Implement KeyboardEvent ModifiersState for win32
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2 changed files with 23 additions and 3 deletions
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@ -1,10 +1,30 @@
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use events::VirtualKeyCode;
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use events::ModifiersState;
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use winapi;
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use user32;
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use ScanCode;
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const MAPVK_VSC_TO_VK_EX: u32 = 3;
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pub fn get_key_mods() -> ModifiersState {
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let mut mods = ModifiersState::default();
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unsafe {
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if user32::GetKeyState(winapi::VK_SHIFT) & (1 << 15) == (1 << 15) {
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mods.shift = true;
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}
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if user32::GetKeyState(winapi::VK_CONTROL) & (1 << 15) == (1 << 15) {
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mods.ctrl = true;
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}
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if user32::GetKeyState(winapi::VK_MENU) & (1 << 15) == (1 << 15) {
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mods.alt = true;
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}
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if (user32::GetKeyState(winapi::VK_LWIN) | user32::GetKeyState(winapi::VK_RWIN)) & (1 << 15) == (1 << 15) {
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mods.logo = true;
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}
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}
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mods
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}
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pub fn vkeycode_to_element(wparam: winapi::WPARAM, lparam: winapi::LPARAM) -> (ScanCode, Option<VirtualKeyCode>) {
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let scancode = ((lparam >> 16) & 0xff) as u8;
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let extended = (lparam & 0x01000000) != 0;
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