5c => KeyCode::Numpad9,
|
||||
0x5d => KeyCode::IntlYen,
|
||||
0x5e => KeyCode::IntlRo,
|
||||
0x5f => KeyCode::NumpadComma,
|
||||
0x60 => KeyCode::F5,
|
||||
0x61 => KeyCode::F6,
|
||||
0x62 => KeyCode::F7,
|
||||
0x63 => KeyCode::F3,
|
||||
0x64 => KeyCode::F8,
|
||||
0x65 => KeyCode::F9,
|
||||
0x66 => KeyCode::Lang2,
|
||||
0x67 => KeyCode::F11,
|
||||
0x68 => KeyCode::Lang1,
|
||||
0x69 => KeyCode::F13,
|
||||
0x6a => KeyCode::F16,
|
||||
0x6b => KeyCode::F14,
|
||||
// 0x6c => unknown,
|
||||
0x6d => KeyCode::F10,
|
||||
0x6e => KeyCode::ContextMenu,
|
||||
0x6f => KeyCode::F12,
|
||||
// 0x70 => unknown,
|
||||
0x71 => KeyCode::F15,
|
||||
0x72 => KeyCode::Insert,
|
||||
0x73 => KeyCode::Home,
|
||||
0x74 => KeyCode::PageUp,
|
||||
0x75 => KeyCode::Delete,
|
||||
0x76 => KeyCode::F4,
|
||||
0x77 => KeyCode::End,
|
||||
0x78 => KeyCode::F2,
|
||||
0x79 => KeyCode::PageDown,
|
||||
0x7a => KeyCode::F1,
|
||||
0x7b => KeyCode::ArrowLeft,
|
||||
0x7c => KeyCode::ArrowRight,
|
||||
0x7d => KeyCode::ArrowDown,
|
||||
0x7e => KeyCode::ArrowUp,
|
||||
0x7f => KeyCode::Power, // On 10.7 and 10.8 only
|
||||
_ => return PhysicalKey::Unidentified(NativeKeyCode::MacOS(scancode as u16)),
|
||||
})
|
||||
}
|
||||
362
winit-appkit/src/event_loop.rs
Normal file
362
winit-appkit/src/event_loop.rs
Normal file
|
|
@ -0,0 +1,362 @@
|
|||
use std::rc::Rc;
|
||||
use std::sync::Arc;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use objc2::rc::{autoreleasepool, Retained};
|
||||
use objc2::runtime::ProtocolObject;
|
||||
use objc2::{available, MainThreadMarker};
|
||||
use objc2_app_kit::{
|
||||
NSApplication, NSApplicationActivationPolicy, NSApplicationDidFinishLaunchingNotification,
|
||||
NSApplicationWillTerminateNotification, NSWindow,
|
||||
};
|
||||
use objc2_foundation::{NSNotificationCenter, NSObjectProtocol};
|
||||
use rwh_06::HasDisplayHandle;
|
||||
use winit_core::application::ApplicationHandler;
|
||||
use winit_core::cursor::{CustomCursor as CoreCustomCursor, CustomCursorSource};
|
||||
use winit_core::error::{EventLoopError, RequestError};
|
||||
use winit_core::event_loop::pump_events::PumpStatus;
|
||||
use winit_core::event_loop::{
|
||||
ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
|
||||
EventLoopProxy as CoreEventLoopProxy, OwnedDisplayHandle as CoreOwnedDisplayHandle,
|
||||
};
|
||||
use winit_core::monitor::MonitorHandle as CoreMonitorHandle;
|
||||
use winit_core::window::Theme;
|
||||
|
||||
use super::app::override_send_event;
|
||||
use super::app_state::AppState;
|
||||
use super::cursor::CustomCursor;
|
||||
use super::event::dummy_event;
|
||||
use super::monitor;
|
||||
use super::notification_center::create_observer;
|
||||
use super::observer::setup_control_flow_observers;
|
||||
use crate::window::Window;
|
||||
use crate::ActivationPolicy;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct ActiveEventLoop {
|
||||
pub(super) app_state: Rc<AppState>,
|
||||
pub(super) mtm: MainThreadMarker,
|
||||
}
|
||||
|
||||
impl ActiveEventLoop {
|
||||
pub(crate) fn hide_application(&self) {
|
||||
NSApplication::sharedApplication(self.mtm).hide(None)
|
||||
}
|
||||
|
||||
pub(crate) fn hide_other_applications(&self) {
|
||||
NSApplication::sharedApplication(self.mtm).hideOtherApplications(None)
|
||||
}
|
||||
|
||||
pub(crate) fn set_allows_automatic_window_tabbing(&self, enabled: bool) {
|
||||
NSWindow::setAllowsAutomaticWindowTabbing(enabled, self.mtm)
|
||||
}
|
||||
|
||||
pub(crate) fn allows_automatic_window_tabbing(&self) -> bool {
|
||||
NSWindow::allowsAutomaticWindowTabbing(self.mtm)
|
||||
}
|
||||
}
|
||||
|
||||
impl RootActiveEventLoop for ActiveEventLoop {
|
||||
fn create_proxy(&self) -> CoreEventLoopProxy {
|
||||
CoreEventLoopProxy::new(self.app_state.event_loop_proxy().clone())
|
||||
}
|
||||
|
||||
fn create_window(
|
||||
&self,
|
||||
window_attributes: winit_core::window::WindowAttributes,
|
||||
) -> Result<Box<dyn winit_core::window::Window>, RequestError> {
|
||||
Ok(Box::new(Window::new(self, window_attributes)?))
|
||||
}
|
||||
|
||||
fn create_custom_cursor(
|
||||
&self,
|
||||
source: CustomCursorSource,
|
||||
) -> Result<CoreCustomCursor, RequestError> {
|
||||
Ok(CoreCustomCursor(Arc::new(CustomCursor::new(source)?)))
|
||||
}
|
||||
|
||||
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
|
||||
Box::new(
|
||||
monitor::available_monitors()
|
||||
.into_iter()
|
||||
.map(|monitor| CoreMonitorHandle(Arc::new(monitor))),
|
||||
)
|
||||
}
|
||||
|
||||
fn primary_monitor(&self) -> Option<winit_core::monitor::MonitorHandle> {
|
||||
let monitor = monitor::primary_monitor();
|
||||
Some(CoreMonitorHandle(Arc::new(monitor)))
|
||||
}
|
||||
|
||||
fn listen_device_events(&self, _allowed: DeviceEvents) {}
|
||||
|
||||
fn system_theme(&self) -> Option<Theme> {
|
||||
let app = NSApplication::sharedApplication(self.mtm);
|
||||
|
||||
// Dark appearance was introduced in macOS 10.14
|
||||
if available!(macos = 10.14) {
|
||||
Some(super::window_delegate::appearance_to_theme(&app.effectiveAppearance()))
|
||||
} else {
|
||||
Some(Theme::Light)
|
||||
}
|
||||
}
|
||||
|
||||
fn set_control_flow(&self, control_flow: ControlFlow) {
|
||||
self.app_state.set_control_flow(control_flow)
|
||||
}
|
||||
|
||||
fn control_flow(&self) -> ControlFlow {
|
||||
self.app_state.control_flow()
|
||||
}
|
||||
|
||||
fn exit(&self) {
|
||||
self.app_state.exit()
|
||||
}
|
||||
|
||||
fn exiting(&self) -> bool {
|
||||
self.app_state.exiting()
|
||||
}
|
||||
|
||||
fn owned_display_handle(&self) -> CoreOwnedDisplayHandle {
|
||||
CoreOwnedDisplayHandle::new(Arc::new(OwnedDisplayHandle))
|
||||
}
|
||||
|
||||
fn rwh_06_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
|
||||
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
||||
let raw = rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new());
|
||||
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct EventLoop {
|
||||
/// Store a reference to the application for convenience.
|
||||
///
|
||||
/// We intentionally don't store `WinitApplication` since we want to have
|
||||
/// the possibility of swapping that out at some point.
|
||||
app: Retained<NSApplication>,
|
||||
app_state: Rc<AppState>,
|
||||
|
||||
window_target: ActiveEventLoop,
|
||||
|
||||
// Since macOS 10.11, we no longer need to remove the observers before they are deallocated;
|
||||
// the system instead cleans it up next time it would have posted a notification to it.
|
||||
//
|
||||
// Though we do still need to keep the observers around to prevent them from being deallocated.
|
||||
_did_finish_launching_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
|
||||
_will_terminate_observer: Retained<ProtocolObject<dyn NSObjectProtocol>>,
|
||||
}
|
||||
|
||||
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct PlatformSpecificEventLoopAttributes {
|
||||
pub activation_policy: Option<ActivationPolicy>,
|
||||
pub default_menu: bool,
|
||||
pub activate_ignoring_other_apps: bool,
|
||||
}
|
||||
|
||||
impl Default for PlatformSpecificEventLoopAttributes {
|
||||
fn default() -> Self {
|
||||
Self { activation_policy: None, default_menu: true, activate_ignoring_other_apps: true }
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoop {
|
||||
pub fn new(attributes: &PlatformSpecificEventLoopAttributes) -> Result<Self, EventLoopError> {
|
||||
let mtm = MainThreadMarker::new()
|
||||
.expect("on macOS, `EventLoop` must be created on the main thread!");
|
||||
|
||||
let activation_policy = match attributes.activation_policy {
|
||||
None => None,
|
||||
Some(ActivationPolicy::Regular) => Some(NSApplicationActivationPolicy::Regular),
|
||||
Some(ActivationPolicy::Accessory) => Some(NSApplicationActivationPolicy::Accessory),
|
||||
Some(ActivationPolicy::Prohibited) => Some(NSApplicationActivationPolicy::Prohibited),
|
||||
};
|
||||
|
||||
let app_state = AppState::setup_global(
|
||||
mtm,
|
||||
activation_policy,
|
||||
attributes.default_menu,
|
||||
attributes.activate_ignoring_other_apps,
|
||||
);
|
||||
|
||||
// Initialize the application (if it has not already been).
|
||||
let app = NSApplication::sharedApplication(mtm);
|
||||
|
||||
// Override `sendEvent:` on the application to forward to our application state.
|
||||
override_send_event(&app);
|
||||
|
||||
let center = unsafe { NSNotificationCenter::defaultCenter() };
|
||||
|
||||
let weak_app_state = Rc::downgrade(&app_state);
|
||||
let _did_finish_launching_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationDidFinishLaunching:`
|
||||
unsafe { NSApplicationDidFinishLaunchingNotification },
|
||||
move |notification| {
|
||||
if let Some(app_state) = weak_app_state.upgrade() {
|
||||
app_state.did_finish_launching(notification);
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
let weak_app_state = Rc::downgrade(&app_state);
|
||||
let _will_terminate_observer = create_observer(
|
||||
¢er,
|
||||
// `applicationWillTerminate:`
|
||||
unsafe { NSApplicationWillTerminateNotification },
|
||||
move |notification| {
|
||||
if let Some(app_state) = weak_app_state.upgrade() {
|
||||
app_state.will_terminate(notification);
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
setup_control_flow_observers(mtm);
|
||||
|
||||
Ok(EventLoop {
|
||||
app,
|
||||
app_state: app_state.clone(),
|
||||
window_target: ActiveEventLoop { app_state, mtm },
|
||||
_did_finish_launching_observer,
|
||||
_will_terminate_observer,
|
||||
})
|
||||
}
|
||||
|
||||
pub fn window_target(&self) -> &dyn RootActiveEventLoop {
|
||||
&self.window_target
|
||||
}
|
||||
|
||||
pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
|
||||
self.run_app_on_demand(app)
|
||||
}
|
||||
|
||||
// NB: we don't base this on `pump_events` because for `MacOs` we can't support
|
||||
// `pump_events` elegantly (we just ask to run the loop for a "short" amount of
|
||||
// time and so a layered implementation would end up using a lot of CPU due to
|
||||
// redundant wake ups.
|
||||
pub fn run_app_on_demand<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
app: A,
|
||||
) -> Result<(), EventLoopError> {
|
||||
self.app_state.clear_exit();
|
||||
self.app_state.set_event_handler(app, || {
|
||||
autoreleasepool(|_| {
|
||||
// clear / normalize pump_events state
|
||||
self.app_state.set_wait_timeout(None);
|
||||
self.app_state.set_stop_before_wait(false);
|
||||
self.app_state.set_stop_after_wait(false);
|
||||
self.app_state.set_stop_on_redraw(false);
|
||||
|
||||
if self.app_state.is_launched() {
|
||||
debug_assert!(!self.app_state.is_running());
|
||||
self.app_state.set_is_running(true);
|
||||
self.app_state.dispatch_init_events();
|
||||
}
|
||||
|
||||
// NOTE: Make sure to not run the application re-entrantly, as that'd be confusing.
|
||||
self.app.run();
|
||||
|
||||
self.app_state.internal_exit()
|
||||
})
|
||||
});
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
pub fn pump_app_events<A: ApplicationHandler>(
|
||||
&mut self,
|
||||
timeout: Option<Duration>,
|
||||
app: A,
|
||||
) -> PumpStatus {
|
||||
self.app_state.set_event_handler(app, || {
|
||||
autoreleasepool(|_| {
|
||||
// As a special case, if the application hasn't been launched yet then we at least
|
||||
// run the loop until it has fully launched.
|
||||
if !self.app_state.is_launched() {
|
||||
debug_assert!(!self.app_state.is_running());
|
||||
|
||||
self.app_state.set_stop_on_launch();
|
||||
self.app.run();
|
||||
|
||||
// Note: we dispatch `NewEvents(Init)` + `Resumed` events after the application
|
||||
// has launched
|
||||
} else if !self.app_state.is_running() {
|
||||
// Even though the application may have been launched, it's possible we aren't
|
||||
// running if the `EventLoop` was run before and has since
|
||||
// exited. This indicates that we just starting to re-run
|
||||
// the same `EventLoop` again.
|
||||
self.app_state.set_is_running(true);
|
||||
self.app_state.dispatch_init_events();
|
||||
} else {
|
||||
// Only run for as long as the given `Duration` allows so we don't block the
|
||||
// external loop.
|
||||
match timeout {
|
||||
Some(Duration::ZERO) => {
|
||||
self.app_state.set_wait_timeout(None);
|
||||
self.app_state.set_stop_before_wait(true);
|
||||
},
|
||||
Some(duration) => {
|
||||
self.app_state.set_stop_before_wait(false);
|
||||
let timeout = Instant::now() + duration;
|
||||
self.app_state.set_wait_timeout(Some(timeout));
|
||||
self.app_state.set_stop_after_wait(true);
|
||||
},
|
||||
None => {
|
||||
self.app_state.set_wait_timeout(None);
|
||||
self.app_state.set_stop_before_wait(false);
|
||||
self.app_state.set_stop_after_wait(true);
|
||||
},
|
||||
}
|
||||
self.app_state.set_stop_on_redraw(true);
|
||||
self.app.run();
|
||||
}
|
||||
|
||||
if self.app_state.exiting() {
|
||||
self.app_state.internal_exit();
|
||||
PumpStatus::Exit(0)
|
||||
} else {
|
||||
PumpStatus::Continue
|
||||
}
|
||||
})
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) struct OwnedDisplayHandle;
|
||||
|
||||
impl HasDisplayHandle for OwnedDisplayHandle {
|
||||
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
||||
let raw = rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new());
|
||||
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
|
||||
}
|
||||
}
|
||||
|
||||
pub(super) fn stop_app_immediately(app: &NSApplication) {
|
||||
autoreleasepool(|_| {
|
||||
app.stop(None);
|
||||
// To stop event loop immediately, we need to post some event here.
|
||||
// See: https://stackoverflow.com/questions/48041279/stopping-the-nsapplication-main-event-loop/48064752#48064752
|
||||
app.postEvent_atStart(&dummy_event().unwrap(), true);
|
||||
});
|
||||
}
|
||||
|
||||
/// Tell all windows to close.
|
||||
///
|
||||
/// This will synchronously trigger `WindowEvent::Destroyed` within
|
||||
/// `windowWillClose:`, giving the application one last chance to handle
|
||||
/// those events. It doesn't matter if the user also ends up closing the
|
||||
/// windows in `Window`'s `Drop` impl, once a window has been closed once, it
|
||||
/// stays closed.
|
||||
///
|
||||
/// This ensures that no windows linger on after the event loop has exited,
|
||||
/// see <https://github.com/rust-windowing/winit/issues/4135>.
|
||||
pub(super) fn notify_windows_of_exit(app: &NSApplication) {
|
||||
for window in app.windows() {
|
||||
window.close();
|
||||
}
|
||||
}
|
||||
89
winit-appkit/src/ffi.rs
Normal file
89
winit-appkit/src/ffi.rs
Normal file
|
|
@ -0,0 +1,89 @@
|
|||
// TODO: Upstream these
|
||||
|
||||
#![allow(non_upper_case_globals)]
|
||||
|
||||
use std::ffi::c_void;
|
||||
|
||||
use objc2::ffi::NSInteger;
|
||||
use objc2::runtime::AnyObject;
|
||||
use objc2_core_foundation::{cf_type, CFString, CFUUID};
|
||||
use objc2_core_graphics::CGDirectDisplayID;
|
||||
|
||||
pub const IO16BitDirectPixels: &str = "-RRRRRGGGGGBBBBB";
|
||||
pub const IO32BitDirectPixels: &str = "--------RRRRRRRRGGGGGGGGBBBBBBBB";
|
||||
pub const kIO30BitDirectPixels: &str = "--RRRRRRRRRRGGGGGGGGGGBBBBBBBBBB";
|
||||
pub const kIO64BitDirectPixels: &str = "-16R16G16B16";
|
||||
|
||||
// `CGDisplayCreateUUIDFromDisplayID` comes from the `ColorSync` framework.
|
||||
// However, that framework was only introduced "publicly" in macOS 10.13.
|
||||
//
|
||||
// Since we want to support older versions, we can't link to `ColorSync`
|
||||
// directly. Fortunately, it has always been available as a subframework of
|
||||
// `ApplicationServices`, see:
|
||||
// https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/OSX_Technology_Overview/SystemFrameworks/SystemFrameworks.html#//apple_ref/doc/uid/TP40001067-CH210-BBCFFIEG
|
||||
#[link(name = "ApplicationServices", kind = "framework")]
|
||||
extern "C" {
|
||||
pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> *mut CFUUID;
|
||||
|
||||
pub fn CGDisplayGetDisplayIDFromUUID(uuid: &CFUUID) -> CGDirectDisplayID;
|
||||
}
|
||||
|
||||
#[link(name = "CoreGraphics", kind = "framework")]
|
||||
extern "C" {
|
||||
// Wildly used private APIs; Apple uses them for their Terminal.app.
|
||||
pub fn CGSMainConnectionID() -> *mut AnyObject;
|
||||
pub fn CGSSetWindowBackgroundBlurRadius(
|
||||
connection_id: *mut AnyObject,
|
||||
window_id: NSInteger,
|
||||
radius: i64,
|
||||
) -> i32;
|
||||
}
|
||||
|
||||
#[repr(transparent)]
|
||||
pub struct TISInputSource(std::ffi::c_void);
|
||||
|
||||
cf_type!(
|
||||
unsafe impl TISInputSource {}
|
||||
);
|
||||
|
||||
#[repr(transparent)]
|
||||
pub struct UCKeyboardLayout(std::ffi::c_void);
|
||||
|
||||
pub type OptionBits = u32;
|
||||
pub type UniCharCount = std::os::raw::c_ulong;
|
||||
pub type UniChar = std::os::raw::c_ushort;
|
||||
pub type OSStatus = i32;
|
||||
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const kUCKeyActionDisplay: u16 = 3;
|
||||
#[allow(non_upper_case_globals)]
|
||||
pub const kUCKeyTranslateNoDeadKeysMask: OptionBits = 1;
|
||||
|
||||
#[link(name = "Carbon", kind = "framework")]
|
||||
extern "C" {
|
||||
pub static kTISPropertyUnicodeKeyLayoutData: &'static CFString;
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
pub fn TISGetInputSourceProperty(
|
||||
inputSource: &TISInputSource,
|
||||
propertyKey: &CFString,
|
||||
) -> *mut c_void;
|
||||
|
||||
pub fn TISCopyCurrentKeyboardLayoutInputSource() -> *mut TISInputSource;
|
||||
|
||||
pub fn LMGetKbdType() -> u8;
|
||||
|
||||
#[allow(non_snake_case)]
|
||||
pub fn UCKeyTranslate(
|
||||
keyLayoutPtr: *const UCKeyboardLayout,
|
||||
virtualKeyCode: u16,
|
||||
keyAction: u16,
|
||||
modifierKeyState: u32,
|
||||
keyboardType: u32,
|
||||
keyTranslateOptions: OptionBits,
|
||||
deadKeyState: *mut u32,
|
||||
maxStringLength: UniCharCount,
|
||||
actualStringLength: *mut UniCharCount,
|
||||
unicodeString: *mut UniChar,
|
||||
) -> OSStatus;
|
||||
}
|
||||
611
winit-appkit/src/lib.rs
Normal file
611
winit-appkit/src/lib.rs
Normal file
|
|
@ -0,0 +1,611 @@
|
|||
//! # macOS / AppKit
|
||||
//!
|
||||
//! Winit has [the same macOS version requirements as `rustc`][rustc-macos-version], and is tested
|
||||
//! once in a while on as low as macOS 10.14.
|
||||
//!
|
||||
//! [rustc-macos-version]: https://doc.rust-lang.org/rustc/platform-support/apple-darwin.html#os-version
|
||||
//!
|
||||
//! ## Custom `NSApplicationDelegate`
|
||||
//!
|
||||
//! Winit usually handles everything related to the lifecycle events of the application. Sometimes,
|
||||
//! though, you might want to do more niche stuff, such as [handle when the user re-activates the
|
||||
//! application][reopen]. Such functionality is not exposed directly in Winit, since it would
|
||||
//! increase the API surface by quite a lot.
|
||||
//!
|
||||
//! [reopen]: https://developer.apple.com/documentation/appkit/nsapplicationdelegate/1428638-applicationshouldhandlereopen?language=objc
|
||||
//!
|
||||
//! Instead, Winit guarantees that it will not register an application delegate, so the solution is
|
||||
//! to register your own application delegate, as outlined in the following example (see
|
||||
//! `objc2-app-kit` for more detailed information).
|
||||
//! ```
|
||||
//! use objc2::rc::Retained;
|
||||
//! use objc2::runtime::ProtocolObject;
|
||||
//! use objc2::{define_class, msg_send, DefinedClass, MainThreadMarker, MainThreadOnly};
|
||||
//! use objc2_app_kit::{NSApplication, NSApplicationDelegate};
|
||||
//! use objc2_foundation::{NSArray, NSObject, NSObjectProtocol, NSURL};
|
||||
//! use winit::event_loop::EventLoop;
|
||||
//!
|
||||
//! define_class!(
|
||||
//! #[unsafe(super(NSObject))]
|
||||
//! #[thread_kind = MainThreadOnly]
|
||||
//! #[name = "AppDelegate"]
|
||||
//! struct AppDelegate;
|
||||
//!
|
||||
//! unsafe impl NSObjectProtocol for AppDelegate {}
|
||||
//!
|
||||
//! unsafe impl NSApplicationDelegate for AppDelegate {
|
||||
//! #[unsafe(method(application:openURLs:))]
|
||||
//! fn application_openURLs(&self, application: &NSApplication, urls: &NSArray<NSURL>) {
|
||||
//! // Note: To specifically get `application:openURLs:` to work, you _might_
|
||||
//! // have to bundle your application. This is not done in this example.
|
||||
//! println!("open urls: {application:?}, {urls:?}");
|
||||
//! }
|
||||
//! }
|
||||
//! );
|
||||
//!
|
||||
//! impl AppDelegate {
|
||||
//! fn new(mtm: MainThreadMarker) -> Retained<Self> {
|
||||
//! unsafe { msg_send![super(Self::alloc(mtm).set_ivars(())), init] }
|
||||
//! }
|
||||
//! }
|
||||
//!
|
||||
//! fn main() -> Result<(), Box<dyn std::error::Error>> {
|
||||
//! let event_loop = EventLoop::new()?;
|
||||
//!
|
||||
//! let mtm = MainThreadMarker::new().unwrap();
|
||||
//! let delegate = AppDelegate::new(mtm);
|
||||
//! // Important: Call `sharedApplication` after `EventLoop::new`,
|
||||
//! // doing it before is not yet supported.
|
||||
//! let app = NSApplication::sharedApplication(mtm);
|
||||
//! app.setDelegate(Some(ProtocolObject::from_ref(&*delegate)));
|
||||
//!
|
||||
//! // event_loop.run_app(&mut my_app);
|
||||
//! Ok(())
|
||||
//! }
|
||||
//! ```
|
||||
#![cfg(target_vendor = "apple")] // TODO: Remove once `objc2` allows compiling on all platforms
|
||||
|
||||
#[macro_use]
|
||||
mod util;
|
||||
|
||||
mod app;
|
||||
mod app_state;
|
||||
mod cursor;
|
||||
mod event;
|
||||
mod event_loop;
|
||||
mod ffi;
|
||||
mod menu;
|
||||
mod monitor;
|
||||
mod notification_center;
|
||||
mod observer;
|
||||
mod view;
|
||||
mod window;
|
||||
mod window_delegate;
|
||||
|
||||
use std::os::raw::c_void;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
#[doc(inline)]
|
||||
pub use winit_core::application::macos::ApplicationHandlerExtMacOS;
|
||||
use winit_core::event_loop::ActiveEventLoop;
|
||||
use winit_core::monitor::MonitorHandle;
|
||||
use winit_core::window::{PlatformWindowAttributes, Window};
|
||||
|
||||
pub use self::event::{physicalkey_to_scancode, scancode_to_physicalkey};
|
||||
use self::event_loop::ActiveEventLoop as AppKitActiveEventLoop;
|
||||
pub use self::event_loop::{EventLoop, PlatformSpecificEventLoopAttributes};
|
||||
use self::monitor::MonitorHandle as AppKitMonitorHandle;
|
||||
use self::window::Window as AppKitWindow;
|
||||
|
||||
/// Additional methods on [`Window`] that are specific to MacOS.
|
||||
pub trait WindowExtMacOS {
|
||||
/// Returns whether or not the window is in simple fullscreen mode.
|
||||
fn simple_fullscreen(&self) -> bool;
|
||||
|
||||
/// Toggles a fullscreen mode that doesn't require a new macOS space.
|
||||
/// Returns a boolean indicating whether the transition was successful (this
|
||||
/// won't work if the window was already in the native fullscreen).
|
||||
///
|
||||
/// This is how fullscreen used to work on macOS in versions before Lion.
|
||||
/// And allows the user to have a fullscreen window without using another
|
||||
/// space or taking control over the entire monitor.
|
||||
///
|
||||
/// Make sure you only draw your important content inside the safe area so that it does not
|
||||
/// overlap with the notch on newer devices, see [`Window::safe_area`] for details.
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool;
|
||||
|
||||
/// Returns whether or not the window has shadow.
|
||||
fn has_shadow(&self) -> bool;
|
||||
|
||||
/// Sets whether or not the window has shadow.
|
||||
fn set_has_shadow(&self, has_shadow: bool);
|
||||
|
||||
/// Group windows together by using the same tabbing identifier.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
|
||||
fn set_tabbing_identifier(&self, identifier: &str);
|
||||
|
||||
/// Returns the window's tabbing identifier.
|
||||
fn tabbing_identifier(&self) -> String;
|
||||
|
||||
/// Select next tab.
|
||||
fn select_next_tab(&self);
|
||||
|
||||
/// Select previous tab.
|
||||
fn select_previous_tab(&self);
|
||||
|
||||
/// Select the tab with the given index.
|
||||
///
|
||||
/// Will no-op when the index is out of bounds.
|
||||
fn select_tab_at_index(&self, index: usize);
|
||||
|
||||
/// Get the number of tabs in the window tab group.
|
||||
fn num_tabs(&self) -> usize;
|
||||
|
||||
/// Get the window's edit state.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```ignore
|
||||
/// WindowEvent::CloseRequested => {
|
||||
/// if window.is_document_edited() {
|
||||
/// // Show the user a save pop-up or similar
|
||||
/// } else {
|
||||
/// // Close the window
|
||||
/// drop(window);
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
fn is_document_edited(&self) -> bool;
|
||||
|
||||
/// Put the window in a state which indicates a file save is required.
|
||||
fn set_document_edited(&self, edited: bool);
|
||||
|
||||
/// Set option as alt behavior as described in [`OptionAsAlt`].
|
||||
///
|
||||
/// This will ignore diacritical marks and accent characters from
|
||||
/// being processed as received characters. Instead, the input
|
||||
/// device's raw character will be placed in event queues with the
|
||||
/// Alt modifier set.
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_option_as_alt`].
|
||||
fn option_as_alt(&self) -> OptionAsAlt;
|
||||
|
||||
/// Disable the Menu Bar and Dock in Simple or Borderless Fullscreen mode. Useful for games.
|
||||
/// The effect is applied when [`WindowExtMacOS::set_simple_fullscreen`] or
|
||||
/// [`Window::set_fullscreen`] is called.
|
||||
fn set_borderless_game(&self, borderless_game: bool);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_borderless_game`].
|
||||
fn is_borderless_game(&self) -> bool;
|
||||
|
||||
/// Makes the titlebar bigger, effectively adding more space around the
|
||||
/// window controls if the titlebar is invisible.
|
||||
fn set_unified_titlebar(&self, unified_titlebar: bool);
|
||||
|
||||
/// Getter for the [`WindowExtMacOS::set_unified_titlebar`].
|
||||
fn unified_titlebar(&self) -> bool;
|
||||
}
|
||||
|
||||
impl WindowExtMacOS for dyn Window + '_ {
|
||||
#[inline]
|
||||
fn simple_fullscreen(&self) -> bool {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.simple_fullscreen())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(move |w| w.set_simple_fullscreen(fullscreen))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn has_shadow(&self) -> bool {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.has_shadow())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_has_shadow(&self, has_shadow: bool) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(move |w| w.set_has_shadow(has_shadow));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_tabbing_identifier(&self, identifier: &str) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.set_tabbing_identifier(identifier))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn tabbing_identifier(&self) -> String {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.tabbing_identifier())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_next_tab(&self) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.select_next_tab());
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_previous_tab(&self) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.select_previous_tab());
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn select_tab_at_index(&self, index: usize) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(move |w| w.select_tab_at_index(index));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn num_tabs(&self) -> usize {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.num_tabs())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_document_edited(&self) -> bool {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.is_document_edited())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_document_edited(&self, edited: bool) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(move |w| w.set_document_edited(edited));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(move |w| w.set_option_as_alt(option_as_alt));
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn option_as_alt(&self) -> OptionAsAlt {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.option_as_alt())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_borderless_game(&self, borderless_game: bool) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.set_borderless_game(borderless_game))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn is_borderless_game(&self) -> bool {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.is_borderless_game())
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn set_unified_titlebar(&self, unified_titlebar: bool) {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.set_unified_titlebar(unified_titlebar))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn unified_titlebar(&self) -> bool {
|
||||
let window = self.cast_ref::<AppKitWindow>().unwrap();
|
||||
window.maybe_wait_on_main(|w| w.unified_titlebar())
|
||||
}
|
||||
}
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicy`.
|
||||
#[derive(Debug, Default, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum ActivationPolicy {
|
||||
/// Corresponds to `NSApplicationActivationPolicyRegular`.
|
||||
#[default]
|
||||
Regular,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyAccessory`.
|
||||
Accessory,
|
||||
|
||||
/// Corresponds to `NSApplicationActivationPolicyProhibited`.
|
||||
Prohibited,
|
||||
}
|
||||
|
||||
/// Window attributes that are specific to MacOS.
|
||||
///
|
||||
/// **Note:** Properties dealing with the titlebar will be overwritten by the
|
||||
/// [`WindowAttributes::with_decorations`] method:
|
||||
/// - `with_titlebar_transparent`
|
||||
/// - `with_title_hidden`
|
||||
/// - `with_titlebar_hidden`
|
||||
/// - `with_titlebar_buttons_hidden`
|
||||
/// - `with_fullsize_content_view`
|
||||
///
|
||||
/// [`WindowAttributes::with_decorations`]: crate::window::WindowAttributes::with_decorations
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub struct WindowAttributesMacOS {
|
||||
pub(crate) movable_by_window_background: bool,
|
||||
pub(crate) titlebar_transparent: bool,
|
||||
pub(crate) title_hidden: bool,
|
||||
pub(crate) titlebar_hidden: bool,
|
||||
pub(crate) titlebar_buttons_hidden: bool,
|
||||
pub(crate) fullsize_content_view: bool,
|
||||
pub(crate) disallow_hidpi: bool,
|
||||
pub(crate) has_shadow: bool,
|
||||
pub(crate) accepts_first_mouse: bool,
|
||||
pub(crate) tabbing_identifier: Option<String>,
|
||||
pub(crate) option_as_alt: OptionAsAlt,
|
||||
pub(crate) borderless_game: bool,
|
||||
pub(crate) unified_titlebar: bool,
|
||||
pub(crate) panel: bool,
|
||||
}
|
||||
|
||||
impl WindowAttributesMacOS {
|
||||
/// Enables click-and-drag behavior for the entire window, not just the titlebar.
|
||||
#[inline]
|
||||
pub fn with_movable_by_window_background(mut self, movable_by_window_background: bool) -> Self {
|
||||
self.movable_by_window_background = movable_by_window_background;
|
||||
self
|
||||
}
|
||||
|
||||
/// Makes the titlebar transparent and allows the content to appear behind it.
|
||||
#[inline]
|
||||
pub fn with_titlebar_transparent(mut self, titlebar_transparent: bool) -> Self {
|
||||
self.titlebar_transparent = titlebar_transparent;
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the window titlebar.
|
||||
#[inline]
|
||||
pub fn with_titlebar_hidden(mut self, titlebar_hidden: bool) -> Self {
|
||||
self.titlebar_hidden = titlebar_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the window titlebar buttons.
|
||||
#[inline]
|
||||
pub fn with_titlebar_buttons_hidden(mut self, titlebar_buttons_hidden: bool) -> Self {
|
||||
self.titlebar_buttons_hidden = titlebar_buttons_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
/// Hides the window title.
|
||||
#[inline]
|
||||
pub fn with_title_hidden(mut self, title_hidden: bool) -> Self {
|
||||
self.title_hidden = title_hidden;
|
||||
self
|
||||
}
|
||||
|
||||
/// Makes the window content appear behind the titlebar.
|
||||
#[inline]
|
||||
pub fn with_fullsize_content_view(mut self, fullsize_content_view: bool) -> Self {
|
||||
self.fullsize_content_view = fullsize_content_view;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn with_disallow_hidpi(mut self, disallow_hidpi: bool) -> Self {
|
||||
self.disallow_hidpi = disallow_hidpi;
|
||||
self
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn with_has_shadow(mut self, has_shadow: bool) -> Self {
|
||||
self.has_shadow = has_shadow;
|
||||
self
|
||||
}
|
||||
|
||||
/// Window accepts click-through mouse events.
|
||||
#[inline]
|
||||
pub fn with_accepts_first_mouse(mut self, accepts_first_mouse: bool) -> Self {
|
||||
self.accepts_first_mouse = accepts_first_mouse;
|
||||
self
|
||||
}
|
||||
|
||||
/// Defines the window tabbing identifier.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1644704-tabbingidentifier>
|
||||
#[inline]
|
||||
pub fn with_tabbing_identifier(mut self, tabbing_identifier: &str) -> Self {
|
||||
self.tabbing_identifier.replace(tabbing_identifier.to_string());
|
||||
self
|
||||
}
|
||||
|
||||
/// Set how the <kbd>Option</kbd> keys are interpreted.
|
||||
///
|
||||
/// See [`WindowExtMacOS::set_option_as_alt`] for details on what this means if set.
|
||||
#[inline]
|
||||
pub fn with_option_as_alt(mut self, option_as_alt: OptionAsAlt) -> Self {
|
||||
self.option_as_alt = option_as_alt;
|
||||
self
|
||||
}
|
||||
|
||||
/// See [`WindowExtMacOS::set_borderless_game`] for details on what this means if set.
|
||||
#[inline]
|
||||
pub fn with_borderless_game(mut self, borderless_game: bool) -> Self {
|
||||
self.borderless_game = borderless_game;
|
||||
self
|
||||
}
|
||||
|
||||
/// See [`WindowExtMacOS::set_unified_titlebar`] for details on what this means if set.
|
||||
#[inline]
|
||||
pub fn with_unified_titlebar(mut self, unified_titlebar: bool) -> Self {
|
||||
self.unified_titlebar = unified_titlebar;
|
||||
self
|
||||
}
|
||||
|
||||
/// Use [`NSPanel`] window with [`NonactivatingPanel`] window style mask instead of
|
||||
/// [`NSWindow`].
|
||||
///
|
||||
/// [`NSWindow`]: https://developer.apple.com/documentation/appkit/NSWindow?language=objc
|
||||
/// [`NSPanel`]: https://developer.apple.com/documentation/appkit/NSPanel?language=objc
|
||||
/// [`NonactivatingPanel`]: https://developer.apple.com/documentation/appkit/nswindow/stylemask-swift.struct/nonactivatingpanel?language=objc
|
||||
#[inline]
|
||||
pub fn with_panel(mut self, panel: bool) -> Self {
|
||||
self.panel = panel;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for WindowAttributesMacOS {
|
||||
#[inline]
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
movable_by_window_background: false,
|
||||
titlebar_transparent: false,
|
||||
title_hidden: false,
|
||||
titlebar_hidden: false,
|
||||
titlebar_buttons_hidden: false,
|
||||
fullsize_content_view: false,
|
||||
disallow_hidpi: false,
|
||||
has_shadow: true,
|
||||
accepts_first_mouse: true,
|
||||
tabbing_identifier: None,
|
||||
option_as_alt: Default::default(),
|
||||
borderless_game: false,
|
||||
unified_titlebar: false,
|
||||
panel: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl PlatformWindowAttributes for WindowAttributesMacOS {
|
||||
fn box_clone(&self) -> Box<dyn PlatformWindowAttributes> {
|
||||
Box::from(self.clone())
|
||||
}
|
||||
}
|
||||
|
||||
pub trait EventLoopBuilderExtMacOS {
|
||||
/// Sets the activation policy for the application. If used, this will override
|
||||
/// any relevant settings provided in the package manifest.
|
||||
/// For instance, `with_activation_policy(ActivationPolicy::Regular)` will prevent
|
||||
/// the application from running as an "agent", even if LSUIElement is set to true.
|
||||
///
|
||||
/// If unused, the Winit will honor the package manifest.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Set the activation policy to "accessory".
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoop;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::{ActivationPolicy, EventLoopBuilderExtMacOS};
|
||||
///
|
||||
/// let mut builder = EventLoop::builder();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_activation_policy(ActivationPolicy::Accessory);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_activation_policy(&mut self, activation_policy: ActivationPolicy) -> &mut Self;
|
||||
|
||||
/// Used to control whether a default menubar menu is created.
|
||||
///
|
||||
/// Menu creation is enabled by default.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// Disable creating a default menubar.
|
||||
///
|
||||
/// ```
|
||||
/// use winit::event_loop::EventLoop;
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// use winit::platform::macos::EventLoopBuilderExtMacOS;
|
||||
///
|
||||
/// let mut builder = EventLoop::builder();
|
||||
/// #[cfg(target_os = "macos")]
|
||||
/// builder.with_default_menu(false);
|
||||
/// # if false { // We can't test this part
|
||||
/// let event_loop = builder.build();
|
||||
/// # }
|
||||
/// ```
|
||||
fn with_default_menu(&mut self, enable: bool) -> &mut Self;
|
||||
|
||||
/// Used to prevent the application from automatically activating when launched if
|
||||
/// another application is already active.
|
||||
///
|
||||
/// The default behavior is to ignore other applications and activate when launched.
|
||||
fn with_activate_ignoring_other_apps(&mut self, ignore: bool) -> &mut Self;
|
||||
}
|
||||
|
||||
/// Additional methods on [`MonitorHandle`] that are specific to MacOS.
|
||||
pub trait MonitorHandleExtMacOS {
|
||||
/// Returns a pointer to the NSScreen representing this monitor.
|
||||
fn ns_screen(&self) -> Option<*mut c_void>;
|
||||
}
|
||||
|
||||
impl MonitorHandleExtMacOS for MonitorHandle {
|
||||
fn ns_screen(&self) -> Option<*mut c_void> {
|
||||
let monitor = self.cast_ref::<AppKitMonitorHandle>().unwrap();
|
||||
// SAFETY: We only use the marker to get a pointer
|
||||
let mtm = unsafe { objc2::MainThreadMarker::new_unchecked() };
|
||||
monitor.ns_screen(mtm).map(|s| objc2::rc::Retained::as_ptr(&s) as _)
|
||||
}
|
||||
}
|
||||
|
||||
/// Additional methods on [`ActiveEventLoop`] that are specific to macOS.
|
||||
pub trait ActiveEventLoopExtMacOS {
|
||||
/// Hide the entire application. In most applications this is typically triggered with
|
||||
/// Command-H.
|
||||
fn hide_application(&self);
|
||||
/// Hide the other applications. In most applications this is typically triggered with
|
||||
/// Command+Option-H.
|
||||
fn hide_other_applications(&self);
|
||||
/// Set whether the system can automatically organize windows into tabs.
|
||||
///
|
||||
/// <https://developer.apple.com/documentation/appkit/nswindow/1646657-allowsautomaticwindowtabbing>
|
||||
fn set_allows_automatic_window_tabbing(&self, enabled: bool);
|
||||
/// Returns whether the system can automatically organize windows into tabs.
|
||||
fn allows_automatic_window_tabbing(&self) -> bool;
|
||||
}
|
||||
|
||||
impl ActiveEventLoopExtMacOS for dyn ActiveEventLoop + '_ {
|
||||
fn hide_application(&self) {
|
||||
let event_loop =
|
||||
self.cast_ref::<AppKitActiveEventLoop>().expect("non macOS event loop on macOS");
|
||||
event_loop.hide_application()
|
||||
}
|
||||
|
||||
fn hide_other_applications(&self) {
|
||||
let event_loop =
|
||||
self.cast_ref::<AppKitActiveEventLoop>().expect("non macOS event loop on macOS");
|
||||
event_loop.hide_other_applications()
|
||||
}
|
||||
|
||||
fn set_allows_automatic_window_tabbing(&self, enabled: bool) {
|
||||
let event_loop =
|
||||
self.cast_ref::<AppKitActiveEventLoop>().expect("non macOS event loop on macOS");
|
||||
event_loop.set_allows_automatic_window_tabbing(enabled);
|
||||
}
|
||||
|
||||
fn allows_automatic_window_tabbing(&self) -> bool {
|
||||
let event_loop =
|
||||
self.cast_ref::<AppKitActiveEventLoop>().expect("non macOS event loop on macOS");
|
||||
event_loop.allows_automatic_window_tabbing()
|
||||
}
|
||||
}
|
||||
|
||||
/// Option as alt behavior.
|
||||
///
|
||||
/// The default is `None`.
|
||||
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum OptionAsAlt {
|
||||
/// The left `Option` key is treated as `Alt`.
|
||||
OnlyLeft,
|
||||
|
||||
/// The right `Option` key is treated as `Alt`.
|
||||
OnlyRight,
|
||||
|
||||
/// Both `Option` keys are treated as `Alt`.
|
||||
Both,
|
||||
|
||||
/// No special handling is applied for `Option` key.
|
||||
#[default]
|
||||
None,
|
||||
}
|
||||
104
winit-appkit/src/menu.rs
Normal file
104
winit-appkit/src/menu.rs
Normal file
|
|
@ -0,0 +1,104 @@
|
|||
use objc2::rc::Retained;
|
||||
use objc2::runtime::Sel;
|
||||
use objc2::{sel, MainThreadMarker};
|
||||
use objc2_app_kit::{NSApplication, NSEventModifierFlags, NSMenu, NSMenuItem};
|
||||
use objc2_foundation::{ns_string, NSProcessInfo, NSString};
|
||||
|
||||
struct KeyEquivalent<'a> {
|
||||
key: &'a NSString,
|
||||
masks: Option<NSEventModifierFlags>,
|
||||
}
|
||||
|
||||
pub fn initialize(app: &NSApplication) {
|
||||
let mtm = MainThreadMarker::from(app);
|
||||
let menubar = NSMenu::new(mtm);
|
||||
let app_menu_item = NSMenuItem::new(mtm);
|
||||
menubar.addItem(&app_menu_item);
|
||||
|
||||
let app_menu = NSMenu::new(mtm);
|
||||
let process_name = NSProcessInfo::processInfo().processName();
|
||||
|
||||
// About menu item
|
||||
let about_item_title = ns_string!("About ").stringByAppendingString(&process_name);
|
||||
let about_item =
|
||||
menu_item(mtm, &about_item_title, Some(sel!(orderFrontStandardAboutPanel:)), None);
|
||||
|
||||
// Services menu item
|
||||
let services_menu = NSMenu::new(mtm);
|
||||
let services_item = menu_item(mtm, ns_string!("Services"), None, None);
|
||||
services_item.setSubmenu(Some(&services_menu));
|
||||
|
||||
// Separator menu item
|
||||
let sep_first = NSMenuItem::separatorItem(mtm);
|
||||
|
||||
// Hide application menu item
|
||||
let hide_item_title = ns_string!("Hide ").stringByAppendingString(&process_name);
|
||||
let hide_item = menu_item(
|
||||
mtm,
|
||||
&hide_item_title,
|
||||
Some(sel!(hide:)),
|
||||
Some(KeyEquivalent { key: ns_string!("h"), masks: None }),
|
||||
);
|
||||
|
||||
// Hide other applications menu item
|
||||
let hide_others_item_title = ns_string!("Hide Others");
|
||||
let hide_others_item = menu_item(
|
||||
mtm,
|
||||
hide_others_item_title,
|
||||
Some(sel!(hideOtherApplications:)),
|
||||
Some(KeyEquivalent {
|
||||
key: ns_string!("h"),
|
||||
masks: Some(NSEventModifierFlags::Option | NSEventModifierFlags::Command),
|
||||
}),
|
||||
);
|
||||
|
||||
// Show applications menu item
|
||||
let show_all_item_title = ns_string!("Show All");
|
||||
let show_all_item =
|
||||
menu_item(mtm, show_all_item_title, Some(sel!(unhideAllApplications:)), None);
|
||||
|
||||
// Separator menu item
|
||||
let sep = NSMenuItem::separatorItem(mtm);
|
||||
|
||||
// Quit application menu item
|
||||
let quit_item_title = ns_string!("Quit ").stringByAppendingString(&process_name);
|
||||
let quit_item = menu_item(
|
||||
mtm,
|
||||
&quit_item_title,
|
||||
Some(sel!(terminate:)),
|
||||
Some(KeyEquivalent { key: ns_string!("q"), masks: None }),
|
||||
);
|
||||
|
||||
app_menu.addItem(&about_item);
|
||||
app_menu.addItem(&sep_first);
|
||||
app_menu.addItem(&services_item);
|
||||
app_menu.addItem(&hide_item);
|
||||
app_menu.addItem(&hide_others_item);
|
||||
app_menu.addItem(&show_all_item);
|
||||
app_menu.addItem(&sep);
|
||||
app_menu.addItem(&quit_item);
|
||||
app_menu_item.setSubmenu(Some(&app_menu));
|
||||
|
||||
unsafe { app.setServicesMenu(Some(&services_menu)) };
|
||||
app.setMainMenu(Some(&menubar));
|
||||
}
|
||||
|
||||
fn menu_item(
|
||||
mtm: MainThreadMarker,
|
||||
title: &NSString,
|
||||
selector: Option<Sel>,
|
||||
key_equivalent: Option<KeyEquivalent<'_>>,
|
||||
) -> Retained<NSMenuItem> {
|
||||
let (key, masks) = match key_equivalent {
|
||||
Some(ke) => (ke.key, ke.masks),
|
||||
None => (ns_string!(""), None),
|
||||
};
|
||||
let item = unsafe {
|
||||
NSMenuItem::initWithTitle_action_keyEquivalent(mtm.alloc(), title, selector, key)
|
||||
};
|
||||
if let Some(masks) = masks {
|
||||
item.setKeyEquivalentModifierMask(masks)
|
||||
}
|
||||
|
||||
item
|
||||
}
|
||||
403
winit-appkit/src/monitor.rs
Normal file
403
winit-appkit/src/monitor.rs
Normal file
|
|
@ -0,0 +1,403 @@
|
|||
#![allow(clippy::unnecessary_cast)]
|
||||
|
||||
use std::collections::VecDeque;
|
||||
use std::num::{NonZeroU16, NonZeroU32};
|
||||
use std::ptr::NonNull;
|
||||
use std::{fmt, ptr};
|
||||
|
||||
use dispatch2::run_on_main;
|
||||
use dpi::{LogicalPosition, PhysicalPosition, PhysicalSize};
|
||||
use objc2::rc::Retained;
|
||||
use objc2::MainThreadMarker;
|
||||
use objc2_app_kit::NSScreen;
|
||||
use objc2_core_foundation::{CFArray, CFRetained, CFUUID};
|
||||
use objc2_core_graphics::{
|
||||
CGDirectDisplayID, CGDisplayBounds, CGDisplayCopyAllDisplayModes, CGDisplayCopyDisplayMode,
|
||||
CGDisplayMode, CGDisplayModelNumber, CGGetActiveDisplayList, CGMainDisplayID,
|
||||
};
|
||||
use objc2_core_video::{kCVReturnSuccess, CVDisplayLink, CVTimeFlags};
|
||||
use objc2_foundation::{ns_string, NSNumber, NSPoint, NSRect};
|
||||
use tracing::warn;
|
||||
use winit_core::monitor::{MonitorHandleProvider, VideoMode};
|
||||
|
||||
use super::ffi;
|
||||
use super::util::cgerr;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct VideoModeHandle {
|
||||
pub(crate) mode: VideoMode,
|
||||
pub(crate) monitor: MonitorHandle,
|
||||
pub(crate) native_mode: NativeDisplayMode,
|
||||
}
|
||||
|
||||
impl PartialEq for VideoModeHandle {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.monitor == other.monitor && self.mode == other.mode
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for VideoModeHandle {}
|
||||
|
||||
impl std::hash::Hash for VideoModeHandle {
|
||||
fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
|
||||
self.monitor.hash(state);
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for VideoModeHandle {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
f.debug_struct("VideoModeHandle")
|
||||
.field("mode", &self.mode)
|
||||
.field("monitor", &self.monitor)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub struct NativeDisplayMode(pub CFRetained<CGDisplayMode>);
|
||||
|
||||
unsafe impl Send for NativeDisplayMode {}
|
||||
unsafe impl Sync for NativeDisplayMode {}
|
||||
|
||||
impl VideoModeHandle {
|
||||
fn new(
|
||||
monitor: MonitorHandle,
|
||||
native_mode: NativeDisplayMode,
|
||||
refresh_rate_millihertz: Option<NonZeroU32>,
|
||||
) -> Self {
|
||||
unsafe {
|
||||
// The bit-depth is basically always 32 since macOS 10.12.
|
||||
#[allow(deprecated)]
|
||||
let pixel_encoding =
|
||||
CGDisplayMode::pixel_encoding(Some(&native_mode.0)).unwrap().to_string();
|
||||
let bit_depth = if pixel_encoding.eq_ignore_ascii_case(ffi::IO32BitDirectPixels) {
|
||||
NonZeroU16::new(32)
|
||||
} else if pixel_encoding.eq_ignore_ascii_case(ffi::IO16BitDirectPixels) {
|
||||
NonZeroU16::new(16)
|
||||
} else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO30BitDirectPixels) {
|
||||
NonZeroU16::new(30)
|
||||
} else if pixel_encoding.eq_ignore_ascii_case(ffi::kIO64BitDirectPixels) {
|
||||
NonZeroU16::new(64)
|
||||
} else {
|
||||
warn!(?pixel_encoding, "unknown bit depth");
|
||||
None
|
||||
};
|
||||
|
||||
let mode = VideoMode::new(
|
||||
PhysicalSize::new(
|
||||
CGDisplayMode::pixel_width(Some(&native_mode.0)) as u32,
|
||||
CGDisplayMode::pixel_height(Some(&native_mode.0)) as u32,
|
||||
),
|
||||
bit_depth,
|
||||
refresh_rate_millihertz,
|
||||
);
|
||||
|
||||
VideoModeHandle { mode, monitor: monitor.clone(), native_mode }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// `CGDirectDisplayID` is documented as:
|
||||
/// > a framebuffer, a color correction (gamma) table, and possibly an attached monitor.
|
||||
///
|
||||
/// That is, it doesn't actually represent the monitor itself. Instead, we use the UUID of the
|
||||
/// monitor, as retrieved from `CGDisplayCreateUUIDFromDisplayID` (this makes the monitor ID stable,
|
||||
/// even across reboots and video mode changes).
|
||||
///
|
||||
/// NOTE: I'd be perfectly valid to store `[u8; 16]` in here instead, we only store `CFUUID` to
|
||||
/// avoid having to re-create it when we want to fetch the display ID.
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub struct MonitorHandle(CFRetained<CFUUID>);
|
||||
|
||||
impl MonitorHandle {
|
||||
/// Internal comparisons of [`MonitorHandle`]s are done first requesting a UUID for the handle.
|
||||
fn uuid(&self) -> u128 {
|
||||
u128::from_ne_bytes(self.0.uuid_bytes().into())
|
||||
}
|
||||
|
||||
fn display_id(&self) -> CGDirectDisplayID {
|
||||
unsafe { ffi::CGDisplayGetDisplayIDFromUUID(&self.0) }
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
pub(crate) fn new(display_id: CGDirectDisplayID) -> Option<Self> {
|
||||
// kCGNullDirectDisplay
|
||||
if display_id == 0 {
|
||||
// `CGDisplayCreateUUIDFromDisplayID` checks kCGNullDirectDisplay internally.
|
||||
warn!("constructing monitor from invalid display ID 0; falling back to main monitor");
|
||||
}
|
||||
// SAFETY: Valid to call.
|
||||
let ptr = unsafe { ffi::CGDisplayCreateUUIDFromDisplayID(display_id) };
|
||||
let ptr = NonNull::new(ptr)?;
|
||||
// SAFETY: `CGDisplayCreateUUIDFromDisplayID` is a "create" function, so the pointer has
|
||||
// +1 retain count.
|
||||
let uuid = unsafe { CFRetained::from_raw(ptr) };
|
||||
Some(Self(uuid))
|
||||
}
|
||||
|
||||
fn refresh_rate_millihertz(&self) -> Option<NonZeroU32> {
|
||||
let current_display_mode =
|
||||
NativeDisplayMode(unsafe { CGDisplayCopyDisplayMode(self.display_id()) }.unwrap());
|
||||
refresh_rate_millihertz(self.display_id(), ¤t_display_mode)
|
||||
}
|
||||
|
||||
pub fn video_mode_handles(&self) -> impl Iterator<Item = VideoModeHandle> {
|
||||
let refresh_rate_millihertz = self.refresh_rate_millihertz();
|
||||
let monitor = self.clone();
|
||||
|
||||
let array = unsafe { CGDisplayCopyAllDisplayModes(self.display_id(), None) };
|
||||
let modes = if let Some(array) = array {
|
||||
// SAFETY: `CGDisplayCopyAllDisplayModes` is documented to return an array of
|
||||
// display modes.
|
||||
unsafe { CFRetained::cast_unchecked::<CFArray<CGDisplayMode>>(array) }
|
||||
} else {
|
||||
// Occasionally, certain CalDigit Thunderbolt Hubs report a spurious monitor during
|
||||
// sleep/wake/cycling monitors. It tends to have null or 1 video mode only.
|
||||
// See <https://github.com/bevyengine/bevy/issues/17827>.
|
||||
warn!(monitor = ?self, "failed to get a list of display modes");
|
||||
CFArray::empty()
|
||||
};
|
||||
|
||||
modes.into_iter().map(move |mode| {
|
||||
let cg_refresh_rate_hertz = unsafe { CGDisplayMode::refresh_rate(Some(&mode)) };
|
||||
|
||||
// CGDisplayModeGetRefreshRate returns 0.0 for any display that
|
||||
// isn't a CRT
|
||||
let refresh_rate_millihertz = if cg_refresh_rate_hertz > 0.0 {
|
||||
NonZeroU32::new((cg_refresh_rate_hertz * 1000.0).round() as u32)
|
||||
} else {
|
||||
refresh_rate_millihertz
|
||||
};
|
||||
|
||||
VideoModeHandle::new(monitor.clone(), NativeDisplayMode(mode), refresh_rate_millihertz)
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn ns_screen(&self, mtm: MainThreadMarker) -> Option<Retained<NSScreen>> {
|
||||
let uuid = self.uuid();
|
||||
NSScreen::screens(mtm).into_iter().find(|screen| {
|
||||
let other_native_id = get_display_id(screen);
|
||||
if let Some(other) = MonitorHandle::new(other_native_id) {
|
||||
uuid == other.uuid()
|
||||
} else {
|
||||
// Display ID was just fetched from live NSScreen, but can still result in `None`
|
||||
// with certain Thunderbolt docked monitors.
|
||||
warn!(other_native_id, "comparing against screen with invalid display ID");
|
||||
false
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl MonitorHandleProvider for MonitorHandle {
|
||||
fn id(&self) -> u128 {
|
||||
self.uuid()
|
||||
}
|
||||
|
||||
fn native_id(&self) -> u64 {
|
||||
self.display_id() as _
|
||||
}
|
||||
|
||||
// TODO: Be smarter about this:
|
||||
//
|
||||
// <https://github.com/glfw/glfw/blob/57cbded0760a50b9039ee0cb3f3c14f60145567c/src/cocoa_monitor.m#L44-L126>
|
||||
fn name(&self) -> Option<std::borrow::Cow<'_, str>> {
|
||||
let screen_num = unsafe { CGDisplayModelNumber(self.display_id()) };
|
||||
Some(format!("Monitor #{screen_num}").into())
|
||||
}
|
||||
|
||||
fn position(&self) -> Option<PhysicalPosition<i32>> {
|
||||
// This is already in screen coordinates. If we were using `NSScreen`,
|
||||
// then a conversion would've been needed:
|
||||
// flip_window_screen_coordinates(self.ns_screen(mtm)?.frame())
|
||||
let bounds = unsafe { CGDisplayBounds(self.display_id()) };
|
||||
let position = LogicalPosition::new(bounds.origin.x, bounds.origin.y);
|
||||
Some(position.to_physical(self.scale_factor()))
|
||||
}
|
||||
|
||||
fn scale_factor(&self) -> f64 {
|
||||
run_on_main(|mtm| {
|
||||
match self.ns_screen(mtm) {
|
||||
Some(screen) => screen.backingScaleFactor() as f64,
|
||||
None => 1.0, // default to 1.0 when we can't find the screen
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
fn current_video_mode(&self) -> Option<VideoMode> {
|
||||
let mode =
|
||||
NativeDisplayMode(unsafe { CGDisplayCopyDisplayMode(self.display_id()) }.unwrap());
|
||||
let refresh_rate_millihertz = refresh_rate_millihertz(self.display_id(), &mode);
|
||||
Some(VideoModeHandle::new(self.clone(), mode, refresh_rate_millihertz).mode)
|
||||
}
|
||||
|
||||
fn video_modes(&self) -> Box<dyn Iterator<Item = VideoMode>> {
|
||||
Box::new(self.video_mode_handles().map(|mode| mode.mode))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn available_monitors() -> VecDeque<MonitorHandle> {
|
||||
let mut expected_count = 0;
|
||||
let res = cgerr(unsafe { CGGetActiveDisplayList(0, ptr::null_mut(), &mut expected_count) });
|
||||
if res.is_err() {
|
||||
return VecDeque::with_capacity(0);
|
||||
}
|
||||
|
||||
let mut displays: Vec<CGDirectDisplayID> = vec![0; expected_count as usize];
|
||||
let mut actual_count = 0;
|
||||
let res = cgerr(unsafe {
|
||||
CGGetActiveDisplayList(expected_count, displays.as_mut_ptr(), &mut actual_count)
|
||||
});
|
||||
displays.truncate(actual_count as usize);
|
||||
|
||||
if res.is_err() {
|
||||
return VecDeque::with_capacity(0);
|
||||
}
|
||||
|
||||
let mut monitors = VecDeque::with_capacity(displays.len());
|
||||
for display in displays {
|
||||
// Display ID just fetched from `CGGetActiveDisplayList`, should be fine to unwrap.
|
||||
monitors.push_back(MonitorHandle::new(display).expect("invalid display ID"));
|
||||
}
|
||||
monitors
|
||||
}
|
||||
|
||||
pub fn primary_monitor() -> MonitorHandle {
|
||||
// Display ID just fetched from `CGMainDisplayID`, should be fine to unwrap.
|
||||
MonitorHandle::new(unsafe { CGMainDisplayID() }).expect("invalid display ID")
|
||||
}
|
||||
|
||||
impl fmt::Debug for MonitorHandle {
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
f.debug_struct("MonitorHandle")
|
||||
.field("name", &self.name())
|
||||
.field("uuid", &self.uuid())
|
||||
.field("display_id", &self.display_id())
|
||||
.field("position", &self.position())
|
||||
.field("scale_factor", &self.scale_factor())
|
||||
.finish_non_exhaustive()
|
||||
}
|
||||
}
|
||||
|
||||
pub(crate) fn get_display_id(screen: &NSScreen) -> u32 {
|
||||
let key = ns_string!("NSScreenNumber");
|
||||
|
||||
objc2::rc::autoreleasepool(|_| {
|
||||
let device_description = screen.deviceDescription();
|
||||
|
||||
// Retrieve the CGDirectDisplayID associated with this screen
|
||||
//
|
||||
// The value from @"NSScreenNumber" in deviceDescription is guaranteed
|
||||
// to be an NSNumber. See documentation for details:
|
||||
// <https://developer.apple.com/documentation/appkit/nsscreen/1388360-devicedescription?language=objc>
|
||||
let obj = device_description
|
||||
.objectForKey(key)
|
||||
.expect("failed getting screen display id from device description")
|
||||
.downcast::<NSNumber>()
|
||||
.expect("NSScreenNumber must be NSNumber");
|
||||
|
||||
obj.as_u32()
|
||||
})
|
||||
}
|
||||
|
||||
/// Core graphics screen coordinates are relative to the top-left corner of
|
||||
/// the so-called "main" display, with y increasing downwards - which is
|
||||
/// exactly what we want in Winit.
|
||||
///
|
||||
/// However, `NSWindow` and `NSScreen` changes these coordinates to:
|
||||
/// 1. Be relative to the bottom-left corner of the "main" screen.
|
||||
/// 2. Be relative to the bottom-left corner of the window/screen itself.
|
||||
/// 3. Have y increasing upwards.
|
||||
///
|
||||
/// This conversion happens to be symmetric, so we only need this one function
|
||||
/// to convert between the two coordinate systems.
|
||||
pub(crate) fn flip_window_screen_coordinates(frame: NSRect) -> NSPoint {
|
||||
// It is intentional that we use `CGMainDisplayID` (as opposed to
|
||||
// `NSScreen::mainScreen`), because that's what the screen coordinates
|
||||
// are relative to, no matter which display the window is currently on.
|
||||
let main_screen_height = unsafe { CGDisplayBounds(CGMainDisplayID()) }.size.height;
|
||||
|
||||
let y = main_screen_height - frame.size.height - frame.origin.y;
|
||||
NSPoint::new(frame.origin.x, y)
|
||||
}
|
||||
|
||||
fn refresh_rate_millihertz(id: CGDirectDisplayID, mode: &NativeDisplayMode) -> Option<NonZeroU32> {
|
||||
unsafe {
|
||||
let refresh_rate = CGDisplayMode::refresh_rate(Some(&mode.0));
|
||||
if refresh_rate > 0.0 {
|
||||
return NonZeroU32::new((refresh_rate * 1000.0).round() as u32);
|
||||
}
|
||||
|
||||
let mut display_link = std::ptr::null_mut();
|
||||
#[allow(deprecated)]
|
||||
if CVDisplayLink::create_with_cg_display(id, NonNull::from(&mut display_link))
|
||||
!= kCVReturnSuccess
|
||||
{
|
||||
return None;
|
||||
}
|
||||
let display_link = CFRetained::from_raw(NonNull::new(display_link).unwrap());
|
||||
#[allow(deprecated)]
|
||||
let time = display_link.nominal_output_video_refresh_period();
|
||||
|
||||
// This value is indefinite if an invalid display link was specified
|
||||
if time.flags & CVTimeFlags::IsIndefinite.0 != 0 {
|
||||
return None;
|
||||
}
|
||||
|
||||
(time.timeScale as i64)
|
||||
.checked_div(time.timeValue)
|
||||
.map(|v| (v * 1000) as u32)
|
||||
.and_then(NonZeroU32::new)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn uuid_stable() {
|
||||
let handle_a = MonitorHandle::new(1).unwrap();
|
||||
let handle_b = MonitorHandle::new(1).unwrap();
|
||||
assert_eq!(handle_a, handle_b);
|
||||
assert_eq!(handle_a.display_id(), handle_b.display_id());
|
||||
assert_eq!(handle_a.uuid(), handle_b.uuid());
|
||||
|
||||
let handle_a = primary_monitor();
|
||||
let handle_b = primary_monitor();
|
||||
assert_eq!(handle_a, handle_b);
|
||||
assert_eq!(handle_a.display_id(), handle_b.display_id());
|
||||
assert_eq!(handle_a.uuid(), handle_b.uuid());
|
||||
}
|
||||
|
||||
/// Test the MonitorHandle::new fallback.
|
||||
#[test]
|
||||
fn monitorhandle_from_zero() {
|
||||
let handle0 = MonitorHandle::new(0).unwrap();
|
||||
let handle1 = MonitorHandle::new(1).unwrap();
|
||||
assert_eq!(handle0, handle1);
|
||||
assert_eq!(handle0.display_id(), handle1.display_id());
|
||||
assert_eq!(handle0.uuid(), handle1.uuid());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn from_invalid_id() {
|
||||
// Assume there are never this many monitors connected.
|
||||
assert!(MonitorHandle::new(10000).is_none());
|
||||
}
|
||||
|
||||
/// Test that calling `CGDisplayGetDisplayIDFromUUID` on an invalid UUID returns an invalid
|
||||
/// display ID.
|
||||
#[test]
|
||||
fn invalid_monitor_handle() {
|
||||
// `CGMainDisplayID` must be called to avoid:
|
||||
// ```
|
||||
// Assertion failed: (did_initialize), function CGS_REQUIRE_INIT, file CGInitialization.c, line 44.
|
||||
// ```
|
||||
// See https://github.com/JXA-Cookbook/JXA-Cookbook/issues/27#issuecomment-277517668
|
||||
let _ = unsafe { CGMainDisplayID() };
|
||||
|
||||
let handle = MonitorHandle(CFUUID::new(None).unwrap());
|
||||
assert_eq!(handle.display_id(), 0);
|
||||
}
|
||||
}
|
||||
31
winit-appkit/src/notification_center.rs
Normal file
31
winit-appkit/src/notification_center.rs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
// NOTE: This is symlinked to be contained in both the AppKit and UIKit implementations.
|
||||
use std::ptr::NonNull;
|
||||
|
||||
use block2::RcBlock;
|
||||
use objc2::rc::Retained;
|
||||
use objc2::runtime::ProtocolObject;
|
||||
use objc2_foundation::{
|
||||
NSNotification, NSNotificationCenter, NSNotificationName, NSObjectProtocol,
|
||||
};
|
||||
|
||||
/// Observe the given notification.
|
||||
///
|
||||
/// This is used in Winit as an alternative to declaring an application delegate, as we want to
|
||||
/// give the user full control over those.
|
||||
pub(crate) fn create_observer(
|
||||
center: &NSNotificationCenter,
|
||||
name: &NSNotificationName,
|
||||
handler: impl Fn(&NSNotification) + 'static,
|
||||
) -> Retained<ProtocolObject<dyn NSObjectProtocol>> {
|
||||
let block = RcBlock::new(move |notification: NonNull<NSNotification>| {
|
||||
handler(unsafe { notification.as_ref() });
|
||||
});
|
||||
unsafe {
|
||||
center.addObserverForName_object_queue_usingBlock(
|
||||
Some(name),
|
||||
None, // No sender filter
|
||||
None, // No queue, run on posting thread (i.e. main thread)
|
||||
&block,
|
||||
)
|
||||
}
|
||||
}
|
||||
248
winit-appkit/src/observer.rs
Normal file
248
winit-appkit/src/observer.rs
Normal file
|
|
@ -0,0 +1,248 @@
|
|||
//! Utilities for working with `CFRunLoop`.
|
||||
//!
|
||||
//! See Apple's documentation on Run Loops for details:
|
||||
//! <https://developer.apple.com/library/archive/documentation/Cocoa/Conceptual/Multithreading/RunLoopManagement/RunLoopManagement.html>
|
||||
use std::cell::Cell;
|
||||
use std::ffi::c_void;
|
||||
use std::ptr;
|
||||
use std::time::Instant;
|
||||
|
||||
use objc2::MainThreadMarker;
|
||||
use objc2_core_foundation::{
|
||||
kCFRunLoopCommonModes, kCFRunLoopDefaultMode, CFAbsoluteTimeGetCurrent, CFIndex, CFRetained,
|
||||
CFRunLoop, CFRunLoopActivity, CFRunLoopObserver, CFRunLoopObserverCallBack,
|
||||
CFRunLoopObserverContext, CFRunLoopTimer,
|
||||
};
|
||||
use tracing::error;
|
||||
|
||||
use super::app_state::AppState;
|
||||
|
||||
// begin is queued with the highest priority to ensure it is processed before other observers
|
||||
extern "C-unwind" fn control_flow_begin_handler(
|
||||
_: *mut CFRunLoopObserver,
|
||||
activity: CFRunLoopActivity,
|
||||
_info: *mut c_void,
|
||||
) {
|
||||
match activity {
|
||||
CFRunLoopActivity::AfterWaiting => {
|
||||
AppState::get(MainThreadMarker::new().unwrap()).wakeup();
|
||||
},
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
// end is queued with the lowest priority to ensure it is processed after other observers
|
||||
// without that, LoopExiting would get sent after AboutToWait
|
||||
extern "C-unwind" fn control_flow_end_handler(
|
||||
_: *mut CFRunLoopObserver,
|
||||
activity: CFRunLoopActivity,
|
||||
_info: *mut c_void,
|
||||
) {
|
||||
match activity {
|
||||
CFRunLoopActivity::BeforeWaiting => {
|
||||
AppState::get(MainThreadMarker::new().unwrap()).cleared();
|
||||
},
|
||||
CFRunLoopActivity::Exit => (), // unimplemented!(), // not expected to ever happen
|
||||
_ => unreachable!(),
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct RunLoop(CFRetained<CFRunLoop>);
|
||||
|
||||
impl RunLoop {
|
||||
pub fn main(mtm: MainThreadMarker) -> Self {
|
||||
// SAFETY: We have a MainThreadMarker here, which means we know we're on the main thread, so
|
||||
// scheduling (and scheduling a non-`Send` block) to that thread is allowed.
|
||||
let _ = mtm;
|
||||
RunLoop(CFRunLoop::main().unwrap())
|
||||
}
|
||||
|
||||
pub fn wakeup(&self) {
|
||||
self.0.wake_up();
|
||||
}
|
||||
|
||||
unsafe fn add_observer(
|
||||
&self,
|
||||
flags: CFRunLoopActivity,
|
||||
// The lower the value, the sooner this will run
|
||||
priority: CFIndex,
|
||||
handler: CFRunLoopObserverCallBack,
|
||||
context: *mut CFRunLoopObserverContext,
|
||||
) {
|
||||
let observer =
|
||||
unsafe { CFRunLoopObserver::new(None, flags.0, true, priority, handler, context) }
|
||||
.unwrap();
|
||||
self.0.add_observer(Some(&observer), unsafe { kCFRunLoopCommonModes });
|
||||
}
|
||||
|
||||
/// Submit a closure to run on the main thread as the next step in the run loop, before other
|
||||
/// event sources are processed.
|
||||
///
|
||||
/// This is used for running event handlers, as those are not allowed to run re-entrantly.
|
||||
///
|
||||
/// # Implementation
|
||||
///
|
||||
/// This queuing could be implemented in the following several ways with subtle differences in
|
||||
/// timing. This list is sorted in rough order in which they are run:
|
||||
///
|
||||
/// 1. Using `CFRunLoopPerformBlock` or `-[NSRunLoop performBlock:]`.
|
||||
///
|
||||
/// 2. Using `-[NSObject performSelectorOnMainThread:withObject:waitUntilDone:]` or wrapping the
|
||||
/// event in `NSEvent` and posting that to `-[NSApplication postEvent:atStart:]` (both
|
||||
/// creates a custom `CFRunLoopSource`, and signals that to wake up the main event loop).
|
||||
///
|
||||
/// a. `atStart = true`.
|
||||
///
|
||||
/// b. `atStart = false`.
|
||||
///
|
||||
/// 3. `dispatch_async` or `dispatch_async_f`. Note that this may appear before 2b, it does not
|
||||
/// respect the ordering that runloop events have.
|
||||
///
|
||||
/// We choose the first one, both for ease-of-implementation, but mostly for consistency, as we
|
||||
/// want the event to be queued in a way that preserves the order the events originally arrived
|
||||
/// in.
|
||||
///
|
||||
/// As an example, let's assume that we receive two events from the user, a mouse click which we
|
||||
/// handled by queuing it, and a window resize which we handled immediately. If we allowed
|
||||
/// AppKit to choose the ordering when queuing the mouse event, it might get put in the back of
|
||||
/// the queue, and the events would appear out of order to the user of Winit. So we must instead
|
||||
/// put the event at the very front of the queue, to be handled as soon as possible after
|
||||
/// handling whatever event it's currently handling.
|
||||
pub fn queue_closure(&self, closure: impl FnOnce() + 'static) {
|
||||
// Convert `FnOnce()` to `Block<dyn Fn()>`.
|
||||
let closure = Cell::new(Some(closure));
|
||||
let block = block2::RcBlock::new(move || {
|
||||
if let Some(closure) = closure.take() {
|
||||
closure()
|
||||
} else {
|
||||
error!("tried to execute queued closure on main thread twice");
|
||||
}
|
||||
});
|
||||
|
||||
// There are a few common modes (`kCFRunLoopCommonModes`) defined by Cocoa:
|
||||
// - `NSDefaultRunLoopMode`, alias of `kCFRunLoopDefaultMode`.
|
||||
// - `NSEventTrackingRunLoopMode`, used when mouse-dragging and live-resizing a window.
|
||||
// - `NSModalPanelRunLoopMode`, used when running a modal inside the Winit event loop.
|
||||
// - `NSConnectionReplyMode`: TODO.
|
||||
//
|
||||
// We only want to run event handlers in the default mode, as we support running a blocking
|
||||
// modal inside a Winit event handler (see [#1779]) which outrules the modal panel mode, and
|
||||
// resizing such panel window enters the event tracking run loop mode, so we can't directly
|
||||
// trigger events inside that mode either.
|
||||
//
|
||||
// Any events that are queued while running a modal or when live-resizing will instead wait,
|
||||
// and be delivered to the application afterwards.
|
||||
//
|
||||
// [#1779]: https://github.com/rust-windowing/winit/issues/1779
|
||||
let mode = unsafe { kCFRunLoopDefaultMode.unwrap() };
|
||||
|
||||
// SAFETY: The runloop is valid, the mode is a `CFStringRef`, and the block is `'static`.
|
||||
unsafe { self.0.perform_block(Some(mode), Some(&block)) }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn setup_control_flow_observers(mtm: MainThreadMarker) {
|
||||
let run_loop = RunLoop::main(mtm);
|
||||
unsafe {
|
||||
let mut context = CFRunLoopObserverContext {
|
||||
info: ptr::null_mut(),
|
||||
version: 0,
|
||||
retain: None,
|
||||
release: None,
|
||||
copyDescription: None,
|
||||
};
|
||||
run_loop.add_observer(
|
||||
CFRunLoopActivity::AfterWaiting,
|
||||
CFIndex::MIN,
|
||||
Some(control_flow_begin_handler),
|
||||
&mut context as *mut _,
|
||||
);
|
||||
run_loop.add_observer(
|
||||
CFRunLoopActivity::Exit | CFRunLoopActivity::BeforeWaiting,
|
||||
CFIndex::MAX,
|
||||
Some(control_flow_end_handler),
|
||||
&mut context as *mut _,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct EventLoopWaker {
|
||||
timer: CFRetained<CFRunLoopTimer>,
|
||||
|
||||
/// An arbitrary instant in the past, that will trigger an immediate wake
|
||||
/// We save this as the `next_fire_date` for consistency so we can
|
||||
/// easily check if the next_fire_date needs updating.
|
||||
start_instant: Instant,
|
||||
|
||||
/// This is what the `NextFireDate` has been set to.
|
||||
/// `None` corresponds to `waker.stop()` and `start_instant` is used
|
||||
/// for `waker.start()`
|
||||
next_fire_date: Option<Instant>,
|
||||
}
|
||||
|
||||
impl Drop for EventLoopWaker {
|
||||
fn drop(&mut self) {
|
||||
self.timer.invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
impl EventLoopWaker {
|
||||
pub(crate) fn new() -> Self {
|
||||
extern "C-unwind" fn wakeup_main_loop(_timer: *mut CFRunLoopTimer, _info: *mut c_void) {}
|
||||
unsafe {
|
||||
// Create a timer with a 0.1µs interval (1ns does not work) to mimic polling.
|
||||
// It is initially setup with a first fire time really far into the
|
||||
// future, but that gets changed to fire immediately in did_finish_launching
|
||||
let timer = CFRunLoopTimer::new(
|
||||
None,
|
||||
f64::MAX,
|
||||
0.000_000_1,
|
||||
0,
|
||||
0,
|
||||
Some(wakeup_main_loop),
|
||||
ptr::null_mut(),
|
||||
)
|
||||
.unwrap();
|
||||
CFRunLoop::main().unwrap().add_timer(Some(&timer), kCFRunLoopCommonModes);
|
||||
Self { timer, start_instant: Instant::now(), next_fire_date: None }
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stop(&mut self) {
|
||||
if self.next_fire_date.is_some() {
|
||||
self.next_fire_date = None;
|
||||
self.timer.set_next_fire_date(f64::MAX);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start(&mut self) {
|
||||
if self.next_fire_date != Some(self.start_instant) {
|
||||
self.next_fire_date = Some(self.start_instant);
|
||||
self.timer.set_next_fire_date(f64::MIN);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start_at(&mut self, instant: Option<Instant>) {
|
||||
let now = Instant::now();
|
||||
match instant {
|
||||
Some(instant) if now >= instant => {
|
||||
self.start();
|
||||
},
|
||||
Some(instant) => {
|
||||
if self.next_fire_date != Some(instant) {
|
||||
self.next_fire_date = Some(instant);
|
||||
let current = CFAbsoluteTimeGetCurrent();
|
||||
let duration = instant - now;
|
||||
let fsecs = duration.subsec_nanos() as f64 / 1_000_000_000.0
|
||||
+ duration.as_secs() as f64;
|
||||
self.timer.set_next_fire_date(current + fsecs);
|
||||
}
|
||||
},
|
||||
None => {
|
||||
self.stop();
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
44
winit-appkit/src/util.rs
Normal file
44
winit-appkit/src/util.rs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
use objc2_core_graphics::CGError;
|
||||
use tracing::trace;
|
||||
use winit_core::error::OsError;
|
||||
|
||||
macro_rules! os_error {
|
||||
($error:expr) => {{
|
||||
winit_core::error::OsError::new(line!(), file!(), $error)
|
||||
}};
|
||||
}
|
||||
|
||||
macro_rules! trace_scope {
|
||||
($s:literal) => {
|
||||
let _crate = $crate::util::TraceGuard::new(module_path!(), $s);
|
||||
};
|
||||
}
|
||||
|
||||
pub(crate) struct TraceGuard {
|
||||
module_path: &'static str,
|
||||
called_from_fn: &'static str,
|
||||
}
|
||||
|
||||
impl TraceGuard {
|
||||
#[inline]
|
||||
pub(crate) fn new(module_path: &'static str, called_from_fn: &'static str) -> Self {
|
||||
trace!(target = module_path, "Triggered `{}`", called_from_fn);
|
||||
Self { module_path, called_from_fn }
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for TraceGuard {
|
||||
#[inline]
|
||||
fn drop(&mut self) {
|
||||
trace!(target = self.module_path, "Completed `{}`", self.called_from_fn);
|
||||
}
|
||||
}
|
||||
|
||||
#[track_caller]
|
||||
pub(crate) fn cgerr(err: CGError) -> Result<(), OsError> {
|
||||
if err == CGError::Success {
|
||||
Ok(())
|
||||
} else {
|
||||
Err(os_error!(format!("CGError {err:?}")))
|
||||
}
|
||||
}
|
||||
1131
winit-appkit/src/view.rs
Normal file
1131
winit-appkit/src/view.rs
Normal file
File diff suppressed because it is too large
Load diff
389
winit-appkit/src/window.rs
Normal file
389
winit-appkit/src/window.rs
Normal file
|
|
@ -0,0 +1,389 @@
|
|||
#![allow(clippy::unnecessary_cast)]
|
||||
|
||||
use std::sync::Arc;
|
||||
|
||||
use dispatch2::MainThreadBound;
|
||||
use dpi::{Position, Size};
|
||||
use objc2::rc::{autoreleasepool, Retained};
|
||||
use objc2::{define_class, MainThreadMarker, Message};
|
||||
use objc2_app_kit::{NSPanel, NSResponder, NSWindow};
|
||||
use objc2_foundation::NSObject;
|
||||
use winit_core::cursor::Cursor;
|
||||
use winit_core::error::RequestError;
|
||||
use winit_core::icon::Icon;
|
||||
use winit_core::monitor::{Fullscreen, MonitorHandle as CoreMonitorHandle};
|
||||
use winit_core::window::{
|
||||
ImePurpose, Theme, UserAttentionType, Window as CoreWindow, WindowAttributes, WindowButtons,
|
||||
WindowId, WindowLevel,
|
||||
};
|
||||
|
||||
use super::event_loop::ActiveEventLoop;
|
||||
use super::window_delegate::WindowDelegate;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct Window {
|
||||
window: MainThreadBound<Retained<NSWindow>>,
|
||||
/// The window only keeps a weak reference to this, so we must keep it around here.
|
||||
delegate: MainThreadBound<Retained<WindowDelegate>>,
|
||||
}
|
||||
|
||||
impl Window {
|
||||
pub(crate) fn new(
|
||||
window_target: &ActiveEventLoop,
|
||||
attributes: WindowAttributes,
|
||||
) -> Result<Self, RequestError> {
|
||||
let mtm = window_target.mtm;
|
||||
let delegate =
|
||||
autoreleasepool(|_| WindowDelegate::new(&window_target.app_state, attributes, mtm))?;
|
||||
Ok(Window {
|
||||
window: MainThreadBound::new(delegate.window().retain(), mtm),
|
||||
delegate: MainThreadBound::new(delegate, mtm),
|
||||
})
|
||||
}
|
||||
|
||||
pub(crate) fn maybe_wait_on_main<R: Send>(
|
||||
&self,
|
||||
f: impl FnOnce(&WindowDelegate) -> R + Send,
|
||||
) -> R {
|
||||
self.delegate.get_on_main(|delegate| f(delegate))
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn raw_window_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
|
||||
if let Some(mtm) = MainThreadMarker::new() {
|
||||
Ok(self.delegate.get(mtm).raw_window_handle_rwh_06())
|
||||
} else {
|
||||
Err(rwh_06::HandleError::Unavailable)
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub(crate) fn raw_display_handle_rwh_06(
|
||||
&self,
|
||||
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
||||
Ok(rwh_06::RawDisplayHandle::AppKit(rwh_06::AppKitDisplayHandle::new()))
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Window {
|
||||
fn drop(&mut self) {
|
||||
// Restore the video mode.
|
||||
if matches!(self.fullscreen(), Some(Fullscreen::Exclusive(_, _))) {
|
||||
self.set_fullscreen(None);
|
||||
}
|
||||
|
||||
self.window.get_on_main(|window| autoreleasepool(|_| window.close()))
|
||||
}
|
||||
}
|
||||
|
||||
impl rwh_06::HasDisplayHandle for Window {
|
||||
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
||||
let raw = self.raw_display_handle_rwh_06()?;
|
||||
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
|
||||
}
|
||||
}
|
||||
|
||||
impl rwh_06::HasWindowHandle for Window {
|
||||
fn window_handle(&self) -> Result<rwh_06::WindowHandle<'_>, rwh_06::HandleError> {
|
||||
let raw = self.raw_window_handle_rwh_06()?;
|
||||
unsafe { Ok(rwh_06::WindowHandle::borrow_raw(raw)) }
|
||||
}
|
||||
}
|
||||
|
||||
impl CoreWindow for Window {
|
||||
fn id(&self) -> winit_core::window::WindowId {
|
||||
self.maybe_wait_on_main(|delegate| delegate.id())
|
||||
}
|
||||
|
||||
fn scale_factor(&self) -> f64 {
|
||||
self.maybe_wait_on_main(|delegate| delegate.scale_factor())
|
||||
}
|
||||
|
||||
fn request_redraw(&self) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.request_redraw());
|
||||
}
|
||||
|
||||
fn pre_present_notify(&self) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.pre_present_notify());
|
||||
}
|
||||
|
||||
fn reset_dead_keys(&self) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.reset_dead_keys());
|
||||
}
|
||||
|
||||
fn surface_position(&self) -> dpi::PhysicalPosition<i32> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.surface_position())
|
||||
}
|
||||
|
||||
fn outer_position(&self) -> Result<dpi::PhysicalPosition<i32>, RequestError> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.outer_position())
|
||||
}
|
||||
|
||||
fn set_outer_position(&self, position: Position) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_outer_position(position));
|
||||
}
|
||||
|
||||
fn surface_size(&self) -> dpi::PhysicalSize<u32> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.surface_size())
|
||||
}
|
||||
|
||||
fn request_surface_size(&self, size: Size) -> Option<dpi::PhysicalSize<u32>> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.request_surface_size(size))
|
||||
}
|
||||
|
||||
fn outer_size(&self) -> dpi::PhysicalSize<u32> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.outer_size())
|
||||
}
|
||||
|
||||
fn safe_area(&self) -> dpi::PhysicalInsets<u32> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.safe_area())
|
||||
}
|
||||
|
||||
fn set_min_surface_size(&self, min_size: Option<Size>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_min_surface_size(min_size))
|
||||
}
|
||||
|
||||
fn set_max_surface_size(&self, max_size: Option<Size>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_max_surface_size(max_size));
|
||||
}
|
||||
|
||||
fn surface_resize_increments(&self) -> Option<dpi::PhysicalSize<u32>> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.surface_resize_increments())
|
||||
}
|
||||
|
||||
fn set_surface_resize_increments(&self, increments: Option<Size>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_surface_resize_increments(increments));
|
||||
}
|
||||
|
||||
fn set_title(&self, title: &str) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_title(title));
|
||||
}
|
||||
|
||||
fn set_transparent(&self, transparent: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_transparent(transparent));
|
||||
}
|
||||
|
||||
fn set_blur(&self, blur: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_blur(blur));
|
||||
}
|
||||
|
||||
fn set_visible(&self, visible: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_visible(visible));
|
||||
}
|
||||
|
||||
fn is_visible(&self) -> Option<bool> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.is_visible())
|
||||
}
|
||||
|
||||
fn set_resizable(&self, resizable: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_resizable(resizable))
|
||||
}
|
||||
|
||||
fn is_resizable(&self) -> bool {
|
||||
self.maybe_wait_on_main(|delegate| delegate.is_resizable())
|
||||
}
|
||||
|
||||
fn set_enabled_buttons(&self, buttons: WindowButtons) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_enabled_buttons(buttons))
|
||||
}
|
||||
|
||||
fn enabled_buttons(&self) -> WindowButtons {
|
||||
self.maybe_wait_on_main(|delegate| delegate.enabled_buttons())
|
||||
}
|
||||
|
||||
fn set_minimized(&self, minimized: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_minimized(minimized));
|
||||
}
|
||||
|
||||
fn is_minimized(&self) -> Option<bool> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.is_minimized())
|
||||
}
|
||||
|
||||
fn set_maximized(&self, maximized: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_maximized(maximized));
|
||||
}
|
||||
|
||||
fn is_maximized(&self) -> bool {
|
||||
self.maybe_wait_on_main(|delegate| delegate.is_maximized())
|
||||
}
|
||||
|
||||
fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_fullscreen(fullscreen))
|
||||
}
|
||||
|
||||
fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.fullscreen())
|
||||
}
|
||||
|
||||
fn set_decorations(&self, decorations: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_decorations(decorations));
|
||||
}
|
||||
|
||||
fn is_decorated(&self) -> bool {
|
||||
self.maybe_wait_on_main(|delegate| delegate.is_decorated())
|
||||
}
|
||||
|
||||
fn set_window_level(&self, level: WindowLevel) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_window_level(level));
|
||||
}
|
||||
|
||||
fn set_window_icon(&self, window_icon: Option<Icon>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_window_icon(window_icon));
|
||||
}
|
||||
|
||||
fn set_ime_cursor_area(&self, position: Position, size: Size) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_ime_cursor_area(position, size));
|
||||
}
|
||||
|
||||
fn set_ime_allowed(&self, allowed: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_ime_allowed(allowed));
|
||||
}
|
||||
|
||||
fn set_ime_purpose(&self, purpose: ImePurpose) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_ime_purpose(purpose));
|
||||
}
|
||||
|
||||
fn focus_window(&self) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.focus_window());
|
||||
}
|
||||
|
||||
fn has_focus(&self) -> bool {
|
||||
self.maybe_wait_on_main(|delegate| delegate.has_focus())
|
||||
}
|
||||
|
||||
fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.request_user_attention(request_type));
|
||||
}
|
||||
|
||||
fn set_theme(&self, theme: Option<Theme>) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_theme(theme));
|
||||
}
|
||||
|
||||
fn theme(&self) -> Option<Theme> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.theme())
|
||||
}
|
||||
|
||||
fn set_content_protected(&self, protected: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_content_protected(protected));
|
||||
}
|
||||
|
||||
fn title(&self) -> String {
|
||||
self.maybe_wait_on_main(|delegate| delegate.title())
|
||||
}
|
||||
|
||||
fn set_cursor(&self, cursor: Cursor) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_cursor(cursor));
|
||||
}
|
||||
|
||||
fn set_cursor_position(&self, position: Position) -> Result<(), RequestError> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_cursor_position(position))
|
||||
}
|
||||
|
||||
fn set_cursor_grab(
|
||||
&self,
|
||||
mode: winit_core::window::CursorGrabMode,
|
||||
) -> Result<(), RequestError> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_cursor_grab(mode))
|
||||
}
|
||||
|
||||
fn set_cursor_visible(&self, visible: bool) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_cursor_visible(visible))
|
||||
}
|
||||
|
||||
fn drag_window(&self) -> Result<(), RequestError> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.drag_window())
|
||||
}
|
||||
|
||||
fn drag_resize_window(
|
||||
&self,
|
||||
direction: winit_core::window::ResizeDirection,
|
||||
) -> Result<(), RequestError> {
|
||||
Ok(self.maybe_wait_on_main(|delegate| delegate.drag_resize_window(direction))?)
|
||||
}
|
||||
|
||||
fn show_window_menu(&self, position: Position) {
|
||||
self.maybe_wait_on_main(|delegate| delegate.show_window_menu(position))
|
||||
}
|
||||
|
||||
fn set_cursor_hittest(&self, hittest: bool) -> Result<(), RequestError> {
|
||||
self.maybe_wait_on_main(|delegate| delegate.set_cursor_hittest(hittest));
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn current_monitor(&self) -> Option<CoreMonitorHandle> {
|
||||
self.maybe_wait_on_main(|delegate| {
|
||||
delegate.current_monitor().map(|monitor| CoreMonitorHandle(Arc::new(monitor)))
|
||||
})
|
||||
}
|
||||
|
||||
fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
|
||||
self.maybe_wait_on_main(|delegate| {
|
||||
Box::new(
|
||||
delegate
|
||||
.available_monitors()
|
||||
.into_iter()
|
||||
.map(|monitor| CoreMonitorHandle(Arc::new(monitor))),
|
||||
)
|
||||
})
|
||||
}
|
||||
|
||||
fn primary_monitor(&self) -> Option<CoreMonitorHandle> {
|
||||
self.maybe_wait_on_main(|delegate| {
|
||||
delegate.primary_monitor().map(|monitor| CoreMonitorHandle(Arc::new(monitor)))
|
||||
})
|
||||
}
|
||||
|
||||
fn rwh_06_display_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
|
||||
self
|
||||
}
|
||||
|
||||
fn rwh_06_window_handle(&self) -> &dyn rwh_06::HasWindowHandle {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
define_class!(
|
||||
#[unsafe(super(NSWindow, NSResponder, NSObject))]
|
||||
#[name = "WinitWindow"]
|
||||
#[derive(Debug)]
|
||||
pub struct WinitWindow;
|
||||
|
||||
/// This documentation attribute makes rustfmt work for some reason?
|
||||
impl WinitWindow {
|
||||
#[unsafe(method(canBecomeMainWindow))]
|
||||
fn can_become_main_window(&self) -> bool {
|
||||
trace_scope!("canBecomeMainWindow");
|
||||
true
|
||||
}
|
||||
|
||||
#[unsafe(method(canBecomeKeyWindow))]
|
||||
fn can_become_key_window(&self) -> bool {
|
||||
trace_scope!("canBecomeKeyWindow");
|
||||
true
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
define_class!(
|
||||
#[unsafe(super(NSPanel, NSWindow, NSResponder, NSObject))]
|
||||
#[name = "WinitPanel"]
|
||||
#[derive(Debug)]
|
||||
pub struct WinitPanel;
|
||||
|
||||
/// This documentation attribute makes rustfmt work for some reason?
|
||||
impl WinitPanel {
|
||||
// although NSPanel can become key window
|
||||
// it doesn't if window doesn't have NSWindowStyleMask::Titled
|
||||
#[unsafe(method(canBecomeKeyWindow))]
|
||||
fn can_become_key_window(&self) -> bool {
|
||||
trace_scope!("canBecomeKeyWindow");
|
||||
true
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
pub(super) fn window_id(window: &NSWindow) -> WindowId {
|
||||
WindowId::from_raw(window as *const _ as usize)
|
||||
}
|
||||
2058
winit-appkit/src/window_delegate.rs
Normal file
2058
winit-appkit/src/window_delegate.rs
Normal file
File diff suppressed because it is too large
Load diff
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Add table
Add a link
Reference in a new issue