Add exclusive fullscreen mode (#925)
* Add exclusive fullscreen mode * Add `WindowExtMacOS::set_fullscreen_presentation_options` * Capture display for exclusive fullscreen on macOS * Fix applying video mode on macOS after a fullscreen cycle * Fix compilation on iOS * Set monitor appropriately for fullscreen on macOS * Fix exclusive to borderless fullscreen transitions on macOS * Fix borderless to exclusive fullscreen transition on macOS * Sort video modes on Windows * Fix fullscreen issues on Windows * Fix video mode changes during exclusive fullscreen on Windows * Add video mode sorting for macOS and iOS * Fix monitor `ns_screen` returning `None` after video mode change * Fix "multithreaded" example on macOS * Restore video mode upon closing an exclusive fullscreen window * Fix "multithreaded" example closing multiple windows at once * Fix compilation on Linux * Update FEATURES.md * Don't care about logical monitor groups on X11 * Add exclusive fullscreen for X11 * Update FEATURES.md * Fix transitions between exclusive and borderless fullscreen on X11 * Update CHANGELOG.md * Document that Wayland doesn't support exclusive fullscreen * Replace core-graphics display mode bindings on macOS * Use `panic!()` instead of `unreachable!()` in "fullscreen" example * Fix fullscreen "always on top" flag on Windows * Track current monitor for fullscreen in "multithreaded" example * Fix exclusive fullscreen sometimes not positioning window properly * Format * More formatting and fix CI issues * Fix formatting * Fix changelog formatting
This commit is contained in:
parent
131e67ddc1
commit
5bc3cf18d9
31 changed files with 1452 additions and 605 deletions
|
|
@ -46,7 +46,7 @@ use crate::{
|
|||
window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState},
|
||||
PlatformSpecificWindowBuilderAttributes, WindowId,
|
||||
},
|
||||
window::{CursorIcon, Icon, WindowAttributes},
|
||||
window::{CursorIcon, Fullscreen, Icon, WindowAttributes},
|
||||
};
|
||||
|
||||
/// The Win32 implementation of the main `Window` object.
|
||||
|
|
@ -327,7 +327,7 @@ impl Window {
|
|||
let window_state = Arc::clone(&self.window_state);
|
||||
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, None, |f| {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
|
||||
f.set(WindowFlags::RESIZABLE, resizable)
|
||||
});
|
||||
});
|
||||
|
|
@ -421,80 +421,177 @@ impl Window {
|
|||
let window_state = Arc::clone(&self.window_state);
|
||||
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, None, |f| {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
|
||||
f.set(WindowFlags::MAXIMIZED, maximized)
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn fullscreen(&self) -> Option<RootMonitorHandle> {
|
||||
pub fn fullscreen(&self) -> Option<Fullscreen> {
|
||||
let window_state = self.window_state.lock();
|
||||
window_state.fullscreen.clone()
|
||||
}
|
||||
|
||||
#[inline]
|
||||
pub fn set_fullscreen(&self, monitor: Option<RootMonitorHandle>) {
|
||||
unsafe {
|
||||
let window = self.window.clone();
|
||||
let window_state = Arc::clone(&self.window_state);
|
||||
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
|
||||
let window = self.window.clone();
|
||||
let window_state = Arc::clone(&self.window_state);
|
||||
|
||||
match &monitor {
|
||||
&Some(RootMonitorHandle { ref inner }) => {
|
||||
let (x, y): (i32, i32) = inner.position().into();
|
||||
let (width, height): (u32, u32) = inner.size().into();
|
||||
let mut window_state_lock = window_state.lock();
|
||||
let old_fullscreen = window_state_lock.fullscreen.clone();
|
||||
if window_state_lock.fullscreen == fullscreen {
|
||||
return;
|
||||
}
|
||||
window_state_lock.fullscreen = fullscreen.clone();
|
||||
drop(window_state_lock);
|
||||
|
||||
let mut monitor = monitor.clone();
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
let mut window_state_lock = window_state.lock();
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
let mut window_state_lock = window_state.lock();
|
||||
|
||||
let client_rect =
|
||||
util::get_client_rect(window.0).expect("get client rect failed!");
|
||||
window_state_lock.saved_window = Some(SavedWindow {
|
||||
client_rect,
|
||||
dpi_factor: window_state_lock.dpi_factor,
|
||||
});
|
||||
|
||||
window_state_lock.fullscreen = monitor.take();
|
||||
WindowState::refresh_window_state(
|
||||
window_state_lock,
|
||||
window.0,
|
||||
Some(RECT {
|
||||
left: x,
|
||||
top: y,
|
||||
right: x + width as c_int,
|
||||
bottom: y + height as c_int,
|
||||
}),
|
||||
);
|
||||
|
||||
mark_fullscreen(window.0, true);
|
||||
// Save window bounds before entering fullscreen
|
||||
match (&old_fullscreen, &fullscreen) {
|
||||
(&None, &Some(_)) => {
|
||||
let client_rect = util::get_client_rect(window.0).unwrap();
|
||||
window_state_lock.saved_window = Some(SavedWindow {
|
||||
client_rect,
|
||||
dpi_factor: window_state_lock.dpi_factor,
|
||||
});
|
||||
}
|
||||
&None => {
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
let mut window_state_lock = window_state.lock();
|
||||
window_state_lock.fullscreen = None;
|
||||
_ => (),
|
||||
}
|
||||
|
||||
if let Some(SavedWindow {
|
||||
client_rect,
|
||||
dpi_factor,
|
||||
}) = window_state_lock.saved_window
|
||||
{
|
||||
window_state_lock.dpi_factor = dpi_factor;
|
||||
window_state_lock.saved_window = None;
|
||||
// Change video mode if we're transitioning to or from exclusive
|
||||
// fullscreen
|
||||
match (&old_fullscreen, &fullscreen) {
|
||||
(&None, &Some(Fullscreen::Exclusive(ref video_mode)))
|
||||
| (
|
||||
&Some(Fullscreen::Borderless(_)),
|
||||
&Some(Fullscreen::Exclusive(ref video_mode)),
|
||||
)
|
||||
| (&Some(Fullscreen::Exclusive(_)), &Some(Fullscreen::Exclusive(ref video_mode))) =>
|
||||
{
|
||||
let monitor = video_mode.monitor();
|
||||
|
||||
WindowState::refresh_window_state(
|
||||
window_state_lock,
|
||||
let mut display_name = OsStr::new(&monitor.inner.native_identifier())
|
||||
.encode_wide()
|
||||
.collect::<Vec<_>>();
|
||||
// `encode_wide` does not add a null-terminator but
|
||||
// `ChangeDisplaySettingsExW` requires a null-terminated
|
||||
// string, so add it
|
||||
display_name.push(0);
|
||||
|
||||
let mut native_video_mode = video_mode.video_mode.native_video_mode.clone();
|
||||
|
||||
let res = unsafe {
|
||||
winuser::ChangeDisplaySettingsExW(
|
||||
display_name.as_ptr(),
|
||||
&mut native_video_mode,
|
||||
std::ptr::null_mut(),
|
||||
winuser::CDS_FULLSCREEN,
|
||||
std::ptr::null_mut(),
|
||||
)
|
||||
};
|
||||
|
||||
debug_assert!(res != winuser::DISP_CHANGE_BADFLAGS);
|
||||
debug_assert!(res != winuser::DISP_CHANGE_BADMODE);
|
||||
debug_assert!(res != winuser::DISP_CHANGE_BADPARAM);
|
||||
debug_assert!(res != winuser::DISP_CHANGE_FAILED);
|
||||
assert_eq!(res, winuser::DISP_CHANGE_SUCCESSFUL);
|
||||
}
|
||||
(&Some(Fullscreen::Exclusive(_)), &None)
|
||||
| (&Some(Fullscreen::Exclusive(_)), &Some(Fullscreen::Borderless(_))) => {
|
||||
let res = unsafe {
|
||||
winuser::ChangeDisplaySettingsExW(
|
||||
std::ptr::null_mut(),
|
||||
std::ptr::null_mut(),
|
||||
std::ptr::null_mut(),
|
||||
winuser::CDS_FULLSCREEN,
|
||||
std::ptr::null_mut(),
|
||||
)
|
||||
};
|
||||
|
||||
debug_assert!(res != winuser::DISP_CHANGE_BADFLAGS);
|
||||
debug_assert!(res != winuser::DISP_CHANGE_BADMODE);
|
||||
debug_assert!(res != winuser::DISP_CHANGE_BADPARAM);
|
||||
debug_assert!(res != winuser::DISP_CHANGE_FAILED);
|
||||
assert_eq!(res, winuser::DISP_CHANGE_SUCCESSFUL);
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
unsafe {
|
||||
// There are some scenarios where calling `ChangeDisplaySettingsExW` takes long
|
||||
// enough to execute that the DWM thinks our program has frozen and takes over
|
||||
// our program's window. When that happens, the `SetWindowPos` call below gets
|
||||
// eaten and the window doesn't get set to the proper fullscreen position.
|
||||
//
|
||||
// Calling `PeekMessageW` here notifies Windows that our process is still running
|
||||
// fine, taking control back from the DWM and ensuring that the `SetWindowPos` call
|
||||
// below goes through.
|
||||
let mut msg = mem::zeroed();
|
||||
winuser::PeekMessageW(&mut msg, ptr::null_mut(), 0, 0, 0);
|
||||
}
|
||||
|
||||
// Update window style
|
||||
WindowState::set_window_flags(window_state_lock, window.0, |f| {
|
||||
f.set(WindowFlags::MARKER_FULLSCREEN, fullscreen.is_some())
|
||||
});
|
||||
|
||||
// Update window bounds
|
||||
match &fullscreen {
|
||||
Some(fullscreen) => {
|
||||
let monitor = match fullscreen {
|
||||
Fullscreen::Exclusive(ref video_mode) => video_mode.monitor(),
|
||||
Fullscreen::Borderless(ref monitor) => monitor.clone(),
|
||||
};
|
||||
|
||||
let position: (i32, i32) = monitor.position().into();
|
||||
let size: (u32, u32) = monitor.size().into();
|
||||
|
||||
unsafe {
|
||||
winuser::SetWindowPos(
|
||||
window.0,
|
||||
ptr::null_mut(),
|
||||
position.0,
|
||||
position.1,
|
||||
size.0 as i32,
|
||||
size.1 as i32,
|
||||
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER,
|
||||
);
|
||||
winuser::UpdateWindow(window.0);
|
||||
}
|
||||
}
|
||||
None => {
|
||||
let mut window_state_lock = window_state.lock();
|
||||
if let Some(SavedWindow {
|
||||
client_rect,
|
||||
dpi_factor,
|
||||
}) = window_state_lock.saved_window.take()
|
||||
{
|
||||
window_state_lock.dpi_factor = dpi_factor;
|
||||
drop(window_state_lock);
|
||||
|
||||
unsafe {
|
||||
winuser::SetWindowPos(
|
||||
window.0,
|
||||
Some(client_rect),
|
||||
ptr::null_mut(),
|
||||
client_rect.left,
|
||||
client_rect.top,
|
||||
client_rect.right - client_rect.left,
|
||||
client_rect.bottom - client_rect.top,
|
||||
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER,
|
||||
);
|
||||
winuser::UpdateWindow(window.0);
|
||||
}
|
||||
|
||||
mark_fullscreen(window.0, false);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
unsafe {
|
||||
taskbar_mark_fullscreen(window.0, fullscreen.is_some());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
#[inline]
|
||||
|
|
@ -503,8 +600,7 @@ impl Window {
|
|||
let window_state = Arc::clone(&self.window_state);
|
||||
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
let client_rect = util::get_client_rect(window.0).expect("get client rect failed!");
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, Some(client_rect), |f| {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
|
||||
f.set(WindowFlags::DECORATIONS, decorations)
|
||||
});
|
||||
});
|
||||
|
|
@ -516,7 +612,7 @@ impl Window {
|
|||
let window_state = Arc::clone(&self.window_state);
|
||||
|
||||
self.thread_executor.execute_in_thread(move || {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, None, |f| {
|
||||
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
|
||||
f.set(WindowFlags::ALWAYS_ON_TOP, always_on_top)
|
||||
});
|
||||
});
|
||||
|
|
@ -769,9 +865,7 @@ unsafe fn init<T: 'static>(
|
|||
let window_state = {
|
||||
let window_state = WindowState::new(&attributes, window_icon, taskbar_icon, dpi_factor);
|
||||
let window_state = Arc::new(Mutex::new(window_state));
|
||||
WindowState::set_window_flags(window_state.lock(), real_window.0, None, |f| {
|
||||
*f = window_flags
|
||||
});
|
||||
WindowState::set_window_flags(window_state.lock(), real_window.0, |f| *f = window_flags);
|
||||
window_state
|
||||
};
|
||||
|
||||
|
|
@ -865,7 +959,7 @@ pub fn com_initialized() {
|
|||
// is activated. If the window is not fullscreen, the Shell falls back to
|
||||
// heuristics to determine how the window should be treated, which means
|
||||
// that it could still consider the window as fullscreen. :(
|
||||
unsafe fn mark_fullscreen(handle: HWND, fullscreen: bool) {
|
||||
unsafe fn taskbar_mark_fullscreen(handle: HWND, fullscreen: bool) {
|
||||
com_initialized();
|
||||
|
||||
TASKBAR_LIST.with(|task_bar_list_ptr| {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue